Mercurial > mm7
comparison mm7_2.cpp @ 2:89240115d392
MainMenuBtn(work)
author | Ritor1 |
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date | Sun, 13 Jan 2013 01:47:51 +0600 |
parents | 9c0607679772 |
children | bf31c505f4d3 |
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1:98b091cbabf7 | 2:89240115d392 |
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11570 if ( a4 ) | 11570 if ( a4 ) |
11571 pSaveFiles = 40; | 11571 pSaveFiles = 40; |
11572 else | 11572 else |
11573 pSaveFiles = uNumSavegameFiles; | 11573 pSaveFiles = uNumSavegameFiles; |
11574 a4 = 199; | 11574 a4 = 199; |
11575 pFilesID = dword_6A0C9C; | 11575 pFilesID = pSaveListPosition; |
11576 pSlotName = (const char *)(&pSavegameHeader[dword_6A0C9C]);//draw name for save slot | 11576 pSlotName = (const char *)(&pSavegameHeader[pSaveListPosition]);//draw name for save slot |
11577 do | 11577 do |
11578 { | 11578 { |
11579 if ( pFilesID >= (signed int)pSaveFiles ) | 11579 if ( pFilesID >= (signed int)pSaveFiles ) |
11580 break; | 11580 break; |
11581 short clr; | 11581 short clr; |
14029 AIL_redbook_stop(pAudioPlayer->hAILRedbook);// отключить звук | 14029 AIL_redbook_stop(pAudioPlayer->hAILRedbook);// отключить звук |
14030 extern MENU_STATE __cdecl CreditsMenu__Loop(); | 14030 extern MENU_STATE __cdecl CreditsMenu__Loop(); |
14031 CreditsMenu__Loop(); // процесс воспроизведения окна Создатели | 14031 CreditsMenu__Loop(); // процесс воспроизведения окна Создатели |
14032 break; | 14032 break; |
14033 } | 14033 } |
14034 if (GetCurrentMenuID() == MENU_5 || GetCurrentMenuID() == MENU_LOAD) //??? неизвестно что это | 14034 if (GetCurrentMenuID() == MENU_5 || GetCurrentMenuID() == MENU_LOAD) // Процес загрузки игры |
14035 __debugbreak(); | 14035 { |
14036 /*{ | |
14037 uGameState = 0; | 14036 uGameState = 0; |
14038 }*/ | 14037 } |
14039 else | 14038 else //??? |
14040 __debugbreak();// пока брякпоинты | 14039 __debugbreak(); |
14041 /*{ | 14040 /*{ |
14042 if (GetCurrentMenuID() != MENU_10) | 14041 if (GetCurrentMenuID() != MENU_10) |
14043 goto LABEL_49; | 14042 goto LABEL_49; |
14044 pMouse->Activate(0); | 14043 pMouse->Activate(0); |
14045 if (pAsyncMouse) | 14044 if (pAsyncMouse) |
14064 pMouse->Activate(1); | 14063 pMouse->Activate(1); |
14065 if (pAsyncMouse) | 14064 if (pAsyncMouse) |
14066 pAsyncMouse->Resume(); | 14065 pAsyncMouse->Resume(); |
14067 if ( LOBYTE(pGame->pKeyboardInstance->bUsingAsynKeyboard) && pAsyncKeyboard ) | 14066 if ( LOBYTE(pGame->pKeyboardInstance->bUsingAsynKeyboard) && pAsyncKeyboard ) |
14068 pAsyncKeyboard->Resume(); | 14067 pAsyncKeyboard->Resume(); |
14069 } | 14068 }*/ |
14070 //LABEL_48: | 14069 //LABEL_48: |
14071 // pGame->Loop(); //game | 14070 pGame->Loop(); //game |
14072 LABEL_49:*/ | 14071 LABEL_49: |
14073 if ( uGameState == 3 ) | 14072 if ( uGameState == 3 ) |
14074 __debugbreak(); | 14073 __debugbreak(); |
14075 /*{ | 14074 /*{ |
14076 v12 = 5; | 14075 v12 = 5; |
14077 SetCurrentMenuID((MENU_STATE)v12); | 14076 SetCurrentMenuID((MENU_STATE)v12); |