comparison mm7_3.cpp @ 2065:87be06553c76

rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
author Ritor1
date Mon, 02 Dec 2013 23:19:22 +0600
parents b2a434d65344
children 48b790721bdc 52abdea20b9e 7cc14d9d966d
comparison
equal deleted inserted replaced
2064:74f06d8a8017 2065:87be06553c76
3851 //} 3851 //}
3852 } 3852 }
3853 RespawnGlobalDecorations(); 3853 RespawnGlobalDecorations();
3854 } 3854 }
3855 pOutdoor->PrepareDecorations(); 3855 pOutdoor->PrepareDecorations();
3856 pOutdoor->_47F223_LooksLikeGenerateMonsterLoot(); 3856 pOutdoor->ArrangeSpriteObjects();
3857 pOutdoor->InitalizeActors(v2); 3857 pOutdoor->InitalizeActors(v2);
3858 pOutdoor->MessWithLUN(); 3858 pOutdoor->MessWithLUN();
3859 v7 = strlen("levels\\"); 3859 v7 = strlen("levels\\");
3860 strcpy(Source, &pFilename[v7]); 3860 strcpy(Source, &pFilename[v7]);
3861 strcpy(pOutdoor->pLevelFilename, Source); 3861 strcpy(pOutdoor->pLevelFilename, Source);