Mercurial > mm7
comparison UI/UiGame.cpp @ 1498:878a5c69297a
m
author | Ritor1 |
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date | Sun, 01 Sep 2013 17:14:42 +0600 |
parents | ab6bf38b2940 |
children | fd6c580a02b7 |
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1497:19890e50e2f6 | 1498:878a5c69297a |
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1159 if ( !v9 ) | 1159 if ( !v9 ) |
1160 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow); | 1160 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow); |
1161 } | 1161 } |
1162 } | 1162 } |
1163 // 5C35BC: using guessed type int bForceDrawFooter; | 1163 // 5C35BC: using guessed type int bForceDrawFooter; |
1164 | |
1165 //----- (00420EFF) -------------------------------------------------------- | 1164 //----- (00420EFF) -------------------------------------------------------- |
1166 void GameUI_WritePointedObjectStatusString() | 1165 void GameUI_WritePointedObjectStatusString() |
1167 { | 1166 { |
1168 int v1; // ebx@6 | 1167 int v1; // ebx@6 |
1169 GUIWindow *pWindow; // edi@7 | 1168 GUIWindow *pWindow; // edi@7 |