comparison LightmapBuilder.cpp @ 604:8724a4b3ca45

Слияние
author Ritor1
date Thu, 07 Mar 2013 09:15:15 +0600
parents 55d6b756e03a
children ccf8b4815a1f
comparison
equal deleted inserted replaced
603:ac6fe92c7e36 604:8724a4b3ca45
1619 LODWORD(v38) = (int)this; 1619 LODWORD(v38) = (int)this;
1620 if ( !v3 ) 1620 if ( !v3 )
1621 { 1621 {
1622 //v30 = 0.0; 1622 //v30 = 0.0;
1623 //v4 = pRenderer->pRenderD3D->pDevice; 1623 //v4 = pRenderer->pRenderD3D->pDevice;
1624 ErrD3D(v4->SetTextureStageState(0, D3DTSS_ADDRESS, 3u)); 1624 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, 3u));
1625 //v6 = (char *)stru_69BD44.c_str(); 1625 //v6 = (char *)stru_69BD44.c_str();
1626 //if ( !stru_69BD44.c_str() ) 1626 //if ( !stru_69BD44.c_str() )
1627 // v6 = (char *)&dword_4D86F0; 1627 // v6 = (char *)&dword_4D86F0;
1628 v7 = pGame->pIndoorCameraD3D->LoadTextureAndGetHardwarePtr("effpar03"); 1628 v7 = pGame->pIndoorCameraD3D->LoadTextureAndGetHardwarePtr("effpar03");
1629 if ( pRenderer->bUsingSpecular ) 1629 if ( pRenderer->bUsingSpecular )