Mercurial > mm7
comparison mm7_data.h @ 789:83a58d185d3c
stru176 & OnTimer
author | Nomad |
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date | Sun, 24 Mar 2013 23:15:33 +0200 |
parents | b27dd658ea77 |
children | 1e2be0f5eb30 |
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784:b3e08a496778 | 789:83a58d185d3c |
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1855 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); | 1855 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); |
1856 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb | 1856 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb |
1857 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); | 1857 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); |
1858 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle); | 1858 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle); |
1859 void __thiscall GameUI_StatusBar_UpdateTimedString(unsigned int bForceHide); // idb | 1859 void __thiscall GameUI_StatusBar_UpdateTimedString(unsigned int bForceHide); // idb |
1860 void __thiscall OnTimer(int a1); | 1860 void OnTimer(int a1); |
1861 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); | 1861 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); |
1862 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz); | 1862 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz); |
1863 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb | 1863 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb |
1864 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); | 1864 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); |
1865 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb | 1865 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb |