comparison Engine/Objects/Monsters.h @ 2497:82d5d92a097c

for MVS2012
author Ritor1
date Thu, 18 Sep 2014 23:59:29 +0600
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2496:5abd8fc8f1c6 2497:82d5d92a097c
1 #pragma once
2
3
4
5 /* 334 */
6 enum MONSTER_TYPE
7 {
8 MONSTER_DEVIL_1 = 0x16,
9 MONSTER_DEVIL_2 = 0x17,
10 MONSTER_DEVIL_3 = 0x18,
11 MONSTER_DRAGON_1 = 0x19,
12 MONSTER_DRAGON_2 = 0x1A,
13 MONSTER_DRAGON_3 = 0x1B,
14 MONSTER_ELEMENTAL_WATER_1 = 0x2E,
15 MONSTER_ELEMENTAL_WATER_3 = 0x30,
16 MONSTER_ELF_ARCHER_1 = 0x31,
17 MONSTER_ELF_ARCHER_3 = 0x33,
18 MONSTER_ELF_SPEARMAN_1 = 0x34,
19 MONSTER_ELF_SPEARMAN_3 = 0x36,
20 MONSTER_GHOST_1 = 0x46,
21 MONSTER_GHOST_3 = 0x48,
22 MONSTER_HARPY_1 = 0x55,
23 MONSTER_HARPY_2 = 0x56,
24 MONSTER_HARPY_3 = 0x57,
25 MONSTER_LICH_1 = 0x5B,
26 MONSTER_LICH_3 = 0x5D,
27 MONSTER_OOZE_1 = 0x70,
28 MONSTER_OOZE_2 = 0x71,
29 MONSTER_OOZE_3 = 0x72,
30 MONSTER_PEASANT_ELF_FEMALE_1_1 = 0x85,
31 MONSTER_PEASANT_ELF_MALE_3_3 = 0x96,
32 MONSTER_SKELETON_1 = 0xC7,
33 MONSTER_SKELETON_3 = 0xC9,
34 MONSTER_TITAN_1 = 0xD3,
35 MONSTER_TITAN_3 = 0xD5,
36 MONSTER_VAMPIRE_1 = 0xD9,
37 MONSTER_VAMPIRE_3 = 0xDB,
38 MONSTER_WIGHT_1 = 0xDF,
39 MONSTER_WIGHT_3 = 0xE1,
40 MONSTER_ZOMBIE_1 = 0xE5,
41 MONSTER_ZOMBIE_3 = 0xE7,
42 MONSTER_PEASANT_GOBLIN_MALE_3_3 = 0xF9,
43 MONSTER_TROLL_1 = 0xFA,
44 MONSTER_TROLL_2 = 0xFB,
45 MONSTER_TROLL_3 = 0xFC,
46 MONSTER_TREANT_1 = 0xFD,
47 MONSTER_TREANT_3 = 0xFF,
48 MONSTER_GHOUL_1 = 0x100,
49 MONSTER_GHOUL_3 = 0x102,
50 };
51
52 /* 335 */
53 enum MONSTER_SPECIAL_ABILITY_TYPE
54 {
55 MONSTER_SPECIAL_ABILITY_NONE = 0x0,
56 MONSTER_SPECIAL_ABILITY_SHOT = 0x1,
57 MONSTER_SPECIAL_ABILITY_SUMMON = 0x2,
58 MONSTER_SPECIAL_ABILITY_EXPLODE = 0x3,
59 };
60
61 enum MONSTER_MOVEMENT_TYPE
62 {
63 MONSTER_MOVEMENT_TYPE_SHORT = 0x0,
64 MONSTER_MOVEMENT_TYPE_MEDIUM = 0x1,
65 MONSTER_MOVEMENT_TYPE_LONG = 0x2,
66 MONSTER_MOVEMENT_TYPE_GLOBAL = 0x3,
67 MONSTER_MOVEMENT_TYPE_FREE = 0x4,
68 MONSTER_MOVEMENT_TYPE_STAIONARY = 0x5,
69 };
70
71
72 /* 336 */
73 enum MONSTER_SUPERTYPE
74 {
75 MONSTER_SUPERTYPE_UNDEAD = 0x1,
76 MONSTER_SUPERTYPE_KREEGAN = 0x2,
77 MONSTER_SUPERTYPE_DRAGON = 0x3,
78 MONSTER_SUPERTYPE_ELF = 0x4,
79 MONSTER_SUPERTYPE_WATER_ELEMENTAL = 0x5,
80 MONSTER_SUPERTYPE_TREANT = 0x6,
81 MONSTER_SUPERTYPE_TITAN = 0x7,
82 MONSTER_SUPERTYPE_8 = 0x8,
83 };
84
85 enum SPECIAL_ATTACK_TYPE : unsigned __int8
86 {
87 SPECIAL_ATTACK_NONE = 0,
88 SPECIAL_ATTACK_CURSE = 1,
89 SPECIAL_ATTACK_WEAK = 2,
90 SPECIAL_ATTACK_SLEEP = 3,
91 SPECIAL_ATTACK_DRUNK = 4,
92 SPECIAL_ATTACK_INSANE = 5,
93 SPECIAL_ATTACK_POISON_WEAK = 6,
94 SPECIAL_ATTACK_POISON_MEDIUM = 7,
95 SPECIAL_ATTACK_POISON_SEVERE = 8,
96 SPECIAL_ATTACK_DISEASE_WEAK = 9,
97 SPECIAL_ATTACK_DISEASE_MEDIUM = 10,
98 SPECIAL_ATTACK_DISEASE_SEVERE = 11,
99 SPECIAL_ATTACK_PARALYZED = 12,
100 SPECIAL_ATTACK_UNCONSCIOUS = 13,
101 SPECIAL_ATTACK_DEAD = 14,
102 SPECIAL_ATTACK_PETRIFIED = 15,
103 SPECIAL_ATTACK_ERADICATED = 16,
104 SPECIAL_ATTACK_BREAK_ANY = 17,
105 SPECIAL_ATTACK_BREAK_ARMOR = 18,
106 SPECIAL_ATTACK_BREAK_WEAPON = 19,
107 SPECIAL_ATTACK_STEAL = 20,
108 SPECIAL_ATTACK_AGING = 21,
109 SPECIAL_ATTACK_MANA_DRAIN = 22,
110 SPECIAL_ATTACK_FEAR = 23,
111 };
112
113
114 /* 187 */
115 #pragma pack(push, 1)
116 struct MonsterInfo
117 {
118 enum HostilityRadius: unsigned __int8
119 {
120 Hostility_Friendly = 0,
121 Hostility_Close = 1,
122 Hostility_Short = 2,
123 Hostility_Medium = 3,
124 Hostility_Long = 4
125 };
126
127 inline MonsterInfo():
128 pName(nullptr), pPictureName(nullptr)
129 {}
130
131 char *pName;
132 char *pPictureName;
133 unsigned __int8 uLevel;
134 unsigned __int8 uTreasureDropChance;
135 unsigned __int8 uTreasureDiceRolls;
136 unsigned __int8 uTreasureDiceSides;
137 unsigned __int8 uTreasureLevel;
138 unsigned __int8 uTreasureType;
139 unsigned __int8 uFlying;
140 unsigned __int8 uMovementType;
141 unsigned __int8 uAIType;
142 HostilityRadius uHostilityType;
143 char field_12;
144 SPECIAL_ATTACK_TYPE uSpecialAttackType;
145 unsigned __int8 uSpecialAttackLevel;
146 unsigned __int8 uAttack1Type;
147 unsigned __int8 uAttack1DamageDiceRolls;
148 unsigned __int8 uAttack1DamageDiceSides;
149 unsigned __int8 uAttack1DamageBonus;
150 unsigned __int8 uMissleAttack1Type;
151 unsigned __int8 uAttack2Chance;
152 unsigned __int8 uAttack2Type;
153 unsigned __int8 uAttack2DamageDiceRolls;
154 unsigned __int8 uAttack2DamageDiceSides;
155 unsigned __int8 uAttack2DamageBonus;
156 unsigned __int8 uMissleAttack2Type;
157 unsigned __int8 uSpell1UseChance;
158 unsigned __int8 uSpell1ID;
159 unsigned __int8 uSpell2UseChance;
160 unsigned __int8 uSpell2ID;
161 unsigned __int8 uResFire;
162 unsigned __int8 uResAir;
163 unsigned __int8 uResWater;
164 unsigned __int8 uResEarth;
165 unsigned __int8 uResMind;
166 unsigned __int8 uResSpirit;
167 unsigned __int8 uResBody;
168 unsigned __int8 uResLight;
169 unsigned __int8 uResDark;
170 unsigned __int8 uResPhysical;
171 unsigned __int8 uSpecialAbilityType; // 0 SPECIAL_ABILITY_TYPE_NONE
172 // 1 SPECIAL_ABILITY_TYPE_SHOT
173 // 2 SPECIAL_ABILITY_TYPE_SUMMON
174 // 3 SPECIAL_ABILITY_TYPE_EXPLODE
175 unsigned __int8 uSpecialAbilityDamageDiceRolls;
176 unsigned __int8 uSpecialAbilityDamageDiceSides;
177 unsigned __int8 uSpecialAbilityDamageDiceBonus;
178 unsigned __int8 uNumCharactersAttackedPerSpecialAbility;
179 char field_33;
180 unsigned __int16 uID;
181 unsigned __int16 bQuestMonster;
182 unsigned __int16 uSpellSkillAndMastery1;
183 unsigned __int16 uSpellSkillAndMastery2;
184 __int16 field_3C_some_special_attack;
185 __int16 field_3E;
186 unsigned int uHP;
187 unsigned int uAC;
188 unsigned int uExp;
189 unsigned int uBaseSpeed;
190 signed int uRecoveryTime;
191 unsigned int uAttackPreference;
192 };
193 #pragma pack(pop)
194
195
196
197 /* 189 */
198 #pragma pack(push, 1)
199 struct MonsterStats
200 {
201 void Initialize();
202 void InitializePlacements();
203 signed int FindMonsterByTextureName(const char *Str2);
204
205 static bool BelongsToSupertype(unsigned int uMonsterInfoID, enum MONSTER_SUPERTYPE eSupertype);
206
207 MonsterInfo pInfos[265]; //0 - 5b18h
208 char *pPlaceStrings[31]; //5B18h placement counts from 1
209 unsigned int uNumMonsters; //5B94h
210 unsigned int uNumPlacements; //5B98h
211 int field_5B9C;
212 };
213 #pragma pack(pop)
214
215
216
217 #pragma pack(push, 1)
218 struct MonsterDesc_mm6
219 {
220 unsigned __int16 uMonsterHeight;
221 unsigned __int16 uMonsterRadius;
222 unsigned __int16 uMovementSpeed;
223 __int16 uToHitRadius;
224 unsigned __int16 pSoundSampleIDs[4];
225 char pMonsterName[32];
226 char pSpriteNames[10][10];
227 };
228
229 struct MonsterDesc
230 {
231 unsigned __int16 uMonsterHeight;
232 unsigned __int16 uMonsterRadius;
233 unsigned __int16 uMovementSpeed;
234 __int16 uToHitRadius;
235 signed int sTintColor;
236 unsigned __int16 pSoundSampleIDs[4];
237 char pMonsterName[32];
238 char pSpriteNames[10][10];
239 };
240 #pragma pack(pop)
241
242
243 #pragma pack(push, 1)
244 struct MonsterList
245 {
246 inline MonsterList(): //----- (00458429)
247 uNumMonsters(0), pMonsters(nullptr)
248 {}
249 signed __int16 GetMonsterIDByName(const char *pMonsterName);
250 void ToFile();
251 void FromFile(void *data_mm6, void *data_mm7, void *data_mm8);
252 bool FromFileTxt(const char *Args);
253
254 signed int uNumMonsters;
255 struct MonsterDesc *pMonsters;
256 };
257 #pragma pack(pop)
258
259
260 extern struct MonsterStats *pMonsterStats;
261 extern struct MonsterList *pMonsterList;