Mercurial > mm7
comparison Indoor.cpp @ 2333:82851980e3d8
Слияние
author | Ritor1 |
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date | Wed, 02 Apr 2014 20:53:47 +0600 |
parents | 846e28e41fb4 |
children | ddb803517a48 |
comparison
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2332:defd2526c94c | 2333:82851980e3d8 |
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514 } | 514 } |
515 | 515 |
516 if (stru_F8AD28.uNumLightsApplied > 0 && !pFace->Indoor_sky()) | 516 if (stru_F8AD28.uNumLightsApplied > 0 && !pFace->Indoor_sky()) |
517 pGame->pLightmapBuilder->ApplyLights(&stru_F8AD28, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0); | 517 pGame->pLightmapBuilder->ApplyLights(&stru_F8AD28, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0); |
518 | 518 |
519 if (pDecalBuilder->uNumDecals > 0) | 519 if (pDecalBuilder->uNumDecals > 0)// |
520 pDecalBuilder->ApplyDecals(a4a, 1, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0, pFace->uSectorID); | 520 pDecalBuilder->ApplyDecals(a4a, 1, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0, pFace->uSectorID); |
521 | 521 |
522 if (pFace->Fluid()) | 522 if (pFace->Fluid()) |
523 { | 523 { |
524 if (pFace->uBitmapID == pRenderer->hd_water_tile_id) | 524 if (pFace->uBitmapID == pRenderer->hd_water_tile_id) |