comparison mm7_1.cpp @ 1098:81a51a0443e2

small fix, dropping item
author zipi
date Sun, 26 May 2013 20:34:35 +0100
parents 9c7eb4037567
children 23a9ea8f380f
comparison
equal deleted inserted replaced
1097:e1ad5ccc13ae 1098:81a51a0443e2
893 unsigned int v23; // eax@62 893 unsigned int v23; // eax@62
894 SpriteObject a1; // [sp+Ch] [bp-80h]@1 894 SpriteObject a1; // [sp+Ch] [bp-80h]@1
895 //POINT v25; // [sp+7Ch] [bp-10h]@3 895 //POINT v25; // [sp+7Ch] [bp-10h]@3
896 POINT a2; // [sp+84h] [bp-8h]@3 896 POINT a2; // [sp+84h] [bp-8h]@3
897 897
898 v1 = pMouse->GetCursorPos(&a2);
898 if ( pRenderer->pRenderD3D ) 899 if ( pRenderer->pRenderD3D )
899 v0 = pGame->pVisInstance->get_picked_object_zbuf_val(); 900 v0 = pGame->pVisInstance->get_picked_object_zbuf_val();
900 else 901 else
901 { 902 {
902 v1 = pMouse->GetCursorPos(&a2);
903 v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[v1->y]]; 903 v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[v1->y]];
904 } 904 }
905 905
906 if ( PID_TYPE(v0) == OBJECT_Item) 906 if ( PID_TYPE(v0) == OBJECT_Item)
907 { 907 {