comparison mm7_data.cpp @ 1477:7ef4b64f6329

* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load Added support for most of mm6 resources, placeholders for mm8 resources. Fixed few C4258
author Nomad
date Wed, 28 Aug 2013 18:43:07 +0200
parents c987b5ed09af
children 4ce525fe9ea9 a109bb203e28 86cb7398d2a8
comparison
equal deleted inserted replaced
1475:d7720c1f1d3b 1477:7ef4b64f6329
1013 //int dword_50C9EC[120]; // weak 1013 //int dword_50C9EC[120]; // weak
1014 int dword_50CDC8; 1014 int dword_50CDC8;
1015 int dword_50CDCC; // weak 1015 int dword_50CDCC; // weak
1016 int bProcessorIsNotIntel; // weak 1016 int bProcessorIsNotIntel; // weak
1017 Vec3_int_ layingitem_vel_50FDFC; 1017 Vec3_int_ layingitem_vel_50FDFC;
1018 std::array<char, 777> pStartingMapName; // idb 1018 char pStartingMapName[32]; // idb
1019 std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; 1019 std::array<unsigned __int8, 5> IsPlayerWearingWatersuit;
1020 std::array<char, 54> party_has_equipment; 1020 std::array<char, 54> party_has_equipment;
1021 std::array<char, 16> byte_5111F6; 1021 std::array<char, 16> byte_5111F6;
1022 1022
1023 int _unused000; // weak 1023 int _unused000; // weak
1212 int uWindowX; // idb 1212 int uWindowX; // idb
1213 int uWindowY; // idb 1213 int uWindowY; // idb
1214 LONG uWindowStyle; // idb 1214 LONG uWindowStyle; // idb
1215 HMENU hOSMenu; // idb 1215 HMENU hOSMenu; // idb
1216 int dword_6BE340; // weak 1216 int dword_6BE340; // weak
1217 std::array<char, 20> pCurrentMapName; // idb 1217 char pCurrentMapName[32]; // idb
1218 unsigned int uLevelMapStatsID; 1218 unsigned int uLevelMapStatsID;
1219 int dword_6BE364_game_settings_1 = 0; // weak 1219 int dword_6BE364_game_settings_1 = 0; // weak
1220 int dword_6BE368_debug_settings_2 = 0; // weak 1220 int dword_6BE368_debug_settings_2 = 0; // weak
1221 unsigned __int8 bUseLoResSprites = false; 1221 unsigned __int8 bUseLoResSprites = false;
1222 unsigned __int8 bUseRegistry = true; 1222 unsigned __int8 bUseRegistry = true;