comparison UI/UIHouses.h @ 2350:7c10dfb6d802

Finishing moving all known UI functions to their appropriate headers
author Grumpy7
date Wed, 09 Apr 2014 21:45:07 +0200
parents 7ebc07cd6c53
children a574a80e7012
comparison
equal deleted inserted replaced
2349:7ebc07cd6c53 2350:7c10dfb6d802
132 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound); // idb 132 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound); // idb
133 void WeaponShopDialog(); 133 void WeaponShopDialog();
134 void AlchemistDialog(); 134 void AlchemistDialog();
135 void ArmorShopDialog(); 135 void ArmorShopDialog();
136 void SimpleHouseDialog(); 136 void SimpleHouseDialog();
137 void __fastcall OnSelectShopDialogueOption(signed int uMessageParam);
138 void PrepareHouse(enum HOUSE_ID house); // idb
139 bool EnterHouse(enum HOUSE_ID uHouseID);
137 140
138 141
139 void InitializaDialogueOptions_Tavern(BuildingType type); // idb 142 void InitializaDialogueOptions_Tavern(BuildingType type); // idb
140 void InitializaDialogueOptions_Shops(BuildingType type); 143 void InitializaDialogueOptions_Shops(BuildingType type);
141 void InitializaDialogueOptions(BuildingType type); 144 void InitializaDialogueOptions(BuildingType type);