Mercurial > mm7
comparison mm7_3.cpp @ 866:7bd9beae3b8d
GameUI_WritePointedObjectStatusString crash fixed
author | zipi |
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date | Sun, 31 Mar 2013 23:01:10 +0100 |
parents | 883221c72cf1 |
children | 715064ae1792 |
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865:883221c72cf1 | 866:7bd9beae3b8d |
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4766 v31->std__vector_000004_size = 0; | 4766 v31->std__vector_000004_size = 0; |
4767 LOBYTE(v31) = 0; | 4767 LOBYTE(v31) = 0; |
4768 if ( stru_F8AD28.uNumLightsApplied > 0 || pDecalBuilder->uNumDecals > 0 ) | 4768 if ( stru_F8AD28.uNumLightsApplied > 0 || pDecalBuilder->uNumDecals > 0 ) |
4769 { | 4769 { |
4770 v31 = (LightmapBuilder *)(v50 ? 3 : v49 != 0 ? 5 : 0); | 4770 v31 = (LightmapBuilder *)(v50 ? 3 : v49 != 0 ? 5 : 0); |
4771 static_RenderBuildingsD3D_stru_73C834.GetFacePlaneAndClassify(pFace, (BSPVertexBuffer *)v56 - 1); | 4771 static_RenderBuildingsD3D_stru_73C834.GetFacePlaneAndClassify(pFace, &v56->pVertices); |
4772 if ( pDecalBuilder->uNumDecals > 0 ) | 4772 if ( pDecalBuilder->uNumDecals > 0 ) |
4773 { | 4773 { |
4774 v40 = -1; | 4774 v40 = -1; |
4775 v39 = v31; | 4775 v39 = v31; |
4776 v38 = 0; | 4776 v38 = 0; |