comparison Spells.h @ 486:7887a9cf9e7b

Spells
author Nomad
date Wed, 27 Feb 2013 17:29:05 +0200
parents 2bc1c8d68f41
children a3939d5067c4
comparison
equal deleted inserted replaced
485:b6bdfaa3ae0f 486:7887a9cf9e7b
3 3
4 4
5 /* 360 */ 5 /* 360 */
6 enum SPELL_TYPE 6 enum SPELL_TYPE
7 { 7 {
8 SPELL_FIRE_PROTECTION_FROM_FIRE = 0x3, 8 SPELL_FIRE_TORCH_LIGHT = 1,
9 SPELL_FIRE_HASTE = 0x5, 9 SPELL_FIRE_FIRE_BOLT = 2,
10 SPELL_FIRE_FIRE_RING = 0x8, 10 SPELL_FIRE_PROTECTION_FROM_FIRE = 3,
11 SPELL_AIR_FEATHER_FALL = 0xD, 11 SPELL_FIRE_FIRE_AURA = 4,
12 SPELL_AIR_PROTECTION_FROM_AIR = 0xE, 12 SPELL_FIRE_HASTE = 5,
13 SPELL_AIR_SHIELD = 0x11, 13 SPELL_FIRE_FIREBALL = 6,
14 SPELL_WATER_PROTECTION_FROM_WATER = 0x19, 14 SPELL_FIRE_FIRE_SPIKE = 7,
15 SPELL_WATER_WATER_WALK = 0x1B, 15 SPELL_FIRE_IMMOLATION = 8,
16 SPELL_EARTH_PROTECTION_FROM_EARTH = 0x24, 16 SPELL_FIRE_METEOR_SHOWER = 9,
17 SPELL_EARTH_STONESKIN = 0x26, 17 SPELL_FIRE_INFERNO = 10,
18 SPELL_SPIRIT_DETECT_LIFE = 0x2D, 18 SPELL_FIRE_INCINERATE = 11,
19 SPELL_SPIRIT_BLESS = 0x2E, 19
20 SPELL_SPIRIT_DOOM = 0x2F, 20 SPELL_AIR_WIZARD_EYE = 12,
21 SPELL_SPIRIT_PRESERVE = 0x32, 21 SPELL_AIR_FEATHER_FALL = 13,
22 SPELL_SPIRIT_HEROISM = 0x33, 22 SPELL_AIR_PROTECTION_FROM_AIR = 14,
23 SPELL_MIND_REMOVE_FEAR = 0x38, 23 SPELL_AIR_SPARKS = 15,
24 SPELL_MIND_PROTECTION_FROM_MIND = 0x3A, 24 SPELL_AIR_JUMP = 16,
25 SPELL_MIND_CURE_PARALYSIS = 0x3D, 25 SPELL_AIR_SHIELD = 17,
26 SPELL_BODY_CURE_WEAKNESS = 0x43, 26 SPELL_AIR_LIGHNING_BOLT = 18,
27 SPELL_BODY_FIRST_AID = 0x44, 27 SPELL_AIR_INVISIBILITY = 19,
28 SPELL_BODY_CURE_POISON = 0x48, 28 SPELL_AIR_IMPLOSION = 20,
29 SPELL_BODY_HAMMERHANDS = 0x49, 29 SPELL_AIR_FLY = 21,
30 SPELL_BODY_CURE_DISEASE = 0x4A, 30 SPELL_AIR_STARBURST = 22,
31 SPELL_BODY_PROTECTION_FROM_MAGIC = 0x4B, 31
32 SPELL_DARK_PAIN_REFLECTION = 0x5F, 32 SPELL_WATER_AWAKEN = 23,
33 SPELL_WATER_POISON_SPRAY = 24,
34 SPELL_WATER_PROTECTION_FROM_WATER = 25,
35 SPELL_WATER_ICE_BOLT = 26,
36 SPELL_WATER_WATER_WALK = 27,
37 SPELL_WATER_RECHARGE_ITEM = 28,
38 SPELL_WATER_ACID_BURST = 29,
39 SPELL_WATER_ENCHANT_ITEM = 30,
40 SPELL_WATER_TOWN_PORTAL = 31,
41 SPELL_WATER_ICE_BLAST = 32,
42 SPELL_WATER_LLOYDS_BEACON = 33,
43
44 SPELL_EARTH_STUN = 34,
45 SPELL_EARTH_SLOW = 35,
46 SPELL_EARTH_PROTECTION_FROM_EARTH = 36,
47 SPELL_EARTH_DEADLY_SWARM = 37,
48 SPELL_EARTH_STONESKIN = 38,
49 SPELL_EARTH_BLADES = 39,
50 SPELL_EARTH_STONE_TO_FLESH = 40,
51 SPELL_EARTH_ROCK_BLAST = 41,
52 SPELL_EARTH_TELEKINESIS = 42,
53 SPELL_EARTH_DEATH_BLOSSOM = 43,
54 SPELL_EARTH_MASS_DISTORTION = 44,
55
56 SPELL_SPIRIT_DETECT_LIFE = 45,
57 SPELL_SPIRIT_BLESS = 46,
58 SPELL_SPIRIT_FATE = 47,
59 SPELL_SPIRIT_TURN_UNDEAD = 48,
60 SPELL_SPIRIT_REMOVE_CURSE = 49,
61 SPELL_SPIRIT_PRESERVATION = 50,
62 SPELL_SPIRIT_HEROISM = 51,
63 SPELL_SPIRIT_SPIRIT_LASH = 52,
64 SPELL_SPIRIT_RAISE_DEAD = 53,
65 SPELL_SPIRIT_SHARED_LIFE = 54,
66 SPELL_SPIRIT_RESSURECTION = 55,
67
68 SPELL_MIND_REMOVE_FEAR = 56,
69 SPELL_MIND_MIND_BLAST = 57,
70 SPELL_MIND_PROTECTION_FROM_MIND = 58,
71 SPELL_MIND_TELEPATHY = 59,
72 SPELL_MIND_CHARM = 60,
73 SPELL_MIND_CURE_PARALYSIS = 61,
74 SPELL_MIND_BERSERK = 62,
75 SPELL_MIND_MASS_FEAR = 63,
76 SPELL_MIND_CURE_INSANITY = 64,
77 SPELL_MIND_PSYCHIC_SHOCK = 65,
78 SPELL_MIND_ENSLAVE = 66,
79
80 SPELL_BODY_CURE_WEAKNESS = 67,
81 SPELL_BODY_FIRST_AID = 68,
82 SPELL_BODY_PROTECTION_FROM_BODY = 69,
83 SPELL_BODY_HARM = 70,
84 SPELL_BODY_REGENERATION = 71,
85 SPELL_BODY_CURE_POISON = 72,
86 SPELL_BODY_HAMMERHANDS = 73,
87 SPELL_BODY_CURE_DISEASE = 74,
88 SPELL_BODY_PROTECTION_FROM_MAGIC = 75,
89 SPELL_BODY_FLYING_FIST = 76,
90 SPELL_BODY_POWER_CURE = 77,
91
92 SPELL_LIGHT_LIGHT_BOLT = 78,
93 SPELL_LIGHT_DESTROY_UNDEAD = 79,
94 SPELL_LIGHT_DISPEL_MAGIC = 80,
95 SPELL_LIGHT_PARALYZE = 81,
96 SPELL_LIGHT_SUMMON_ELEMENTAL = 82,
97 SPELL_LIGHT_DAY_OF_THE_GODS = 83,
98 SPELL_LIGHT_PRISMATIC_LIGHT = 84,
99 SPELL_LIGHT_DAY_OF_PROTECTION = 85,
100 SPELL_LIGHT_HOUR_OF_POWER = 86,
101 SPELL_LIGHT_SUNRAY = 87,
102 SPELL_LIGHT_DIVINE_INTERVENTION = 88,
103
104 SPELL_DARK_REANIMATE = 89,
105 SPELL_DARK_TOXIC_CLOUD = 90,
106 SPELL_DARK_VAMPIRIC_WEAPON = 91,
107 SPELL_DARK_SHRINKING_RAY = 92,
108 SPELL_DARK_SHARPMETAL = 93,
109 SPELL_DARK_CONTROL_UNDEAD = 94,
110 SPELL_DARK_PAIN_REFLECTION = 95,
111 SPELL_DARK_SACRIFICE = 96,
112 SPELL_DARK_DRAGON_BREATH = 97,
113 SPELL_DARK_ARMAGEDDON = 98,
114 SPELL_DARK_SOULDRINKER = 99
33 }; 115 };
34 116
35 117
36 enum SPELL_SCHOOL : int 118 enum SPELL_SCHOOL : int
37 { 119 {