Mercurial > mm7
comparison mm7_data.h @ 1583:75fafd8ced59
Allocator (CMemory) bye-bye
author | Nomad |
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date | Tue, 10 Sep 2013 21:07:07 +0200 |
parents | e66e0c89d81b |
children | e42073046f92 |
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1577:1b6217e07b26 | 1583:75fafd8ced59 |
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967 extern int dword_80AA18; // weak | 967 extern int dword_80AA18; // weak |
968 extern int dword_80AA1C; // weak | 968 extern int dword_80AA1C; // weak |
969 extern int dword_80AA20; // weak | 969 extern int dword_80AA20; // weak |
970 extern unsigned int uNumElementsIn80AA28; | 970 extern unsigned int uNumElementsIn80AA28; |
971 extern std::array<struct Polygon *, 2000> ptr_80AA28; | 971 extern std::array<struct Polygon *, 2000> ptr_80AA28; |
972 extern struct Edge *pNewEdges; | |
973 extern struct Surf *pSurfs; | |
974 extern struct Edge *pEdges; | |
975 extern struct Span *pSpans; | |
976 extern struct Edge *ptr_80C978_Edges; | |
977 extern struct Surf *ptr_80C97C_Surfs; | |
978 extern std::array<struct Edge *, 480> ptr_80CA10; | |
979 extern _UNKNOWN unk_80D190; // weak | 972 extern _UNKNOWN unk_80D190; // weak |
980 extern int dword_A74C88; // weak | 973 extern int dword_A74C88; // weak |
981 extern unsigned int uPlayerCreationUI_SkySliderPos; | 974 extern unsigned int uPlayerCreationUI_SkySliderPos; |
982 extern int uPlayerCreationUI_ArrowAnim; | 975 extern int uPlayerCreationUI_ArrowAnim; |
983 extern unsigned int uPlayerCreationUI_SelectedCharacter; | 976 extern unsigned int uPlayerCreationUI_SelectedCharacter; |
1145 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb | 1138 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb |
1146 double __fastcall sub_43AE12(signed int a1); | 1139 double __fastcall sub_43AE12(signed int a1); |
1147 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4); | 1140 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4); |
1148 void __fastcall sub_43B057(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity); | 1141 void __fastcall sub_43B057(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity); |
1149 void sub_43B1B0(signed int a1, unsigned int a2, struct Vec3_int_ *pVelocity, signed int a4); | 1142 void sub_43B1B0(signed int a1, unsigned int a2, struct Vec3_int_ *pVelocity, signed int a4); |
1150 void Software_ResetNewEdges(); | |
1151 void CharacterUI_LoadPaperdollTextures(); | 1143 void CharacterUI_LoadPaperdollTextures(); |
1152 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); | 1144 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); |
1153 bool _43ED6F_check_party_races(bool b); | 1145 bool _43ED6F_check_party_races(bool b); |
1154 bool sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); | 1146 bool sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); |
1155 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); | 1147 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); |
1370 int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6); | 1362 int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6); |
1371 int __fastcall _45063B_spawn_some_monster(struct MapInfo *a1, int a2); | 1363 int __fastcall _45063B_spawn_some_monster(struct MapInfo *a1, int a2); |
1372 void RespawnGlobalDecorations(); | 1364 void RespawnGlobalDecorations(); |
1373 bool __fastcall SpawnActor(unsigned int uMonsterID); | 1365 bool __fastcall SpawnActor(unsigned int uMonsterID); |
1374 int GetAlertStatus(); | 1366 int GetAlertStatus(); |
1375 unsigned int __fastcall sub_452442(unsigned __int16 a1, unsigned __int16 a2, int a3, int a4); | |
1376 int integer_sqrt(int val); | 1367 int integer_sqrt(int val); |
1377 int __fastcall MakeColorMaskFromBitDepth(int a1); | 1368 int __fastcall MakeColorMaskFromBitDepth(int a1); |
1378 void __fastcall fill_pixels_fast(unsigned int a1, unsigned __int16 *pPixels, unsigned int uNumPixels); | 1369 void __fastcall fill_pixels_fast(unsigned int a1, unsigned __int16 *pPixels, unsigned int uNumPixels); |
1379 int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides); // idb | 1370 int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides); // idb |
1380 inline int round(float x) { return (int)floor(x + 0.5f); } | 1371 inline int round(float x) { return (int)floor(x + 0.5f); } |