comparison mm7_data.h @ 1583:75fafd8ced59

Allocator (CMemory) bye-bye
author Nomad
date Tue, 10 Sep 2013 21:07:07 +0200
parents e66e0c89d81b
children e42073046f92
comparison
equal deleted inserted replaced
1577:1b6217e07b26 1583:75fafd8ced59
967 extern int dword_80AA18; // weak 967 extern int dword_80AA18; // weak
968 extern int dword_80AA1C; // weak 968 extern int dword_80AA1C; // weak
969 extern int dword_80AA20; // weak 969 extern int dword_80AA20; // weak
970 extern unsigned int uNumElementsIn80AA28; 970 extern unsigned int uNumElementsIn80AA28;
971 extern std::array<struct Polygon *, 2000> ptr_80AA28; 971 extern std::array<struct Polygon *, 2000> ptr_80AA28;
972 extern struct Edge *pNewEdges;
973 extern struct Surf *pSurfs;
974 extern struct Edge *pEdges;
975 extern struct Span *pSpans;
976 extern struct Edge *ptr_80C978_Edges;
977 extern struct Surf *ptr_80C97C_Surfs;
978 extern std::array<struct Edge *, 480> ptr_80CA10;
979 extern _UNKNOWN unk_80D190; // weak 972 extern _UNKNOWN unk_80D190; // weak
980 extern int dword_A74C88; // weak 973 extern int dword_A74C88; // weak
981 extern unsigned int uPlayerCreationUI_SkySliderPos; 974 extern unsigned int uPlayerCreationUI_SkySliderPos;
982 extern int uPlayerCreationUI_ArrowAnim; 975 extern int uPlayerCreationUI_ArrowAnim;
983 extern unsigned int uPlayerCreationUI_SelectedCharacter; 976 extern unsigned int uPlayerCreationUI_SelectedCharacter;
1145 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb 1138 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb
1146 double __fastcall sub_43AE12(signed int a1); 1139 double __fastcall sub_43AE12(signed int a1);
1147 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4); 1140 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4);
1148 void __fastcall sub_43B057(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity); 1141 void __fastcall sub_43B057(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity);
1149 void sub_43B1B0(signed int a1, unsigned int a2, struct Vec3_int_ *pVelocity, signed int a4); 1142 void sub_43B1B0(signed int a1, unsigned int a2, struct Vec3_int_ *pVelocity, signed int a4);
1150 void Software_ResetNewEdges();
1151 void CharacterUI_LoadPaperdollTextures(); 1143 void CharacterUI_LoadPaperdollTextures();
1152 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); 1144 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder);
1153 bool _43ED6F_check_party_races(bool b); 1145 bool _43ED6F_check_party_races(bool b);
1154 bool sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); 1146 bool sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this);
1155 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); 1147 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3);
1370 int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6); 1362 int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6);
1371 int __fastcall _45063B_spawn_some_monster(struct MapInfo *a1, int a2); 1363 int __fastcall _45063B_spawn_some_monster(struct MapInfo *a1, int a2);
1372 void RespawnGlobalDecorations(); 1364 void RespawnGlobalDecorations();
1373 bool __fastcall SpawnActor(unsigned int uMonsterID); 1365 bool __fastcall SpawnActor(unsigned int uMonsterID);
1374 int GetAlertStatus(); 1366 int GetAlertStatus();
1375 unsigned int __fastcall sub_452442(unsigned __int16 a1, unsigned __int16 a2, int a3, int a4);
1376 int integer_sqrt(int val); 1367 int integer_sqrt(int val);
1377 int __fastcall MakeColorMaskFromBitDepth(int a1); 1368 int __fastcall MakeColorMaskFromBitDepth(int a1);
1378 void __fastcall fill_pixels_fast(unsigned int a1, unsigned __int16 *pPixels, unsigned int uNumPixels); 1369 void __fastcall fill_pixels_fast(unsigned int a1, unsigned __int16 *pPixels, unsigned int uNumPixels);
1379 int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides); // idb 1370 int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides); // idb
1380 inline int round(float x) { return (int)floor(x + 0.5f); } 1371 inline int round(float x) { return (int)floor(x + 0.5f); }