Mercurial > mm7
comparison Render.h @ 710:735dab8d3c9a
Town portal screen + misc gui const replacements
author | Nomad |
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date | Thu, 21 Mar 2013 20:30:17 +0200 |
parents | af08fc9e29c8 |
children | 9d13d2ec35a6 da130dd3092a |
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709:af08fc9e29c8 | 710:735dab8d3c9a |
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342 void ResetClip(); | 342 void ResetClip(); |
343 void DrawTextureRGB(unsigned int uOutX, unsigned int uOutY, RGBTexture *a4); | 343 void DrawTextureRGB(unsigned int uOutX, unsigned int uOutY, RGBTexture *a4); |
344 void _4A5D33(unsigned int a2, unsigned int a3, int a4, int a5, RGBTexture *pTexture); | 344 void _4A5D33(unsigned int a2, unsigned int a3, int a4, int a5, RGBTexture *pTexture); |
345 void DrawTextureIndexed(unsigned int uX, unsigned int uY, Texture *a4); | 345 void DrawTextureIndexed(unsigned int uX, unsigned int uY, Texture *a4); |
346 void _4A601E(signed int a2, signed int a3, Texture *pTexture, int a5); | 346 void _4A601E(signed int a2, signed int a3, Texture *pTexture, int a5); |
347 void _4A612A(signed int uOutX, unsigned int uOutY, Texture *pTexture, int zVal); | 347 void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, Texture *pTexture, int zVal); |
348 void DrawTextureTransparent(unsigned int uX, unsigned int uY, Texture *pTexture); | 348 void DrawTextureTransparent(unsigned int uX, unsigned int uY, Texture *pTexture); |
349 void _4A63E6(unsigned int a2, unsigned int a3, Texture *a4, Texture *a5, int a6, int a7, int a8); | 349 void _4A63E6(unsigned int a2, unsigned int a3, Texture *a4, Texture *a5, int a6, int a7, int a8); |
350 void _4A65CC(unsigned int x, unsigned int y, Texture *a4, Texture *a5, int a6, int a7, int a8); | 350 void _4A65CC(unsigned int x, unsigned int y, Texture *a4, Texture *a5, int a6, int a7, int a8); |
351 void DrawTransparentRedShade(unsigned int a2, unsigned int a3, Texture *a4); | 351 void DrawTransparentRedShade(unsigned int a2, unsigned int a3, Texture *a4); |
352 void DrawTransparentGreenShade(signed int a2, signed int a3, Texture *pTexture); | 352 void DrawTransparentGreenShade(signed int a2, signed int a3, Texture *pTexture); |