Mercurial > mm7
comparison mm7_data.h @ 307:72faa54ff319
Events stuff moved to its file
author | Gloval |
---|---|
date | Wed, 20 Feb 2013 00:26:17 +0400 |
parents | 0f2541245f65 |
children | 922a96fdcc86 |
comparison
equal
deleted
inserted
replaced
304:f16ac5e65438 | 307:72faa54ff319 |
---|---|
1998 void GameUI_DrawPartySpells(); | 1998 void GameUI_DrawPartySpells(); |
1999 __int16 __fastcall sub_441A4E(int a1); | 1999 __int16 __fastcall sub_441A4E(int a1); |
2000 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap); | 2000 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap); |
2001 int __fastcall DrawBook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb | 2001 int __fastcall DrawBook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb |
2002 void Initialize2DA(); | 2002 void Initialize2DA(); |
2003 unsigned int LoadEventsToBuffer(const char *pContainerName, char *pBuffer, unsigned int uBufferSize); | 2003 |
2004 void __cdecl Initialize_GlobalEVT(); | |
2005 void __cdecl LoadLevel_InitializeLevelStr(); | 2004 void __cdecl LoadLevel_InitializeLevelStr(); |
2006 void __cdecl LoadLevel_InitializeLevelEvt(); | 2005 |
2007 void __cdecl OnMapLeave(); | 2006 void __cdecl OnMapLeave(); |
2008 void /*__usercall*/ OnMapLoad(); | 2007 void /*__usercall*/ OnMapLoad(); |
2009 void __thiscall Level_LoadEvtAndStr(const char *pLevelName); | 2008 void __thiscall Level_LoadEvtAndStr(const char *pLevelName); |
2010 char *__cdecl _4443D5_GetMinimapRightClickText(); | 2009 char *__cdecl _4443D5_GetMinimapRightClickText(); |
2011 const char *__cdecl sub_444564(); | 2010 const char *__cdecl sub_444564(); |
2028 bool __fastcall EnterHouse(enum HOUSE_TYPE uHouseID); | 2027 bool __fastcall EnterHouse(enum HOUSE_TYPE uHouseID); |
2029 int sub_4465DF_check_season(int a1); | 2028 int sub_4465DF_check_season(int a1); |
2030 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb | 2029 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb |
2031 // void __cdecl crt_construct_5773C4(); | 2030 // void __cdecl crt_construct_5773C4(); |
2032 bool __thiscall sub_4466C4(void *_this); | 2031 bool __thiscall sub_4466C4(void *_this); |
2033 void __fastcall EventProcessor(int a1, int a2, int a3); | 2032 |
2034 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3); | 2033 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3); |
2035 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); | 2034 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); |
2036 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb | 2035 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb |
2037 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); | 2036 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); |
2038 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle); | 2037 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle); |