Mercurial > mm7
comparison Events.cpp @ 307:72faa54ff319
Events stuff moved to its file
author | Gloval |
---|---|
date | Wed, 20 Feb 2013 00:26:17 +0400 |
parents | 9c0607679772 |
children | 4c2cdda88562 |
comparison
equal
deleted
inserted
replaced
304:f16ac5e65438 | 307:72faa54ff319 |
---|---|
1 #include <stdlib.h> | |
2 | |
3 #include "MapInfo.h" | |
4 #include "Game.h" | |
5 #include "GUIWindow.h" | |
6 #include "GUIFont.h" | |
7 #include "GUIButton.h" | |
8 #include "GUIProgressBar.h" | |
9 #include "Chest.h" | |
10 #include "stru176.h" | |
11 #include "LOD.h" | |
12 #include "NPC.h" | |
13 #include "Actor.h" | |
14 #include "Party.h" | |
15 #include "Math.h" | |
16 #include "AudioPlayer.h" | |
17 #include "Indoor.h" | |
18 #include "Viewport.h" | |
19 #include "texts.h" | |
20 #include "Texture.h" | |
21 #include "Allocator.h" | |
22 #include "mm7_data.h" | |
23 #include "stru123.h" | |
24 #include "stru159.h" | |
1 #include "Events.h" | 25 #include "Events.h" |
2 #include "Events2D.h" | 26 #include "Events2D.h" |
3 | 27 #include "Weather.h" |
4 | 28 |
5 | 29 |
6 Event pSomeOtherEVT_Events[4400]; | 30 |
31 EventIndex pSomeOtherEVT_Events[4400]; | |
7 unsigned int uSomeOtherEVT_NumEvents; | 32 unsigned int uSomeOtherEVT_NumEvents; |
8 char *pSomeOtherEVT; | 33 char *pSomeOtherEVT; |
9 Event pSomeEVT_Events[4400]; | 34 EventIndex pSomeEVT_Events[4400]; |
10 unsigned int uSomeEVT_NumEvents; | 35 unsigned int uSomeEVT_NumEvents; |
11 char *pSomeEVT; | 36 char *pSomeEVT; |
12 | 37 |
13 unsigned int uGlobalEVT_NumEvents; | 38 unsigned int uGlobalEVT_NumEvents; |
14 unsigned int uGlobalEVT_Size; | 39 unsigned int uGlobalEVT_Size; |
15 char pGlobalEVT[46080]; | 40 char pGlobalEVT[46080]; |
16 Event pGlobalEVT_Events[4400]; | 41 EventIndex pGlobalEVT_Index[4400]; |
17 | 42 |
18 unsigned int pLevelStrOffsets[500]; | 43 unsigned int pLevelStrOffsets[500]; |
19 unsigned int uLevelStrNumStrings; | 44 unsigned int uLevelStrNumStrings; |
20 unsigned int uLevelStrFileSize; | 45 unsigned int uLevelStrFileSize; |
21 unsigned int uLevelEVT_NumEvents; | 46 unsigned int uLevelEVT_NumEvents; |
22 unsigned int uLevelEVT_Size; | 47 unsigned int uLevelEVT_Size; |
23 char pLevelStr[9216]; | 48 char pLevelStr[9216]; |
24 char pLevelEVT[9216]; | 49 char pLevelEVT[9216]; |
25 Event pLevelEVT_Events[4400]; | 50 EventIndex pLevelEVT_Index[4400]; |
26 | 51 |
27 | 52 |
28 _2devent p2DEvents[525]; // weak | 53 _2devent p2DEvents[525]; // weak |
54 | |
55 | |
56 | |
57 //----- (00443CE1) -------------------------------------------------------- | |
58 unsigned int LoadEventsToBuffer(const char *pContainerName, char *pBuffer, unsigned int uBufferSize) | |
59 { | |
60 FILE *pLodFile; // eax@1 | |
61 unsigned int uTextureSize; // esi@3 | |
62 char Args[60]; // [sp+8h] [bp-B4h]@6 | |
63 void *ptr; // [sp+B8h] [bp-4h]@1 | |
64 Texture DstBuf; // [sp+6Ch] [bp-50h]@1 | |
65 | |
66 ptr = pEvents_LOD->LoadRaw(pContainerName, 0); | |
67 pLodFile = pEvents_LOD->FindContainer(pContainerName, 0); | |
68 if ( !pLodFile ) | |
69 Abortf("Unable to load %s", pContainerName); | |
70 fread(&DstBuf, 1, 48, pLodFile); | |
71 uTextureSize = DstBuf.uDecompressedSize; | |
72 if ( !DstBuf.uDecompressedSize ) | |
73 uTextureSize = DstBuf.uTextureSize; | |
74 memset(&DstBuf, 0, 72); | |
75 if ( uTextureSize >= (signed int)uBufferSize ) | |
76 { | |
77 sprintf(Args, "File %s Size %lu - Buffer size %lu", pContainerName, uTextureSize, uBufferSize); | |
78 Abortf(Args); | |
79 } | |
80 memcpy(pBuffer, ptr, uTextureSize); | |
81 pAllocator->FreeChunk(ptr); | |
82 return uTextureSize; | |
83 } | |
84 | |
85 //----- (00443DA1) -------------------------------------------------------- | |
86 void __cdecl Initialize_GlobalEVT() | |
87 { | |
88 struct raw_event_header | |
89 { | |
90 unsigned char evt_size; | |
91 unsigned char evt_id_l; | |
92 unsigned char evt_id_h; | |
93 unsigned char evt_sequence_num; | |
94 } ; | |
95 uint events_count; | |
96 unsigned int offset_in; | |
97 raw_event_header *current_hdr; | |
98 uGlobalEVT_NumEvents = 0; | |
99 uGlobalEVT_Size = LoadEventsToBuffer("global.evt", pGlobalEVT, 46080); | |
100 if ( !uGlobalEVT_Size ) | |
101 return; | |
102 memset(pGlobalEVT_Index, 0x80, sizeof(pGlobalEVT_Index));//52800 | |
103 events_count = uGlobalEVT_NumEvents; | |
104 current_hdr=(raw_event_header *)pGlobalEVT; | |
105 offset_in=0; | |
106 for (events_count = 0, offset_in = 0; offset_in < uGlobalEVT_Size; ++events_count) | |
107 { | |
108 pGlobalEVT_Index[events_count].uEventID=current_hdr->evt_id_l+(current_hdr->evt_id_h<<8); | |
109 pGlobalEVT_Index[events_count].event_sequence_num=current_hdr->evt_sequence_num; | |
110 pGlobalEVT_Index[events_count].uEventOffsetInEVT=offset_in; | |
111 offset_in+=current_hdr->evt_size+1; | |
112 current_hdr=(raw_event_header *)&pGlobalEVT[offset_in]; | |
113 } | |
114 uGlobalEVT_NumEvents = events_count; | |
115 | |
116 } | |
117 | |
118 | |
119 //----- (00443EF8) -------------------------------------------------------- | |
120 void LoadLevel_InitializeLevelEvt() | |
121 { | |
122 if (!uLevelEVT_Size) | |
123 return; | |
124 | |
125 memset(array_5B5928, 0, 3200); | |
126 memset(pLevelEVT_Index, 80, 52800); | |
127 | |
128 uLevelEVT_NumEvents = 0; | |
129 dword_5B65C8 = 0; | |
130 | |
131 for (uint i = 0, j = 0; j < uLevelEVT_Size; ++i) | |
132 { | |
133 pLevelEVT_Index[i].uEventID = pLevelEVT[j + 1] + ((unsigned short)pLevelEVT[j + 2] << 8); | |
134 pLevelEVT_Index[i].event_sequence_num = pLevelEVT[j + 3]; | |
135 pLevelEVT_Index[i].uEventOffsetInEVT = j; | |
136 j += pLevelEVT[j] + 1; | |
137 uLevelEVT_NumEvents++; | |
138 } | |
139 } | |
140 | |
141 | |
142 //----- (0044684A) -------------------------------------------------------- | |
143 void EventProcessor(int uEventID, int a2, int a3) | |
144 { | |
145 unsigned int v3; // eax@5 | |
146 //signed int v4; // esi@7 | |
147 //char *v5; // eax@8 | |
148 Player *v6; // ecx@8 | |
149 //char *v7; // ebp@8 | |
150 //signed int v8; // edx@10 | |
151 //int v9; // edi@12 | |
152 //ByteArray *v10; // esi@12 | |
153 int v11; // eax@14 | |
154 char *v12; // eax@15 | |
155 //char *v13; // edi@21 | |
156 int v14; // ebp@21 | |
157 int v15; // edi@21 | |
158 const char *v16; // esi@21 | |
159 bool v17; // edx@21 | |
160 int v18; // ecx@22 | |
161 int v19; // ebp@36 | |
162 signed int v20; // ecx@40 | |
163 int v21; // eax@40 | |
164 int v22; // edx@40 | |
165 int v23; // eax@40 | |
166 unsigned __int16 v24; // ax@45 | |
167 int v25; // eax@54 | |
168 LevelDecoration *v26; // eax@55 | |
169 int v27; // eax@57 | |
170 int v28; // ecx@57 | |
171 int v29; // edx@58 | |
172 int v30; // eax@58 | |
173 int v31; // ecx@58 | |
174 int v32; // esi@58 | |
175 NPCData *v33; // ecx@58 | |
176 int v34; // esi@59 | |
177 int v35; // esi@60 | |
178 int v36; // esi@61 | |
179 int v37; // esi@62 | |
180 int v38; // eax@78 | |
181 int v39; // ecx@78 | |
182 size_t v40; // edx@78 | |
183 Actor *v41; // esi@79 | |
184 int v42; // eax@84 | |
185 int v43; // ecx@84 | |
186 size_t v44; // edx@84 | |
187 Actor *v45; // esi@85 | |
188 void *v46; // eax@91 | |
189 GUIWindow *v47; // eax@93 | |
190 GUIButton *v48; // ecx@93 | |
191 GUIButton *v49; // esi@94 | |
192 char v50; // al@100 | |
193 Player *v51; // esi@103 | |
194 Player *v52; // ecx@106 | |
195 int v53; // ecx@107 | |
196 char v54; // al@111 | |
197 Player *v55; // esi@114 | |
198 Player *v56; // ecx@117 | |
199 int v57; // ecx@118 | |
200 signed int v58; // ebp@124 | |
201 Player *v59; // esi@125 | |
202 int v60; // eax@126 | |
203 int v61; // edx@133 | |
204 int v62; // eax@139 | |
205 void *v63; // ebp@145 | |
206 signed int v64; // edi@146 | |
207 unsigned int v65; // edx@148 | |
208 Player *v66; // ecx@148 | |
209 int v67; // esi@148 | |
210 signed int v68; // eax@151 | |
211 int v69; // esi@151 | |
212 Player *v70; // ecx@158 | |
213 unsigned int v71; // eax@159 | |
214 int v72; // esi@159 | |
215 signed int v73; // eax@162 | |
216 int v74; // esi@162 | |
217 int v75; // edx@172 | |
218 Player *v76; // esi@173 | |
219 signed int v77; // ebp@186 | |
220 int v78; // edx@186 | |
221 Player *v79; // esi@187 | |
222 signed int v80; // ebp@200 | |
223 int v81; // edx@200 | |
224 Player *v82; // esi@201 | |
225 int v83; // eax@212 | |
226 int v84; // ebp@220 | |
227 signed int v85; // ebp@224 | |
228 char v86; // al@224 | |
229 Player *v87; // esi@227 | |
230 Player *v88; // ecx@231 | |
231 int v89; // ecx@232 | |
232 int v90; // eax@243 | |
233 const char *v91; // ecx@247 | |
234 int v92; // eax@251 | |
235 char *v93; // eax@252 | |
236 int v94; // ecx@262 | |
237 int v95; // ebp@262 | |
238 int v96; // edx@262 | |
239 int v97; // eax@262 | |
240 unsigned int v98; // edx@265 | |
241 const char *v99; // esi@267 | |
242 int v100; // edx@267 | |
243 //char *v101; // edi@281 | |
244 unsigned int v102; // esi@281 | |
245 int v103; // edi@284 | |
246 int v104; // eax@288 | |
247 int v105; // edx@294 | |
248 int v106; // [sp-20h] [bp-4C8h]@278 | |
249 signed int v107; // [sp-1Ch] [bp-4C4h]@278 | |
250 unsigned int v108; // [sp-18h] [bp-4C0h]@278 | |
251 signed int v109; // [sp-14h] [bp-4BCh]@278 | |
252 signed int v110; // [sp-10h] [bp-4B8h]@278 | |
253 int v111; // [sp-Ch] [bp-4B4h]@278 | |
254 // Event *v112; // [sp-8h] [bp-4B0h]@5 | |
255 int v113; // [sp-8h] [bp-4B0h]@106 | |
256 int v114; // [sp-8h] [bp-4B0h]@117 | |
257 signed int v115; // [sp-8h] [bp-4B0h]@231 | |
258 unsigned int v116; // [sp-8h] [bp-4B0h]@278 | |
259 int v117; // [sp-4h] [bp-4ACh]@106 | |
260 int v118; // [sp-4h] [bp-4ACh]@117 | |
261 int v119; // [sp-4h] [bp-4ACh]@231 | |
262 int v120; // [sp-4h] [bp-4ACh]@278 | |
263 int v121; // [sp-4h] [bp-4ACh]@294 | |
264 int v122; // [sp+10h] [bp-498h]@4 | |
265 //char *v123; // [sp+14h] [bp-494h]@0 | |
266 //signed int v124; // [sp+18h] [bp-490h]@7 | |
267 signed int v125; // [sp+1Ch] [bp-48Ch]@155 | |
268 int v126; // [sp+1Ch] [bp-48Ch]@262 | |
269 int v127; // [sp+20h] [bp-488h]@4 | |
270 int v128; // [sp+24h] [bp-484h]@21 | |
271 int v129; // [sp+24h] [bp-484h]@262 | |
272 signed int v130; // [sp+28h] [bp-480h]@0 | |
273 //int v131; // [sp+2Ch] [bp-47Ch]@1 | |
274 int v132; // [sp+30h] [bp-478h]@262 | |
275 signed int v133; // [sp+34h] [bp-474h]@1 | |
276 int v134; // [sp+38h] [bp-470h]@262 | |
277 int v135; // [sp+3Ch] [bp-46Ch]@262 | |
278 int v136; // [sp+40h] [bp-468h]@40 | |
279 int v137; // [sp+44h] [bp-464h]@40 | |
280 int v138; // [sp+48h] [bp-460h]@40 | |
281 int v139; // [sp+4Ch] [bp-45Ch]@40 | |
282 ItemGen item; // [sp+50h] [bp-458h]@15 | |
283 char Source[120]; // [sp+74h] [bp-434h]@15 | |
284 char Str[120]; // [sp+ECh] [bp-3BCh]@21 | |
285 Actor Dst; // [sp+164h] [bp-344h]@53 | |
286 | |
287 //v131 = uEventID; | |
288 v133 = 0; | |
289 dword_5B5920 = a2; | |
290 dword_5B65C4 = 0; | |
291 if ( !a1 ) | |
292 { | |
293 if ( !GameUI_StatusBar_TimedStringTimeLeft ) | |
294 ShowStatusBarString(pGlobalTXT_LocalizationStrings[521], 2u);// Nothing here | |
295 return; | |
296 } | |
297 v127 = 2 * (uActiveCharacter == 0) + 4; | |
298 v122 = dword_597F18; | |
299 if ( _5C3420_pDecoration ) | |
300 { | |
301 uSomeEVT_NumEvents = uGlobalEVT_NumEvents; | |
302 pSomeEVT = pGlobalEVT; | |
303 memcpy(pSomeEVT_Events, pGlobalEVT_Index, 52800); //4400 evts | |
304 } | |
305 else | |
306 { | |
307 uSomeEVT_NumEvents = uLevelEVT_NumEvents; | |
308 pSomeEVT = pLevelEVT; | |
309 memcpy(pSomeEVT_Events, pLevelEVT_Index, 52800); | |
310 } | |
311 | |
312 | |
313 //v4 = 0; | |
314 //v124 = 0; | |
315 for (uint i = 0; i < uSomeEVT_NumEvents; ++i) | |
316 { | |
317 //v5 = pSomeEVT; | |
318 //v6 = v123; | |
319 //v7 = ""; | |
320 //while ( 1 ) | |
321 //{ | |
322 if ( dword_5B65C4 ) | |
323 goto LABEL_301; | |
324 //v8 = v4; | |
325 if ( pSomeEVT_Events[i/*v4*/].uEventID == uEventID && pSomeEVT_Events[i/*v4*/].event_sequence_num == v122 ) | |
326 { | |
327 //v9 = pSomeEVT_Events[v8].uEventOffsetInEVT; | |
328 //v10 = (ByteArray *)&v5[v9]; | |
329 auto _evt = (_evt_raw *)(pSomeEVT + pSomeEVT_Events[i/*v4*/].uEventOffsetInEVT); | |
330 | |
331 switch (_evt->v4) | |
332 { | |
333 case EVENT_CheckSeason: | |
334 if ( !sub_4465DF_check_season(_evt->v5) ) | |
335 { | |
336 ++v122; | |
337 //v4 = v124; | |
338 //v5 = pSomeEVT; | |
339 //v6 = v123; | |
340 //v7 = ""; | |
341 break; | |
342 } | |
343 v11 = _evt->v6; | |
344 goto LABEL_130; | |
345 case EVENT_ShowMovie: | |
346 { | |
347 strcpy(Source, (char *)&_evt->v7); | |
348 v12 = (char *)&item.uExpireTime + strlen(Source) + 7; | |
349 if ( *v12 == 32 ) | |
350 *v12 = 0; | |
351 if ( pVideoPlayer->field_54 ) | |
352 pVideoPlayer->Unload(); | |
353 pVideoPlayer->bStopBeforeSchedule = 0; | |
354 pVideoPlayer->pResetflag = 0; | |
355 if (pAsyncMouse) | |
356 pAsyncMouse->Suspend(); | |
357 v128 = pCurrentScreen; | |
358 //v13 = &pSomeEVT[v9]; | |
359 //v14 = (unsigned __int8)v13[5]; | |
360 //v15 = (unsigned __int8)v13[6]; | |
361 v14 = _evt->v5; | |
362 v15 = _evt->v6; | |
363 strcpy(Str, Source); | |
364 v16 = RemoveQuotes(Str); | |
365 VideoPlayer::MovieLoop(v16, 0, v14, 1); | |
366 if ( !_strcmpi(v16, "arbiter good") ) | |
367 { | |
368 pParty->uAlignment = 0; | |
369 v18 = 0; | |
370 LOBYTE(v17) = 1; | |
371 SetUserInterface(v18, v17); | |
372 if ( !v15 || v128 == 3 ) | |
373 { | |
374 pCurrentScreen = v128; | |
375 if ( v128 == 3 ) | |
376 pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen; | |
377 if ( v128 == 13 ) | |
378 pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); | |
379 } | |
380 if (pAsyncMouse) | |
381 pAsyncMouse->Resume(); | |
382 ++v122; | |
383 //v4 = v124; | |
384 //v5 = pSomeEVT; | |
385 //v6 = v123; | |
386 //v7 = ""; | |
387 break; | |
388 } | |
389 if ( !_strcmpi(v16, "arbiter evil") ) | |
390 { | |
391 v18 = 2; | |
392 pParty->uAlignment = 2; | |
393 LOBYTE(v17) = 1; | |
394 SetUserInterface(v18, v17); | |
395 if ( !v15 || v128 == 3 ) | |
396 { | |
397 pCurrentScreen = v128; | |
398 if ( v128 == 3 ) | |
399 pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen; | |
400 if ( v128 == 13 ) | |
401 pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); | |
402 } | |
403 if (pAsyncMouse) | |
404 pAsyncMouse->Resume(); | |
405 ++v122; | |
406 //v4 = v124; | |
407 //v5 = pSomeEVT; | |
408 //v6 = v123; | |
409 //v7 = ""; | |
410 | |
411 break; | |
412 } | |
413 if ( !_strcmpi(v16, "pcout01") ) // moving to harmondale from emerald isle | |
414 { | |
415 Rest(0x2760u); | |
416 pParty->RestAndHeal(); | |
417 pParty->field_764 = 0; | |
418 } | |
419 if ( !v15 || v128 == 3 ) | |
420 { | |
421 pCurrentScreen = v128; | |
422 if ( v128 == 3 ) | |
423 pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen; | |
424 if ( v128 == 13 ) | |
425 pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); | |
426 } | |
427 if (pAsyncMouse) | |
428 pAsyncMouse->Resume(); | |
429 ++v122; | |
430 //v4 = v124; | |
431 //v5 = pSomeEVT; | |
432 //v6 = v123; | |
433 //v7 = ""; | |
434 } | |
435 break; | |
436 case EVENT_CheckSkill: | |
437 { | |
438 v19 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((unsigned int)_evt->v10 << 8)) << 8)) << 8); | |
439 if ( v127 < 0 ) | |
440 goto LABEL_47; | |
441 if ( v127 <= 3 ) | |
442 { | |
443 v24 = pParty->pPlayers[0].pActiveSkills[3486 * v127 + _evt->v5]; | |
444 } | |
445 else | |
446 { | |
447 if ( v127 == 4 ) | |
448 { | |
449 v24 = pPlayers[uActiveCharacter]->pActiveSkills[_evt->v5]; | |
450 } | |
451 else | |
452 { | |
453 if ( v127 == 5 ) | |
454 { | |
455 v20 = 0; | |
456 v21 = 3486 * v130 + _evt->v5; | |
457 v136 = 1; | |
458 LOWORD(v21) = pParty->pPlayers[0].pActiveSkills[v21]; | |
459 v137 = v21 & 0x40; | |
460 v138 = v21 & 0x80; | |
461 v22 = v21 & 0x100; | |
462 v23 = v21 & 0x3F; | |
463 v139 = v22; | |
464 while ( v23 < v19 || !*(&v136 + _evt->v6) ) | |
465 { | |
466 ++v20; | |
467 if ( v20 >= 4 ) | |
468 { | |
469 ++v122; | |
470 //v4 = v124; | |
471 //v5 = pSomeEVT; | |
472 //v6 = v123; | |
473 //v7 = ""; | |
474 break; | |
475 } | |
476 } | |
477 v11 = _evt->v11; | |
478 goto LABEL_130; | |
479 } | |
480 LABEL_47: | |
481 //v10 = (ByteArray *)&v5[v9]; | |
482 v24 = pParty->pPlayers[0].pActiveSkills[_evt->v5 + 3486 * rand() % 4]; | |
483 } | |
484 } | |
485 v136 = 1; | |
486 v137 = v24 & 0x40; | |
487 v138 = v24 & 0x80; | |
488 v139 = v24 & 0x100; | |
489 if ( (v24 & 0x3F) >= v19 && *(&v136 + _evt->v6) ) | |
490 { | |
491 v11 = _evt->v11; | |
492 goto LABEL_130; | |
493 } | |
494 ++v122; | |
495 //v4 = v124; | |
496 //v5 = pSomeEVT; | |
497 //v6 = v123; | |
498 //v7 = ""; | |
499 } | |
500 break; | |
501 | |
502 case EVENT_SpeakNPC: | |
503 if ( a3 ) | |
504 { | |
505 //Actor::Actor(&Dst); | |
506 memset(&Dst, 0, 0x344u); | |
507 dword_5B65D0_dialogue_actor_npc_id = _evt->v5 | |
508 + ((_evt->v6 | |
509 + ((_evt->v7 | |
510 + ((unsigned int)_evt->v8 << 8)) << 8)) << 8); | |
511 Dst.uNPC_ID = dword_5B65D0_dialogue_actor_npc_id; | |
512 Dst.InitializeDialogue(0); | |
513 } | |
514 else | |
515 { | |
516 bDialogueUI_InitializeActor_NPC_ID = _evt->v5 | |
517 + ((_evt->v6 + ((_evt->v7 + ((unsigned int)_evt->v8 << 8)) << 8)) << 8); | |
518 } | |
519 ++v122; | |
520 //v4 = v124; | |
521 //v5 = pSomeEVT; | |
522 //v6 = v123; | |
523 //v7 = ""; | |
524 break; | |
525 case EVENT_ChangeEvent: | |
526 v25 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((unsigned int)_evt->v8 << 8)) << 8)) << 8); | |
527 if ( v25 ) | |
528 { | |
529 stru_5E4C90._decor_events[_5C3420_pDecoration->_idx_in_stru123 - 75] = _evt->v5 - 124; | |
530 } | |
531 else | |
532 { | |
533 v26 = _5C3420_pDecoration; | |
534 stru_5E4C90._decor_events[_5C3420_pDecoration->_idx_in_stru123 - 75] = 0; | |
535 LOBYTE(v26->field_2) |= 0x20u; | |
536 } | |
537 ++v122; | |
538 //v4 = v124; | |
539 //v5 = pSomeEVT; | |
540 //v6 = v123; | |
541 //v7 = ""; | |
542 break; | |
543 case EVENT_SetNPCGreeting: | |
544 v27 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
545 v28 = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8); | |
546 pNPCStats->pNewNPCData[v27].uFlags &= 0xFFFFFFFCu; | |
547 pNPCStats->pNewNPCData[v27].greet = v28; | |
548 ++v122; | |
549 //v4 = v124; | |
550 //v5 = pSomeEVT; | |
551 //v6 = v123; | |
552 //v7 = ""; | |
553 break; | |
554 case EVENT_SetNPCTopic: | |
555 v29 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
556 v30 = _evt->v10 + ((_evt->v11 + ((_evt->v12 + ((uint)_evt->v13 << 8)) << 8)) << 8); | |
557 v31 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
558 v32 = _evt->v9; | |
559 v33 = &pNPCStats->pNewNPCData[v31]; | |
560 if ( v32 ) | |
561 { | |
562 v34 = v32 - 1; | |
563 if ( v34 ) | |
564 { | |
565 v35 = v34 - 1; | |
566 if ( v35 ) | |
567 { | |
568 v36 = v35 - 1; | |
569 if ( v36 ) | |
570 { | |
571 v37 = v36 - 1; | |
572 if ( v37 ) | |
573 { | |
574 if ( v37 == 1 ) | |
575 v33->evt_F = v30; | |
576 } | |
577 else | |
578 { | |
579 v33->evt_E = v30; | |
580 } | |
581 } | |
582 else | |
583 { | |
584 v33->evt_D = v30; | |
585 } | |
586 } | |
587 else | |
588 { | |
589 v33->evt_C = v30; | |
590 } | |
591 } | |
592 else | |
593 { | |
594 v33->evt_B = v30; | |
595 } | |
596 } | |
597 else | |
598 { | |
599 v33->evt_A = v30; | |
600 } | |
601 if ( v29 == 8 ) | |
602 { | |
603 if ( v30 == 78 ) | |
604 { | |
605 sub_4BD8B5(); | |
606 ptr_507BC0->Release(); | |
607 pParty->uFlags &= 0xFFFFFFFDu; | |
608 if ( EnterHouse((enum HOUSE_TYPE)170) ) | |
609 { | |
610 pAudioPlayer->StopChannels(-1, -1); | |
611 ptr_507BC0 = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 170, 0); | |
612 ptr_507BC0->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
613 ptr_507BC0->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
614 ptr_507BC0->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
615 ptr_507BC0->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
616 ptr_507BC0->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0); | |
617 ptr_F8B1E8 = pNPCTopics[90].pText; | |
618 } | |
619 } | |
620 } | |
621 ++v122; | |
622 //v4 = v124; | |
623 //v5 = pSomeEVT; | |
624 //v6 = v123; | |
625 //v7 = ""; | |
626 break; | |
627 case EVENT_NPCSetItem: | |
628 sub_448518_npc_set_item(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), | |
629 _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13); | |
630 ++v122; | |
631 //v4 = v124; | |
632 //v5 = pSomeEVT; | |
633 //v6 = v123; | |
634 //v7 = ""; | |
635 break; | |
636 case EVENT_SetActorItem: | |
637 Actor::GiveItem(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), | |
638 _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13); | |
639 ++v122; | |
640 //v4 = v124; | |
641 //v5 = pSomeEVT; | |
642 //v6 = v123; | |
643 //v7 = ""; | |
644 break; | |
645 case EVENT_SetNPCGroupNews: | |
646 pNPCStats->pGroups_copy[_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8)] = _evt->v9 + ((uint)_evt->v10 << 8); | |
647 ++v122; | |
648 //v4 = v124; | |
649 //v5 = pSomeEVT; | |
650 //v6 = v123; | |
651 //v7 = ""; | |
652 break; | |
653 case EVENT_SetActorGroup: | |
654 __debugbreak(); | |
655 *(&pActors[0].uGroup + 0x11000000 * _evt->v8 + 209 * (_evt->v5 + ((_evt->v6 + ((uint)_evt->v7 << 8)) << 8))) = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8); | |
656 ++v122; | |
657 //v4 = v124; | |
658 //v5 = pSomeEVT; | |
659 //v6 = v123; | |
660 //v7 = ""; | |
661 break; | |
662 case EVENT_ChangeGroup: | |
663 v38 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
664 v39 = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8); | |
665 v40 = uNumActors; | |
666 __debugbreak(); | |
667 if ( (signed int)uNumActors > 0 ) | |
668 { | |
669 v41 = pActors;//[0].uGroup; | |
670 do | |
671 { | |
672 if ( v41->uGroup == v38 ) | |
673 v41->uGroup = v39; | |
674 ++v41; | |
675 --v40; | |
676 } | |
677 while ( v40 ); | |
678 } | |
679 ++v122; | |
680 //v4 = v124; | |
681 //v5 = pSomeEVT; | |
682 //v6 = v123; | |
683 //v7 = ""; | |
684 break; | |
685 case EVENT_ChangeGroupAlly: | |
686 v42 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
687 v43 = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8); | |
688 v44 = uNumActors; | |
689 __debugbreak(); | |
690 if ( (signed int)uNumActors > 0 ) | |
691 { | |
692 v45 = pActors;//[0].uAlly; | |
693 do | |
694 { | |
695 if ( v45->uGroup == v42 ) | |
696 v45->uAlly = v43; | |
697 ++v45; | |
698 --v44; | |
699 } | |
700 while ( v44 ); | |
701 } | |
702 ++v122; | |
703 //v4 = v124; | |
704 //v5 = pSomeEVT; | |
705 //v6 = v123; | |
706 //v7 = ""; | |
707 break; | |
708 case EVENT_MoveNPC: | |
709 pNPCStats->pNewNPCData[_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8)].Location2D = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8); | |
710 if ( ptr_507BC0 ) | |
711 { | |
712 v46 = ptr_507BC0->ptr_1C; | |
713 if ( v46 == (void *)165 ) | |
714 { | |
715 sub_4BD8B5(); | |
716 pVideoPlayer->Unload(); | |
717 ptr_507BC0->Release(); | |
718 pParty->uFlags &= 0xFFFFFFFDu; | |
719 _5C3420_pDecoration = (LevelDecoration *)1; | |
720 if ( EnterHouse((enum HOUSE_TYPE)165) ) | |
721 { | |
722 pAudioPlayer->PlaySound((SoundID)0, 0, 0, -1, 0, 0, 0, 0); | |
723 v47 = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 165, 0); | |
724 ptr_507BC0 = v47; | |
725 v48 = v47->pControlsHead; | |
726 if ( v48 ) | |
727 { | |
728 do | |
729 { | |
730 v49 = v48->pNext; | |
731 pAllocator->FreeChunk(v48); | |
732 v48 = v49; | |
733 } | |
734 while ( v49 ); | |
735 v47 = ptr_507BC0; | |
736 } | |
737 v47->pControlsHead = 0; | |
738 ptr_507BC0->pControlsTail = 0; | |
739 ptr_507BC0->uNumControls = 0; | |
740 } | |
741 } | |
742 else | |
743 { | |
744 if ( v46 == (void *)553 ) | |
745 pVideoPlayer->bLoopPlaying = 0; | |
746 } | |
747 } | |
748 ++v122; | |
749 //v4 = v124; | |
750 //v5 = pSomeEVT; | |
751 //v6 = v123; | |
752 //v7 = ""; | |
753 break; | |
754 case EVENT_Jmp: | |
755 //v124 = -1; | |
756 v122 = _evt->v5 - 1; | |
757 ++v122; | |
758 //v4 = v124; | |
759 //v5 = pSomeEVT; | |
760 //v6 = v123; | |
761 //v7 = ""; | |
762 break; | |
763 case EVENT_ShowFace: | |
764 v50 = _evt->v5; | |
765 if ( (unsigned __int8)v50 <= 3u ) | |
766 { | |
767 v117 = 0; | |
768 v113 = _evt->v6; | |
769 v53 = (unsigned __int8)v50; | |
770 v52 = &pParty->pPlayers[v53]; | |
771 v52->PlayEmotion((CHARACTER_EXPRESSION_ID)v113, v117); | |
772 ++v122; | |
773 //v4 = v124; | |
774 //v5 = pSomeEVT; | |
775 //v6 = v123; | |
776 //v7 = ""; | |
777 break; | |
778 } | |
779 if ( v50 == 4 ) | |
780 { | |
781 v117 = 0; | |
782 v113 = _evt->v6; | |
783 v52 = pPlayers[uActiveCharacter]; | |
784 v52->PlayEmotion((CHARACTER_EXPRESSION_ID)v113, v117); | |
785 ++v122; | |
786 //v4 = v124; | |
787 //v5 = pSomeEVT; | |
788 //v6 = v123; | |
789 //v7 = ""; | |
790 break; | |
791 } | |
792 if ( v50 != 5 ) | |
793 { | |
794 v117 = 0; | |
795 v113 = _evt->v6; | |
796 v53 = rand() % 4; | |
797 v52 = &pParty->pPlayers[v53]; | |
798 v52->PlayEmotion((CHARACTER_EXPRESSION_ID)v113, v117); | |
799 ++v122; | |
800 //v4 = v124; | |
801 //v5 = pSomeEVT; | |
802 //v6 = v123; | |
803 //v7 = ""; | |
804 break; | |
805 } | |
806 v51 = pParty->pPlayers; | |
807 do | |
808 { | |
809 v51->PlayEmotion((CHARACTER_EXPRESSION_ID)_evt->v6, 0); | |
810 ++v51; | |
811 } | |
812 while ( (signed int)v51 < (signed int)pParty->pHirelings ); | |
813 //LABEL_291: | |
814 ++v122; | |
815 //v4 = v124; | |
816 //v5 = pSomeEVT; | |
817 //v6 = v123; | |
818 //v7 = ""; | |
819 break; | |
820 case EVENT_CharacterAnimation: | |
821 v54 = _evt->v5; | |
822 if ( (unsigned __int8)v54 <= 3u ) | |
823 { | |
824 v118 = 0; | |
825 v114 = _evt->v6; | |
826 v57 = (unsigned __int8)v54; | |
827 goto LABEL_119; | |
828 } | |
829 if ( v54 == 4 ) | |
830 { | |
831 v118 = 0; | |
832 v114 = _evt->v6; | |
833 v56 = pPlayers[uActiveCharacter]; | |
834 goto LABEL_120; | |
835 } | |
836 if ( v54 != 5 ) | |
837 { | |
838 v118 = 0; | |
839 v114 = _evt->v6; | |
840 v57 = rand() % 4; | |
841 LABEL_119: | |
842 v56 = &pParty->pPlayers[v57]; | |
843 LABEL_120: | |
844 v56->PlaySound((PlayerSpeech)v114, v118); | |
845 ++v122; | |
846 //v4 = v124; | |
847 //v5 = pSomeEVT; | |
848 //v6 = v123; | |
849 //v7 = ""; | |
850 break; | |
851 } | |
852 v55 = pParty->pPlayers; | |
853 for (int iii = 0; iii < 4; ++iii) | |
854 { | |
855 v55->PlaySound((PlayerSpeech)_evt->v6, 0); | |
856 ++v55; | |
857 } | |
858 //while ( (signed int)v55 < (signed int)pParty->pHirelings ); | |
859 ++v122; | |
860 //v4 = v124; | |
861 //v5 = pSomeEVT; | |
862 //v6 = v123; | |
863 //v7 = ""; | |
864 break; | |
865 case EVENT_ForPartyMember: | |
866 v127 = _evt->v5; | |
867 ++v122; | |
868 //v4 = v124; | |
869 //v5 = pSomeEVT; | |
870 //v6 = v123; | |
871 //v7 = ""; | |
872 break; | |
873 case EVENT_SummonItem: | |
874 sub_42F7EB_DropItemAt(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), | |
875 _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), | |
876 _evt->v13 + ((_evt->v14 + ((_evt->v15 + ((uint)_evt->v16 << 8)) << 8)) << 8), | |
877 _evt->v17 + ((_evt->v18 + ((_evt->v19 + ((uint)_evt->v20 << 8)) << 8)) << 8), | |
878 _evt->v21 + ((_evt->v22 + ((_evt->v23 + ((uint)_evt->v24 << 8)) << 8)) << 8), | |
879 _evt->v25, _evt->v26, 0, 0); | |
880 ++v122; | |
881 //v4 = v124; | |
882 //v5 = pSomeEVT; | |
883 //v6 = v123; | |
884 //v7 = ""; | |
885 break; | |
886 case EVENT_Compare: | |
887 v58 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8); | |
888 if ( v127 == 5 ) | |
889 { | |
890 v130 = 0; | |
891 v59 = pParty->pPlayers; | |
892 while ( 1 ) | |
893 { | |
894 LOBYTE(v60) = v59->CompareVariable((enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), v58); | |
895 if ( v60 ) | |
896 break; | |
897 ++v130; | |
898 ++v59; | |
899 if ( (signed int)v59 >= (signed int)pParty->pHirelings ) | |
900 { | |
901 ++v122; | |
902 //v4 = v124; | |
903 //v5 = pSomeEVT; | |
904 //v6 = v123; | |
905 //v7 = ""; | |
906 break; | |
907 } | |
908 } | |
909 LABEL_129: | |
910 v11 = _evt->v11; | |
911 goto LABEL_130; | |
912 } | |
913 if ( v127 < 0 ) | |
914 goto LABEL_139; | |
915 v61 = v127; | |
916 if ( v127 <= 3 ) | |
917 goto LABEL_137; | |
918 if ( v127 == 4 ) | |
919 { | |
920 if ( uActiveCharacter ) | |
921 { | |
922 v6 = pPlayers[uActiveCharacter]; | |
923 goto LABEL_138; | |
924 } | |
925 } | |
926 else | |
927 { | |
928 if ( v127 != 6 ) | |
929 goto LABEL_139; | |
930 } | |
931 v61 = rand() % 4; | |
932 //v5 = pSomeEVT; | |
933 LABEL_137: | |
934 v6 = &pParty->pPlayers[v61]; | |
935 LABEL_138: | |
936 //v123 = v6; | |
937 LABEL_139: | |
938 LOBYTE(v62) = ((Player *)v6)->CompareVariable( | |
939 (enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), | |
940 v58); | |
941 LABEL_140: | |
942 if ( v62 ) | |
943 goto LABEL_129; | |
944 ++v122; | |
945 //v4 = v124; | |
946 //v5 = pSomeEVT; | |
947 //v6 = v123; | |
948 //v7 = ""; | |
949 break; | |
950 case EVENT_IsActorAlive: | |
951 v62 = IsActorAlive( | |
952 _evt->v5, | |
953 _evt->v6 + ((_evt->v7 + ((_evt->v8 + ((uint)_evt->v9 << 8)) << 8)) << 8), | |
954 _evt->v10); | |
955 goto LABEL_140; | |
956 case EVENT_Substract: | |
957 v63 = (void *)(_evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8)); | |
958 if ( _evt->v5 + ((uint)_evt->v6 << 8) == VAR_PlayerItemInHands ) | |
959 { | |
960 v64 = 0; | |
961 if ( (void *)pParty->pPickedItem.uItemID == v63 ) | |
962 { | |
963 pMouse->RemoveHoldingItem(); | |
964 ++v122; | |
965 //v4 = v124; | |
966 //v5 = pSomeEVT; | |
967 //v6 = v123; | |
968 //v7 = ""; | |
969 break; | |
970 } | |
971 v65 = 0; | |
972 v66 = pPlayers[uActiveCharacter]; | |
973 v67 = (int)v66->pInventoryIndices; | |
974 do | |
975 { | |
976 if ( *(void **)&v66->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * *(int *)v67 + 5] == v63 ) | |
977 { | |
978 v66->RemoveItemAtInventoryIndex(v65); | |
979 ++v122; | |
980 //v4 = v124; | |
981 //v5 = pSomeEVT; | |
982 //v6 = v123; | |
983 //v7 = ""; | |
984 break; | |
985 } | |
986 ++v65; | |
987 v67 += 4; | |
988 } | |
989 while ( (signed int)v65 < 126 ); | |
990 v68 = 0; | |
991 v69 = (int)&v66->pEquipment; | |
992 do | |
993 { | |
994 if ( *(int *)v69 && *(void **)&v66->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * *(int *)v69 + 5] == v63 ) | |
995 { | |
996 *(&v66->pEquipment.uOffHand + v68) = 0; | |
997 ++v122; | |
998 //v4 = v124; | |
999 //v5 = pSomeEVT; | |
1000 //v6 = v123; | |
1001 //v7 = ""; | |
1002 break; | |
1003 } | |
1004 ++v68; | |
1005 v69 += 4; | |
1006 } | |
1007 while ( v68 < 16 ); | |
1008 v125 = (signed int)&pPlayers[1]; | |
1009 while ( 1 ) | |
1010 { | |
1011 v70 = *(Player **)v125; | |
1012 if ( !v64 ) | |
1013 { | |
1014 v71 = 0; | |
1015 v72 = (int)v70->pInventoryIndices; | |
1016 do | |
1017 { | |
1018 if ( *(void **)&v70->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * *(int *)v72 + 5] == v63 ) | |
1019 { | |
1020 v70->RemoveItemAtInventoryIndex(v71); | |
1021 goto LABEL_169; | |
1022 } | |
1023 ++v71; | |
1024 v72 += 4; | |
1025 } | |
1026 while ( (signed int)v71 < 126 ); | |
1027 v73 = 0; | |
1028 v74 = (int)&v70->pEquipment; | |
1029 while ( !*(int *)v74 | |
1030 || *(void **)&v70->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * *(int *)v74 + 5] != v63 ) | |
1031 { | |
1032 ++v73; | |
1033 v74 += 4; | |
1034 if ( v73 >= 16 ) | |
1035 goto LABEL_170; | |
1036 } | |
1037 *(&v70->pEquipment.uOffHand + v73) = 0; | |
1038 LABEL_169: | |
1039 v64 = 1; | |
1040 } | |
1041 LABEL_170: | |
1042 v125 += 4; | |
1043 if ( v125 > (signed int)&pPlayers[4] ) | |
1044 { | |
1045 ++v122; | |
1046 //v4 = v124; | |
1047 //v5 = pSomeEVT; | |
1048 //v6 = v123; | |
1049 //v7 = ""; | |
1050 break; | |
1051 } | |
1052 } | |
1053 } | |
1054 v75 = v127; | |
1055 if ( v127 != 5 ) | |
1056 { | |
1057 if ( v127 < 0 ) | |
1058 goto LABEL_183; | |
1059 if ( v127 > 3 ) | |
1060 { | |
1061 if ( v127 != 4 ) | |
1062 { | |
1063 if ( v127 == 6 ) | |
1064 goto LABEL_180; | |
1065 LABEL_183: | |
1066 ((Player *)v6)->SubtractVariable((enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), v63); | |
1067 ++v122; | |
1068 //v4 = v124; | |
1069 //v5 = pSomeEVT; | |
1070 //v6 = v123; | |
1071 //v7 = ""; | |
1072 break; | |
1073 } | |
1074 if ( uActiveCharacter ) | |
1075 { | |
1076 v6 = pPlayers[uActiveCharacter]; | |
1077 goto LABEL_182; | |
1078 } | |
1079 LABEL_180: | |
1080 v75 = rand() % 4; | |
1081 //v5 = pSomeEVT; | |
1082 } | |
1083 v6 = &pParty->pPlayers[v75]; | |
1084 LABEL_182: | |
1085 //v123 = v6; | |
1086 goto LABEL_183; | |
1087 } | |
1088 v76 = pParty->pPlayers; | |
1089 v130 = 4; | |
1090 do | |
1091 { | |
1092 v76->SubtractVariable( | |
1093 (enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), | |
1094 v63); | |
1095 ++v76; | |
1096 } | |
1097 while ( (signed int)v76 < (signed int)pParty->pHirelings ); | |
1098 ++v122; | |
1099 //v4 = v124; | |
1100 //v5 = pSomeEVT; | |
1101 //v6 = v123; | |
1102 //v7 = ""; | |
1103 break; | |
1104 case EVENT_Set: | |
1105 v77 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8); | |
1106 v78 = v127; | |
1107 if ( v127 != 5 ) | |
1108 { | |
1109 if ( v127 < 0 ) | |
1110 goto LABEL_197; | |
1111 if ( v127 > 3 ) | |
1112 { | |
1113 if ( v127 != 4 ) | |
1114 { | |
1115 if ( v127 == 6 ) | |
1116 goto LABEL_194; | |
1117 LABEL_197: | |
1118 ((Player *)v6)->SetVariable((enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), v77); | |
1119 ++v122; | |
1120 //v4 = v124; | |
1121 //v5 = pSomeEVT; | |
1122 //v6 = v123; | |
1123 //v7 = ""; | |
1124 break; | |
1125 } | |
1126 if ( uActiveCharacter ) | |
1127 { | |
1128 v6 = pPlayers[uActiveCharacter]; | |
1129 goto LABEL_196; | |
1130 } | |
1131 LABEL_194: | |
1132 v78 = rand() % 4; | |
1133 //v5 = pSomeEVT; | |
1134 } | |
1135 v6 = &pParty->pPlayers[v78]; | |
1136 LABEL_196: | |
1137 //v123 = v6; | |
1138 goto LABEL_197; | |
1139 } | |
1140 v79 = pParty->pPlayers; | |
1141 v130 = 4; | |
1142 do | |
1143 { | |
1144 v79->SetVariable( | |
1145 (enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), | |
1146 v77); | |
1147 ++v79; | |
1148 } | |
1149 while ( (signed int)v79 < (signed int)pParty->pHirelings ); | |
1150 ++v122; | |
1151 //v4 = v124; | |
1152 //v5 = pSomeEVT; | |
1153 //v6 = v123; | |
1154 //v7 = ""; | |
1155 break; | |
1156 case EVENT_Add: | |
1157 v80 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8); | |
1158 v81 = v127; | |
1159 if ( v127 != 5 ) | |
1160 { | |
1161 if ( v127 < 0 ) | |
1162 goto LABEL_211; | |
1163 if ( v127 > 3 ) | |
1164 { | |
1165 if ( v127 != 4 ) | |
1166 { | |
1167 if ( v127 == 6 ) | |
1168 goto LABEL_208; | |
1169 LABEL_211: | |
1170 ((Player *)v6)->AddVariable( | |
1171 (enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), | |
1172 v80); | |
1173 goto LABEL_212; | |
1174 } | |
1175 if ( uActiveCharacter ) | |
1176 { | |
1177 v6 = pPlayers[uActiveCharacter]; | |
1178 goto LABEL_210; | |
1179 } | |
1180 LABEL_208: | |
1181 v81 = rand() % 4; | |
1182 //v5 = pSomeEVT; | |
1183 } | |
1184 v6 = &pParty->pPlayers[v81]; | |
1185 LABEL_210: | |
1186 //v123 = v6; | |
1187 goto LABEL_211; | |
1188 } | |
1189 v82 = pParty->pPlayers; | |
1190 v130 = 4; | |
1191 do | |
1192 { | |
1193 v82->AddVariable( | |
1194 (enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), | |
1195 v80); | |
1196 ++v82; | |
1197 } | |
1198 while ( (signed int)v82 < (signed int)pParty->pHirelings ); | |
1199 LABEL_212: | |
1200 v83 = _evt->v5 + ((uint)_evt->v6 << 8); | |
1201 if ( v83 == 21 || v83 == 22 || v83 == 23 || v83 == 24 ) | |
1202 viewparams->bRedrawGameUI = 1; | |
1203 ++v122; | |
1204 //v4 = v124; | |
1205 //v5 = pSomeEVT; | |
1206 //v6 = v123; | |
1207 //v7 = ""; | |
1208 break; | |
1209 case EVENT_InputString: | |
1210 if ( !dword_597F18 ) | |
1211 { | |
1212 strcpy( | |
1213 GameUI_StatusBar_TimedString, | |
1214 &pLevelStr[pLevelStrOffsets[_evt->v5 | |
1215 + ((_evt->v6 | |
1216 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8)]]); | |
1217 v105 = v122; | |
1218 v121 = 26; | |
1219 LABEL_295: | |
1220 sub_4451A8_press_any_key(uEventID, v105, v121); | |
1221 LABEL_301: | |
1222 if ( v133 == 1 ) | |
1223 LABEL_302: | |
1224 OnMapLeave(); | |
1225 return; | |
1226 } | |
1227 v84 = _evt->v13 + ((_evt->v14 + ((_evt->v15 + ((uint)_evt->v16 << 8)) << 8)) << 8); | |
1228 if ( !_strcmpi( | |
1229 GameUI_StatusBar_TimedString, | |
1230 &pLevelStr[pLevelStrOffsets[_evt->v9 | |
1231 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8)]]) | |
1232 || !_strcmpi(GameUI_StatusBar_TimedString, &pLevelStr[pLevelStrOffsets[v84]]) ) | |
1233 { | |
1234 v11 = _evt->v17; | |
1235 LABEL_130: | |
1236 //v124 = -1; | |
1237 LABEL_131: | |
1238 v122 = v11 - 1; | |
1239 } | |
1240 ++v122; | |
1241 //v4 = v124; | |
1242 //v5 = pSomeEVT; | |
1243 //v6 = v123; | |
1244 //v7 = ""; | |
1245 break; | |
1246 case EVENT_RandomGoTo: | |
1247 //v124 = -1; | |
1248 v11 = (unsigned __int8)*(&_evt->v5 + rand() % ((_evt->v5 != 0) + (_evt->v6 != 0) + (_evt->v7 != 0) + (_evt->v8 != 0) + (_evt->v9 != 0) | |
1249 + (_evt->v10 != 0))); | |
1250 goto LABEL_131; | |
1251 case EVENT_ReceiveDamage: | |
1252 v85 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8); | |
1253 v86 = _evt->v5; | |
1254 if ( (unsigned __int8)v86 <= 3u ) | |
1255 { | |
1256 v119 = _evt->v6; | |
1257 v115 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8); | |
1258 v89 = (unsigned __int8)v86; | |
1259 goto LABEL_233; | |
1260 } | |
1261 if ( v86 == 4 ) | |
1262 { | |
1263 if ( !uActiveCharacter ) | |
1264 { | |
1265 ++v122; | |
1266 //v4 = v124; | |
1267 //v5 = pSomeEVT; | |
1268 //v6 = v123; | |
1269 //v7 = ""; | |
1270 break; | |
1271 } | |
1272 v119 = _evt->v6; | |
1273 v88 = pPlayers[uActiveCharacter]; | |
1274 v115 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8); | |
1275 goto LABEL_234; | |
1276 } | |
1277 if ( v86 != 5 ) | |
1278 { | |
1279 v119 = _evt->v6; | |
1280 v115 = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v1 << 8)) << 8)) << 8); | |
1281 v89 = rand() % 4; | |
1282 LABEL_233: | |
1283 v88 = &pParty->pPlayers[v89]; | |
1284 LABEL_234: | |
1285 v88->ReceiveDamage(v115, v119); | |
1286 ++v122; | |
1287 //v4 = v124; | |
1288 //v5 = pSomeEVT; | |
1289 //v6 = v123; | |
1290 //v7 = ""; | |
1291 break; | |
1292 } | |
1293 v87 = pParty->pPlayers; | |
1294 do | |
1295 { | |
1296 v87->ReceiveDamage(v85, _evt->v6); | |
1297 ++v87; | |
1298 } | |
1299 while ( (signed int)v87 < (signed int)pParty->pHirelings ); | |
1300 ++v122; | |
1301 //v4 = v124; | |
1302 //v5 = pSomeEVT; | |
1303 //v6 = v123; | |
1304 //v7 = ""; | |
1305 break; | |
1306 case EVENT_ToggleIndoorLight: | |
1307 pIndoor->ToggleLight(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), _evt->v9); | |
1308 ++v122; | |
1309 //v4 = v124; | |
1310 //v5 = pSomeEVT; | |
1311 //v6 = v123; | |
1312 //v7 = ""; | |
1313 break; | |
1314 case EVENT_SetFacesBit: | |
1315 sub_44892E_set_faces_bit(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), | |
1316 _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13); | |
1317 ++v122; | |
1318 //v4 = v124; | |
1319 //v5 = pSomeEVT; | |
1320 //v6 = v123; | |
1321 //v7 = ""; | |
1322 break; | |
1323 case EVENT_ToggleChestFlag: | |
1324 Chest::ToggleFlag(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), | |
1325 _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13); | |
1326 ++v122; | |
1327 //v4 = v124; | |
1328 //v5 = pSomeEVT; | |
1329 //v6 = v123; | |
1330 //v7 = ""; | |
1331 break; | |
1332 case EVENT_ToggleActorFlag: | |
1333 Actor::ToggleFlag(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), | |
1334 _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), _evt->v13); | |
1335 ++v122; | |
1336 //v4 = v124; | |
1337 //v5 = pSomeEVT; | |
1338 //v6 = v123; | |
1339 //v7 = ""; | |
1340 break; | |
1341 case EVENT_ToggleActorGroupFlag: | |
1342 ToggleActorGroupFlag( | |
1343 _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), | |
1344 _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8), | |
1345 _evt->v13); | |
1346 ++v122; | |
1347 //v4 = v124; | |
1348 //v5 = pSomeEVT; | |
1349 //v6 = v123; | |
1350 //v7 = ""; | |
1351 break; | |
1352 case EVENT_SetSnow: | |
1353 if ( !_evt->v5 ) | |
1354 pWeather->bRenderSnow = _evt->v6 != 0; | |
1355 ++v122; | |
1356 //v4 = v124; | |
1357 //v5 = pSomeEVT; | |
1358 //v6 = v123; | |
1359 //v7 = ""; | |
1360 break; | |
1361 case EVENT_StatusText: | |
1362 v90 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
1363 if ( _5C3420_pDecoration ) | |
1364 { | |
1365 if ( _5C3420_pDecoration == (LevelDecoration *)1 ) | |
1366 { | |
1367 ptr_F8B1E8 = pNPCTopics[v90-1].pText;//(&dword_721664)[8 * v90]; | |
1368 ++v122; | |
1369 //v4 = v124; | |
1370 //v5 = pSomeEVT; | |
1371 //v6 = v123; | |
1372 //v7 = ""; | |
1373 break; | |
1374 } | |
1375 if ( a3 == 1 ) | |
1376 { | |
1377 v91 = pNPCTopics[v90-1].pText;//(&dword_721664)[8 * v90]; | |
1378 //LABEL_248: | |
1379 ShowStatusBarString(v91, 2u); | |
1380 ++v122; | |
1381 //v4 = v124; | |
1382 //v5 = pSomeEVT; | |
1383 //v6 = v123; | |
1384 //v7 = ""; | |
1385 break; | |
1386 } | |
1387 } | |
1388 else | |
1389 { | |
1390 if ( a3 == 1 ) | |
1391 { | |
1392 v91 = &pLevelStr[pLevelStrOffsets[v90]]; | |
1393 ShowStatusBarString(v91, 2u); | |
1394 ++v122; | |
1395 //v4 = v124; | |
1396 //v5 = pSomeEVT; | |
1397 //v6 = v123; | |
1398 //v7 = ""; | |
1399 break; | |
1400 } | |
1401 } | |
1402 ++v122; | |
1403 //v4 = v124; | |
1404 //v5 = pSomeEVT; | |
1405 //v6 = v123; | |
1406 //v7 = ""; | |
1407 break; | |
1408 case EVENT_ShowMessage: | |
1409 v92 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
1410 if ( _5C3420_pDecoration ) | |
1411 { | |
1412 v93 = (char *)pNPCTopics[v92-1].pText;//(&dword_721664)[8 * v92]; | |
1413 byte_5B0938[0] = 0; | |
1414 ptr_F8B1E8 = v93; | |
1415 } | |
1416 else | |
1417 { | |
1418 strcpy(byte_5B0938, &pLevelStr[pLevelStrOffsets[v92]]); | |
1419 } | |
1420 ++v122; | |
1421 //v4 = v124; | |
1422 //v5 = pSomeEVT; | |
1423 //v6 = v123; | |
1424 //v7 = ""; | |
1425 break; | |
1426 case EVENT_CastSpell: | |
1427 sub_448DF8_cast_spell(_evt->v5, _evt->v6, _evt->v7, _evt->v8 + ((_evt->v9 + ((_evt->v10 + ((uint)_evt->v11 << 8)) << 8)) << 8), | |
1428 _evt->v12 + ((_evt->v13 + ((_evt->v14 + ((uint)_evt->v15 << 8)) << 8)) << 8), | |
1429 _evt->v16 + ((_evt->v17 + ((_evt->v18 + ((uint)_evt->v19 << 8)) << 8)) << 8), | |
1430 _evt->v20 + ((_evt->v21 + ((_evt->v22 + ((uint)_evt->v23 << 8)) << 8)) << 8), | |
1431 _evt->v24 + ((_evt->v25 + ((_evt->v26 + ((uint)_evt->v27 << 8)) << 8)) << 8), | |
1432 _evt->v28 + ((_evt->v29 + ((_evt->v30 + ((uint)_evt->v31 << 8)) << 8)) << 8)); | |
1433 ++v122; | |
1434 //v4 = v124; | |
1435 //v5 = pSomeEVT; | |
1436 //v6 = v123; | |
1437 //v7 = ""; | |
1438 break; | |
1439 case EVENT_SetTexture: | |
1440 sub_44861E_set_texture(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), (char *)&_evt->v9); | |
1441 ++v122; | |
1442 //v4 = v124; | |
1443 //v5 = pSomeEVT; | |
1444 //v6 = v123; | |
1445 //v7 = ""; | |
1446 break; | |
1447 case EVENT_SetSprite: | |
1448 SetDecorationSprite(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8), _evt->v9, (char *)&_evt->v10); | |
1449 ++v122; | |
1450 //v4 = v124; | |
1451 //v5 = pSomeEVT; | |
1452 //v6 = v123; | |
1453 //v7 = ""; | |
1454 break; | |
1455 case EVENT_SummonMonsters: | |
1456 sub_448CF4_spawn_monsters(_evt->v5, _evt->v6, _evt->v7, | |
1457 _evt->v8 + ((_evt->v9 + ((_evt->v10 + ((uint)_evt->v11 << 8)) << 8)) << 8), | |
1458 _evt->v12 + ((_evt->v13 + ((_evt->v14 + ((uint)_evt->v15 << 8)) << 8)) << 8), | |
1459 _evt->v16 + ((_evt->v17 + ((_evt->v18 + ((uint)_evt->v19 << 8)) << 8)) << 8), | |
1460 _evt->v20 + ((_evt->v21 + ((_evt->v22 + ((uint)_evt->v23 << 8)) << 8)) << 8), | |
1461 _evt->v24 + ((_evt->v25 + ((_evt->v26 + ((uint)_evt->v27 << 8)) << 8)) << 8)); | |
1462 ++v122; | |
1463 //v4 = v124; | |
1464 //v5 = pSomeEVT; | |
1465 //v6 = v123; | |
1466 //v7 = ""; | |
1467 break; | |
1468 case EVENT_MouseOver: | |
1469 case EVENT_LocationName: | |
1470 --v122; | |
1471 ++v122; | |
1472 //v4 = v124; | |
1473 //v5 = pSomeEVT; | |
1474 //v6 = v123; | |
1475 //v7 = ""; | |
1476 break; | |
1477 case EVENT_ChangeDoorState: | |
1478 sub_449A49_door_switch_animation(_evt->v5, _evt->v6); | |
1479 ++v122; | |
1480 //v4 = v124; | |
1481 //v5 = pSomeEVT; | |
1482 //v6 = v123; | |
1483 //v7 = ""; | |
1484 break; | |
1485 case EVENT_OpenChest: | |
1486 if ( !Chest::Open(_evt->v5) ) | |
1487 goto LABEL_301; | |
1488 ++v122; | |
1489 //v4 = v124; | |
1490 //v5 = pSomeEVT; | |
1491 //v6 = v123; | |
1492 //v7 = ""; | |
1493 break; | |
1494 case EVENT_MoveToMap: | |
1495 v94 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
1496 v135 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
1497 v132 = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8); | |
1498 v126 = _evt->v13 + ((_evt->v14 + ((_evt->v15 + ((uint)_evt->v16 << 8)) << 8)) << 8); | |
1499 v129 = _evt->v17 + ((_evt->v18 + ((_evt->v19 + ((uint)_evt->v20 << 8)) << 8)) << 8); | |
1500 v95 = _evt->v21 + ((_evt->v22 + ((_evt->v23 + ((uint)_evt->v24 << 8)) << 8)) << 8); | |
1501 v96 = _evt->v25; | |
1502 v97 = v96 + ((_evt->v26 + ((_evt->v27 + ((uint)_evt->v28 << 8)) << 8)) << 8); | |
1503 v134 = v96 + ((_evt->v26 + ((_evt->v27 + ((uint)_evt->v28 << 8)) << 8)) << 8); | |
1504 if ( _evt->v29 || _evt->v30 ) | |
1505 { | |
1506 if ( pRenderer->pRenderD3D && !pRenderer->bWindowMode ) | |
1507 pRenderer->_49FD3A(); | |
1508 sub_444839_move_map(_evt->v29, _evt->v30, v135, v132, v126, v129, v95, v134, (char *)&_evt->v31); | |
1509 dword_5C3418 = uEventID; | |
1510 dword_5C341C = v122 + 1; | |
1511 goto LABEL_301; | |
1512 } | |
1513 _5B65AC_npcdata_fame_or_other = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8); | |
1514 _5B65A8_npcdata_uflags_or_other = v94; | |
1515 _5B65B0_npcdata_rep_or_other = v126; | |
1516 if ( v129 == -1 ) | |
1517 { | |
1518 v98 = _5B65B4_npcdata_loword_house_or_other; | |
1519 } | |
1520 else | |
1521 { | |
1522 v98 = v129 & stru_5C6E00->uDoublePiMask; | |
1523 _5B65B4_npcdata_loword_house_or_other = v129 & stru_5C6E00->uDoublePiMask; | |
1524 } | |
1525 v99 = (char *)&_evt->v31; | |
1526 _5B65B8_npcdata_hiword_house_or_other = v95; | |
1527 dword_5B65BC = v97; | |
1528 v100 = v94 | v132 | v126 | v95 | v97 | v98; | |
1529 dword_5B65C0 = v100; | |
1530 if ( *v99 == 48 ) | |
1531 { | |
1532 if ( v100 ) | |
1533 { | |
1534 pParty->vPosition.x = v135; | |
1535 pParty->vPosition.y = v132; | |
1536 pParty->vPosition.z = v126; | |
1537 pParty->uFallStartY = v126; | |
1538 if ( _5B65B4_npcdata_loword_house_or_other != -1 ) | |
1539 pParty->sRotationY = _5B65B4_npcdata_loword_house_or_other; | |
1540 _5B65B4_npcdata_loword_house_or_other = -1; | |
1541 v120 = 0; | |
1542 v116 = 0; | |
1543 v111 = 0; | |
1544 v110 = 0; | |
1545 v109 = -1; | |
1546 v108 = 0; | |
1547 v107 = 0; | |
1548 pParty->sRotationX = v95; | |
1549 pParty->uFallSpeed = v134; | |
1550 dword_5B65C0 = 0; | |
1551 dword_5B65BC = 0; | |
1552 _5B65B8_npcdata_hiword_house_or_other = 0; | |
1553 _5B65B0_npcdata_rep_or_other = 0; | |
1554 _5B65AC_npcdata_fame_or_other = 0; | |
1555 _5B65A8_npcdata_uflags_or_other = 0; | |
1556 v106 = 232; | |
1557 LABEL_280: | |
1558 pAudioPlayer->PlaySound((SoundID)v106, v107, v108, v109, v110, v111, v116, v120); | |
1559 } | |
1560 } | |
1561 else | |
1562 { | |
1563 pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)((_5C3420_pDecoration == 0) + 1); | |
1564 sub_44987B(v99, 0); | |
1565 v133 = 1; | |
1566 if ( pCurrentScreen == SCREEN_HOUSE ) | |
1567 { | |
1568 if ( uGameState == 2 ) | |
1569 { | |
1570 pAudioPlayer->StopChannels(-1, -1); | |
1571 dword_F8B19C = 0; | |
1572 while ( sub_4BD8B5() ) | |
1573 ; | |
1574 pVideoPlayer->Unload(); | |
1575 ptr_507BC0->Release(); | |
1576 ptr_507BC0 = 0; | |
1577 if ( pMessageQueue_50CBD0->uNumMessages ) | |
1578 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
1579 pCurrentScreen = SCREEN_GAME; | |
1580 viewparams->bRedrawGameUI = 1; | |
1581 array_5913D8[6] = 0; | |
1582 pDialogueWindow->Release(); | |
1583 dword_F8B19C = 0; | |
1584 pDialogueWindow = 0; | |
1585 pIcons_LOD->_40F9C5(); | |
1586 } | |
1587 goto LABEL_302; | |
1588 } | |
1589 } | |
1590 ++v122; | |
1591 //v4 = v124; | |
1592 //v5 = pSomeEVT; | |
1593 //v6 = v123; | |
1594 //v7 = ""; | |
1595 break; | |
1596 case EVENT_PlaySound: | |
1597 v120 = 0; | |
1598 v116 = 0; | |
1599 v111 = 0; | |
1600 v110 = _evt->v13 + ((_evt->v14 + ((_evt->v15 + ((uint)_evt->v16 << 8)) << 8)) << 8); | |
1601 v109 = _evt->v9 + ((_evt->v10 + ((_evt->v11 + ((uint)_evt->v12 << 8)) << 8)) << 8); | |
1602 v108 = 0; | |
1603 v107 = 0; | |
1604 v106 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
1605 goto LABEL_280; | |
1606 case EVENT_GiveItem: | |
1607 item.Reset(); | |
1608 //v101 = &pSomeEVT[v9]; | |
1609 v102 = _evt->v7 | |
1610 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8); | |
1611 pItemsTable->GenerateItem(_evt->v5, _evt->v6, &item); | |
1612 if ( v102 ) | |
1613 item.uItemID = v102; | |
1614 pParty->SetHoldingItem(&item); | |
1615 ++v122; | |
1616 //v4 = v124; | |
1617 //v5 = pSomeEVT; | |
1618 //v6 = v123; | |
1619 //v7 = ""; | |
1620 break; | |
1621 case EVENT_SpeakInHouse: | |
1622 v103 = _evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8); | |
1623 if ( EnterHouse((enum HOUSE_TYPE)(_evt->v5 + ((_evt->v6 + ((_evt->v7 + ((uint)_evt->v8 << 8)) << 8)) << 8))) ) | |
1624 { | |
1625 if ( pRenderer->pRenderD3D && !pRenderer->bWindowMode ) | |
1626 pRenderer->_49FD3A(); | |
1627 pAudioPlayer->PlaySound((SoundID)0, 0, 0, -1, 0, 0, 0, 0); | |
1628 pAudioPlayer->PlaySound(SOUND_EnteringAHouse, 814, 0, -1, 0, 0, 0, 0); | |
1629 v104 = 187; | |
1630 if ( uCurrentHouse_Animation != 167 ) | |
1631 v104 = v103; | |
1632 ptr_507BC0 = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, v104, 0); | |
1633 ptr_507BC0->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
1634 ptr_507BC0->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
1635 ptr_507BC0->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
1636 ptr_507BC0->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
1637 ptr_507BC0->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0); | |
1638 } | |
1639 ++v122; | |
1640 //v4 = v124; | |
1641 //v5 = pSomeEVT; | |
1642 //v6 = v123; | |
1643 //v7 = ""; | |
1644 break; | |
1645 case EVENT_PressAnyKey: | |
1646 v121 = 33; | |
1647 v105 = v122 + 1; | |
1648 goto LABEL_295; | |
1649 case EVENT_Exit: | |
1650 goto LABEL_301; | |
1651 default: | |
1652 ++v122; | |
1653 //v4 = v124; | |
1654 //v5 = pSomeEVT; | |
1655 //v6 = v123; | |
1656 //v7 = ""; | |
1657 break; | |
1658 } | |
1659 } | |
1660 //++v4; | |
1661 //v124 = v4; | |
1662 //if ( v4 >= (signed int)uSomeEVT_NumEvents ) | |
1663 //goto LABEL_301; | |
1664 //} | |
1665 } | |
1666 } | |
1667 |