comparison Render.cpp @ 871:710cf848ad24

Particle engine made working.
author Nomad
date Mon, 01 Apr 2013 13:39:19 +0200
parents f5156b8c61ad
children 2db21a810d48
comparison
equal deleted inserted replaced
838:d061180f2b42 871:710cf848ad24
5595 { 5595 {
5596 if (!pDefaultZBuffer) 5596 if (!pDefaultZBuffer)
5597 { 5597 {
5598 pDefaultZBuffer = pActiveZBuffer = nullptr; 5598 pDefaultZBuffer = pActiveZBuffer = nullptr;
5599 pDefaultZBuffer = pActiveZBuffer = (int *)pAllocator->AllocNamedChunk(0, 0x12C000, "Z Buf."); 5599 pDefaultZBuffer = pActiveZBuffer = (int *)pAllocator->AllocNamedChunk(0, 0x12C000, "Z Buf.");
5600 memset32(pActiveZBuffer, 0xFFFF0000u, 0x4B000u); 5600 memset32(pActiveZBuffer, 0xFFFF0000, 0x4B000u); // // inlined Render::ClearActiveZBuffer (mm8::004A085B)
5601 } 5601 }
5602 } 5602 }
5603 5603
5604 //----- (0049FE05) -------------------------------------------------------- 5604 //----- (0049FE05) --------------------------------------------------------
5605 void Render::Release() 5605 void Render::Release()