comparison mm7_2.cpp @ 733:700b58aac975

MonsterPopup preview doll fixed
author Nomad
date Fri, 22 Mar 2013 13:24:12 +0200
parents de482c901171
children 2f4e33c1ed24
comparison
equal deleted inserted replaced
732:93287fb98441 733:700b58aac975
9728 byte_6BE388_graphicsmode = ReadWindowsRegistryInt("graphicsmode", 1); 9728 byte_6BE388_graphicsmode = ReadWindowsRegistryInt("graphicsmode", 1);
9729 if (byte_6BE388_graphicsmode < 0 || byte_6BE388_graphicsmode > 2) 9729 if (byte_6BE388_graphicsmode < 0 || byte_6BE388_graphicsmode > 2)
9730 byte_6BE388_graphicsmode = 0; 9730 byte_6BE388_graphicsmode = 0;
9731 9731
9732 uGammaPos = ReadWindowsRegistryInt("GammaPos", 4); 9732 uGammaPos = ReadWindowsRegistryInt("GammaPos", 4);
9733 if (uGammaPos < 0 || uGammaPos > 9) 9733 if (uGammaPos > 9)
9734 uGammaPos = 4; 9734 uGammaPos = 4;
9735 pGame->pGammaController->Initialize(uGammaPos * 0.1 + 0.6); 9735 pGame->pGammaController->Initialize(uGammaPos * 0.1 + 0.6);
9736 9736
9737 if ( ReadWindowsRegistryInt("Bloodsplats", 1) ) 9737 if ( ReadWindowsRegistryInt("Bloodsplats", 1) )
9738 pGame->uFlags2 |= GAME_FLAGS_2_DRAW_BLOODSPLATS; 9738 pGame->uFlags2 |= GAME_FLAGS_2_DRAW_BLOODSPLATS;
9739 else 9739 else
9740 pGame->uFlags2 &= GAME_FLAGS_2_DRAW_BLOODSPLATS; 9740 pGame->uFlags2 &= ~GAME_FLAGS_2_DRAW_BLOODSPLATS;
9741 9741
9742 uTurnSpeed = ReadWindowsRegistryInt("TurnDelta", 0); 9742 uTurnSpeed = ReadWindowsRegistryInt("TurnDelta", 0);
9743 dword_6BE384_2dacceloff = ReadWindowsRegistryInt("2dacceloff", 0); 9743 dword_6BE384_2dacceloff = ReadWindowsRegistryInt("2dacceloff", 0);
9744 9744
9745 if (!bNoSound) 9745 if (!bNoSound)