Mercurial > mm7
comparison mm7_5.cpp @ 369:6e984a4a896f
GameMenu fix
author | Ritor1 |
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date | Fri, 22 Feb 2013 14:47:17 +0600 |
parents | 0f35f908547f |
children | d1d1e1daa7f7 |
comparison
equal
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368:df09db095ef1 | 369:6e984a4a896f |
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384 { | 384 { |
385 //Actor::Actor(&actor); | 385 //Actor::Actor(&actor); |
386 memset(&actor, 0, 0x344u); | 386 memset(&actor, 0, 0x344u); |
387 actor.uNPC_ID += -1 - (unsigned __int8)pParty->field_709 - hireling_idx; | 387 actor.uNPC_ID += -1 - (unsigned __int8)pParty->field_709 - hireling_idx; |
388 pActor = &actor; | 388 pActor = &actor; |
389 //_actor_init_dlg: | |
390 pActor->InitializeDialogue(v0); | 389 pActor->InitializeDialogue(v0); |
391 } | 390 } |
392 } | 391 } |
393 continue; | 392 continue; |
394 case UIMSG_51: | 393 case UIMSG_51: |
413 pIcons_LOD->_4114F2(); | 412 pIcons_LOD->_4114F2(); |
414 if ( pMessageQueue_50CBD0->uNumMessages ) | 413 if ( pMessageQueue_50CBD0->uNumMessages ) |
415 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 414 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
416 pGUIWindow_CurrentMenu->Release(); | 415 pGUIWindow_CurrentMenu->Release(); |
417 uGameState = 4; | 416 uGameState = 4; |
418 LABEL_188: | |
419 pCurrentScreen = SCREEN_GAME; | 417 pCurrentScreen = SCREEN_GAME; |
420 viewparams->bRedrawGameUI = v0; | 418 viewparams->bRedrawGameUI = v0; |
421 } | 419 } |
422 else | 420 else |
423 { | 421 { |
424 ShowStatusBarString(pGlobalTXT_LocalizationStrings[201], 2u);// "Are you sure? Click again to start a New Game" | 422 ShowStatusBarString(pGlobalTXT_LocalizationStrings[201], 2u);// "Are you sure? Click again to start a New Game" |
425 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0); | 423 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0); |
426 dword_6BE138 = 124; | 424 dword_6BE138 = 124; |
427 } | 425 } |
428 //_release_tex_and_continue: | |
429 stru_506E40.Release(); | 426 stru_506E40.Release(); |
430 continue; | 427 continue; |
431 case UIMSG_Game_OpenLoadGameDialog: | 428 case UIMSG_Game_OpenLoadGameDialog: |
432 pIcons_LOD->_40F9C5(); | 429 pIcons_LOD->_40F9C5(); |
433 pIcons_LOD->_4114F2(); | 430 pIcons_LOD->_4114F2(); |
451 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0); | 448 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0); |
452 uGameState = 7; | 449 uGameState = 7; |
453 } | 450 } |
454 else | 451 else |
455 { | 452 { |
456 ShowStatusBarString(pGlobalTXT_LocalizationStrings[82], 2u);// "Are you sure? Click again to quit" | 453 ShowStatusBarString(pGlobalTXT_LocalizationStrings[82], 2);// "Are you sure? Click again to quit" |
457 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0); | 454 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0); |
458 dword_6BE138 = 132; | 455 dword_6BE138 = 132; |
459 } | 456 } |
460 //goto _release_tex_and_continue; | |
461 stru_506E40.Release(); | 457 stru_506E40.Release(); |
462 continue; | 458 continue; |
463 case UIMSG_80: | 459 case UIMSG_80: |
464 pIcons_LOD->_40F9C5(); | 460 pIcons_LOD->_40F9C5(); |
465 pIcons_LOD->_4114F2(); | 461 pIcons_LOD->_4114F2(); |
466 pGUIWindow_CurrentMenu->Release(); | 462 pGUIWindow_CurrentMenu->Release(); |
467 pCurrentScreen = SCREEN_OPTIONS; | 463 pCurrentScreen = SCREEN_OPTIONS; |
468 v162 = 0; | 464 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, (WindowType)8, 0, 0); |
469 v148 = 0; | |
470 pWindowType = (WindowType)8; | |
471 //goto LABEL_439; | |
472 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, pWindowType, v148, v162); | |
473 continue; | 465 continue; |
474 case UIMSG_ArrowUp: | 466 case UIMSG_ArrowUp: |
475 --pSaveListPosition; | 467 --pSaveListPosition; |
476 if ( pSaveListPosition < 0 ) | 468 if ( pSaveListPosition < 0 ) |
477 pSaveListPosition = 0; | 469 pSaveListPosition = 0; |
478 v163 = 0; | 470 GUIWindow::Create(215, 199, 17, 17, (WindowType)90, (int)pBtnArrowUp, 0); |
479 v8 = 199; | |
480 pButton2 = pBtnArrowUp; | |
481 //goto LABEL_60; | |
482 pWindowType1 = (WindowType)90; | |
483 v137 = 17; | |
484 v133 = 17; | |
485 v9 = 215; | |
486 //goto LABEL_733; | |
487 GUIWindow::Create(v9, v8, v133, v137, pWindowType1, (int)pButton2, v163); | |
488 continue; | 471 continue; |
489 case UIMSG_DownArrow: | 472 case UIMSG_DownArrow: |
490 ++pSaveListPosition; | 473 ++pSaveListPosition; |
491 if ( pSaveListPosition >= uMessageParam ) | 474 if ( pSaveListPosition >= uMessageParam ) |
492 pSaveListPosition = uMessageParam - 1; | 475 pSaveListPosition = uMessageParam - 1; |
493 v163 = 0; | 476 GUIWindow::Create(215, 323, 17, 17, (WindowType)90, (int)pBtnDownArrow, 0); |
494 v8 = 323; | |
495 pButton2 = pBtnDownArrow; | |
496 //LABEL_60: | |
497 pWindowType1 = (WindowType)90; | |
498 v137 = 17; | |
499 v133 = 17; | |
500 v9 = 215; | |
501 //goto LABEL_733; | |
502 GUIWindow::Create(v9, v8, v133, v137, pWindowType1, (int)pButton2, v163); | |
503 continue; | 477 continue; |
504 case UIMSG_Cancel: | 478 case UIMSG_Cancel: |
505 v163 = 0; | 479 GUIWindow::Create(350, 302, 106, 42, (WindowType)96, (int)pBtnCancel, 0); |
506 v8 = 302; | |
507 pButton2 = pBtnCancel; | |
508 v9 = 350; | |
509 pWindowType1 = (WindowType)96; | |
510 v137 = 42; | |
511 v133 = 106; | |
512 //goto LABEL_733; | |
513 GUIWindow::Create(v9, v8, v133, v137, pWindowType1, (int)pButton2, v163); | |
514 continue; | 480 continue; |
515 case UIMSG_LoadSlot: | 481 case UIMSG_LoadSlot: |
516 v163 = 0; | 482 GUIWindow::Create(241, 302, 106, 42, (WindowType)94, (int)pBtnLoadSlot, 0); |
517 v8 = 302; | |
518 pButton2 = pBtnLoadSlot; | |
519 v9 = 241; | |
520 pWindowType1 = (WindowType)94; | |
521 v137 = 42; | |
522 v133 = 106; | |
523 //goto LABEL_733; | |
524 GUIWindow::Create(v9, v8, v133, v137, pWindowType1, (int)pButton2, v163); | |
525 continue; | 483 continue; |
526 case UIMSG_SelectLoadSlot: | 484 case UIMSG_SelectLoadSlot: |
527 if ( pGUIWindow_CurrentMenu->field_40 == v0 ) | 485 if ( pGUIWindow_CurrentMenu->field_40 == v0 ) |
528 pKeyActionMap->_459ED1(0); | 486 pKeyActionMap->_459ED1(0); |
529 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam ) | 487 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam ) |
564 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] ) | 522 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] ) |
565 { | 523 { |
566 LoadGame(uLoadGameUI_SelectedSlot); | 524 LoadGame(uLoadGameUI_SelectedSlot); |
567 uGameState = 3; | 525 uGameState = 3; |
568 } | 526 } |
569 //goto _release_tex_and_continue; | |
570 stru_506E40.Release(); | 527 stru_506E40.Release(); |
571 continue; | 528 continue; |
572 case UIMSG_SaveGame: | 529 case UIMSG_SaveGame: |
573 if ( pGUIWindow_CurrentMenu->field_40 == v0 ) | 530 if ( pGUIWindow_CurrentMenu->field_40 == v0 ) |
574 { | 531 { |
575 pKeyActionMap->_459ED1(0); | 532 pKeyActionMap->_459ED1(0); |
576 strcpy( | 533 strcpy((char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot, (const char *)pKeyActionMap->pPressedKeysBuffer); |
577 (char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot, | |
578 (const char *)pKeyActionMap->pPressedKeysBuffer); | |
579 } | 534 } |
580 DoSavegame(uLoadGameUI_SelectedSlot); | 535 DoSavegame(uLoadGameUI_SelectedSlot); |
581 //goto _release_tex_and_continue; | |
582 stru_506E40.Release(); | 536 stru_506E40.Release(); |
583 continue; | 537 continue; |
584 case UIMSG_Game_OpenSaveGameDialog: | 538 case UIMSG_Game_OpenSaveGameDialog: |
585 pGUIWindow_CurrentMenu->Release(); | 539 pGUIWindow_CurrentMenu->Release(); |
586 pCurrentScreen = SCREEN_SAVEGAME; | 540 pCurrentScreen = SCREEN_SAVEGAME; |
587 GameUI_DrawSaveMenu(); | 541 GameUI_DrawSaveMenu(); |
588 continue; | 542 continue; |
589 case UIMSG_Game_OpenOptionsDialog: | 543 case UIMSG_Game_OpenOptionsDialog://Open |
590 if ( pMessageQueue_50CBD0->uNumMessages ) | 544 if ( pMessageQueue_50CBD0->uNumMessages ) |
591 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 545 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
592 pGUIWindow_CurrentMenu->Release(); | 546 pGUIWindow_CurrentMenu->Release(); |
593 viewparams->field_48 = v0; | 547 viewparams->field_48 = v0; |
594 pCurrentScreen = SCREEN_OPTIONS; | 548 pCurrentScreen = SCREEN_OPTIONS; |
595 uTextureID_ControlBG = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE); | 549 uTextureID_ControlBG[0] = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE); |
596 uTextureID_Con_Smoo[2] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE); | 550 uTextureID_ControlBG[3] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE); |
597 uTextureID_Con_Smoo[1] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE); | 551 uTextureID_ControlBG[2] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE); |
598 uTextureID_Con_ArrL = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE); | 552 uTextureID_ControlBG[4] = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE); |
599 uTextureID_Con_ArrR = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE); | 553 uTextureID_ControlBG[5] = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE); |
600 uTextureID_Con_Smoo[0] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE); | 554 uTextureID_ControlBG[1] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE); |
601 pTextureIDs_SoundLevels[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE); | 555 uTextureID_ControlBG[19] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE); |
602 pTextureIDs_SoundLevels[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE); | 556 uTextureID_ControlBG[10] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE); |
603 pTextureIDs_SoundLevels[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE); | 557 uTextureID_ControlBG[11] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE); |
604 pTextureIDs_SoundLevels[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE); | 558 uTextureID_ControlBG[12] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE); |
605 pTextureIDs_SoundLevels[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE); | 559 uTextureID_ControlBG[13] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE); |
606 pTextureIDs_SoundLevels[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE); | 560 uTextureID_ControlBG[14] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE); |
607 pTextureIDs_SoundLevels[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE); | 561 uTextureID_ControlBG[15] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE); |
608 pTextureIDs_SoundLevels[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE); | 562 uTextureID_ControlBG[16] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE); |
609 pTextureIDs_SoundLevels[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE); | 563 uTextureID_ControlBG[17] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE); |
610 pTextureIDs_SoundLevels[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE); | 564 uTextureID_ControlBG[18] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE); |
611 uTextureID_Option04 = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE); | 565 uTextureID_ControlBG[9] = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE); |
612 uTextureID_Option03 = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE); | 566 uTextureID_ControlBG[20] = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE); |
613 uTextureID_Option02 = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE); | 567 uTextureID_ControlBG[22] = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE); |
614 uTextureID_Option01 = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE); | 568 uTextureID_ControlBG[21] = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE); |
615 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Options, 0, 0); | 569 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Options, 0, 0); |
616 pGUIWindow_CurrentMenu->CreateButton(0x16u, 0x10Eu, | 570 pGUIWindow_CurrentMenu->CreateButton(0x16u, 0x10Eu, |
617 (uTextureID_Con_Smoo[2] != -1 ? pIcons_LOD->pTextures[uTextureID_Con_Smoo[2]].uTextureWidth : 24), | 571 (uTextureID_ControlBG[3] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[3]].uTextureWidth : 24), |
618 (uTextureID_Con_Smoo[2] != -1 ? pIcons_LOD->pTextures[uTextureID_Con_Smoo[2]].uTextureHeight : 26), | 572 (uTextureID_ControlBG[3] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[3]].uTextureHeight : 26), |
619 v0, 0, 0xB8u, 0x80u, 0, v1, 0); | 573 v0, 0, 0xB8u, 0x80u, 0, v1, 0); |
620 pGUIWindow_CurrentMenu->CreateButton(0x5Du, 0x10Eu, | 574 pGUIWindow_CurrentMenu->CreateButton(0x5Du, 0x10Eu, |
621 (uTextureID_Con_Smoo[1] != -1 ? pIcons_LOD->pTextures[uTextureID_Con_Smoo[1]].uTextureWidth : 24), | 575 (uTextureID_ControlBG[2] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[2]].uTextureWidth : 24), |
622 (uTextureID_Con_Smoo[1] != -1 ? pIcons_LOD->pTextures[uTextureID_Con_Smoo[1]].uTextureHeight : 26), | 576 (uTextureID_ControlBG[2] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[2]].uTextureHeight : 26), |
623 v0, 0, 0xB8u, 0x40u, 0, v1, 0); | 577 v0, 0, 0xB8u, 0x40u, 0, v1, 0); |
624 pGUIWindow_CurrentMenu->CreateButton(0xA4u, 0x10Eu, | 578 pGUIWindow_CurrentMenu->CreateButton(0xA4u, 0x10Eu, |
625 (uTextureID_Con_Smoo[0] != -1 ? pIcons_LOD->pTextures[uTextureID_Con_Smoo[0]].uTextureWidth : 24), | 579 (uTextureID_ControlBG[1] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[1]].uTextureWidth : 24), |
626 (uTextureID_Con_Smoo[0] != -1 ? pIcons_LOD->pTextures[uTextureID_Con_Smoo[0]].uTextureHeight : 26), | 580 (uTextureID_ControlBG[1] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[1]].uTextureHeight : 26), |
627 v0, 0, 0xB8u, 0, 0, v1, 0); | 581 v0, 0, 0xB8u, 0, 0, v1, 0); |
628 pGUIWindow_CurrentMenu->CreateButton(0x14u, 0x12Fu, | 582 pGUIWindow_CurrentMenu->CreateButton(0x14u, 0x12Fu, |
629 (uTextureID_Option01 != -1 ? pIcons_LOD->pTextures[uTextureID_Option01].uTextureWidth : 24), | 583 (uTextureID_ControlBG[21] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[21]].uTextureWidth : 24), |
630 (uTextureID_Option01 != -1 ? pIcons_LOD->pTextures[uTextureID_Option01].uTextureHeight : 26), | 584 (uTextureID_ControlBG[21] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[21]].uTextureHeight : 26), |
631 v0, 0, 0xB9u, 0, 0, v1, 0); | 585 v0, 0, 0xB9u, 0, 0, v1, 0); |
632 pGUIWindow_CurrentMenu->CreateButton(0x80u, 0x12Fu, | 586 pGUIWindow_CurrentMenu->CreateButton(0x80u, 0x12Fu, |
633 (uTextureID_Option02 != -1 ? pIcons_LOD->pTextures[uTextureID_Option02].uTextureWidth : 24), | 587 (uTextureID_ControlBG[22] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[22]].uTextureWidth : 24), |
634 (uTextureID_Option02 != -1 ? pIcons_LOD->pTextures[uTextureID_Option02].uTextureHeight : 26), | 588 (uTextureID_ControlBG[22] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[22]].uTextureHeight : 26), |
635 v0, 0, 0xBBu, 0, 0, v1, 0); | 589 v0, 0, 0xBBu, 0, 0, v1, 0); |
636 pGUIWindow_CurrentMenu->CreateButton(0x14u, 0x145u, | 590 pGUIWindow_CurrentMenu->CreateButton(0x14u, 0x145u, |
637 (uTextureID_Option03 != -1 ? pIcons_LOD->pTextures[uTextureID_Option03].uTextureWidth : 24), | 591 (uTextureID_ControlBG[20] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[20]].uTextureWidth : 24), |
638 (uTextureID_Option03 != -1 ? pIcons_LOD->pTextures[uTextureID_Option03].uTextureHeight : 26), | 592 (uTextureID_ControlBG[20] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[20]].uTextureHeight : 26), |
639 v0, 0, 0xE1u, 0, 0, v1, 0); | 593 v0, 0, 0xE1u, 0, 0, v1, 0); |
640 pGUIWindow_CurrentMenu->CreateButton(0x80u, 0x145u, | 594 pGUIWindow_CurrentMenu->CreateButton(0x80u, 0x145u, |
641 (uTextureID_Option04 != -1 ? pIcons_LOD->pTextures[uTextureID_Option04].uTextureWidth : 24), | 595 (uTextureID_ControlBG[9] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[9]].uTextureWidth : 24), |
642 (uTextureID_Option04 != -1 ? pIcons_LOD->pTextures[uTextureID_Option04].uTextureHeight : 26), | 596 (uTextureID_ControlBG[9] != -1 ? pIcons_LOD->pTextures[uTextureID_ControlBG[9]].uTextureHeight : 26), |
643 v0, 0, 0xE2u, 0, 0, v1, 0); | 597 v0, 0, 0xE2u, 0, 0, v1, 0); |
644 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 162, 16, 16, v0, 0, 111, 4, 0, v1, | 598 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 162, 16, 16, v0, 0, 111, 4, 0, v1, |
645 &pIcons_LOD->pTextures[uTextureID_Con_ArrL], 0); | 599 &pIcons_LOD->pTextures[uTextureID_ControlBG[4]], 0); |
646 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0x1B3u, 0xA2u, 0x10u, 0x10u, v0, 0, 0x6Fu, 5, 0, v1, | 600 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0x1B3u, 0xA2u, 0x10u, 0x10u, v0, 0, 0x6Fu, 5, 0, v1, |
647 &pIcons_LOD->pTextures[uTextureID_Con_ArrR], 0); | 601 &pIcons_LOD->pTextures[uTextureID_ControlBG[5]], 0); |
648 pGUIWindow_CurrentMenu->CreateButton(0x107u, 0xA2u, 0xACu, 0x11u, v0, 0, 0x6Fu, 0, 0, v1, 0); | 602 pGUIWindow_CurrentMenu->CreateButton(0x107u, 0xA2u, 0xACu, 0x11u, v0, 0, 0x6Fu, 0, 0, v1, 0); |
649 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0xF3u, 0xD8u, 0x10u, 0x10u, v0, 0, 0x70u, 4, 0, v1, | 603 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0xF3u, 0xD8u, 0x10u, 0x10u, v0, 0, 0x70u, 4, 0, v1, |
650 &pIcons_LOD->pTextures[uTextureID_Con_ArrL], 0); | 604 &pIcons_LOD->pTextures[uTextureID_ControlBG[4]], 0); |
651 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0x1B3u, 0xD8u, 0x10u, 0x10u, v0, 0, 0x70u, 5, 0, v1, | 605 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0x1B3u, 0xD8u, 0x10u, 0x10u, v0, 0, 0x70u, 5, 0, v1, |
652 &pIcons_LOD->pTextures[uTextureID_Con_ArrR], 0); | 606 &pIcons_LOD->pTextures[uTextureID_ControlBG[5]], 0); |
653 pGUIWindow_CurrentMenu->CreateButton(0x107u, 0xD8u, 0xACu, 0x11u, v0, 0, 0x70u, 0, 0, v1, 0); | 607 pGUIWindow_CurrentMenu->CreateButton(0x107u, 0xD8u, 0xACu, 0x11u, v0, 0, 0x70u, 0, 0, v1, 0); |
654 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0xF3u, 0x10Eu, 0x10u, 0x10u, v0, 0, 0xBAu, 4, 0, v1, | 608 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0xF3u, 0x10Eu, 0x10u, 0x10u, v0, 0, 0xBAu, 4, 0, v1, |
655 &pIcons_LOD->pTextures[uTextureID_Con_ArrL], 0); | 609 &pIcons_LOD->pTextures[uTextureID_ControlBG[4]], 0); |
656 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0x1B3u, 0x10Eu, 0x10u, 0x10u, v0, 0, 0xBAu, 5u, 0, v1, | 610 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0x1B3u, 0x10Eu, 0x10u, 0x10u, v0, 0, 0xBAu, 5u, 0, v1, |
657 &pIcons_LOD->pTextures[uTextureID_Con_ArrR], 0); | 611 &pIcons_LOD->pTextures[uTextureID_ControlBG[5]], 0); |
658 pGUIWindow_CurrentMenu->CreateButton(0x107u, 0x10Eu, 0xACu, 0x11u, v0, 0, 0xBAu, 0, 0, v1, 0); | 612 pGUIWindow_CurrentMenu->CreateButton(0x107u, 0x10Eu, 0xACu, 0x11u, v0, 0, 0xBAu, 0, 0, v1, 0); |
659 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, v0, 0, 0x71u, 0, 0, | 613 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, v0, 0, 0x71u, 0, 0, |
660 pGlobalTXT_LocalizationStrings[619],// "Return to Game" | 614 pGlobalTXT_LocalizationStrings[619],// "Return to Game" |
661 0); | 615 0); |
662 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x8Cu, 0xD6u, 0x28u, v0, 0, 0x19Fu, 0, 0x4Bu, v1, 0); | 616 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x8Cu, 0xD6u, 0x28u, v0, 0, 0x19Fu, 0, 0x4Bu, v1, 0); |
663 pGUIWindow_CurrentMenu->CreateButton(19, 194, 214, 40, v0, 0, 421, 0, 86, v1, 0); | 617 pGUIWindow_CurrentMenu->CreateButton(19, 194, 214, 40, v0, 0, 421, 0, 86, v1, 0); |
664 continue; | 618 continue; |
665 case UIMSG_OpenKeyMappingOptions: | 619 case UIMSG_OpenKeyMappingOptions://Open |
666 if ( pMessageQueue_50CBD0->uNumMessages ) | 620 if ( pMessageQueue_50CBD0->uNumMessages ) |
667 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 621 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
668 pGUIWindow_CurrentMenu->Release(); | 622 pGUIWindow_CurrentMenu->Release(); |
669 viewparams->field_48 = 1; | 623 viewparams->field_48 = 1; |
670 pCurrentScreen = SCREEN_KEYBOARD_OPTIONS; | 624 pCurrentScreen = SCREEN_KEYBOARD_OPTIONS; |
671 uTextureID_Optkb = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE); | 625 uTextureID_Optkb[0] = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE); |
672 uTextureID_Optkb_h = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE); | 626 uTextureID_Optkb[1] = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE); |
673 uTextureID_KeyResume1 = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE); | 627 uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE); |
674 uTextureID_Optkb_1 = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE); | 628 uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE); |
675 uTextureID_Optkb_2 = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE); | 629 uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE); |
676 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_KeyMappingOptions, 0, 0); | 630 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_KeyMappingOptions, 0, 0); |
677 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, 0x71u, 0, 0, "", 0); | 631 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, 0x71u, 0, 0, "", 0); |
678 pGUIWindow_CurrentMenu->CreateButton(19u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, 0x1A0u, 0, 0, "", 0); | 632 pGUIWindow_CurrentMenu->CreateButton(19u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, 0x1A0u, 0, 0, "", 0); |
679 pGUIWindow_CurrentMenu->CreateButton(127u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, 0x1A1u, 0, 0, "", 0); | 633 pGUIWindow_CurrentMenu->CreateButton(127u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, 0x1A1u, 0, 0, "", 0); |
680 pGUIWindow_CurrentMenu->CreateButton(127u, 0x144u, 0x6Cu, 0x14u, 1, 0, 0x1A2u, 0, 0, "", 0); | 634 pGUIWindow_CurrentMenu->CreateButton(127u, 0x144u, 0x6Cu, 0x14u, 1, 0, 0x1A2u, 0, 0, "", 0); |
693 pGUIWindow_CurrentMenu->CreateButton(350u, 224u, 70u, 0x13u, 1, 0, 0x1A3u, 0xBu, 0, "", 0); | 647 pGUIWindow_CurrentMenu->CreateButton(350u, 224u, 70u, 0x13u, 1, 0, 0x1A3u, 0xBu, 0, "", 0); |
694 pGUIWindow_CurrentMenu->CreateButton(350u, 243u, 70u, 0x13u, 1, 0, 0x1A3u, 0xCu, 0, "", 0); | 648 pGUIWindow_CurrentMenu->CreateButton(350u, 243u, 70u, 0x13u, 1, 0, 0x1A3u, 0xCu, 0, "", 0); |
695 pGUIWindow_CurrentMenu->CreateButton(350u, 262u, 70u, 0x13u, 1, 0, 0x1A3u, 0xDu, 0, "", 0); | 649 pGUIWindow_CurrentMenu->CreateButton(350u, 262u, 70u, 0x13u, 1, 0, 0x1A3u, 0xDu, 0, "", 0); |
696 dword_506E68 = -1; | 650 dword_506E68 = -1; |
697 KeyboardPageNum = 1; | 651 KeyboardPageNum = 1; |
698 memset(word_506E6C, 0, 0x1Cu); | 652 memset(KeyButtonFlagChangesArray, 0, sizeof(KeyButtonFlagChangesArray)); |
699 word_506E6C[14] = 0; | 653 //*(_WORD *)KeyButtonArray[28] = 0; |
700 memcpy(pPrevVirtualCidesMapping, pKeyActionMap->pVirtualKeyCodesMapping, 0x78u); | 654 memcpy(pPrevVirtualCidesMapping, pKeyActionMap->pVirtualKeyCodesMapping, 0x78u); |
701 //goto LABEL_90; | |
702 v1 = ""; | 655 v1 = ""; |
703 v0 = 1; | 656 v0 = 1; |
704 continue; | 657 continue; |
705 //default: | |
706 //continue; | |
707 case UIMSG_ChangeKeyButton: | 658 case UIMSG_ChangeKeyButton: |
708 if ( dword_506E68 != -1 ) | 659 if ( dword_506E68 != -1 ) |
709 { | 660 { |
710 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); | 661 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
711 continue; | 662 continue; |
739 } | 690 } |
740 pPrevVirtualCidesMapping[uAction] = pKeyActionMap->GetActionVKey((enum InputAction)uAction); | 691 pPrevVirtualCidesMapping[uAction] = pKeyActionMap->GetActionVKey((enum InputAction)uAction); |
741 v18 = uAction++; | 692 v18 = uAction++; |
742 v13 = uAction > 28; | 693 v13 = uAction > 28; |
743 v12 = uAction - 28 < 0; | 694 v12 = uAction - 28 < 0; |
744 *((char *)word_506E6C + v18) = 0; | 695 KeyButtonFlagChangesArray[v18] = 0; |
745 } | 696 } |
746 while ( v12 ^ v13 ); | 697 while ( v12 ^ v13 ); |
747 v165 = 0; | 698 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
748 v151 = 0; | 699 continue; |
749 v144 = 0; | |
750 v139 = 0; | |
751 v135 = -1; | |
752 v132 = 0; | |
753 v130 = 0; | |
754 v127 = 219; | |
755 goto _play_sound_and_continue; | |
756 case UIMSG_SelectKeyPage1: | 700 case UIMSG_SelectKeyPage1: |
757 KeyboardPageNum = v0; | 701 KeyboardPageNum = v0; |
758 continue; | 702 continue; |
759 case UIMSG_SelectKeyPage2: | 703 case UIMSG_SelectKeyPage2: |
760 KeyboardPageNum = 2; | 704 KeyboardPageNum = 2; |
799 { | 743 { |
800 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, 0x1A9u, 4u, 0, v1, | 744 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, 0x1A9u, 4u, 0, v1, |
801 &pIcons_LOD->pTextures[uTextureID_507C20], 0); | 745 &pIcons_LOD->pTextures[uTextureID_507C20], 0); |
802 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, 0x1A9u, 5u, 0, v1, | 746 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, 0x1A9u, 5u, 0, v1, |
803 &pIcons_LOD->pTextures[uTextureID_507C24], 0); | 747 &pIcons_LOD->pTextures[uTextureID_507C24], 0); |
804 pTexture = 0; | 748 pGUIWindow_CurrentMenu->CreateButton(42, 162, 170, 18, 1, 0, 425, 0, 0, v1, 0); |
805 v150 = v1; | |
806 v143 = 0; | |
807 v138 = 0; | |
808 v134 = 425; | |
809 v131 = 0; | |
810 v129 = 1; | |
811 v126 = 18; | |
812 v124 = 170; | |
813 v122 = 162; | |
814 v120 = 42; | |
815 //LABEL_117: | |
816 pGUIWindow_CurrentMenu->CreateButton(v120, v122, v124, v126, v129, v131, v134, v138, v143, v150, pTexture); | |
817 } | 749 } |
818 } | 750 } |
819 continue; | 751 continue; |
820 case UIMSG_1A9: | 752 case UIMSG_1A9: |
821 if ( uMessageParam == 4 ) | 753 if ( uMessageParam == 4 ) |
822 { | 754 { |
823 //--uGammaPos; | 755 //--uGammaPos; |
824 if ( (uGammaPos -- -1) < 0 ) | 756 if ( (uGammaPos -- -1) < 0 ) |
825 { | 757 { |
826 uGammaPos = 0; | 758 uGammaPos = 0; |
827 //goto LABEL_128; | 759 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0); |
828 v165 = 0; | 760 continue; |
829 v151 = 0; | |
830 v144 = 0; | |
831 v139 = 0; | |
832 v135 = -1; | |
833 v132 = 0; | |
834 v130 = 0; | |
835 v127 = 21; | |
836 goto _play_sound_and_continue; | |
837 } | 761 } |
838 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6; | 762 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6; |
839 pGame->pGammaController->Initialize(v19); | 763 pGame->pGammaController->Initialize(v19); |
840 v166 = v0; | 764 GUIWindow::Create(21, 161, 0, 0, (WindowType)90, (int)pBtn_SliderLeft, v0); |
841 v152 = (int)pBtn_SliderLeft; | 765 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0); |
842 pWindowType2 = (WindowType)90; | 766 continue; |
843 v140 = 0; | |
844 v136 = 0; | |
845 v20 = 21; | |
846 //goto LABEL_122; | |
847 GUIWindow::Create(v20, 0xA1u, v136, v140, pWindowType2, v152, v166); | |
848 //goto LABEL_128; | |
849 v165 = 0; | |
850 v151 = 0; | |
851 v144 = 0; | |
852 v139 = 0; | |
853 v135 = -1; | |
854 v132 = 0; | |
855 v130 = 0; | |
856 v127 = 21; | |
857 goto _play_sound_and_continue; | |
858 } | 767 } |
859 if ( uMessageParam == 5 ) | 768 if ( uMessageParam == 5 ) |
860 { | 769 { |
861 ++uGammaPos; | 770 ++uGammaPos; |
862 if ( (signed int)uGammaPos <= 9 ) | 771 if ( (signed int)uGammaPos <= 9 ) |
863 { | 772 { |
864 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6; | 773 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6; |
865 pGame->pGammaController->Initialize(v21); | 774 pGame->pGammaController->Initialize(v21); |
866 v20 = 213; | 775 GUIWindow::Create(213, 161, 0, 0, (WindowType)90, (int)pBtn_SliderRight, v0); |
867 v166 = v0; | 776 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0); |
868 v152 = (int)pBtn_SliderRight; | 777 continue; |
869 pWindowType2 = (WindowType)90; | |
870 v140 = 0; | |
871 v136 = 0; | |
872 //LABEL_122: | |
873 GUIWindow::Create(v20, 0xA1u, v136, v140, pWindowType2, v152, v166); | |
874 //goto LABEL_128; | |
875 v165 = 0; | |
876 v151 = 0; | |
877 v144 = 0; | |
878 v139 = 0; | |
879 v135 = -1; | |
880 v132 = 0; | |
881 v130 = 0; | |
882 v127 = 21; | |
883 goto _play_sound_and_continue; | |
884 } | 778 } |
885 uGammaPos = 9; | 779 uGammaPos = 9; |
886 } | 780 } |
887 else | 781 else |
888 { | 782 { |
889 uGammaPos = (pMouse->GetCursorPos(&a2)->x - 42) / 17; | 783 uGammaPos = (pMouse->GetCursorPos(&a2)->x - 42) / 17; |
890 v22 = (double)(signed int)uGammaPos * 0.1 + 0.6; | 784 v22 = (double)(signed int)uGammaPos * 0.1 + 0.6; |
891 pGame->pGammaController->Initialize(v22); | 785 pGame->pGammaController->Initialize(v22); |
892 } | 786 } |
893 //LABEL_128: | 787 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0); |
894 v165 = 0; | 788 continue; |
895 v151 = 0; | |
896 v144 = 0; | |
897 v139 = 0; | |
898 v135 = -1; | |
899 v132 = 0; | |
900 v130 = 0; | |
901 v127 = 21; | |
902 goto _play_sound_and_continue; | |
903 case UIMSG_ToggleBloodsplats: | 789 case UIMSG_ToggleBloodsplats: |
904 pGame->ToggleFlags2(0x20u); | 790 pGame->ToggleFlags2(0x20u); |
905 continue; | 791 continue; |
906 case UIMSG_ToggleColoredLights: | 792 case UIMSG_ToggleColoredLights: |
907 pRenderer->bUseColoredLights = pRenderer->bUseColoredLights == 0; | 793 pRenderer->bUseColoredLights = pRenderer->bUseColoredLights == 0; |
913 if ( uMessageParam == 4 ) | 799 if ( uMessageParam == 4 ) |
914 { | 800 { |
915 --uMusicVolimeMultiplier; | 801 --uMusicVolimeMultiplier; |
916 if ( (char)uMusicVolimeMultiplier < 1 ) | 802 if ( (char)uMusicVolimeMultiplier < 1 ) |
917 uMusicVolimeMultiplier = 0; | 803 uMusicVolimeMultiplier = 0; |
918 v167 = v0; | 804 GUIWindow::Create(243, 0xD8u, 0, 0, (enum WindowType)90, (int)pBtn_SliderLeft, v0); |
919 v23 = 243; | |
920 v153 = (int)pBtn_SliderLeft; | |
921 //LABEL_136: | |
922 GUIWindow::Create(v23, 0xD8u, 0, 0, (enum WindowType)90, v153, v167); | |
923 //goto LABEL_143; | |
924 if ( uMusicVolimeMultiplier ) | 805 if ( uMusicVolimeMultiplier ) |
925 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f, 0); | 806 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f, 0); |
926 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f); | 807 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f); |
927 continue; | 808 continue; |
928 } | 809 } |
929 if ( uMessageParam == 5 ) | 810 if ( uMessageParam == 5 ) |
930 { | 811 { |
931 ++uMusicVolimeMultiplier; | 812 ++uMusicVolimeMultiplier; |
932 if ( (char)uMusicVolimeMultiplier > 9 ) | 813 if ( (char)uMusicVolimeMultiplier > 9 ) |
933 uMusicVolimeMultiplier = 9; | 814 uMusicVolimeMultiplier = 9; |
934 v167 = v0; | 815 GUIWindow::Create(435, 0xD8u, 0, 0, (enum WindowType)90, (int)pBtn_SliderRight, v0); |
935 v23 = 435; | |
936 v153 = (int)pBtn_SliderRight; | |
937 //goto LABEL_136; | |
938 GUIWindow::Create(v23, 0xD8u, 0, 0, (enum WindowType)90, v153, v167); | |
939 //goto LABEL_143; | |
940 if ( uMusicVolimeMultiplier ) | 816 if ( uMusicVolimeMultiplier ) |
941 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f, 0); | 817 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f, 0); |
942 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f); | 818 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f); |
943 continue; | 819 continue; |
944 } | 820 } |
945 uMusicVolimeMultiplier = (pMouse->GetCursorPos(&v202)->x - 263) / 17; | 821 uMusicVolimeMultiplier = (pMouse->GetCursorPos(&v202)->x - 263) / 17; |
946 if ( (char)uMusicVolimeMultiplier > 9 ) | 822 if ( (char)uMusicVolimeMultiplier > 9 ) |
947 uMusicVolimeMultiplier = 9; | 823 uMusicVolimeMultiplier = 9; |
948 //LABEL_143: | |
949 if ( uMusicVolimeMultiplier ) | 824 if ( uMusicVolimeMultiplier ) |
950 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0); | 825 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0); |
951 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f); | 826 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f); |
952 continue; | 827 continue; |
953 case UIMSG_ChangeSoundVolume: | 828 case UIMSG_ChangeSoundVolume: |
954 if ( uMessageParam == 4 )//reduce sound level | 829 if ( uMessageParam == 4 )//reduce sound level button left |
955 { | 830 { |
956 --uSoundVolumeMultiplier; | 831 --uSoundVolumeMultiplier; |
957 if ( (char)uSoundVolumeMultiplier < 1 ) | 832 if ( (char)uSoundVolumeMultiplier < 1 ) |
958 uSoundVolumeMultiplier = 0; | 833 uSoundVolumeMultiplier = 0; |
959 GUIWindow::Create(243, 162, 0, 0, (enum WindowType)90, (int)pBtn_SliderLeft, v0); | 834 GUIWindow::Create(243, 162, 0, 0, (enum WindowType)90, (int)pBtn_SliderLeft, v0); |
960 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); | 835 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); |
961 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0); | 836 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0); |
962 continue; | 837 continue; |
963 } | 838 } |
964 if ( uMessageParam == 5 )//Increase sound level | 839 if ( uMessageParam == 5 )//Increase sound level button right |
965 { | 840 { |
966 ++uSoundVolumeMultiplier; | 841 ++uSoundVolumeMultiplier; |
967 if ( (char)uSoundVolumeMultiplier > 8 ) | 842 if ( (char)uSoundVolumeMultiplier > 8 ) |
968 uSoundVolumeMultiplier = 9; | 843 uSoundVolumeMultiplier = 9; |
969 v168 = v0; | 844 v168 = v0; |
970 v24 = 435; | 845 v24 = 435; |
971 v154 = (int)pBtn_SliderRight; | 846 v154 = (int)pBtn_SliderRight; |
972 //goto LABEL_150; | |
973 GUIWindow::Create(v24, 0xA2u, 0, 0, (enum WindowType)90, v154, v168); | 847 GUIWindow::Create(v24, 0xA2u, 0, 0, (enum WindowType)90, v154, v168); |
974 //goto LABEL_157; | |
975 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); | 848 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); |
976 v165 = 0; | 849 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0); |
977 v151 = 0; | 850 continue; |
978 v144 = 0; | |
979 v139 = 0; | |
980 v135 = -1; | |
981 v132 = 0; | |
982 v130 = -1; | |
983 v127 = 218; | |
984 goto _play_sound_and_continue; | |
985 } | 851 } |
986 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17; | 852 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17; |
987 if ( (char)uSoundVolumeMultiplier > 8 ) | 853 if ( (char)uSoundVolumeMultiplier > 8 ) |
988 uSoundVolumeMultiplier = 9; | 854 uSoundVolumeMultiplier = 9; |
989 //LABEL_157: | |
990 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); | 855 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); |
991 v165 = 0; | 856 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0); |
992 v151 = 0; | 857 continue; |
993 v144 = 0; | |
994 v139 = 0; | |
995 v135 = -1; | |
996 v132 = 0; | |
997 v130 = -1; | |
998 v127 = 218; | |
999 goto _play_sound_and_continue; | |
1000 case UIMSG_ToggleFlipOnExit: | 858 case UIMSG_ToggleFlipOnExit: |
1001 bFlipOnExit = bFlipOnExit == 0; | 859 bFlipOnExit = bFlipOnExit == 0; |
1002 continue; | 860 continue; |
1003 case UIMSG_ToggleAlwaysRun: | 861 case UIMSG_ToggleAlwaysRun: |
1004 bAlwaysRun = bAlwaysRun == 0; | 862 bAlwaysRun = bAlwaysRun == 0; |
1013 if ( uMessageParam == 4 ) | 871 if ( uMessageParam == 4 ) |
1014 { | 872 { |
1015 --uVoicesVolumeMultiplier; | 873 --uVoicesVolumeMultiplier; |
1016 if ( (char)uVoicesVolumeMultiplier < 1 ) | 874 if ( (char)uVoicesVolumeMultiplier < 1 ) |
1017 uVoicesVolumeMultiplier = 0; | 875 uVoicesVolumeMultiplier = 0; |
1018 v169 = v0; | 876 GUIWindow::Create(243, 270, 0, 0, (enum WindowType)90, (int)pBtn_SliderLeft, v0); |
1019 v25 = 243; | |
1020 v155 = (int)pBtn_SliderLeft; | |
1021 //LABEL_166: | |
1022 GUIWindow::Create(v25, 0x10Eu, 0, 0, (enum WindowType)90, v155, v169); | |
1023 //goto LABEL_173; | |
1024 if ( !uVoicesVolumeMultiplier ) | 877 if ( !uVoicesVolumeMultiplier ) |
1025 continue; | 878 continue; |
1026 v165 = 0; | 879 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0); |
1027 v151 = pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f; | 880 continue; |
1028 v144 = 0; | |
1029 v139 = 0; | |
1030 v135 = -1; | |
1031 v132 = 0; | |
1032 v130 = -1; | |
1033 v127 = 5788; | |
1034 goto _play_sound_and_continue; | |
1035 } | 881 } |
1036 if ( uMessageParam == 5 ) | 882 if ( uMessageParam == 5 ) |
1037 { | 883 { |
1038 ++uVoicesVolumeMultiplier; | 884 ++uVoicesVolumeMultiplier; |
1039 if ( (char)uVoicesVolumeMultiplier > 8 ) | 885 if ( (char)uVoicesVolumeMultiplier > 8 ) |
1040 uVoicesVolumeMultiplier = 9; | 886 uVoicesVolumeMultiplier = 9; |
1041 v169 = v0; | 887 GUIWindow::Create(435, 270, 0, 0, (enum WindowType)90, (int)pBtn_SliderRight, v0); |
1042 v25 = 435; | |
1043 v155 = (int)pBtn_SliderRight; | |
1044 //goto LABEL_166; | |
1045 GUIWindow::Create(v25, 0x10Eu, 0, 0, (enum WindowType)90, v155, v169); | |
1046 //goto LABEL_173; | |
1047 if ( !uVoicesVolumeMultiplier ) | 888 if ( !uVoicesVolumeMultiplier ) |
1048 continue; | 889 continue; |
1049 v165 = 0; | 890 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0); |
1050 v151 = pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f; | 891 continue; |
1051 v144 = 0; | |
1052 v139 = 0; | |
1053 v135 = -1; | |
1054 v132 = 0; | |
1055 v130 = -1; | |
1056 v127 = 5788; | |
1057 goto _play_sound_and_continue; | |
1058 } | 892 } |
1059 uVoicesVolumeMultiplier = (pMouse->GetCursorPos(&v205)->x - 263) / 17; | 893 uVoicesVolumeMultiplier = (pMouse->GetCursorPos(&v205)->x - 263) / 17; |
1060 if ( (char)uVoicesVolumeMultiplier > 8 ) | 894 if ( (char)uVoicesVolumeMultiplier > 8 ) |
1061 uVoicesVolumeMultiplier = 9; | 895 uVoicesVolumeMultiplier = 9; |
1062 //LABEL_173: | |
1063 if ( !uVoicesVolumeMultiplier ) | 896 if ( !uVoicesVolumeMultiplier ) |
1064 continue; | 897 continue; |
1065 v165 = 0; | 898 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0); |
1066 v151 = pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f; | 899 continue; |
1067 v144 = 0; | |
1068 v139 = 0; | |
1069 v135 = -1; | |
1070 v132 = 0; | |
1071 v130 = -1; | |
1072 v127 = 5788; | |
1073 goto _play_sound_and_continue; | |
1074 case UIMSG_SetTurnSpeed: | 900 case UIMSG_SetTurnSpeed: |
1075 if ( uMessageParam ) | 901 if ( uMessageParam ) |
1076 pParty->sRotationY = uMessageParam * pParty->sRotationY / uMessageParam; | 902 pParty->sRotationY = uMessageParam * pParty->sRotationY / uMessageParam; |
1077 uTurnSpeed = uMessageParam; | 903 uTurnSpeed = uMessageParam; |
1078 continue; | 904 continue; |
1079 case UIMSG_SetGraphicsMode: | 905 case UIMSG_SetGraphicsMode: |
1080 if ( !bUseLoResSprites ) | 906 if ( !bUseLoResSprites ) |
1081 { | 907 { |
1082 byte_6BE388_graphicsmode = uMessageParam; | 908 byte_6BE388_graphicsmode = uMessageParam; |
1083 //LABEL_184: | |
1084 MM7Initialization(); | 909 MM7Initialization(); |
1085 continue; | 910 continue; |
1086 } | 911 } |
1087 if ( uMessageParam ) | 912 if ( uMessageParam ) |
1088 { | 913 { |
1094 { | 919 { |
1095 if ( uMessageParam != 2 ) | 920 if ( uMessageParam != 2 ) |
1096 continue; | 921 continue; |
1097 byte_6BE388_graphicsmode = 1; | 922 byte_6BE388_graphicsmode = 1; |
1098 } | 923 } |
1099 //goto LABEL_184; | |
1100 MM7Initialization(); | 924 MM7Initialization(); |
1101 continue; | 925 continue; |
1102 } | 926 } |
1103 ModalWindow(pNPCTopics[453].pText, 0); | 927 ModalWindow(pNPCTopics[453].pText, 0); |
1104 continue; | 928 continue; |
1105 case UIMSG_7B: | 929 case UIMSG_GameMenu_ReturnToGame: |
1106 pGUIWindow_CurrentMenu->Release(); | 930 pGUIWindow_CurrentMenu->Release(); |
1107 pEventTimer->Resume(); | 931 pEventTimer->Resume(); |
1108 goto LABEL_188; | 932 pCurrentScreen = SCREEN_GAME; |
933 viewparams->bRedrawGameUI = v0; | |
934 stru_506E40.Release(); | |
935 continue; | |
1109 case UIMSG_OpenQuestBook: | 936 case UIMSG_OpenQuestBook: |
1110 if ( pMessageQueue_50CBD0->uNumMessages ) | 937 if ( pMessageQueue_50CBD0->uNumMessages ) |
1111 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 938 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
1112 if ( pCurrentScreen ) | 939 if ( pCurrentScreen ) |
1113 pGUIWindow_CurrentMenu->Release(); | 940 pGUIWindow_CurrentMenu->Release(); |
1135 pGUIWindow_CurrentMenu->Release(); | 962 pGUIWindow_CurrentMenu->Release(); |
1136 pEventTimer->Pause(); | 963 pEventTimer->Pause(); |
1137 viewparams->sPartyPosX = pParty->vPosition.x; | 964 viewparams->sPartyPosX = pParty->vPosition.x; |
1138 viewparams->sPartyPosZ = pParty->vPosition.y; | 965 viewparams->sPartyPosZ = pParty->vPosition.y; |
1139 pAudioPlayer->StopChannels(-1, -1); | 966 pAudioPlayer->StopChannels(-1, -1); |
1140 pWindow = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Book, uMessage, 0); | 967 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Book, uMessage, 0); |
1141 v27 = 353; | 968 pBooksWindow = GUIWindow::Create(546, 353, 0, 0, (enum WindowType)99, (int)pBtn_Maps, 0); |
1142 v28 = 546; | |
1143 v170 = 0; | |
1144 v156 = (int)pBtn_Maps; | |
1145 //goto LABEL_210; | |
1146 pGUIWindow_CurrentMenu = pWindow; | |
1147 pBooksWindow = GUIWindow::Create(v28, v27, 0, 0, (enum WindowType)99, v156, v170); | |
1148 continue; | 969 continue; |
1149 case UIMSG_OpenCalendar: | 970 case UIMSG_OpenCalendar: |
1150 if ( pMessageQueue_50CBD0->uNumMessages ) | 971 if ( pMessageQueue_50CBD0->uNumMessages ) |
1151 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 972 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
1152 if ( pCurrentScreen ) | 973 if ( pCurrentScreen ) |
1153 pGUIWindow_CurrentMenu->Release(); | 974 pGUIWindow_CurrentMenu->Release(); |
1154 pEventTimer->Pause(); | 975 pEventTimer->Pause(); |
1155 pAudioPlayer->StopChannels(-1, -1); | 976 pAudioPlayer->StopChannels(-1, -1); |
1156 pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0); | 977 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0); |
1157 v27 = 354; | 978 pBooksWindow = GUIWindow::Create(570, 354, 0, 0, (enum WindowType)99, (int)pBtn_Calendar, 0); |
1158 v28 = 570; | |
1159 v170 = 0; | |
1160 v156 = (int)pBtn_Calendar; | |
1161 //LABEL_210: | |
1162 pGUIWindow_CurrentMenu = pWindow; | |
1163 pBooksWindow = GUIWindow::Create(v28, v27, 0, 0, (enum WindowType)99, v156, v170); | |
1164 continue; | 979 continue; |
1165 case UIMSG_OpenHistoryBook: | 980 case UIMSG_OpenHistoryBook: |
1166 if ( pMessageQueue_50CBD0->uNumMessages ) | 981 if ( pMessageQueue_50CBD0->uNumMessages ) |
1167 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 982 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
1168 if ( pCurrentScreen ) | 983 if ( pCurrentScreen ) |
1171 pAudioPlayer->StopChannels(-1, -1); | 986 pAudioPlayer->StopChannels(-1, -1); |
1172 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0); | 987 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0); |
1173 pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, (enum WindowType)99, (int)pBtn_History, 0); | 988 pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, (enum WindowType)99, (int)pBtn_History, 0); |
1174 bFlashHistoryBook = 0; | 989 bFlashHistoryBook = 0; |
1175 continue; | 990 continue; |
1176 case UIMSG_Escape:// íàæàòèå Escape | 991 case UIMSG_Escape:// íàæàòèå Escape and return to game |
1177 back_to_game(); | 992 back_to_game(); |
1178 if ( pMessageQueue_50CBD0->uNumMessages ) | 993 if ( pMessageQueue_50CBD0->uNumMessages ) |
1179 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 994 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
1180 if ( pCurrentScreen > SCREEN_F ) | 995 if ( pCurrentScreen > SCREEN_F ) |
1181 { | 996 { |
1182 if ( pCurrentScreen >= SCREEN_CHANGE_LOCATION && (pCurrentScreen <= SCREEN_INPUT_BLV || pCurrentScreen == SCREEN_QUICK_REFERENCE) ) | 997 if ( pCurrentScreen >= SCREEN_CHANGE_LOCATION && (pCurrentScreen <= SCREEN_INPUT_BLV || pCurrentScreen == SCREEN_QUICK_REFERENCE) ) |
1183 { | 998 { |
1184 //LABEL_229: | |
1185 if ( dword_50CDC8 ) | 999 if ( dword_50CDC8 ) |
1186 goto LABEL_232; | 1000 goto LABEL_232; |
1187 CloseWindowBackground(); | 1001 CloseWindowBackground(); |
1188 //goto LABEL_231; | |
1189 uMessageParam = v0; | 1002 uMessageParam = v0; |
1190 goto LABEL_232; | 1003 goto LABEL_232; |
1191 } | 1004 } |
1192 } | 1005 } |
1193 else | 1006 else |
1194 { | 1007 { |
1195 if ( pCurrentScreen >= SCREEN_E || pCurrentScreen == SCREEN_NPC_DIALOGUE || pCurrentScreen == SCREEN_CHEST ) | 1008 if ( pCurrentScreen >= SCREEN_E || pCurrentScreen == SCREEN_NPC_DIALOGUE || pCurrentScreen == SCREEN_CHEST ) |
1196 { | 1009 { |
1197 //goto LABEL_229; | |
1198 if ( dword_50CDC8 ) | 1010 if ( dword_50CDC8 ) |
1199 goto LABEL_232; | 1011 goto LABEL_232; |
1200 CloseWindowBackground(); | 1012 CloseWindowBackground(); |
1201 //goto LABEL_231; | |
1202 uMessageParam = v0; | 1013 uMessageParam = v0; |
1203 goto LABEL_232; | 1014 goto LABEL_232; |
1204 } | 1015 } |
1205 if ( pCurrentScreen == SCREEN_HOUSE && !dword_50CDC8 && !dword_5C35C8 ) | 1016 if ( pCurrentScreen == SCREEN_HOUSE && !dword_50CDC8 && !dword_5C35C8 ) |
1206 { | 1017 { |
1207 CloseWindowBackground(); | 1018 CloseWindowBackground(); |
1208 dword_5C35C8 = 0; | 1019 dword_5C35C8 = 0; |
1209 //LABEL_231: | |
1210 uMessageParam = v0; | 1020 uMessageParam = v0; |
1211 goto LABEL_232; | |
1212 } | 1021 } |
1213 } | 1022 } |
1214 LABEL_232: | 1023 LABEL_232: |
1215 if ( !ptr_507BDC ) | 1024 if ( !ptr_507BDC ) |
1216 { | 1025 { |
1247 { | 1056 { |
1248 LOBYTE(ptr_50C9A4->uAttributes) &= 0xFu; | 1057 LOBYTE(ptr_50C9A4->uAttributes) &= 0xFu; |
1249 dword_50C9A8 = 0; | 1058 dword_50C9A8 = 0; |
1250 ptr_50C9A4 = 0; | 1059 ptr_50C9A4 = 0; |
1251 } | 1060 } |
1252 //goto LABEL_322; | |
1253 if ( pGUIWindow_Settings ) | 1061 if ( pGUIWindow_Settings ) |
1254 { | 1062 { |
1255 if ( pCurrentScreen == SCREEN_CHARACTERS ) | 1063 if ( pCurrentScreen == SCREEN_CHARACTERS ) |
1256 { | 1064 { |
1257 pMouse->SetCursorBitmap("MICON2"); | 1065 pMouse->SetCursorBitmap("MICON2"); |
1280 case SCREEN_BOOKS: | 1088 case SCREEN_BOOKS: |
1281 pBooksWindow->Release(); | 1089 pBooksWindow->Release(); |
1282 //crt_deconstruct_ptr_6A0118(); | 1090 //crt_deconstruct_ptr_6A0118(); |
1283 pBooksWindow = 0; | 1091 pBooksWindow = 0; |
1284 pEventTimer->Resume(); | 1092 pEventTimer->Resume(); |
1285 //goto LABEL_322; | |
1286 if ( pGUIWindow_Settings ) | 1093 if ( pGUIWindow_Settings ) |
1287 { | 1094 { |
1288 if ( pCurrentScreen == SCREEN_CHARACTERS ) | 1095 if ( pCurrentScreen == SCREEN_CHARACTERS ) |
1289 { | 1096 { |
1290 pMouse->SetCursorBitmap("MICON2"); | 1097 pMouse->SetCursorBitmap("MICON2"); |
1312 continue; | 1119 continue; |
1313 case SCREEN_SAVEGAME: | 1120 case SCREEN_SAVEGAME: |
1314 case SCREEN_LOADGAME: | 1121 case SCREEN_LOADGAME: |
1315 pIcons_LOD->_4114F2(); | 1122 pIcons_LOD->_4114F2(); |
1316 //crt_deconstruct_ptr_6A0118(); | 1123 //crt_deconstruct_ptr_6A0118(); |
1317 //goto LABEL_291; | |
1318 stru_506E40.Release(); | 1124 stru_506E40.Release(); |
1319 break; | 1125 break; |
1320 case SCREEN_F: | 1126 case SCREEN_F: |
1321 pCurrentScreen = SCREEN_CHEST; | 1127 pCurrentScreen = SCREEN_CHEST; |
1322 continue; | 1128 continue; |
1323 case SCREEN_CHEST: | 1129 case SCREEN_CHEST: |
1324 pWindow2 = pChestWindow; | 1130 pWindow2 = pChestWindow; |
1325 //goto LABEL_249; | |
1326 pWindow2->Release(); | 1131 pWindow2->Release(); |
1327 pIcons_LOD->_4114F2(); | 1132 pIcons_LOD->_4114F2(); |
1328 pCurrentScreen = SCREEN_GAME; | 1133 pCurrentScreen = SCREEN_GAME; |
1329 viewparams->bRedrawGameUI = v0; | 1134 viewparams->bRedrawGameUI = v0; |
1330 pEventTimer->Resume(); | 1135 pEventTimer->Resume(); |
1331 continue; | 1136 continue; |
1332 case SCREEN_19: | 1137 case SCREEN_19: |
1333 pWindow2 = ptr_507BC8; | 1138 pWindow2 = ptr_507BC8; |
1334 //LABEL_249: | |
1335 pWindow2->Release(); | 1139 pWindow2->Release(); |
1336 pIcons_LOD->_4114F2(); | 1140 pIcons_LOD->_4114F2(); |
1337 pCurrentScreen = SCREEN_GAME; | 1141 pCurrentScreen = SCREEN_GAME; |
1338 viewparams->bRedrawGameUI = v0; | 1142 viewparams->bRedrawGameUI = v0; |
1339 pEventTimer->Resume(); | 1143 pEventTimer->Resume(); |
1340 continue; | 1144 continue; |
1341 case SCREEN_OPTIONS: | 1145 case SCREEN_OPTIONS://Close |
1342 thisa = (signed int)&uTextureID_ControlBG; | 1146 thisa = (signed int)&uTextureID_ControlBG; |
1343 do | 1147 do |
1344 { | 1148 { |
1345 if ( *(int *)thisa ) | 1149 if ( *(int *)thisa ) |
1346 pIcons_LOD->pTextures[*(int *)thisa].Release(); | 1150 pIcons_LOD->pTextures[*(int *)thisa].Release(); |
1358 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun); | 1162 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun); |
1359 WriteWindowsRegistryInt("FlipOnExit", bFlipOnExit); | 1163 WriteWindowsRegistryInt("FlipOnExit", bFlipOnExit); |
1360 if ( !uTurnSpeed ) | 1164 if ( !uTurnSpeed ) |
1361 { | 1165 { |
1362 v171 = 3; | 1166 v171 = 3; |
1363 //goto LABEL_261; | |
1364 v30 = v171; | 1167 v30 = v171; |
1365 //goto LABEL_262; | |
1366 v31 = "TurnDelta"; | 1168 v31 = "TurnDelta"; |
1367 WriteWindowsRegistryInt(v31, v30); | 1169 WriteWindowsRegistryInt(v31, v30); |
1368 stru_506E40.Release(); | 1170 stru_506E40.Release(); |
1369 break; | 1171 break; |
1370 } | 1172 } |
1371 if ( uTurnSpeed == 64 ) | 1173 if ( uTurnSpeed == 64 ) |
1372 { | 1174 { |
1373 v171 = 2; | 1175 v171 = 2; |
1374 //LABEL_261: | |
1375 v30 = v171; | 1176 v30 = v171; |
1376 //goto LABEL_262; | |
1377 v31 = "TurnDelta"; | 1177 v31 = "TurnDelta"; |
1378 WriteWindowsRegistryInt(v31, v30); | 1178 WriteWindowsRegistryInt(v31, v30); |
1379 stru_506E40.Release(); | 1179 stru_506E40.Release(); |
1380 break; | 1180 break; |
1381 } | 1181 } |
1382 if ( uTurnSpeed != 128 ) | 1182 if ( uTurnSpeed != 128 ) |
1383 //goto LABEL_291; | |
1384 { | 1183 { |
1385 stru_506E40.Release(); | 1184 stru_506E40.Release(); |
1386 break; | 1185 break; |
1387 } | 1186 } |
1388 v30 = v0; | 1187 v30 = v0; |
1389 //LABEL_262: | |
1390 v31 = "TurnDelta"; | 1188 v31 = "TurnDelta"; |
1391 //LABEL_263: | |
1392 WriteWindowsRegistryInt(v31, v30); | 1189 WriteWindowsRegistryInt(v31, v30); |
1393 //LABEL_291: | |
1394 stru_506E40.Release(); | 1190 stru_506E40.Release(); |
1395 break; | 1191 break; |
1396 case SCREEN_MENU: | 1192 case SCREEN_MENU: |
1397 pIcons_LOD->_40F9C5(); | 1193 pIcons_LOD->_40F9C5(); |
1398 pIcons_LOD->_4114F2(); | 1194 pIcons_LOD->_4114F2(); |
1399 pIcons_LOD->_40F9C5(); | 1195 pIcons_LOD->_40F9C5(); |
1400 pIcons_LOD->_4114F2(); | 1196 pIcons_LOD->_4114F2(); |
1401 //goto LABEL_291; | |
1402 stru_506E40.Release(); | 1197 stru_506E40.Release(); |
1403 break; | 1198 break; |
1404 case SCREEN_VIDEO_OPTIONS: | 1199 case SCREEN_VIDEO_OPTIONS: |
1405 if ( pRenderer->pRenderD3D ) | 1200 if ( pRenderer->pRenderD3D ) |
1406 { | 1201 { |
1407 WriteWindowsRegistryInt("Colored Lights", pRenderer->bUseColoredLights); | 1202 WriteWindowsRegistryInt("Colored Lights", pRenderer->bUseColoredLights); |
1408 WriteWindowsRegistryInt("Tinting", pRenderer->bTinting); | 1203 WriteWindowsRegistryInt("Tinting", pRenderer->bTinting); |
1409 WriteWindowsRegistryInt("Bloodsplats", (LOBYTE(pGame->uFlags2) >> 5) & 1); | 1204 WriteWindowsRegistryInt("Bloodsplats", (LOBYTE(pGame->uFlags2) >> 5) & 1); |
1410 } | 1205 } |
1411 if ( pRenderer->bWindowMode ) | 1206 if ( pRenderer->bWindowMode ) |
1412 //goto LABEL_291; | |
1413 { | 1207 { |
1414 stru_506E40.Release(); | 1208 stru_506E40.Release(); |
1415 break; | 1209 break; |
1416 } | 1210 } |
1417 v30 = uGammaPos; | 1211 v30 = uGammaPos; |
1418 v31 = "GammaPos"; | 1212 v31 = "GammaPos"; |
1419 //goto LABEL_263; | |
1420 WriteWindowsRegistryInt(v31, v30); | 1213 WriteWindowsRegistryInt(v31, v30); |
1421 stru_506E40.Release(); | 1214 stru_506E40.Release(); |
1422 break; | 1215 break; |
1423 case SCREEN_KEYBOARD_OPTIONS: | 1216 case SCREEN_KEYBOARD_OPTIONS://Return to game |
1424 v197 = 1; | 1217 v197 = 1; |
1425 v32 = 0; | 1218 v32 = 0; |
1426 while ( *((char *)word_506E6C + v32) != 1 ) | 1219 while ( KeyButtonFlagChangesArray[v32] != 1 ) |
1427 { | 1220 { |
1428 ++v32; | 1221 ++v32; |
1429 if ( v32 >= 28 ) | 1222 if ( v32 >= 28 ) |
1430 { | 1223 { |
1431 thisb = (signed int)&uTextureID_Optkb; | 1224 thisb = (signed int)&uTextureID_Optkb; |
1463 pKeyActionMap->SetKeyMapping(uAction, pPrevVirtualCidesMapping[uAction], pKeyToggleType); | 1256 pKeyActionMap->SetKeyMapping(uAction, pPrevVirtualCidesMapping[uAction], pKeyToggleType); |
1464 ++uAction; | 1257 ++uAction; |
1465 } | 1258 } |
1466 while ( uAction < 28 ); | 1259 while ( uAction < 28 ); |
1467 pKeyActionMap->StoreMappings(); | 1260 pKeyActionMap->StoreMappings(); |
1468 //goto LABEL_291; | |
1469 stru_506E40.Release(); | 1261 stru_506E40.Release(); |
1470 break; | 1262 break; |
1471 } | 1263 } |
1472 } | 1264 } |
1473 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); | 1265 break; |
1474 continue; | |
1475 case SCREEN_REST: | 1266 case SCREEN_REST: |
1476 if ( dword_506F14 ) | 1267 if ( dword_506F14 ) |
1477 { | 1268 { |
1478 Rest(_506F18_num_hours_to_sleep); | 1269 Rest(_506F18_num_hours_to_sleep); |
1479 pParty->pPlayers[3].pConditions[2] = 0i64; | 1270 pParty->pPlayers[3].pConditions[2] = 0i64; |
1488 pIcons_LOD->_40F9C5(); | 1279 pIcons_LOD->_40F9C5(); |
1489 pIcons_LOD->_4114F2(); | 1280 pIcons_LOD->_4114F2(); |
1490 _506F18_num_hours_to_sleep = 0; | 1281 _506F18_num_hours_to_sleep = 0; |
1491 dword_506F14 = 0; | 1282 dword_506F14 = 0; |
1492 dword_507B94 = v0; | 1283 dword_507B94 = v0; |
1493 //goto LABEL_322; | |
1494 if ( pGUIWindow_Settings ) | 1284 if ( pGUIWindow_Settings ) |
1495 { | 1285 { |
1496 if ( pCurrentScreen == SCREEN_CHARACTERS ) | 1286 if ( pCurrentScreen == SCREEN_CHARACTERS ) |
1497 { | 1287 { |
1498 pMouse->SetCursorBitmap("MICON2"); | 1288 pMouse->SetCursorBitmap("MICON2"); |
1538 } | 1328 } |
1539 sub_4B1D27(); | 1329 sub_4B1D27(); |
1540 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 814, 0, -1, 0, 0, 0, 0); | 1330 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 814, 0, -1, 0, 0, 0, 0); |
1541 pVideoPlayer->Unload(); | 1331 pVideoPlayer->Unload(); |
1542 pGUIWindow_CurrentMenu = window_SpeakInHouse; | 1332 pGUIWindow_CurrentMenu = window_SpeakInHouse; |
1543 //goto LABEL_322; | |
1544 if ( pGUIWindow_Settings ) | 1333 if ( pGUIWindow_Settings ) |
1545 { | 1334 { |
1546 if ( pCurrentScreen == SCREEN_CHARACTERS ) | 1335 if ( pCurrentScreen == SCREEN_CHARACTERS ) |
1547 { | 1336 { |
1548 pMouse->SetCursorBitmap("MICON2"); | 1337 pMouse->SetCursorBitmap("MICON2"); |
1570 continue; | 1359 continue; |
1571 case SCREEN_INPUT_BLV: | 1360 case SCREEN_INPUT_BLV: |
1572 if ( uCurrentHouse_Animation == 153 ) | 1361 if ( uCurrentHouse_Animation == 153 ) |
1573 HousePlaySomeSound(0x99u, 3); | 1362 HousePlaySomeSound(0x99u, 3); |
1574 pVideoPlayer->Unload(); | 1363 pVideoPlayer->Unload(); |
1575 //goto LABEL_306; | |
1576 if ( dword_5B65CC ) | 1364 if ( dword_5B65CC ) |
1577 { | 1365 { |
1578 pParty->field_709 = 0; | 1366 pParty->field_709 = 0; |
1579 LOBYTE(pNPCStats->pNewNPCData[dword_5B65CC].uFlags) &= 0x7Fu; | 1367 LOBYTE(pNPCStats->pNewNPCData[dword_5B65CC].uFlags) &= 0x7Fu; |
1580 sub_44A56A(); | 1368 sub_44A56A(); |
1581 viewparams->bRedrawGameUI = v0; | 1369 viewparams->bRedrawGameUI = v0; |
1582 dword_5B65CC = 0; | 1370 dword_5B65CC = 0; |
1583 } | 1371 } |
1584 goto LABEL_317; | 1372 goto LABEL_317; |
1585 case SCREEN_NPC_DIALOGUE: | 1373 case SCREEN_NPC_DIALOGUE: |
1586 //LABEL_306: | |
1587 if ( dword_5B65CC ) | 1374 if ( dword_5B65CC ) |
1588 { | 1375 { |
1589 pParty->field_709 = 0; | 1376 pParty->field_709 = 0; |
1590 LOBYTE(pNPCStats->pNewNPCData[dword_5B65CC].uFlags) &= 0x7Fu; | 1377 LOBYTE(pNPCStats->pNewNPCData[dword_5B65CC].uFlags) &= 0x7Fu; |
1591 sub_44A56A(); | 1378 sub_44A56A(); |
1611 pVideoPlayer->Unload(); | 1398 pVideoPlayer->Unload(); |
1612 continue; | 1399 continue; |
1613 case SCREEN_CHARACTERS: | 1400 case SCREEN_CHARACTERS: |
1614 goto LABEL_319; | 1401 goto LABEL_319; |
1615 default: | 1402 default: |
1616 //goto LABEL_322; | |
1617 if ( pGUIWindow_Settings ) | 1403 if ( pGUIWindow_Settings ) |
1618 { | 1404 { |
1619 if ( pCurrentScreen == SCREEN_CHARACTERS ) | 1405 if ( pCurrentScreen == SCREEN_CHARACTERS ) |
1620 { | 1406 { |
1621 pMouse->SetCursorBitmap("MICON2"); | 1407 pMouse->SetCursorBitmap("MICON2"); |
1640 pCurrentScreen = SCREEN_GAME; | 1426 pCurrentScreen = SCREEN_GAME; |
1641 viewparams->bRedrawGameUI = v0; | 1427 viewparams->bRedrawGameUI = v0; |
1642 pIcons_LOD->_4355F7(); | 1428 pIcons_LOD->_4355F7(); |
1643 continue; | 1429 continue; |
1644 } | 1430 } |
1645 //goto LABEL_322; | |
1646 if ( pGUIWindow_Settings ) | 1431 if ( pGUIWindow_Settings ) |
1647 { | 1432 { |
1648 if ( pCurrentScreen == SCREEN_CHARACTERS ) | 1433 if ( pCurrentScreen == SCREEN_CHARACTERS ) |
1649 { | 1434 { |
1650 pMouse->SetCursorBitmap("MICON2"); | 1435 pMouse->SetCursorBitmap("MICON2"); |
1675 sub_4196A0(); | 1460 sub_4196A0(); |
1676 sub_419379(); | 1461 sub_419379(); |
1677 LABEL_321: | 1462 LABEL_321: |
1678 pIcons_LOD->_4114F2(); | 1463 pIcons_LOD->_4114F2(); |
1679 } | 1464 } |
1680 //LABEL_322: | |
1681 if ( pGUIWindow_Settings ) | 1465 if ( pGUIWindow_Settings ) |
1682 { | 1466 { |
1683 if ( pCurrentScreen == SCREEN_CHARACTERS ) | 1467 if ( pCurrentScreen == SCREEN_CHARACTERS ) |
1684 { | 1468 { |
1685 pMouse->SetCursorBitmap("MICON2"); | 1469 pMouse->SetCursorBitmap("MICON2"); |
1750 pRenderer->SavePCXImage("gamma.pcx", (char *)uNumSeconds, 155, 117); | 1534 pRenderer->SavePCXImage("gamma.pcx", (char *)uNumSeconds, 155, 117); |
1751 free((void *)uNumSeconds); | 1535 free((void *)uNumSeconds); |
1752 stru_506E40._40E55E("gamma.pcx", 0); | 1536 stru_506E40._40E55E("gamma.pcx", 0); |
1753 continue; | 1537 continue; |
1754 } | 1538 } |
1755 //goto LABEL_333; | |
1756 pWindow3->Release(); | 1539 pWindow3->Release(); |
1757 pGUIWindow_Settings = 0; | 1540 pGUIWindow_Settings = 0; |
1758 pMouse->SetCursorBitmap("MICON1"); | 1541 pMouse->SetCursorBitmap("MICON1"); |
1759 GameUI_StatusBar_TimedStringTimeLeft = 0; | 1542 GameUI_StatusBar_TimedStringTimeLeft = 0; |
1760 unk_50C9A0 = 0; | 1543 unk_50C9A0 = 0; |
14798 v3 = pGUIWindow_CurrentMenu; | 14581 v3 = pGUIWindow_CurrentMenu; |
14799 dword_507C08 = v2; | 14582 dword_507C08 = v2; |
14800 if ( pGUIWindow_CurrentMenu->field_40 == 2 ) | 14583 if ( pGUIWindow_CurrentMenu->field_40 == 2 ) |
14801 { | 14584 { |
14802 pPrevVirtualCidesMapping[dword_506E68] = pKeyActionMap->pPressedKeysBuffer[0]; | 14585 pPrevVirtualCidesMapping[dword_506E68] = pKeyActionMap->pPressedKeysBuffer[0]; |
14803 memset(word_506E6C, 0, 0x1Cu); | 14586 memset(&KeyButtonFlagChangesArray, 0, sizeof(KeyButtonFlagChangesArray)); |
14804 v4 = 0; | 14587 v4 = 0; |
14805 do | 14588 do |
14806 { | 14589 { |
14807 v5 = 0; | 14590 v5 = 0; |
14808 do | 14591 do |
14809 { | 14592 { |
14810 if ( v4 != v5 && pPrevVirtualCidesMapping[v4] == pPrevVirtualCidesMapping[v5] ) | 14593 if ( v4 != v5 && pPrevVirtualCidesMapping[v4] == pPrevVirtualCidesMapping[v5] ) |
14811 { | 14594 { |
14812 *((char *)word_506E6C + v4) = 1; | 14595 KeyButtonFlagChangesArray[v4] = 1; |
14813 *((char *)word_506E6C + v5) = 1; | 14596 KeyButtonFlagChangesArray[v5] = 1; |
14814 } | 14597 } |
14815 ++v5; | 14598 ++v5; |
14816 } | 14599 } |
14817 while ( v5 < 28 ); | 14600 while ( v5 < 28 ); |
14818 ++v4; | 14601 ++v4; |
14819 } | 14602 } |
14820 while ( v4 < 28 ); | 14603 while ( v4 < 28 ); |
14821 dword_506E68 = -1; | 14604 dword_506E68 = -1; |
14822 v3->field_40 = 0; | 14605 v3->field_40 = 0; |
14823 } | 14606 } |
14824 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Optkb != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb] : 0)); | 14607 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Optkb[0] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[0]] : 0)); |
14825 if ( KeyboardPageNum == 1 ) | 14608 if ( KeyboardPageNum == 1 ) |
14826 { | 14609 { |
14827 pRenderer->DrawTextureIndexed(0x13, 0x12E, (Texture *)(uTextureID_Optkb_1 != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb_1] : 0)); | 14610 pRenderer->DrawTextureIndexed(0x13, 0x12E, (Texture *)(uTextureID_Optkb[3] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[3]] : 0)); |
14828 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2D5C, 0, 0, 0); | 14611 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2D5C, 0, 0, 0); |
14829 v6 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[0]); | 14612 v6 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[0]); |
14830 v7 = sub_414D24(0); | 14613 v7 = sub_414D24(0); |
14831 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v7, v6, 0, 0, 0); | 14614 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v7, v6, 0, 0, 0); |
14832 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2D50, 0, 0, 0); | 14615 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2D50, 0, 0, 0); |
14885 v62 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[13]); | 14668 v62 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[13]); |
14886 v61 = 13; | 14669 v61 = 13; |
14887 } | 14670 } |
14888 else | 14671 else |
14889 { | 14672 { |
14890 pRenderer->DrawTextureIndexed(0x7F, 0x12E, (Texture *)(uTextureID_Optkb_2 != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb_2] : 0)); | 14673 pRenderer->DrawTextureIndexed(0x7F, 0x12E, (Texture *)(uTextureID_Optkb[4] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[4]] : 0)); |
14891 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2CDC, 0, 0, 0); | 14674 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2CDC, 0, 0, 0); |
14892 v33 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[14]); | 14675 v33 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[14]); |
14893 v34 = sub_414D24(14); | 14676 v34 = sub_414D24(14); |
14894 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v34, v33, 0, 0, 0); | 14677 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v34, v33, 0, 0, 0); |
14895 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2CD4, 0, 0, 0); | 14678 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2CD4, 0, 0, 0); |
14972 else | 14755 else |
14973 result = v2; | 14756 result = v2; |
14974 } | 14757 } |
14975 else | 14758 else |
14976 { | 14759 { |
14977 if ( *((char *)word_506E6C + v1) ) | 14760 if ( KeyButtonFlagChangesArray[v1] ) |
14978 result = dword_507C08; | 14761 result = dword_507C08; |
14979 } | 14762 } |
14980 return result; | 14763 return result; |
14981 } | 14764 } |
14982 // 506E68: using guessed type int dword_506E68; | 14765 // 506E68: using guessed type int dword_506E68; |
15049 void __cdecl DrawGameOptions() | 14832 void __cdecl DrawGameOptions() |
15050 { | 14833 { |
15051 signed int v0; // eax@1 | 14834 signed int v0; // eax@1 |
15052 | 14835 |
15053 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Options != -1 ? &pIcons_LOD->pTextures[uTextureID_Options] : 0)); | 14836 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Options != -1 ? &pIcons_LOD->pTextures[uTextureID_Options] : 0)); |
15054 pRenderer->DrawTextureIndexed(8, 132, (Texture *)(uTextureID_ControlBG != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG] : 0)); | 14837 pRenderer->DrawTextureIndexed(8, 132, (Texture *)(uTextureID_ControlBG[0] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[0]] : 0)); |
15055 v0 = 0; | 14838 v0 = 0; |
15056 if ( uTurnSpeed == 128 ) | 14839 if ( uTurnSpeed == 128 ) |
15057 { | 14840 { |
15058 v0 = 2; | 14841 v0 = 2; |
15059 } | 14842 } |
15060 else | 14843 else |
15061 { | 14844 { |
15062 if ( uTurnSpeed == 64 ) | 14845 if ( uTurnSpeed == 64 ) |
15063 v0 = 1; | 14846 v0 = 1; |
15064 } | 14847 } |
15065 pRenderer->DrawTextureIndexed(BtnTurnCoord[v0], 270, (Texture *)(uTextureID_Con_Smoo[v0] != -1 ? &pIcons_LOD->pTextures[uTextureID_Con_Smoo[v0]] : 0)); | 14848 pRenderer->DrawTextureIndexed(BtnTurnCoord[v0], 270, (Texture *)(uTextureID_ControlBG[v0 + 1] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[v0 + 1]] : 0)); |
15066 if ( bWalkSound ) | 14849 if ( bWalkSound ) |
15067 pRenderer->DrawTextureIndexed(20, 303, (Texture *)(uTextureID_Option01 != -1 ? &pIcons_LOD->pTextures[uTextureID_Option01] : 0)); | 14850 pRenderer->DrawTextureIndexed(20, 303, (Texture *)(uTextureID_ControlBG[21] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[21]] : 0)); |
15068 if ( bShowDamage ) | 14851 if ( bShowDamage ) |
15069 pRenderer->DrawTextureIndexed(128, 303, (Texture *)(uTextureID_Option02 != -1 ? &pIcons_LOD->pTextures[uTextureID_Option02] : 0)); | 14852 pRenderer->DrawTextureIndexed(128, 303, (Texture *)(uTextureID_ControlBG[22] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[22]] : 0)); |
15070 if ( bFlipOnExit ) | 14853 if ( bFlipOnExit ) |
15071 pRenderer->DrawTextureIndexed(128, 325, (Texture *)(uTextureID_Option04 != -1 ? &pIcons_LOD->pTextures[uTextureID_Option04] : 0)); | 14854 pRenderer->DrawTextureIndexed(128, 325, (Texture *)(uTextureID_ControlBG[9] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[9]] : 0)); |
15072 if ( bAlwaysRun ) | 14855 if ( bAlwaysRun ) |
15073 pRenderer->DrawTextureIndexed(20, 325, (Texture *)(uTextureID_Option03 != -1 ? &pIcons_LOD->pTextures[uTextureID_Option03] : 0)); | 14856 pRenderer->DrawTextureIndexed(20, 325, (Texture *)(uTextureID_ControlBG[20] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[20]] : 0)); |
15074 pRenderer->DrawTextureIndexed(17 * (char)uSoundVolumeMultiplier + 265, 162, | 14857 pRenderer->DrawTextureIndexed(17 * (char)uSoundVolumeMultiplier + 265, 162, |
15075 (Texture *)(pTextureIDs_SoundLevels[(char)uSoundVolumeMultiplier] != -1 ? &pIcons_LOD->pTextures[pTextureIDs_SoundLevels[(char)uSoundVolumeMultiplier]] : 0)); | 14858 (Texture *)(uTextureID_ControlBG[(char)uSoundVolumeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uSoundVolumeMultiplier + 10]] : 0)); |
15076 pRenderer->DrawTextureIndexed(17 * (char)uMusicVolimeMultiplier + 265, 216, | 14859 pRenderer->DrawTextureIndexed(17 * (char)uMusicVolimeMultiplier + 265, 216, |
15077 (Texture *)(pTextureIDs_SoundLevels[(char)uMusicVolimeMultiplier] != -1 ? &pIcons_LOD->pTextures[pTextureIDs_SoundLevels[(char)uMusicVolimeMultiplier]] : 0)); | 14860 (Texture *)(uTextureID_ControlBG[(char)uMusicVolimeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uMusicVolimeMultiplier + 10]] : 0)); |
15078 pRenderer->DrawTextureIndexed(17 * (char)uVoicesVolumeMultiplier + 265, 270, | 14861 pRenderer->DrawTextureIndexed(17 * (char)uVoicesVolumeMultiplier + 265, 270, |
15079 (Texture *)(pTextureIDs_SoundLevels[(char)uVoicesVolumeMultiplier] != -1 ? &pIcons_LOD->pTextures[pTextureIDs_SoundLevels[(char)uVoicesVolumeMultiplier]] : 0)); | 14862 (Texture *)(uTextureID_ControlBG[(char)uVoicesVolumeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uVoicesVolumeMultiplier + 10]] : 0)); |
15080 } | 14863 } |
15081 | 14864 |
15082 | 14865 |
15083 | 14866 |
15084 | 14867 |