comparison mm7_data.h @ 735:6daaa2f18d0d

Fixed some house sounds & shop-related stuff
author Nomad
date Fri, 22 Mar 2013 20:01:46 +0200
parents 700b58aac975
children 225d92620998
comparison
equal deleted inserted replaced
734:2f4e33c1ed24 735:6daaa2f18d0d
1332 extern int dword_59116C_teleport_directionx; // weak 1332 extern int dword_59116C_teleport_directionx; // weak
1333 extern int dword_591170_teleport_directiony; // weak 1333 extern int dword_591170_teleport_directiony; // weak
1334 extern int dword_591174_teleportz; // weak 1334 extern int dword_591174_teleportz; // weak
1335 extern int dword_591178_teleporty; // weak 1335 extern int dword_591178_teleporty; // weak
1336 extern int dword_59117C_teleportx; // weak 1336 extern int dword_59117C_teleportx; // weak
1337 extern char byte_591180[600]; // idb 1337 extern char byte_591180[6][100]; // idb
1338 extern struct NPCData *HouseNPCData[6]; 1338 extern struct NPCData *HouseNPCData[6];
1339 1339
1340 extern struct Texture *pTexture_591428; 1340 extern struct Texture *pTexture_591428;
1341 extern struct Texture *pTexture_outside; // idb 1341 extern struct Texture *pTexture_outside; // idb
1342 extern struct Texture *pTexture_Dialogue_Background; 1342 extern struct Texture *pTexture_Dialogue_Background;
2315 void SpellBookGenerator(); 2315 void SpellBookGenerator();
2316 void UI_CreateEndConversationButton(); 2316 void UI_CreateEndConversationButton();
2317 void __fastcall OnSelectShopDialogueOption(signed int uMessageParam); 2317 void __fastcall OnSelectShopDialogueOption(signed int uMessageParam);
2318 signed int __cdecl sub_4BD8B5(); 2318 signed int __cdecl sub_4BD8B5();
2319 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); 2319 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx);
2320 void __cdecl sub_4BDB56_buy_skill____(); 2320 void __cdecl UIShop_Buy_Identify_Repair();
2321 2321
2322 2322
2323 void __cdecl ShowIntroVideo_and_LoadingScreen(); 2323 void __cdecl ShowIntroVideo_and_LoadingScreen();
2324 unsigned int __thiscall GameOverMenu(void *ecx0); 2324 unsigned int __thiscall GameOverMenu(void *ecx0);
2325 bool __thiscall BinkLockBuffer(struct _BINKBUF *_this); 2325 bool __thiscall BinkLockBuffer(struct _BINKBUF *_this);