comparison Player.h @ 735:6daaa2f18d0d

Fixed some house sounds & shop-related stuff
author Nomad
date Fri, 22 Mar 2013 20:01:46 +0200
parents 1ff57450f090
children f39fbeb65b28
comparison
equal deleted inserted replaced
734:2f4e33c1ed24 735:6daaa2f18d0d
9 #define PLAYER_BUFF_FATE 4 9 #define PLAYER_BUFF_FATE 4
10 #define PLAYER_BUFF_HAMMERHANDS 6 10 #define PLAYER_BUFF_HAMMERHANDS 6
11 #define PLAYER_BUFF_PAIN_REFLECTION 10 11 #define PLAYER_BUFF_PAIN_REFLECTION 10
12 #define PLAYER_BUFF_PRESERVATION 11 12 #define PLAYER_BUFF_PRESERVATION 11
13 #define PLAYER_BUFF_REGENERATION 12 13 #define PLAYER_BUFF_REGENERATION 12
14
15
16 #define PLAYER_GUID_BITS__SPIRIT_MEMBERSHIP 58
14 17
15 18
16 /* 301 */ 19 /* 301 */
17 enum PlayerSpeech 20 enum PlayerSpeech
18 { 21 {
651 unsigned __int16 skillAlchemy; 654 unsigned __int16 skillAlchemy;
652 unsigned __int16 skillLearning; 655 unsigned __int16 skillLearning;
653 }; 656 };
654 unsigned __int16 pActiveSkills[37]; 657 unsigned __int16 pActiveSkills[37];
655 }; 658 };
656 char _guilds_member_bits[64]; 659 unsigned char _guilds_member_bits[64];
657 PlayerSpells spellbook; 660 PlayerSpells spellbook;
658 char field_1F5[30]; // used to be [31] 661 char field_1F5[30]; // used to be [31]
659 ItemGen pInventoryItems[126]; 662 ItemGen pInventoryItems[126];
660 ItemGen pEquippedItems[12]; 663 ItemGen pEquippedItems[12];
661 int pInventoryIndices[126]; 664 int pInventoryIndices[126];