Mercurial > mm7
comparison Render.cpp @ 1491:6d21ef91cb2d
Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
author | yoctozepto |
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date | Fri, 30 Aug 2013 21:53:17 +0200 |
parents | db0dfdb9871e |
children | 19890e50e2f6 |
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1490:db0dfdb9871e | 1491:6d21ef91cb2d |
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913 for (int i = 0; i < uNumLevelDecorations; ++i) | 913 for (int i = 0; i < uNumLevelDecorations; ++i) |
914 { | 914 { |
915 auto decor = &pLevelDecorations[i]; | 915 auto decor = &pLevelDecorations[i]; |
916 auto v0 = (char *)&pLevelDecorations[i].vPosition.y; | 916 auto v0 = (char *)&pLevelDecorations[i].vPosition.y; |
917 | 917 |
918 if ((!(decor->uFlags & LEVEL_DECORATION_OBELISK_CHEST) || decor->_47A825()) && !(decor->uFlags & LEVEL_DECORATION_INVISIBLE)) | 918 if ((!(decor->uFlags & LEVEL_DECORATION_OBELISK_CHEST) || decor->IsObeliskChestActive()) && !(decor->uFlags & LEVEL_DECORATION_INVISIBLE)) |
919 { | 919 { |
920 //v1 = &pDecorationList->pDecorations[decor->uDecorationDescID]; | 920 //v1 = &pDecorationList->pDecorations[decor->uDecorationDescID]; |
921 auto decor_desc = pDecorationList->pDecorations + decor->uDecorationDescID; | 921 auto decor_desc = pDecorationList->pDecorations + decor->uDecorationDescID; |
922 v2 = decor_desc->uFlags; | 922 v2 = decor_desc->uFlags; |
923 if ( (char)v2 >= 0 ) | 923 if ( (char)v2 >= 0 ) |