Mercurial > mm7
comparison GUIWindow.cpp @ 2389:6a7309a847ea
removing some (const char *) casts
author | Grumpy7 |
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date | Wed, 02 Jul 2014 15:13:39 +0200 |
parents | eb136041adf1 |
children | 8cee51ce4382 |
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2388:41025c0eb414 | 2389:6a7309a847ea |
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1868 { | 1868 { |
1869 v27 = Color16(255, 255, 255); | 1869 v27 = Color16(255, 255, 255); |
1870 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) | 1870 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) |
1871 { | 1871 { |
1872 ptr_507BD0->DrawMessageBox(0); | 1872 ptr_507BD0->DrawMessageBox(0); |
1873 ptr_507BD0->DrawText(pFontCreate, 30, 40, v27, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | 1873 ptr_507BD0->DrawText(pFontCreate, 30, 40, v27, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
1874 v31 = pFontCreate->GetLineWidth((const char *)pKeyActionMap->pPressedKeysBuffer); | 1874 v31 = pFontCreate->GetLineWidth(pKeyActionMap->pPressedKeysBuffer); |
1875 ptr_507BD0->DrawFlashingInputCursor(v31 + 30, 40, pFontCreate); | 1875 ptr_507BD0->DrawFlashingInputCursor(v31 + 30, 40, pFontCreate); |
1876 continue; | 1876 continue; |
1877 } | 1877 } |
1878 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) | 1878 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) |
1879 { | 1879 { |
1895 } | 1895 } |
1896 case WINDOW_59: | 1896 case WINDOW_59: |
1897 { | 1897 { |
1898 pWindow->DrawMessageBox(0); | 1898 pWindow->DrawMessageBox(0); |
1899 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | 1899 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); |
1900 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | 1900 pWindow->DrawText(pFontLucida, 10, 40, 0, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
1901 if ( !pKeyActionMap->field_204 ) | 1901 if ( !pKeyActionMap->field_204 ) |
1902 { | 1902 { |
1903 ItemGen2.Reset(); | 1903 ItemGen2.Reset(); |
1904 pWindow->Release(); | 1904 pWindow->Release(); |
1905 pEventTimer->Resume(); | 1905 pEventTimer->Resume(); |
1906 pCurrentScreen = 0; | 1906 pCurrentScreen = 0; |
1907 viewparams->bRedrawGameUI = true; | 1907 viewparams->bRedrawGameUI = true; |
1908 v26 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer); | 1908 v26 = atoi(pKeyActionMap->pPressedKeysBuffer); |
1909 if ( v26 > 0 ) | 1909 if ( v26 > 0 ) |
1910 { | 1910 { |
1911 if ( v26 < 800 ) | 1911 if ( v26 < 800 ) |
1912 { | 1912 { |
1913 ItemGen2.uAttributes |= 1u; | 1913 ItemGen2.uAttributes |= 1u; |
2086 } | 2086 } |
2087 case WINDOW_CharacterWindow_Inventory: | 2087 case WINDOW_CharacterWindow_Inventory: |
2088 { | 2088 { |
2089 pWindow->DrawMessageBox(0); | 2089 pWindow->DrawMessageBox(0); |
2090 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | 2090 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); |
2091 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | 2091 pWindow->DrawText(pFontLucida, 10, 40, 0, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
2092 if ( !pKeyActionMap->field_204 ) | 2092 if ( !pKeyActionMap->field_204 ) |
2093 { | 2093 { |
2094 ItemGen2.Reset(); | 2094 ItemGen2.Reset(); |
2095 pWindow->Release(); | 2095 pWindow->Release(); |
2096 pEventTimer->Resume(); | 2096 pEventTimer->Resume(); |
2097 pCurrentScreen = SCREEN_GAME; | 2097 pCurrentScreen = SCREEN_GAME; |
2098 viewparams->bRedrawGameUI = 1; | 2098 viewparams->bRedrawGameUI = 1; |
2099 v39 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer); | 2099 v39 = atoi(pKeyActionMap->pPressedKeysBuffer); |
2100 if ( v39 > 0 ) | 2100 if ( v39 > 0 ) |
2101 { | 2101 { |
2102 if ( v39 < 800 ) | 2102 if ( v39 < 800 ) |
2103 SpawnActor(v39); | 2103 SpawnActor(v39); |
2104 } | 2104 } |