comparison mm7_data.h @ 1936:68f2d9d3a1d9

MSVS 2010 project file
author Ritor1
date Thu, 24 Oct 2013 15:24:14 +0600
parents 140ca8123384
children a50511e4f3c6
comparison
equal deleted inserted replaced
1930:df4e27f2a541 1936:68f2d9d3a1d9
1095 int ODM_FarClip(unsigned int uNumVertices); 1095 int ODM_FarClip(unsigned int uNumVertices);
1096 bool __fastcall sub_427769_spell(unsigned int uSpellID); 1096 bool __fastcall sub_427769_spell(unsigned int uSpellID);
1097 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6); 1097 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6);
1098 void _42ECB5_PlayerAttacksActor(); 1098 void _42ECB5_PlayerAttacksActor();
1099 void InitializeTurnBasedAnimations(void *); 1099 void InitializeTurnBasedAnimations(void *);
1100 int _42F4DA_check_actor_proximity();
1101 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9); 1100 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9);
1102 void __fastcall sub_42F960_create_object(int x, int y, int z); // idb 1101 void __fastcall sub_42F960_create_object(int x, int y, int z); // idb
1103 void CompactLayingItemsList(); 1102 void CompactLayingItemsList();
1104 void _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6); 1103 void _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6);
1105 bool _42FB5C_check_spell(signed int a1); 1104 bool _42FB5C_check_spell(signed int a1);