comparison Engine/stru298.h @ 2499:68cdef6879a0

engine folder
author Ritor1
date Fri, 19 Sep 2014 02:57:42 +0600
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2498:92eeeb5200f2 2499:68cdef6879a0
1 #pragma once
2 #include "VectorTypes.h"
3
4 /* 303 */
5 #pragma pack(push, 1)
6 struct stru298
7 {
8 void Add(__int16 uID, __int16 a3, __int16 x, __int16 y, __int16 z, char a7, char a8);
9
10 int count;
11 __int16 pIDs[100];
12 __int16 pXs[100];
13 __int16 pYs[100];
14 __int16 pZs[100];
15 __int16 field_324[100];
16 char field_3EC[100];
17 char field_450[100];
18 Vec3_int_ vec_4B4[100];
19 };
20 #pragma pack(pop)
21
22 extern stru298 AttackerInfo; // weak