Mercurial > mm7
comparison Engine/Party.h @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
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date | Fri, 19 Sep 2014 02:57:42 +0600 |
parents | |
children | 3121fb54a110 |
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2498:92eeeb5200f2 | 2499:68cdef6879a0 |
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1 #pragma once | |
2 #include "Engine/Objects/Player.h" | |
3 #include "Engine/Objects/NPC.h" | |
4 #include <array> | |
5 | |
6 | |
7 | |
8 #define PARTY_AUTONOTES_BIT__EMERALD_FIRE_FOUNTAIN 2 | |
9 | |
10 enum PARTY_QUEST_BITS: uint16_t | |
11 { | |
12 PARTY_QUEST_EMERALD_RED_POTION_ACTIVE = 1, | |
13 PARTY_QUEST_EMERALD_SEASHELL_ACTIVE = 2, | |
14 PARTY_QUEST_EMERALD_LONGBOW_ACTIVE = 3, | |
15 PARTY_QUEST_EMERALD_PLATE_ACTIVE = 4, | |
16 PARTY_QUEST_EMERALD_LUTE_ACTIVE = 5, | |
17 PARTY_QUEST_EMERALD_HAT_ACTIVE = 6, | |
18 | |
19 PARTY_QUEST_EMERALD_MARGARETH_OFF = 17, | |
20 | |
21 PARTY_QUEST_EVENMORN_MAP_FOUND = 64, | |
22 PARTY_QUEST_FINISHED_EMERALD_ISLE = 136, | |
23 | |
24 PARTY_QUEST_OBELISK_HARMONDALE = 164, | |
25 PARTY_QUEST_OBELISK_ERATHIA = 165, | |
26 PARTY_QUEST_OBELISK_TULAREAN_FOREST = 166, | |
27 PARTY_QUEST_OBELISK_DEYJA = 167, | |
28 PARTY_QUEST_OBELISK_BRACADA_DESERT = 168, | |
29 PARTY_QUEST_OBELISK_CELESTE = 169, | |
30 PARTY_QUEST_OBELISK_THE_PIT = 170, | |
31 PARTY_QUEST_OBELISK_EVENMORN_ISLAND = 171, | |
32 PARTY_QUEST_OBELISK_MOUNT_NIGHON = 172, | |
33 PARTY_QUEST_OBELISK_BARROW_DOWNS = 173, | |
34 PARTY_QUEST_OBELISK_LAND_OF_THE_GIANTS = 174, | |
35 PARTY_QUEST_OBELISK_TATALIA = 175, | |
36 PARTY_QUEST_OBELISK_AVLEE = 176, | |
37 PARTY_QUEST_OBELISK_STONE_CITY = 177, | |
38 | |
39 PARTY_QUEST_OBELISK_TREASURE_FOUND = 178, | |
40 | |
41 PARTY_QUEST_FOUNTAIN_HARMONDALE = 206, | |
42 PARTY_QUEST_FOUNTAIN_NIGHON = 207, | |
43 PARTY_QUEST_FOUNTAIN_PIERPONT = 208, | |
44 PARTY_QUEST_FOUNTAIN_CELESTIA = 209, | |
45 PARTY_QUEST_FOUNTAIN_THE_PIT = 210, | |
46 PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE = 211 | |
47 }; | |
48 | |
49 /* 355 */ | |
50 enum PARTY_FLAGS_1: __int32 | |
51 { | |
52 PARTY_FLAGS_1_0002 = 0x0002, | |
53 PARTY_FLAGS_1_WATER_DAMAGE = 0x0004, | |
54 PARTY_FLAGS_1_FALLING = 0x0008, | |
55 PARTY_FLAGS_1_ALERT_RED = 0x0010, | |
56 PARTY_FLAGS_1_ALERT_YELLOW = 0x0020, | |
57 PARTY_FLAGS_1_STANDING_ON_WATER = 0x0080, | |
58 PARTY_FLAGS_1_LANDING = 0x0100, | |
59 PARTY_FLAGS_1_BURNING = 0x200 | |
60 }; | |
61 enum PARTY_FLAGS_2: __int32 | |
62 { | |
63 PARTY_FLAGS_2_RUNNING = 0x2, | |
64 }; | |
65 | |
66 /* 347 */ | |
67 enum PARTY_BUFF_INDEX | |
68 { | |
69 PARTY_BUFF_RESIST_AIR = 0, | |
70 PARTY_BUFF_RESIST_BODY = 1, | |
71 PARTY_BUFF_DAY_OF_GODS = 2, | |
72 PARTY_BUFF_DETECT_LIFE = 3, | |
73 PARTY_BUFF_RESIST_EARTH = 4, | |
74 PARTY_BUFF_FEATHER_FALL = 5, | |
75 PARTY_BUFF_RESIST_FIRE = 6, | |
76 PARTY_BUFF_FLY = 7, | |
77 PARTY_BUFF_HASTE = 8, | |
78 PARTY_BUFF_HEROISM = 9, | |
79 PARTY_BUFF_IMMOLATION = 10, | |
80 PARTY_BUFF_INVISIBILITY = 11, | |
81 PARTY_BUFF_RESIST_MIND = 12, | |
82 PARTY_BUFF_PROTECTION_FROM_MAGIC = 13, | |
83 PARTY_BUFF_SHIELD = 14, | |
84 PARTY_BUFF_STONE_SKIN = 15, | |
85 PARTY_BUFF_TORCHLIGHT = 16, | |
86 PARTY_BUFF_RESIST_WATER = 17, | |
87 PARTY_BUFF_WATER_WALK = 18, | |
88 PARTY_BUFF_WIZARD_EYE = 19, | |
89 }; | |
90 | |
91 | |
92 | |
93 /* 300 */ | |
94 enum PartyAction: unsigned __int32 | |
95 { | |
96 PARTY_INVALID = 0, | |
97 PARTY_TurnLeft = 0x1, | |
98 PARTY_TurnRight = 0x2, | |
99 PARTY_StrafeLeft = 0x3, | |
100 PARTY_StrafeRight = 0x4, | |
101 PARTY_WalkForward = 0x5, | |
102 PARTY_WalkBackward = 0x6, | |
103 PARTY_LookUp = 0x7, | |
104 PARTY_LookDown = 0x8, | |
105 PARTY_CenterView = 0x9, | |
106 PARTY_unkA = 0xA, | |
107 PARTY_unkB = 0xB, | |
108 PARTY_Jump = 0xC, | |
109 PARTY_FlyUp = 0xD, | |
110 PARTY_FlyDown = 0xE, | |
111 PARTY_Land = 0xF, | |
112 PARTY_RunForward = 0x10, | |
113 PARTY_RunBackward = 0x11, | |
114 PARTY_FastTurnLeft = 0x12, | |
115 PARTY_FastTurnRight = 0x13, | |
116 | |
117 PARTY_dword = 0xFFFFFFFF | |
118 }; | |
119 | |
120 | |
121 | |
122 /* 135 */ | |
123 #pragma pack(push, 1) | |
124 struct ActionQueue | |
125 { | |
126 inline ActionQueue(): | |
127 uNumActions(0) | |
128 {} | |
129 | |
130 void Add(PartyAction action); | |
131 void Reset(); | |
132 PartyAction Next(); | |
133 | |
134 unsigned int uNumActions; | |
135 PartyAction pActions[30]; | |
136 }; | |
137 #pragma pack(pop) | |
138 | |
139 | |
140 | |
141 | |
142 | |
143 enum PartyAlignment: unsigned __int32 | |
144 { | |
145 PartyAlignment_Good = 0, | |
146 PartyAlignment_Neutral = 1, | |
147 PartyAlignment_Evil = 2 | |
148 }; | |
149 | |
150 | |
151 | |
152 | |
153 | |
154 /* 208 */ | |
155 #pragma pack(push, 1) | |
156 struct PartyTimeStruct | |
157 { | |
158 std::array<__int64, 10> bountyHunting_next_generation_time; | |
159 std::array<__int64, 85> Shops_next_generation_time;//field_50 | |
160 std::array<__int64, 53> _shop_ban_times; | |
161 std::array<unsigned __int64, 10> CounterEventValues; // (0xACD314h in Silvo's binary) | |
162 std::array<__int64, 29> HistoryEventTimes; // (0xACD364h in Silvo's binary) | |
163 std::array<unsigned __int64, 20> _s_times; //5d8 440h+8*51 //(0xACD44Ch in Silvo's binary) | |
164 }; | |
165 #pragma pack(pop) | |
166 | |
167 /* 207 */ | |
168 #pragma pack(push, 1) | |
169 struct Party | |
170 { | |
171 Party(): | |
172 uTimePlayed(0) | |
173 { | |
174 Zero(); | |
175 } | |
176 | |
177 void Zero(); | |
178 void UpdatePlayersAndHirelingsEmotions(); | |
179 void RestAndHeal(); | |
180 unsigned int GetPartyFame(); | |
181 void CreateDefaultParty(char bGiveItems); | |
182 int Reset(); | |
183 void ResetPosMiscAndSpellBuffs(); | |
184 bool HasItem(unsigned int uItemID); | |
185 void SetHoldingItem(ItemGen *pItem); | |
186 int GetNextActiveCharacter(); | |
187 bool _497FC5_check_party_perception_against_level(); | |
188 bool AddItemToParty(ItemGen *pItem); | |
189 void Yell(); | |
190 void CountHirelings(); | |
191 | |
192 void GivePartyExp(unsigned int pEXPNum); | |
193 int GetPartyReputation(); | |
194 | |
195 | |
196 void PartyFindsGold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal); | |
197 void sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
198 | |
199 static void SetGold(unsigned int uNumGold); | |
200 static void TakeGold(unsigned int uNumGold); | |
201 static void SetFood(unsigned int uNumFood); | |
202 static void TakeFood(unsigned int uNumFood); | |
203 static void GiveFood(unsigned int _this); | |
204 | |
205 static void Sleep6Hours(); | |
206 | |
207 inline bool WizardEyeActive() {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uExpireTime > 0;} | |
208 inline int WizardEyeSkillLevel() {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uSkill;} | |
209 inline bool TorchlightActive() {return pPartyBuffs[PARTY_BUFF_TORCHLIGHT].uExpireTime > 0;} | |
210 inline bool FlyActive() {return pPartyBuffs[PARTY_BUFF_FLY].uExpireTime > 0;} | |
211 inline bool WaterWalkActive() {return pPartyBuffs[PARTY_BUFF_WATER_WALK].uExpireTime > 0;} | |
212 inline bool ImmolationActive() {return pPartyBuffs[PARTY_BUFF_IMMOLATION].uExpireTime > 0;} | |
213 inline int ImmolationSkillLevel() {return pPartyBuffs[PARTY_BUFF_IMMOLATION].uSkill;} | |
214 inline bool FeatherFallActive() {return pPartyBuffs[PARTY_BUFF_FEATHER_FALL].uExpireTime > 0;} | |
215 inline bool Invisible() {return pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0;} | |
216 | |
217 inline bool GetRedAlert() {return (uFlags & PARTY_FLAGS_1_ALERT_RED) != 0;} | |
218 inline void SetRedAlert() {uFlags |= PARTY_FLAGS_1_ALERT_RED;} | |
219 inline bool GetYellowAlert() {return (uFlags & PARTY_FLAGS_1_ALERT_YELLOW) != 0;} | |
220 inline void SetYellowAlert() {uFlags |= PARTY_FLAGS_1_ALERT_YELLOW;} | |
221 | |
222 bool IsPartyEvil(); | |
223 bool IsPartyGood(); | |
224 int _46A89E_immolation_effect(int* affected, int affectedArrSize, int effectRange); | |
225 int field_0; | |
226 unsigned int uPartyHeight; | |
227 unsigned int uDefaultPartyHeight; | |
228 int sEyelevel; | |
229 unsigned int uDefaultEyelevel; | |
230 int field_14_radius; | |
231 int y_rotation_granularity; | |
232 unsigned int uWalkSpeed; | |
233 int y_rotation_speed; // deg/s | |
234 int field_24; | |
235 int field_28; | |
236 unsigned __int64 uTimePlayed; | |
237 __int64 uLastRegenerationTime; | |
238 PartyTimeStruct PartyTimes; | |
239 Vec3_int_ vPosition; | |
240 int sRotationY; | |
241 int sRotationX; | |
242 Vec3_int_ vPrevPosition; | |
243 int sPrevRotationY; | |
244 int sPrevRotationX; | |
245 int sPrevEyelevel; | |
246 int field_6E0; | |
247 int field_6E4; | |
248 int uFallSpeed; | |
249 int field_6EC; | |
250 int field_6F0; | |
251 int floor_face_pid; // face we are standing at | |
252 int walk_sound_timer; | |
253 int field_6FC; | |
254 int uFallStartY; | |
255 unsigned int bFlying; | |
256 char field_708; | |
257 unsigned __int8 hirelingScrollPosition; | |
258 char field_70A; | |
259 char field_70B; | |
260 unsigned int uCurrentYear; | |
261 unsigned int uCurrentMonth; | |
262 unsigned int uCurrentMonthWeek; | |
263 unsigned int uDaysPlayed; | |
264 unsigned int uCurrentHour; | |
265 unsigned int uCurrentMinute; | |
266 unsigned int uCurrentTimeSecond; | |
267 unsigned int uNumFoodRations; | |
268 int field_72C; | |
269 int field_730; | |
270 unsigned int uNumGold; | |
271 unsigned int uNumGoldInBank; | |
272 unsigned int uNumDeaths; | |
273 int field_740; | |
274 int uNumPrisonTerms; | |
275 unsigned int uNumBountiesCollected; | |
276 int field_74C; | |
277 std::array<__int16, 5> monster_id_for_hunting; | |
278 std::array<__int16, 5> monster_for_hunting_killed; | |
279 unsigned char days_played_without_rest; | |
280 unsigned __int8 _quest_bits[64]; | |
281 std::array<unsigned __int8, 16> pArcomageWins; | |
282 char field_7B5_in_arena_quest; | |
283 char uNumArenaPageWins; | |
284 char uNumArenaSquireWins; | |
285 char uNumArenaKnightWins; | |
286 char uNumArenaLordWins; | |
287 std::array<char, 29> pIsArtifactFound; //7ba | |
288 std::array<char, 39> field_7d7; | |
289 unsigned char _autonote_bits[26]; | |
290 std::array<char, 60> field_818; | |
291 std::array<char, 32> field_854; | |
292 int uNumArcomageWins; | |
293 int uNumArcomageLoses; | |
294 unsigned int bTurnBasedModeOn; | |
295 int field_880; | |
296 int uFlags2; | |
297 PartyAlignment alignment; | |
298 std::array<SpellBuff, 20> pPartyBuffs; | |
299 std::array<Player, 4> pPlayers; | |
300 std::array<NPCData, 2> pHirelings; | |
301 ItemGen pPickedItem; | |
302 unsigned int uFlags; | |
303 std::array<std::array<ItemGen, 12>, 53> StandartItemsInShops; | |
304 std::array<std::array<ItemGen, 12>, 53> SpecialItemsInShops; //D0EC | |
305 std::array<std::array<ItemGen, 12>, 32> SpellBooksInGuilds; | |
306 std::array<char, 24> field_1605C; | |
307 char pHireling1Name[100]; | |
308 char pHireling2Name[100]; | |
309 int armageddon_timer; | |
310 int armageddonDamage; | |
311 std::array<int, 4> pTurnBasedPlayerRecoveryTimes; | |
312 std::array<int, 53> InTheShopFlags; | |
313 int uFine; | |
314 float flt_TorchlightColorR; | |
315 float flt_TorchlightColorG; | |
316 float flt_TorchlightColorB; | |
317 }; | |
318 #pragma pack(pop) | |
319 | |
320 | |
321 | |
322 extern Party *pParty; // idb | |
323 | |
324 | |
325 extern struct ActionQueue *pPartyActionQueue; | |
326 | |
327 bool TestPartyQuestBit(PARTY_QUEST_BITS bit); | |
328 void __fastcall Rest(unsigned int uHoursToSleep); | |
329 void RestAndHeal(__int64 uNumMinutes); // idb | |
330 int GetTravelTime(); | |
331 | |
332 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); | |
333 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb |