comparison Engine/Graphics/Vis.cpp @ 2499:68cdef6879a0

engine folder
author Ritor1
date Fri, 19 Sep 2014 02:57:42 +0600
parents 5abd8fc8f1c6
children a902abdfc7f2
comparison
equal deleted inserted replaced
2498:92eeeb5200f2 2499:68cdef6879a0
3 #include <crtdbg.h> 3 #include <crtdbg.h>
4 4
5 #define _CRT_SECURE_NO_WARNINGS 5 #define _CRT_SECURE_NO_WARNINGS
6 #include "Vis.h" 6 #include "Vis.h"
7 #include "Sprites.h" 7 #include "Sprites.h"
8 #include "Lod.h" 8 #include "../Lod.h"
9 #include "Outdoor.h" 9 #include "Outdoor.h"
10 #include "Game.h" 10 #include "../Game.h"
11 #include "Actor.h" 11 #include "../Objects/Actor.h"
12 #include "Viewport.h" 12 #include "Viewport.h"
13 #include "OurMath.h" 13 #include "../OurMath.h"
14 #include "Log.h" 14 #include "../Log.h"
15 #include "ErrorHandling.h" 15 #include "../ErrorHandling.h"
16 16
17 #include "MM7.h" 17 #include "../MM7.h"
18 #include "Engine/Graphics/Level/Decoration.h" 18 #include "Level/Decoration.h"
19 19
20 20
21 static Vis_SelectionList Vis_static_sub_4C1944_stru_F8BDE8; 21 static Vis_SelectionList Vis_static_sub_4C1944_stru_F8BDE8;
22 22
23 Vis_SelectionFilter vis_sprite_filter_1 = {VisObjectType_Sprite, OBJECT_Decoration, 0, 0, 2}; // 00F93E1C 23 Vis_SelectionFilter vis_sprite_filter_1 = {VisObjectType_Sprite, OBJECT_Decoration, 0, 0, 2}; // 00F93E1C