Mercurial > mm7
comparison Engine/Graphics/Outdoor.cpp @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
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date | Fri, 19 Sep 2014 02:57:42 +0600 |
parents | 5abd8fc8f1c6 |
children | a77c34acdbc9 |
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2498:92eeeb5200f2 | 2499:68cdef6879a0 |
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1 #define _CRTDBG_MAP_ALLOC | 1 #define _CRTDBG_MAP_ALLOC |
2 #include <stdlib.h> | 2 #include <stdlib.h> |
3 #include <crtdbg.h> | 3 #include <crtdbg.h> |
4 | 4 |
5 #define _CRT_SECURE_NO_WARNINGS | 5 #define _CRT_SECURE_NO_WARNINGS |
6 #include "ErrorHandling.h" | 6 #include "../ErrorHandling.h" |
7 | 7 |
8 #include "stru6.h" | 8 #include "stru6.h" |
9 #include "Weather.h" | 9 #include "Weather.h" |
10 #include "Sprites.h" | 10 #include "Sprites.h" |
11 #include "LightmapBuilder.h" | 11 #include "LightmapBuilder.h" |
12 #include "Outdoor.h" | 12 #include "Outdoor.h" |
13 #include "Party.h" | 13 #include "../Party.h" |
14 #include "SpriteObject.h" | 14 #include "../Objects/SpriteObject.h" |
15 #include "LOD.h" | 15 #include "../LOD.h" |
16 #include "PaletteManager.h" | 16 #include "PaletteManager.h" |
17 #include "GUIProgressBar.h" | 17 #include "GUIProgressBar.h" |
18 #include "AudioPlayer.h" | 18 #include "AudioPlayer.h" |
19 #include "DecorationList.h" | 19 #include "DecorationList.h" |
20 #include "OurMath.h" | 20 #include "../OurMath.h" |
21 #include "ObjectList.h" | 21 #include "../Objects/ObjectList.h" |
22 #include "Game.h" | 22 #include "../Game.h" |
23 #include "Actor.h" | 23 #include "../Objects/Actor.h" |
24 #include "Chest.h" | 24 #include "../Objects/Chest.h" |
25 #include "stru123.h" | 25 #include "../stru123.h" |
26 #include "Timer.h" | 26 #include "../Timer.h" |
27 #include "Viewport.h" | 27 #include "Viewport.h" |
28 #include "Events.h" | 28 #include "../Events.h" |
29 #include "ParticleEngine.h" | 29 #include "ParticleEngine.h" |
30 #include "TurnEngine.h" | 30 #include "../TurnEngine/TurnEngine.h" |
31 | 31 |
32 #include "MM7.h" | 32 #include "../MM7.h" |
33 #include "Lights.h" | 33 #include "Lights.h" |
34 | 34 |
35 #include "GUIWindow.h" | 35 #include "GUIWindow.h" |
36 #include "Engine/Graphics/Level/Decoration.h" | 36 #include "Level/Decoration.h" |
37 #include "ZlibWrapper.h" | 37 #include "../ZlibWrapper.h" |
38 #include "MMT.h" | 38 #include "../MMT.h" |
39 | 39 |
40 MapStartPoint uLevel_StartingPointType; // weak | 40 MapStartPoint uLevel_StartingPointType; // weak |
41 | 41 |
42 OutdoorLocation *pOutdoor = new OutdoorLocation; | 42 OutdoorLocation *pOutdoor = new OutdoorLocation; |
43 ODMRenderParams *pODMRenderParams; | 43 ODMRenderParams *pODMRenderParams; |