Mercurial > mm7
comparison Engine/Events2D.h @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
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date | Fri, 19 Sep 2014 02:57:42 +0600 |
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2498:92eeeb5200f2 | 2499:68cdef6879a0 |
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1 #pragma once | |
2 | |
3 /* 296 */ | |
4 enum BuildingType: unsigned short | |
5 { | |
6 BuildingType_WeaponShop = 1, | |
7 BuildingType_ArmorShop = 2, | |
8 BuildingType_MagicShop = 3, | |
9 BuildingType_AlchemistShop = 4, | |
10 BuildingType_FireGuild = 5, | |
11 BuildingType_AirGuild = 6, | |
12 BuildingType_WaterGuild = 7, | |
13 BuildingType_EarthGuild = 8, | |
14 BuildingType_SpiritGuild = 9, | |
15 BuildingType_MindGuild = 10, | |
16 BuildingType_BodyGuild = 11, | |
17 BuildingType_LightGuild = 12, | |
18 BuildingType_DarkGuild = 13, | |
19 BuildingType_ElementalGuild = 14, | |
20 BuildingType_SelfGuild = 15, | |
21 BuildingType_16 = 16, | |
22 BuildingType_TownHall = 17, | |
23 BuildingType_18 = 18, | |
24 BuildingType_19 = 19, | |
25 BuildingType_Throne_Room = 20, | |
26 BuildingType_Tavern = 21, | |
27 BuildingType_Bank = 22, | |
28 BuildingType_Temple = 23, | |
29 BuildingType_24 = 24, | |
30 BuildingType_Unic = 25, | |
31 BuildingType_1A = 26, | |
32 BuildingType_Stables = 27, | |
33 BuildingType_Boats = 28, | |
34 BuildingType_House = 29, | |
35 BuildingType_Training = 30, | |
36 BuildingType_Jail = 31 | |
37 }; | |
38 | |
39 /* 168 */ | |
40 #pragma pack(push, 1) | |
41 struct _2devent | |
42 { | |
43 BuildingType uType; | |
44 unsigned __int16 uAnimationID; | |
45 char *pName; | |
46 const char *pProprieterName; | |
47 const char *pEnterText; | |
48 const char *pProprieterTitle; | |
49 __int16 field_14; | |
50 __int16 _state; | |
51 __int16 _rep; | |
52 __int16 _per; | |
53 __int16 field_1C; | |
54 __int16 field_1E; | |
55 float fPriceMultiplier; | |
56 float flt_24; | |
57 unsigned __int16 uOpenTime; | |
58 unsigned __int16 uCloseTime; | |
59 __int16 uExitPicID; | |
60 __int16 uExitMapID; | |
61 __int16 _quest_related; | |
62 __int16 field_32; | |
63 }; | |
64 #pragma pack(pop) | |
65 | |
66 extern _2devent p2DEvents[525]; |