Mercurial > mm7
comparison Engine/Conditions.cpp @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
---|---|
date | Fri, 19 Sep 2014 02:57:42 +0600 |
parents | |
children |
comparison
equal
deleted
inserted
replaced
2498:92eeeb5200f2 | 2499:68cdef6879a0 |
---|---|
1 #define _CRTDBG_MAP_ALLOC | |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
5 #define _CRT_SECURE_NO_WARNINGS | |
6 #pragma once | |
7 #include "Conditions.h" | |
8 #include "Party.h" | |
9 std::array<ConditionProcessor, 18> conditionArray = | |
10 { | |
11 // hint: condname, protfrommagic, gmprot, enchantment, ... | |
12 ConditionProcessor(Condition_Cursed, false, false, 0), | |
13 ConditionProcessor(Condition_Weak, true, false, 0), | |
14 ConditionProcessor(Condition_Sleep, false, false, 22, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR), | |
15 ConditionProcessor(Condition_Fear, false, false, 0), | |
16 ConditionProcessor(Condition_Drunk, false, false, 0), | |
17 ConditionProcessor(Condition_Insane, false, false, 19, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK), | |
18 ConditionProcessor(Condition_Poison_Weak, true, false, 21, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK), | |
19 ConditionProcessor(Condition_Disease_Weak, true, false, 18, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK), | |
20 ConditionProcessor(Condition_Poison_Medium, true, false, 21, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK), | |
21 ConditionProcessor(Condition_Disease_Medium, true, false, 18, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK), | |
22 ConditionProcessor(Condition_Poison_Severe, true, false, 21, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK), | |
23 ConditionProcessor(Condition_Disease_Severe, true, false, 18, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK), | |
24 ConditionProcessor(Condition_Paralyzed, false, false, 20, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK, ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY), | |
25 ConditionProcessor(Condition_Unconcious,false, false, 0), | |
26 ConditionProcessor(Condition_Dead, true, true, 0), | |
27 ConditionProcessor(Condition_Pertified, true, false, 23, ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR, ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK, ITEM_RELIC_KELEBRIM, EQIUP_ANY), | |
28 ConditionProcessor(Condition_Eradicated, true, true, 0), | |
29 ConditionProcessor(Condition_Zombie, false, false, 0) | |
30 }; | |
31 | |
32 bool ConditionProcessor::IsPlayerAffected( Player* inPlayer, int condToCheck, int blockable) | |
33 { | |
34 if ( !blockable ) | |
35 return true; | |
36 ConditionProcessor* thisProc = &conditionArray[condToCheck]; | |
37 if (thisProc->m_IsBlockedByProtFromMagic && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0) | |
38 { | |
39 if (!(thisProc->m_DoesNeedGmProtFromMagic && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill < 4)) | |
40 { | |
41 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower; | |
42 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1 ) | |
43 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset(); | |
44 return false; | |
45 } | |
46 } | |
47 if (thisProc->m_WorkingEnchantment != 0) | |
48 { | |
49 if (inPlayer->HasEnchantedItemEquipped(thisProc->m_WorkingEnchantment)) | |
50 return false; | |
51 } | |
52 for (unsigned int i = 0; i < thisProc->m_equipmentPairs.size() / 2; i++) | |
53 { | |
54 if (thisProc->m_equipmentPairs[i * 2].m_ItemId == (ITEM_TYPE)0) | |
55 return true; | |
56 ITEM_TYPE itemId = thisProc->m_equipmentPairs[i * 2].m_ItemId; | |
57 ITEM_EQUIP_TYPE slot = thisProc->m_equipmentPairs[i * 2 + 1].m_EquipSlot; | |
58 if (slot == EQIUP_ANY) | |
59 { | |
60 if (inPlayer->WearsItemAnyWhere(itemId)) | |
61 return false; | |
62 } | |
63 else | |
64 { | |
65 if (inPlayer->WearsItem(itemId, slot)) | |
66 return false; | |
67 } | |
68 } | |
69 return true; | |
70 } |