Mercurial > mm7
comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
---|---|
date | Fri, 19 Sep 2014 02:57:42 +0600 |
parents | 82d5d92a097c |
children | 952025b157aa |
comparison
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2498:92eeeb5200f2 | 2499:68cdef6879a0 |
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93 <ClCompile Include="..\..\AIL.cpp" /> | 93 <ClCompile Include="..\..\AIL.cpp" /> |
94 <ClCompile Include="..\..\Arcomage\Arcomage.cpp" /> | 94 <ClCompile Include="..\..\Arcomage\Arcomage.cpp" /> |
95 <ClCompile Include="..\..\Arcomage\ArcomageCards.cpp" /> | 95 <ClCompile Include="..\..\Arcomage\ArcomageCards.cpp" /> |
96 <ClCompile Include="..\..\AudioPlayer.cpp" /> | 96 <ClCompile Include="..\..\AudioPlayer.cpp" /> |
97 <ClCompile Include="..\..\Bink_Smacker.cpp" /> | 97 <ClCompile Include="..\..\Bink_Smacker.cpp" /> |
98 <ClCompile Include="..\..\CastSpellInfo.cpp" /> | 98 <ClCompile Include="..\..\Engine\Conditions.cpp" /> |
99 <ClCompile Include="..\..\Conditions.cpp" /> | 99 <ClCompile Include="..\..\Engine\Events.cpp" /> |
100 <ClCompile Include="..\..\Engine\Game.cpp" /> | |
100 <ClCompile Include="..\..\Engine\Graphics\BSPModel.cpp" /> | 101 <ClCompile Include="..\..\Engine\Graphics\BSPModel.cpp" /> |
101 <ClCompile Include="..\..\Engine\Graphics\DecalBuilder.cpp" /> | 102 <ClCompile Include="..\..\Engine\Graphics\DecalBuilder.cpp" /> |
102 <ClCompile Include="..\..\Engine\Graphics\DecorationList.cpp" /> | 103 <ClCompile Include="..\..\Engine\Graphics\DecorationList.cpp" /> |
103 <ClCompile Include="..\..\Engine\Graphics\GammaControl.cpp" /> | 104 <ClCompile Include="..\..\Engine\Graphics\GammaControl.cpp" /> |
104 <ClCompile Include="..\..\Engine\Graphics\Indoor.cpp" /> | 105 <ClCompile Include="..\..\Engine\Graphics\Indoor.cpp" /> |
117 <ClCompile Include="..\..\Engine\Graphics\stru9.cpp" /> | 118 <ClCompile Include="..\..\Engine\Graphics\stru9.cpp" /> |
118 <ClCompile Include="..\..\Engine\Graphics\Texture.cpp" /> | 119 <ClCompile Include="..\..\Engine\Graphics\Texture.cpp" /> |
119 <ClCompile Include="..\..\Engine\Graphics\Viewport.cpp" /> | 120 <ClCompile Include="..\..\Engine\Graphics\Viewport.cpp" /> |
120 <ClCompile Include="..\..\Engine\Graphics\Vis.cpp" /> | 121 <ClCompile Include="..\..\Engine\Graphics\Vis.cpp" /> |
121 <ClCompile Include="..\..\Engine\Graphics\Weather.cpp" /> | 122 <ClCompile Include="..\..\Engine\Graphics\Weather.cpp" /> |
123 <ClCompile Include="..\..\Engine\LOD.cpp" /> | |
124 <ClCompile Include="..\..\Engine\Log.cpp" /> | |
125 <ClCompile Include="..\..\Engine\LuaVM.cpp" /> | |
126 <ClCompile Include="..\..\Engine\MapInfo.cpp" /> | |
127 <ClCompile Include="..\..\Engine\mm7text_ru.cpp" /> | |
128 <ClCompile Include="..\..\Engine\mm7_7.cpp" /> | |
129 <ClCompile Include="..\..\Engine\mm7_data.cpp" /> | |
130 <ClCompile Include="..\..\Engine\MMT.cpp" /> | |
122 <ClCompile Include="..\..\Engine\Objects\Actor.cpp" /> | 131 <ClCompile Include="..\..\Engine\Objects\Actor.cpp" /> |
123 <ClCompile Include="..\..\Engine\Objects\Chest.cpp" /> | 132 <ClCompile Include="..\..\Engine\Objects\Chest.cpp" /> |
124 <ClCompile Include="..\..\Engine\Objects\Items.cpp" /> | 133 <ClCompile Include="..\..\Engine\Objects\Items.cpp" /> |
125 <ClCompile Include="..\..\Engine\Objects\Monsters.cpp" /> | 134 <ClCompile Include="..\..\Engine\Objects\Monsters.cpp" /> |
126 <ClCompile Include="..\..\Engine\Objects\NPC.cpp" /> | 135 <ClCompile Include="..\..\Engine\Objects\NPC.cpp" /> |
127 <ClCompile Include="..\..\Engine\Objects\ObjectList.cpp" /> | 136 <ClCompile Include="..\..\Engine\Objects\ObjectList.cpp" /> |
128 <ClCompile Include="..\..\Events.cpp" /> | 137 <ClCompile Include="..\..\Engine\Objects\Player.cpp" /> |
129 <ClCompile Include="..\..\FactionTable.cpp" /> | 138 <ClCompile Include="..\..\Engine\Objects\SpriteObject.cpp" /> |
130 <ClCompile Include="..\..\FrameTableInc.cpp" /> | 139 <ClCompile Include="..\..\Engine\OurMath.cpp" /> |
131 <ClCompile Include="..\..\Game.cpp" /> | 140 <ClCompile Include="..\..\Engine\Party.cpp" /> |
141 <ClCompile Include="..\..\Engine\Random.cpp" /> | |
142 <ClCompile Include="..\..\Engine\Registry.cpp" /> | |
143 <ClCompile Include="..\..\Engine\SaveLoad.cpp" /> | |
144 <ClCompile Include="..\..\Engine\Spells\CastSpellInfo.cpp" /> | |
145 <ClCompile Include="..\..\Engine\Spells\Spells.cpp" /> | |
146 <ClCompile Include="..\..\Engine\stru298.cpp" /> | |
147 <ClCompile Include="..\..\Engine\Tables\FactionTable.cpp" /> | |
148 <ClCompile Include="..\..\Engine\Tables\FrameTableInc.cpp" /> | |
149 <ClCompile Include="..\..\Engine\Tables\IconFrameTable.cpp" /> | |
150 <ClCompile Include="..\..\Engine\Tables\PlayerFrameTable.cpp" /> | |
151 <ClCompile Include="..\..\Engine\Tables\StorylineTextTable.cpp" /> | |
152 <ClCompile Include="..\..\Engine\Tables\TileTable.cpp" /> | |
153 <ClCompile Include="..\..\Engine\texts.cpp" /> | |
154 <ClCompile Include="..\..\Engine\Timer.cpp" /> | |
155 <ClCompile Include="..\..\Engine\TurnEngine\TurnEngine.cpp" /> | |
156 <ClCompile Include="..\..\Engine\VectorTypes.cpp" /> | |
157 <ClCompile Include="..\..\Engine\ZlibWrapper.cpp" /> | |
132 <ClCompile Include="..\..\GUIButton.cpp" /> | 158 <ClCompile Include="..\..\GUIButton.cpp" /> |
133 <ClCompile Include="..\..\GUIFont.cpp" /> | 159 <ClCompile Include="..\..\GUIFont.cpp" /> |
134 <ClCompile Include="..\..\GUIProgressBar.cpp" /> | 160 <ClCompile Include="..\..\GUIProgressBar.cpp" /> |
135 <ClCompile Include="..\..\GUIWindow.cpp" /> | 161 <ClCompile Include="..\..\GUIWindow.cpp" /> |
136 <ClCompile Include="..\..\IconFrameTable.cpp" /> | |
137 <ClCompile Include="..\..\Keyboard.cpp" /> | 162 <ClCompile Include="..\..\Keyboard.cpp" /> |
138 <ClCompile Include="..\..\lib\libpng\png.c" /> | 163 <ClCompile Include="..\..\lib\libpng\png.c" /> |
139 <ClCompile Include="..\..\lib\libpng\pngerror.c" /> | 164 <ClCompile Include="..\..\lib\libpng\pngerror.c" /> |
140 <ClCompile Include="..\..\lib\libpng\pngget.c" /> | 165 <ClCompile Include="..\..\lib\libpng\pngget.c" /> |
141 <ClCompile Include="..\..\lib\libpng\pngmem.c" /> | 166 <ClCompile Include="..\..\lib\libpng\pngmem.c" /> |
194 <ClCompile Include="..\..\lib\zlib\inftrees.c" /> | 219 <ClCompile Include="..\..\lib\zlib\inftrees.c" /> |
195 <ClCompile Include="..\..\lib\zlib\infutil.c" /> | 220 <ClCompile Include="..\..\lib\zlib\infutil.c" /> |
196 <ClCompile Include="..\..\lib\zlib\trees.c" /> | 221 <ClCompile Include="..\..\lib\zlib\trees.c" /> |
197 <ClCompile Include="..\..\lib\zlib\uncompr.c" /> | 222 <ClCompile Include="..\..\lib\zlib\uncompr.c" /> |
198 <ClCompile Include="..\..\lib\zlib\zutil.c" /> | 223 <ClCompile Include="..\..\lib\zlib\zutil.c" /> |
199 <ClCompile Include="..\..\LOD.cpp" /> | |
200 <ClCompile Include="..\..\Log.cpp" /> | |
201 <ClCompile Include="..\..\LuaVM.cpp" /> | |
202 <ClCompile Include="..\..\MapInfo.cpp" /> | |
203 <ClCompile Include="..\..\MediaPlayer.cpp" /> | 224 <ClCompile Include="..\..\MediaPlayer.cpp" /> |
204 <ClCompile Include="..\..\mm7text_ru.cpp" /> | |
205 <ClCompile Include="..\..\mm7_7.cpp" /> | |
206 <ClCompile Include="..\..\mm7_data.cpp" /> | |
207 <ClCompile Include="..\..\MMT.cpp" /> | |
208 <ClCompile Include="..\..\Mouse.cpp" /> | 225 <ClCompile Include="..\..\Mouse.cpp" /> |
209 <ClCompile Include="..\..\NewUI\Core\UIControlModule_wrap.cxx" /> | 226 <ClCompile Include="..\..\NewUI\Core\UIControlModule_wrap.cxx" /> |
210 <ClCompile Include="..\..\NewUI\MainMenu.cpp" /> | 227 <ClCompile Include="..\..\NewUI\MainMenu.cpp" /> |
211 <ClCompile Include="..\..\OSAPI.cpp" /> | 228 <ClCompile Include="..\..\OSAPI.cpp" /> |
212 <ClCompile Include="..\..\OSWindow.cpp" /> | 229 <ClCompile Include="..\..\OSWindow.cpp" /> |
213 <ClCompile Include="..\..\OurMath.cpp" /> | |
214 <ClCompile Include="..\..\Party.cpp" /> | |
215 <ClCompile Include="..\..\Player.cpp" /> | |
216 <ClCompile Include="..\..\PlayerFrameTable.cpp" /> | |
217 <ClCompile Include="..\..\Random.cpp" /> | |
218 <ClCompile Include="..\..\Registry.cpp" /> | |
219 <ClCompile Include="..\..\SaveLoad.cpp" /> | |
220 <ClCompile Include="..\..\Spells.cpp" /> | |
221 <ClCompile Include="..\..\SpriteObject.cpp" /> | |
222 <ClCompile Include="..\..\StorylineTextTable.cpp" /> | |
223 <ClCompile Include="..\..\stru298.cpp" /> | |
224 <ClCompile Include="..\..\stru6.cpp" /> | 230 <ClCompile Include="..\..\stru6.cpp" /> |
225 <ClCompile Include="..\..\texts.cpp" /> | |
226 <ClCompile Include="..\..\TileTable.cpp" /> | |
227 <ClCompile Include="..\..\Timer.cpp" /> | |
228 <ClCompile Include="..\..\TurnEngine.cpp" /> | |
229 <ClCompile Include="..\..\UI\Books\UIMapBook.cpp" /> | 231 <ClCompile Include="..\..\UI\Books\UIMapBook.cpp" /> |
230 <ClCompile Include="..\..\UI\Books\UINotesBooks.cpp" /> | 232 <ClCompile Include="..\..\UI\Books\UINotesBooks.cpp" /> |
231 <ClCompile Include="..\..\UI\Books\UISpellBook.cpp" /> | 233 <ClCompile Include="..\..\UI\Books\UISpellBook.cpp" /> |
232 <ClCompile Include="..\..\UI\UIArena.cpp" /> | 234 <ClCompile Include="..\..\UI\UIArena.cpp" /> |
233 <ClCompile Include="..\..\UI\UIBooks.cpp" /> | 235 <ClCompile Include="..\..\UI\UIBooks.cpp" /> |
242 <ClCompile Include="..\..\UI\UIPopup.cpp" /> | 244 <ClCompile Include="..\..\UI\UIPopup.cpp" /> |
243 <ClCompile Include="..\..\UI\UIRest.cpp" /> | 245 <ClCompile Include="..\..\UI\UIRest.cpp" /> |
244 <ClCompile Include="..\..\UI\UISaveLoad.cpp" /> | 246 <ClCompile Include="..\..\UI\UISaveLoad.cpp" /> |
245 <ClCompile Include="..\..\UI\UIShops.cpp" /> | 247 <ClCompile Include="..\..\UI\UIShops.cpp" /> |
246 <ClCompile Include="..\..\UI\UITransition.cpp" /> | 248 <ClCompile Include="..\..\UI\UITransition.cpp" /> |
247 <ClCompile Include="..\..\VectorTypes.cpp" /> | |
248 <ClCompile Include="..\..\ZlibWrapper.cpp" /> | |
249 <ClCompile Include="..\..\_deleted.cpp" /> | 249 <ClCompile Include="..\..\_deleted.cpp" /> |
250 </ItemGroup> | 250 </ItemGroup> |
251 <ItemGroup> | 251 <ItemGroup> |
252 <ClInclude Include="..\..\AIL.h" /> | 252 <ClInclude Include="..\..\AIL.h" /> |
253 <ClInclude Include="..\..\Arcomage\Arcomage.h" /> | 253 <ClInclude Include="..\..\Arcomage\Arcomage.h" /> |
254 <ClInclude Include="..\..\AudioPlayer.h" /> | 254 <ClInclude Include="..\..\AudioPlayer.h" /> |
255 <ClInclude Include="..\..\Autonotes.h" /> | |
256 <ClInclude Include="..\..\Awards.h" /> | |
257 <ClInclude Include="..\..\Bink_Smacker.h" /> | 255 <ClInclude Include="..\..\Bink_Smacker.h" /> |
258 <ClInclude Include="..\..\CastSpellInfo.h" /> | 256 <ClInclude Include="..\..\Engine\Autonotes.h" /> |
259 <ClInclude Include="..\..\Conditions.h" /> | 257 <ClInclude Include="..\..\Engine\Awards.h" /> |
258 <ClInclude Include="..\..\Engine\Conditions.h" /> | |
259 <ClInclude Include="..\..\Engine\ErrorHandling.h" /> | |
260 <ClInclude Include="..\..\Engine\Events.h" /> | |
261 <ClInclude Include="..\..\Engine\Events2D.h" /> | |
262 <ClInclude Include="..\..\Engine\Game.h" /> | |
260 <ClInclude Include="..\..\Engine\Graphics\BSPModel.h" /> | 263 <ClInclude Include="..\..\Engine\Graphics\BSPModel.h" /> |
261 <ClInclude Include="..\..\Engine\Graphics\DecalBuilder.h" /> | 264 <ClInclude Include="..\..\Engine\Graphics\DecalBuilder.h" /> |
262 <ClInclude Include="..\..\Engine\Graphics\DecorationList.h" /> | 265 <ClInclude Include="..\..\Engine\Graphics\DecorationList.h" /> |
263 <ClInclude Include="..\..\Engine\Graphics\GammaControl.h" /> | 266 <ClInclude Include="..\..\Engine\Graphics\GammaControl.h" /> |
264 <ClInclude Include="..\..\Engine\Graphics\Indoor.h" /> | 267 <ClInclude Include="..\..\Engine\Graphics\Indoor.h" /> |
279 <ClInclude Include="..\..\Engine\Graphics\stru9.h" /> | 282 <ClInclude Include="..\..\Engine\Graphics\stru9.h" /> |
280 <ClInclude Include="..\..\Engine\Graphics\Texture.h" /> | 283 <ClInclude Include="..\..\Engine\Graphics\Texture.h" /> |
281 <ClInclude Include="..\..\Engine\Graphics\Viewport.h" /> | 284 <ClInclude Include="..\..\Engine\Graphics\Viewport.h" /> |
282 <ClInclude Include="..\..\Engine\Graphics\Vis.h" /> | 285 <ClInclude Include="..\..\Engine\Graphics\Vis.h" /> |
283 <ClInclude Include="..\..\Engine\Graphics\Weather.h" /> | 286 <ClInclude Include="..\..\Engine\Graphics\Weather.h" /> |
287 <ClInclude Include="..\..\Engine\LOD.h" /> | |
288 <ClInclude Include="..\..\Engine\Log.h" /> | |
289 <ClInclude Include="..\..\Engine\LuaVM.h" /> | |
290 <ClInclude Include="..\..\Engine\MapInfo.h" /> | |
291 <ClInclude Include="..\..\Engine\MapsLongTimer.h" /> | |
292 <ClInclude Include="..\..\Engine\MM7.h" /> | |
293 <ClInclude Include="..\..\Engine\mm7_data.h" /> | |
294 <ClInclude Include="..\..\Engine\MMT.h" /> | |
295 <ClInclude Include="..\..\Engine\NZIArray.h" /> | |
284 <ClInclude Include="..\..\Engine\Objects\Actor.h" /> | 296 <ClInclude Include="..\..\Engine\Objects\Actor.h" /> |
285 <ClInclude Include="..\..\Engine\Objects\Chest.h" /> | 297 <ClInclude Include="..\..\Engine\Objects\Chest.h" /> |
286 <ClInclude Include="..\..\Engine\Objects\Items.h" /> | 298 <ClInclude Include="..\..\Engine\Objects\Items.h" /> |
287 <ClInclude Include="..\..\Engine\Objects\Monsters.h" /> | 299 <ClInclude Include="..\..\Engine\Objects\Monsters.h" /> |
288 <ClInclude Include="..\..\Engine\Objects\NPC.h" /> | 300 <ClInclude Include="..\..\Engine\Objects\NPC.h" /> |
289 <ClInclude Include="..\..\Engine\Objects\ObjectList.h" /> | 301 <ClInclude Include="..\..\Engine\Objects\ObjectList.h" /> |
290 <ClInclude Include="..\..\ErrorHandling.h" /> | 302 <ClInclude Include="..\..\Engine\Objects\Player.h" /> |
291 <ClInclude Include="..\..\Events.h" /> | 303 <ClInclude Include="..\..\Engine\Objects\SpriteObject.h" /> |
292 <ClInclude Include="..\..\Events2D.h" /> | 304 <ClInclude Include="..\..\Engine\OurMath.h" /> |
293 <ClInclude Include="..\..\FactionTable.h" /> | 305 <ClInclude Include="..\..\Engine\Party.h" /> |
294 <ClInclude Include="..\..\FrameTableInc.h" /> | 306 <ClInclude Include="..\..\Engine\Random.h" /> |
295 <ClInclude Include="..\..\Game.h" /> | 307 <ClInclude Include="..\..\Engine\Registry.h" /> |
308 <ClInclude Include="..\..\Engine\resource.h" /> | |
309 <ClInclude Include="..\..\Engine\SaveLoad.h" /> | |
310 <ClInclude Include="..\..\Engine\Spells\CastSpellInfo.h" /> | |
311 <ClInclude Include="..\..\Engine\Spells\Spells.h" /> | |
312 <ClInclude Include="..\..\Engine\stru123.h" /> | |
313 <ClInclude Include="..\..\Engine\stru159.h" /> | |
314 <ClInclude Include="..\..\Engine\stru160.h" /> | |
315 <ClInclude Include="..\..\Engine\stru298.h" /> | |
316 <ClInclude Include="..\..\Engine\stru314.h" /> | |
317 <ClInclude Include="..\..\Engine\stru367.h" /> | |
318 <ClInclude Include="..\..\Engine\stuff.h" /> | |
319 <ClInclude Include="..\..\Engine\Tables\FactionTable.h" /> | |
320 <ClInclude Include="..\..\Engine\Tables\FrameTableInc.h" /> | |
321 <ClInclude Include="..\..\Engine\Tables\IconFrameTable.h" /> | |
322 <ClInclude Include="..\..\Engine\Tables\PlayerFrameTable.h" /> | |
323 <ClInclude Include="..\..\Engine\Tables\StorylineTextTable.h" /> | |
324 <ClInclude Include="..\..\Engine\Tables\TileFrameTable.h" /> | |
325 <ClInclude Include="..\..\Engine\texts.h" /> | |
326 <ClInclude Include="..\..\Engine\Timer.h" /> | |
327 <ClInclude Include="..\..\Engine\TurnEngine\TurnEngine.h" /> | |
328 <ClInclude Include="..\..\Engine\VectorTypes.h" /> | |
329 <ClInclude Include="..\..\Engine\ZlibWrapper.h" /> | |
296 <ClInclude Include="..\..\GUIButton.h" /> | 330 <ClInclude Include="..\..\GUIButton.h" /> |
297 <ClInclude Include="..\..\GUIFont.h" /> | 331 <ClInclude Include="..\..\GUIFont.h" /> |
298 <ClInclude Include="..\..\GUIProgressBar.h" /> | 332 <ClInclude Include="..\..\GUIProgressBar.h" /> |
299 <ClInclude Include="..\..\GUIWindow.h" /> | 333 <ClInclude Include="..\..\GUIWindow.h" /> |
300 <ClInclude Include="..\..\IconFrameTable.h" /> | |
301 <ClInclude Include="..\..\Keyboard.h" /> | 334 <ClInclude Include="..\..\Keyboard.h" /> |
302 <ClInclude Include="..\..\lib\legacy_dx\d3d.h" /> | 335 <ClInclude Include="..\..\lib\legacy_dx\d3d.h" /> |
303 <ClInclude Include="..\..\lib\legacy_dx\d3dcaps.h" /> | 336 <ClInclude Include="..\..\lib\legacy_dx\d3dcaps.h" /> |
304 <ClInclude Include="..\..\lib\legacy_dx\d3drm.h" /> | 337 <ClInclude Include="..\..\lib\legacy_dx\d3drm.h" /> |
305 <ClInclude Include="..\..\lib\legacy_dx\d3drmdef.h" /> | 338 <ClInclude Include="..\..\lib\legacy_dx\d3drmdef.h" /> |
438 <ClInclude Include="..\..\lib\zlib\infutil.h" /> | 471 <ClInclude Include="..\..\lib\zlib\infutil.h" /> |
439 <ClInclude Include="..\..\lib\zlib\trees.h" /> | 472 <ClInclude Include="..\..\lib\zlib\trees.h" /> |
440 <ClInclude Include="..\..\lib\zlib\zconf.h" /> | 473 <ClInclude Include="..\..\lib\zlib\zconf.h" /> |
441 <ClInclude Include="..\..\lib\zlib\zlib.h" /> | 474 <ClInclude Include="..\..\lib\zlib\zlib.h" /> |
442 <ClInclude Include="..\..\lib\zlib\zutil.h" /> | 475 <ClInclude Include="..\..\lib\zlib\zutil.h" /> |
443 <ClInclude Include="..\..\LOD.h" /> | |
444 <ClInclude Include="..\..\Log.h" /> | |
445 <ClInclude Include="..\..\LuaVM.h" /> | |
446 <ClInclude Include="..\..\MapInfo.h" /> | |
447 <ClInclude Include="..\..\MapsLongTimer.h" /> | |
448 <ClInclude Include="..\..\MediaPlayer.h" /> | 476 <ClInclude Include="..\..\MediaPlayer.h" /> |
449 <ClInclude Include="..\..\MM7.h" /> | |
450 <ClInclude Include="..\..\mm7_data.h" /> | |
451 <ClInclude Include="..\..\MMT.h" /> | |
452 <ClInclude Include="..\..\Mouse.h" /> | 477 <ClInclude Include="..\..\Mouse.h" /> |
453 <ClInclude Include="..\..\NewUI\Core\UIControl.h" /> | 478 <ClInclude Include="..\..\NewUI\Core\UIControl.h" /> |
454 <ClInclude Include="..\..\NewUI\MainMenu.h" /> | 479 <ClInclude Include="..\..\NewUI\MainMenu.h" /> |
455 <ClInclude Include="..\..\NZIArray.h" /> | |
456 <ClInclude Include="..\..\OpenALSoundProvider.h" /> | 480 <ClInclude Include="..\..\OpenALSoundProvider.h" /> |
457 <ClInclude Include="..\..\OSAPI.h" /> | 481 <ClInclude Include="..\..\OSAPI.h" /> |
458 <ClInclude Include="..\..\OSInfo.h" /> | 482 <ClInclude Include="..\..\OSInfo.h" /> |
459 <ClInclude Include="..\..\OSWindow.h" /> | 483 <ClInclude Include="..\..\OSWindow.h" /> |
460 <ClInclude Include="..\..\OurMath.h" /> | |
461 <ClInclude Include="..\..\Party.h" /> | |
462 <ClInclude Include="..\..\Player.h" /> | |
463 <ClInclude Include="..\..\PlayerFrameTable.h" /> | |
464 <ClInclude Include="..\..\Random.h" /> | |
465 <ClInclude Include="..\..\Registry.h" /> | |
466 <ClInclude Include="..\..\resource.h" /> | |
467 <ClInclude Include="..\..\SaveLoad.h" /> | |
468 <ClInclude Include="..\..\Spells.h" /> | |
469 <ClInclude Include="..\..\SpriteObject.h" /> | |
470 <ClInclude Include="..\..\StorylineTextTable.h" /> | |
471 <ClInclude Include="..\..\stru123.h" /> | |
472 <ClInclude Include="..\..\stru159.h" /> | |
473 <ClInclude Include="..\..\stru160.h" /> | |
474 <ClInclude Include="..\..\stru298.h" /> | |
475 <ClInclude Include="..\..\stru314.h" /> | |
476 <ClInclude Include="..\..\stru367.h" /> | |
477 <ClInclude Include="..\..\stru6.h" /> | |
478 <ClInclude Include="..\..\stuff.h" /> | |
479 <ClInclude Include="..\..\texts.h" /> | |
480 <ClInclude Include="..\..\TileFrameTable.h" /> | |
481 <ClInclude Include="..\..\Timer.h" /> | |
482 <ClInclude Include="..\..\TurnEngine.h" /> | |
483 <ClInclude Include="..\..\UI\Books\UIMapBook.h" /> | 484 <ClInclude Include="..\..\UI\Books\UIMapBook.h" /> |
484 <ClInclude Include="..\..\UI\Books\UINotesBooks.h" /> | 485 <ClInclude Include="..\..\UI\Books\UINotesBooks.h" /> |
485 <ClInclude Include="..\..\UI\Books\UISpellBook.h" /> | 486 <ClInclude Include="..\..\UI\Books\UISpellBook.h" /> |
486 <ClInclude Include="..\..\UI\UIArena.h" /> | 487 <ClInclude Include="..\..\UI\UIArena.h" /> |
487 <ClInclude Include="..\..\UI\UIBooks.h" /> | 488 <ClInclude Include="..\..\UI\UIBooks.h" /> |
496 <ClInclude Include="..\..\UI\UIPopup.h" /> | 497 <ClInclude Include="..\..\UI\UIPopup.h" /> |
497 <ClInclude Include="..\..\UI\UIRest.h" /> | 498 <ClInclude Include="..\..\UI\UIRest.h" /> |
498 <ClInclude Include="..\..\UI\UISaveLoad.h" /> | 499 <ClInclude Include="..\..\UI\UISaveLoad.h" /> |
499 <ClInclude Include="..\..\UI\UIShops.h" /> | 500 <ClInclude Include="..\..\UI\UIShops.h" /> |
500 <ClInclude Include="..\..\UI\UITransition.h" /> | 501 <ClInclude Include="..\..\UI\UITransition.h" /> |
501 <ClInclude Include="..\..\VectorTypes.h" /> | |
502 <ClInclude Include="..\..\ZlibWrapper.h" /> | |
503 </ItemGroup> | 502 </ItemGroup> |
504 <ItemGroup> | 503 <ItemGroup> |
504 <None Include="..\..\Engine\Objects\Player.swig" /> | |
505 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> | 505 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> |
506 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> | 506 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> |
507 <FileType>Document</FileType> | 507 <FileType>Document</FileType> |
508 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> | 508 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> |
509 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> | 509 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> |
516 <None Include="..\..\lib\OpenAL\lib\x86\avutil-52.def" /> | 516 <None Include="..\..\lib\OpenAL\lib\x86\avutil-52.def" /> |
517 <None Include="..\..\lib\OpenAL\lib\x86\postproc-52.def" /> | 517 <None Include="..\..\lib\OpenAL\lib\x86\postproc-52.def" /> |
518 <None Include="..\..\lib\OpenAL\lib\x86\swresample-0.def" /> | 518 <None Include="..\..\lib\OpenAL\lib\x86\swresample-0.def" /> |
519 <None Include="..\..\lib\OpenAL\lib\x86\swscale-2.def" /> | 519 <None Include="..\..\lib\OpenAL\lib\x86\swscale-2.def" /> |
520 <None Include="..\..\lib\swig.bat" /> | 520 <None Include="..\..\lib\swig.bat" /> |
521 <None Include="..\..\Player.swig"> | |
522 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> | |
523 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> | |
524 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).swig</Message> | |
525 </None> | |
526 </ItemGroup> | 521 </ItemGroup> |
527 <ItemGroup> | 522 <ItemGroup> |
528 <Library Include="..\..\lib\legacy_dx\lib\d3dxof.lib" /> | 523 <Library Include="..\..\lib\legacy_dx\lib\d3dxof.lib" /> |
529 <Library Include="..\..\lib\legacy_dx\lib\ddraw.lib" /> | 524 <Library Include="..\..\lib\legacy_dx\lib\ddraw.lib" /> |
530 <Library Include="..\..\lib\legacy_dx\lib\dinput.lib" /> | 525 <Library Include="..\..\lib\legacy_dx\lib\dinput.lib" /> |