Mercurial > mm7
comparison Arcomage/Arcomage.cpp @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
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date | Fri, 19 Sep 2014 02:57:42 +0600 |
parents | 5abd8fc8f1c6 |
children | 0ff6a9e9bf7f |
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2498:92eeeb5200f2 | 2499:68cdef6879a0 |
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7 | 7 |
8 | 8 |
9 #include "..\Engine/Graphics/Render.h" | 9 #include "..\Engine/Graphics/Render.h" |
10 #include "Arcomage.h" | 10 #include "Arcomage.h" |
11 #include "AudioPlayer.h" | 11 #include "AudioPlayer.h" |
12 #include "Game.h" | 12 #include "../Engine/Game.h" |
13 #include "..\Engine/Graphics/Viewport.h" | 13 #include "..\Engine/Graphics/Viewport.h" |
14 #include "Timer.h" | 14 #include "../Engine/Timer.h" |
15 #include "GUIFont.h" | 15 #include "GUIFont.h" |
16 #include "Party.h" | 16 #include "../Engine/Party.h" |
17 #include "GUIWindow.h" | 17 #include "GUIWindow.h" |
18 #include "texts.h" | 18 #include "../Engine/texts.h" |
19 #include <windef.h> | 19 #include <windef.h> |
20 #include "mm7_data.h" | 20 #include "../Engine/mm7_data.h" |
21 #include "UI/UIHouses.h" | 21 #include "UI/UIHouses.h" |
22 | 22 |
23 | 23 |
24 | 24 |
25 void SetStartConditions(); | 25 void SetStartConditions(); |