comparison Render.h @ 349:672b83584b0f

GetActorTintColor
author Nomad
date Thu, 21 Feb 2013 02:12:29 +0200
parents 2a09e1d6fc8f
children 58b71c1af7d8
comparison
equal deleted inserted replaced
344:b7131c52cdd4 349:672b83584b0f
317 unsigned int Billboard_ProbablyAddToListAndSortByZOrder(float z); 317 unsigned int Billboard_ProbablyAddToListAndSortByZOrder(float z);
318 unsigned int GetBillboardDrawListSize(); 318 unsigned int GetBillboardDrawListSize();
319 unsigned int GetParentBillboardID(unsigned int uBillboardID); 319 unsigned int GetParentBillboardID(unsigned int uBillboardID);
320 void BeginSceneD3D(); 320 void BeginSceneD3D();
321 void DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene(); 321 void DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
322 unsigned int GetActorTintColor(float a2, int a3, int a4, int a5, RenderBillboard *a6); 322 unsigned int GetActorTintColor(float a2, int tint, int a4, int a5, RenderBillboard *a6);
323 void DrawPolygon(unsigned int uNumVertices, stru148 *a3, ODMFace *a4, IDirect3DTexture2 *pTexture); 323 void DrawPolygon(unsigned int uNumVertices, stru148 *a3, ODMFace *a4, IDirect3DTexture2 *pTexture);
324 void DrawTerrainPolygon(unsigned int uNumVertices, stru148 *a4, IDirect3DTexture2 *a5, bool transparent, bool clampAtTextureBorders); 324 void DrawTerrainPolygon(unsigned int uNumVertices, stru148 *a4, IDirect3DTexture2 *a5, bool transparent, bool clampAtTextureBorders);
325 void DrawStrip(unsigned int uNumVertices, struct stru148 *a3, IDirect3DTexture2 *pTexture); 325 void DrawStrip(unsigned int uNumVertices, struct stru148 *a3, IDirect3DTexture2 *pTexture);
326 void DrawFan(unsigned int uNumVertices, stru148 *a3, IDirect3DTexture2 *a4); 326 void DrawFan(unsigned int uNumVertices, stru148 *a3, IDirect3DTexture2 *a4);
327 void _4A2ED5(signed int a2, stru148 *a3, IDirect3DTexture2 *pHwTex); 327 void _4A2ED5(signed int a2, stru148 *a3, IDirect3DTexture2 *pHwTex);