Mercurial > mm7
comparison mm7_data.h @ 521:663c4f618f56
Awards tab corrrection
author | Gloval |
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date | Sat, 02 Mar 2013 01:42:05 +0400 |
parents | 35f28d4c0ff9 |
children | 214d9d47cf1f |
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520:35f28d4c0ff9 | 521:663c4f618f56 |
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1153 extern char byte_506360; // weak | 1153 extern char byte_506360; // weak |
1154 extern int dword_506364; // weak | 1154 extern int dword_506364; // weak |
1155 extern Texture *dword_50640C[]; // weak | 1155 extern Texture *dword_50640C[]; // weak |
1156 extern unsigned int uTextureID_506438; | 1156 extern unsigned int uTextureID_506438; |
1157 extern int dword_50651C; // weak | 1157 extern int dword_50651C; // weak |
1158 extern int dword_506520; // weak | 1158 extern int awards_count; // weak |
1159 extern int dword_506524; // weak | 1159 extern int awards_count2; // weak |
1160 extern int dword_506528; // weak | 1160 extern int dword_506528; // weak |
1161 extern int dword_50652C; // weak | 1161 extern int dword_50652C; // weak |
1162 extern int dword_506530; // weak | 1162 extern int dword_506530; // weak |
1163 extern int dword_506534; // weak | 1163 extern int dword_506534; // weak |
1164 extern int dword_506538; // weak | 1164 extern int dword_506538; // weak |
1408 extern char *pBodyResistanceAttributeDescription; | 1408 extern char *pBodyResistanceAttributeDescription; |
1409 extern char *pSkillPointsAttributeDescription; | 1409 extern char *pSkillPointsAttributeDescription; |
1410 extern char *pClassTXT_Raw; | 1410 extern char *pClassTXT_Raw; |
1411 extern char *pStatsTXT_Raw; | 1411 extern char *pStatsTXT_Raw; |
1412 extern char *pSkillDescTXT_Raw; | 1412 extern char *pSkillDescTXT_Raw; |
1413 | 1413 extern int achievedAwardsIndex[1000]; |
1414 extern struct FactionTable *pFactionTable; | 1414 extern struct FactionTable *pFactionTable; |
1415 extern char byte_5C8D1A[]; // weak | 1415 extern char byte_5C8D1A[]; // weak |
1416 | 1416 |
1417 extern char byte_5E4C15[]; // weak | 1417 extern char byte_5E4C15[]; // weak |
1418 extern char *pSomeItemsNames[14]; | 1418 extern char *pSomeItemsNames[14]; |
1868 unsigned int __fastcall GetSkillColor(unsigned int uPlayerClass, enum PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level); | 1868 unsigned int __fastcall GetSkillColor(unsigned int uPlayerClass, enum PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level); |
1869 const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType); | 1869 const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType); |
1870 char __cdecl CharacterUI_SkillsTab_ShowHint(); | 1870 char __cdecl CharacterUI_SkillsTab_ShowHint(); |
1871 char __cdecl CharacterUI_StatsTab_ShowHint(); | 1871 char __cdecl CharacterUI_StatsTab_ShowHint(); |
1872 char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID); // idb | 1872 char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID); // idb |
1873 int __cdecl sub_419100(); | 1873 void FillAwardsData(); |
1874 void __cdecl sub_419220(); | 1874 void __cdecl sub_419220(); |
1875 void __cdecl sub_419379(); | 1875 void __cdecl sub_419379(); |
1876 void __cdecl CharacterUI_SkillScreen_Draw(); | 1876 void __cdecl CharacterUI_SkillScreen_Draw(); |
1877 void __cdecl sub_4196A0(); | 1877 void __cdecl sub_4196A0(); |
1878 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID); // idb | 1878 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID); // idb |
1879 unsigned int __fastcall CharacterUI_AwardsTab_Draw(unsigned int uPlayerID); // idb | 1879 void CharacterUI_AwardsTab_Draw(unsigned int uPlayerID); // idb |
1880 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); | 1880 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); |
1881 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2); | 1881 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2); |
1882 void __cdecl draw_leather(); | 1882 void __cdecl draw_leather(); |
1883 char __cdecl QuickRefDraw(); | 1883 char __cdecl QuickRefDraw(); |
1884 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx); // idb | 1884 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx); // idb |
2043 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); | 2043 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); |
2044 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz); | 2044 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz); |
2045 char *__fastcall sub_44987B(const char *pMapName, unsigned int uStartingPointType); // idb | 2045 char *__fastcall sub_44987B(const char *pMapName, unsigned int uStartingPointType); // idb |
2046 void __thiscall TeleportToStartingPoint(unsigned int uPointType); // idb | 2046 void __thiscall TeleportToStartingPoint(unsigned int uPointType); // idb |
2047 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb | 2047 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb |
2048 unsigned int __fastcall _449B57_test_bit(unsigned __int8 *a1, __int16 a2); | 2048 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); |
2049 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb | 2049 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb |
2050 void __cdecl sub_44A56A(); | 2050 void __cdecl sub_44A56A(); |
2051 void __fastcall ShowStatusBarString(const char *pString, unsigned int uNumSeconds); | 2051 void __fastcall ShowStatusBarString(const char *pString, unsigned int uNumSeconds); |
2052 void __cdecl ShowNothingHereStatus(); | 2052 void __cdecl ShowNothingHereStatus(); |
2053 signed int __cdecl const_2(); | 2053 signed int __cdecl const_2(); |