Mercurial > mm7
comparison mm7_data.h @ 11:66319a734368
16.01.13(work)
author | Ritor1 |
---|---|
date | Wed, 16 Jan 2013 17:31:56 +0600 |
parents | 89240115d392 |
children | fe0d9a98213f |
comparison
equal
deleted
inserted
replaced
10:40f6ac8fbe39 | 11:66319a734368 |
---|---|
1176 extern int dword_506568; // weak | 1176 extern int dword_506568; // weak |
1177 extern char bRecallingBeacon; // weak | 1177 extern char bRecallingBeacon; // weak |
1178 extern int uLastPointedObjectID; // weak | 1178 extern int uLastPointedObjectID; // weak |
1179 //extern unsigned __int8 bMonsterInfoUI_bDollInitialized; | 1179 //extern unsigned __int8 bMonsterInfoUI_bDollInitialized; |
1180 extern char *aSpellNames[44]; | 1180 extern char *aSpellNames[44]; |
1181 extern int dword_506978; // weak | 1181 extern int pMainScreenNum; // weak |
1182 extern char byte_50697C; // weak | 1182 extern char byte_50697C; // weak |
1183 extern int dword_506980; // weak | 1183 extern int dword_506980; // weak |
1184 extern int dword_506984; // weak | 1184 extern int dword_506984; // weak |
1185 extern int dword_506988; // weak | 1185 extern int dword_506988; // weak |
1186 extern int dword_50698C; // weak | 1186 extern int dword_50698C; // weak |
1931 signed int __fastcall _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6); | 1931 signed int __fastcall _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6); |
1932 bool __fastcall sub_42FB5C(signed int a1); | 1932 bool __fastcall sub_42FB5C(signed int a1); |
1933 // int __cdecl crt_sub_42FBB7(); | 1933 // int __cdecl crt_sub_42FBB7(); |
1934 // void __cdecl crt_construct_50CDB4(); | 1934 // void __cdecl crt_construct_50CDB4(); |
1935 void __cdecl sub_42FBDD(); | 1935 void __cdecl sub_42FBDD(); |
1936 void __cdecl sub_42FC15(); | 1936 void __cdecl CloseWindowBackground(); |
1937 void __cdecl ProcessInputActions(); | 1937 void __cdecl ProcessInputActions(); |
1938 void __cdecl GameUI_MsgProc(); | 1938 void __cdecl GameUI_MsgProc(); |
1939 void __cdecl back_to_game(); | 1939 void __cdecl back_to_game(); |
1940 void __cdecl GUI_MainMenuMessageProc(); | 1940 void __cdecl GUI_MainMenuMessageProc(); |
1941 double __cdecl get_shading_dist_mist(); | 1941 double __cdecl get_shading_dist_mist(); |