comparison mm7_data.h @ 1064:655fde266d96

GetSkillBonus cleaning in progress
author Gloval
date Fri, 24 May 2013 08:16:36 +0400
parents d48c762de563
children b44dee7e70e8
comparison
equal deleted inserted replaced
1059:0e0f1192aa57 1064:655fde266d96
1423 inline void __fastcall j_memset32(int a2, void *a1, unsigned int a3) {memset32(a1, a2, a3);} 1423 inline void __fastcall j_memset32(int a2, void *a1, unsigned int a3) {memset32(a1, a2, a3);}
1424 // int __cdecl crt_452B74(); 1424 // int __cdecl crt_452B74();
1425 int __cdecl j_SetSomeItemsNames(); 1425 int __cdecl j_SetSomeItemsNames();
1426 1426
1427 1427
1428 unsigned int SkillToMastery(unsigned int skill_value); 1428 int SkillToMastery(unsigned int skill_value);
1429 unsigned int __fastcall GetSpellColor(signed int a1); 1429 unsigned int __fastcall GetSpellColor(signed int a1);
1430 void *__thiscall unknown_vdtor_6(void *_this, bool a2); 1430 void *__thiscall unknown_vdtor_6(void *_this, bool a2);
1431 unsigned short * MakeScreenshot(signed int width, signed int height); 1431 unsigned short * MakeScreenshot(signed int width, signed int height);
1432 void __thiscall SaveScreenshot(const char *pFilename); 1432 void __thiscall SaveScreenshot(const char *pFilename);
1433 void __fastcall LoadGame(unsigned int uSlot); // idb 1433 void __fastcall LoadGame(unsigned int uSlot); // idb