comparison mm7_data.h @ 1344:65379a50e4eb

Portals in indoor (continue)
author Ritor1
date Thu, 11 Jul 2013 17:47:12 +0600
parents ae435824ac4d
children 5572e7b02f45
comparison
equal deleted inserted replaced
1339:8bfdc44cebfd 1344:65379a50e4eb
608 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak 608 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak
609 extern int _507CD4_RestUI_hourglass_anim_controller; // weak 609 extern int _507CD4_RestUI_hourglass_anim_controller; // weak
610 extern int dword_507CD8; // weak 610 extern int dword_507CD8; // weak
611 extern std::array<int, 50> dword_50B570; // weak 611 extern std::array<int, 50> dword_50B570; // weak
612 extern std::array<int, 50> dword_50B638; // weak 612 extern std::array<int, 50> dword_50B638; // weak
613 extern struct stru367 stru_50B700; 613 extern struct stru367 PortalFace;
614 /*extern int stru_50B700.field_0; // weak 614 /*extern int PortalFace.field_0; // weak
615 extern int stru_50B700.field_38[]; // idb 615 extern int PortalFace.field_38[]; // idb
616 extern int stru_50B700._view_transformed_ys[]; 616 extern int PortalFace._view_transformed_ys[];
617 extern int stru_50B700.field_128[]; 617 extern int PortalFace.field_128[];
618 extern int stru_50B700._view_transformed_zs[]; 618 extern int PortalFace._view_transformed_zs[];
619 extern int stru_50B700.field_218[]; 619 extern int PortalFace.field_218[];
620 extern int stru_50B700._view_transformed_xs[]; 620 extern int PortalFace._view_transformed_xs[];
621 extern int stru_50B700._screen_space_y[]; 621 extern int PortalFace._screen_space_y[];
622 extern int stru_50B700.field_3E4[]; 622 extern int PortalFace.field_3E4[];
623 extern int stru_50B700.field_2F0[]; // idb 623 extern int PortalFace.field_2F0[]; // idb
624 extern int stru_50B700._ys[]; 624 extern int PortalFace._ys[];
625 extern int stru_50B700._ys2[]; // idb 625 extern int PortalFace._ys2[]; // idb
626 extern int stru_50B700._screen_space_x[]; // idb 626 extern int PortalFace._screen_space_x[]; // idb
627 extern int stru_50B700.field_3D4[]; // weak 627 extern int PortalFace.field_3D4[]; // weak
628 extern int stru_50B700._xs[]; // weak 628 extern int PortalFace._xs[]; // weak
629 extern int dword_50BAE8[]; // weak 629 extern int dword_50BAE8[]; // weak
630 extern int stru_50B700._xs2[]; // weak 630 extern int PortalFace._xs2[]; // weak
631 extern int stru_50B700._xs3[]; // weak*/ 631 extern int PortalFace._xs3[]; // weak*/
632 extern std::array<int, 100> dword_50BC10; // weak 632 extern std::array<int, 100> dword_50BC10; // weak
633 extern std::array<int, 100> dword_50BDA0; // weak 633 extern std::array<int, 100> dword_50BDA0; // weak
634 extern std::array<int, 100> dword_50BF30; // weak 634 extern std::array<int, 100> dword_50BF30; // weak
635 extern char town_portal_caster_id; // weak 635 extern char town_portal_caster_id; // weak
636 extern int some_active_character; // weak 636 extern int some_active_character; // weak
1147 bool PauseGameDrawing(); 1147 bool PauseGameDrawing();
1148 void SetUserInterface(enum PartyAlignment alignment, bool bReplace); 1148 void SetUserInterface(enum PartyAlignment alignment, bool bReplace);
1149 void __cdecl reset_some_strus_flt_2Cs(); 1149 void __cdecl reset_some_strus_flt_2Cs();
1150 void __cdecl j_sub_423B4A(); 1150 void __cdecl j_sub_423B4A();
1151 void __cdecl sub_423B4A(); 1151 void __cdecl sub_423B4A();
1152 int __fastcall sub_423B5D(unsigned int uFaceID); 1152 int __fastcall GetPortalScreenCoord(unsigned int uFaceID);
1153 signed int __fastcall sub_424579(int uFaceID, struct stru320 *a2); 1153 signed int __fastcall sub_424579(int uFaceID, struct stru320 *a2);
1154 bool sub_424829(int pNumVertices, struct BspRenderer_stru2 *a2, struct BspRenderer_stru2 *a3, int uFaceID); 1154 bool sub_424829(int pNumVertices, struct BspRenderer_stru2 *a2, struct BspRenderer_stru2 *a3, int uFaceID);
1155 signed int __fastcall sr_424CD7(unsigned int uVertexID); // idb 1155 signed int __fastcall sr_424CD7(unsigned int uVertexID); // idb
1156 signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb 1156 signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb
1157 signed int __fastcall sr_4250FE(unsigned int uVertexID); // idb 1157 signed int __fastcall sr_4250FE(unsigned int uVertexID); // idb