Mercurial > mm7
comparison Vis.cpp @ 51:63cfe63ac4c5
22.01.13 come back
author | Ritor1 |
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date | Tue, 22 Jan 2013 17:50:36 +0600 |
parents | 2ee78ed62d37 |
children | 80484cf3a683 a96ebf3123d2 |
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50:2ee78ed62d37 | 51:63cfe63ac4c5 |
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1603 { | 1603 { |
1604 RenderVertexSoft pMouseRay[2]; // [sp+1Ch] [bp-60h]@1 | 1604 RenderVertexSoft pMouseRay[2]; // [sp+1Ch] [bp-60h]@1 |
1605 | 1605 |
1606 stru1.uNumPointers = 0; | 1606 stru1.uNumPointers = 0; |
1607 CastPickRay(pMouseRay, fMouseX, fMouseY, fDepth); | 1607 CastPickRay(pMouseRay, fMouseX, fMouseY, fDepth); |
1608 //PickBillboards(fDepth, fMouseX, fMouseY, &stru1, a5); | 1608 PickBillboards(fDepth, fMouseX, fMouseY, &stru1, a5); |
1609 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) | 1609 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) |
1610 PickIndoor(fDepth, pMouseRay, &stru1, a6); | 1610 PickIndoor(fDepth, pMouseRay, &stru1, a6); |
1611 else | 1611 else |
1612 PickOutdoor(fDepth, pMouseRay, &stru1, a6, 0); | 1612 PickOutdoor(fDepth, pMouseRay, &stru1, a6, 0); |
1613 stru1.create_object_pointers(0); | 1613 stru1.create_object_pointers(0); |