comparison Render.cpp @ 51:63cfe63ac4c5

22.01.13 come back
author Ritor1
date Tue, 22 Jan 2013 17:50:36 +0600
parents 2ee78ed62d37
children 6c2cefdaea3e a96ebf3123d2
comparison
equal deleted inserted replaced
50:2ee78ed62d37 51:63cfe63ac4c5
1619 } 1619 }
1620 while ( v116 < v107 ); 1620 while ( v116 < v107 );
1621 } 1621 }
1622 v103 = abs((int)pIndoorCamera->uMapGridCellZ - terrain_76D9C8[v70]); 1622 v103 = abs((int)pIndoorCamera->uMapGridCellZ - terrain_76D9C8[v70]);
1623 v104 = abs((int)pIndoorCamera->uMapGridCellX - terrain_76DBC8[v70]); 1623 v104 = abs((int)pIndoorCamera->uMapGridCellX - terrain_76DBC8[v70]);
1624 // if ( pRenderer->pRenderD3D ) 1624 if ( pRenderer->pRenderD3D )
1625 //Render::DrawTerrainD3D(v111, 0, (int)&v102); 1625 Render::DrawTerrainD3D(v111, 0, (int)&v102);
1626 // else 1626 else
1627 //Render::DrawTerrainSW(v111, 0, (int)&v102); 1627 Render::DrawTerrainSW(v111, 0, (int)&v102);
1628 } 1628 }
1629 } 1629 }
1630 else 1630 else
1631 { 1631 {
1632 for ( i = v69; i >= 1; --i ) 1632 for ( i = v69; i >= 1; --i )