Mercurial > mm7
comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2054:62a27b2cfcc2
Player.swig
author | Nomad |
---|---|
date | Sat, 30 Nov 2013 21:00:37 +0200 |
parents | 71a814f4482a |
children | b7485a6502f2 |
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2053:64e23bf9d27e | 2054:62a27b2cfcc2 |
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164 <ClCompile Include="..\..\lib\zlib\zutil.c" /> | 164 <ClCompile Include="..\..\lib\zlib\zutil.c" /> |
165 <ClCompile Include="..\..\LightmapBuilder.cpp" /> | 165 <ClCompile Include="..\..\LightmapBuilder.cpp" /> |
166 <ClCompile Include="..\..\LightsStack.cpp" /> | 166 <ClCompile Include="..\..\LightsStack.cpp" /> |
167 <ClCompile Include="..\..\LOD.cpp" /> | 167 <ClCompile Include="..\..\LOD.cpp" /> |
168 <ClCompile Include="..\..\Log.cpp" /> | 168 <ClCompile Include="..\..\Log.cpp" /> |
169 <ClCompile Include="..\..\LuaVM.cpp" /> | |
169 <ClCompile Include="..\..\mm7text_ru.cpp" /> | 170 <ClCompile Include="..\..\mm7text_ru.cpp" /> |
170 <ClCompile Include="..\..\mm7_2.cpp" /> | 171 <ClCompile Include="..\..\mm7_2.cpp" /> |
171 <ClCompile Include="..\..\mm7_3.cpp" /> | 172 <ClCompile Include="..\..\mm7_3.cpp" /> |
172 <ClCompile Include="..\..\mm7_4.cpp" /> | 173 <ClCompile Include="..\..\mm7_4.cpp" /> |
173 <ClCompile Include="..\..\mm7_5.cpp" /> | 174 <ClCompile Include="..\..\mm7_5.cpp" /> |
186 <ClCompile Include="..\..\Overlays.cpp" /> | 187 <ClCompile Include="..\..\Overlays.cpp" /> |
187 <ClCompile Include="..\..\PaletteManager.cpp" /> | 188 <ClCompile Include="..\..\PaletteManager.cpp" /> |
188 <ClCompile Include="..\..\ParticleEngine.cpp" /> | 189 <ClCompile Include="..\..\ParticleEngine.cpp" /> |
189 <ClCompile Include="..\..\Party.cpp" /> | 190 <ClCompile Include="..\..\Party.cpp" /> |
190 <ClCompile Include="..\..\Player.cpp" /> | 191 <ClCompile Include="..\..\Player.cpp" /> |
192 <ClCompile Include="..\..\Player_wrap.cxx" /> | |
191 <ClCompile Include="..\..\Random.cpp" /> | 193 <ClCompile Include="..\..\Random.cpp" /> |
192 <ClCompile Include="..\..\Render.cpp" /> | 194 <ClCompile Include="..\..\Render.cpp" /> |
193 <ClCompile Include="..\..\SaveLoad.cpp" /> | 195 <ClCompile Include="..\..\SaveLoad.cpp" /> |
194 <ClCompile Include="..\..\Spells.cpp" /> | 196 <ClCompile Include="..\..\Spells.cpp" /> |
195 <ClCompile Include="..\..\SpriteObject.cpp" /> | 197 <ClCompile Include="..\..\SpriteObject.cpp" /> |
224 <ClCompile Include="..\..\VideoPlayer.cpp" /> | 226 <ClCompile Include="..\..\VideoPlayer.cpp" /> |
225 <ClCompile Include="..\..\Viewport.cpp" /> | 227 <ClCompile Include="..\..\Viewport.cpp" /> |
226 <ClCompile Include="..\..\Vis.cpp" /> | 228 <ClCompile Include="..\..\Vis.cpp" /> |
227 <ClCompile Include="..\..\Weather.cpp" /> | 229 <ClCompile Include="..\..\Weather.cpp" /> |
228 <ClCompile Include="..\..\_deleted.cpp" /> | 230 <ClCompile Include="..\..\_deleted.cpp" /> |
229 <ClCompile Include="LuaVM.cpp" /> | |
230 </ItemGroup> | 231 </ItemGroup> |
231 <ItemGroup> | 232 <ItemGroup> |
232 <ClInclude Include="..\..\Actor.h" /> | 233 <ClInclude Include="..\..\Actor.h" /> |
233 <ClInclude Include="..\..\AIL.h" /> | 234 <ClInclude Include="..\..\AIL.h" /> |
234 <ClInclude Include="..\..\Arcomage.h" /> | 235 <ClInclude Include="..\..\Arcomage.h" /> |
384 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> | 385 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> |
385 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> | 386 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> |
386 <FileType>Document</FileType> | 387 <FileType>Document</FileType> |
387 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> | 388 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> |
388 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> | 389 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> |
390 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).swig</Message> | |
389 </CustomBuild> | 391 </CustomBuild> |
390 <None Include="..\..\lib\swig.bat" /> | 392 <None Include="..\..\lib\swig.bat" /> |
393 <CustomBuild Include="..\..\Player.swig"> | |
394 <FileType>Document</FileType> | |
395 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> | |
396 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> | |
397 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).swig</Message> | |
398 </CustomBuild> | |
391 </ItemGroup> | 399 </ItemGroup> |
392 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | 400 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
393 <ImportGroup Label="ExtensionTargets"> | 401 <ImportGroup Label="ExtensionTargets"> |
394 </ImportGroup> | 402 </ImportGroup> |
395 </Project> | 403 </Project> |