Mercurial > mm7
comparison Actor.cpp @ 1529:61458df2cb4f
bountyHunting fix
author | Ritor1 |
---|---|
date | Fri, 06 Sep 2013 16:42:23 +0600 |
parents | 4c787c28ddce |
children | c4ab816fcc5e cdb7fafede0c |
comparison
equal
deleted
inserted
replaced
1526:f47eab1a70d8 | 1529:61458df2cb4f |
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2983 actor->pActorBuffs[5].Reset(); | 2983 actor->pActorBuffs[5].Reset(); |
2984 Actor::PlaySound(uActorID, 1); | 2984 Actor::PlaySound(uActorID, 1); |
2985 actor->UpdateAnimation(); | 2985 actor->UpdateAnimation(); |
2986 | 2986 |
2987 for (uint i = 0; i < 5; ++i) | 2987 for (uint i = 0; i < 5; ++i) |
2988 if (pParty->field_750[i] == actor->pMonsterInfo.uID) | 2988 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID) |
2989 pParty->field_75A[i] = true; | 2989 pParty->monster_for_hunting_killed[i] = true; |
2990 | 2990 |
2991 for (uint i = 0; i < 22; ++i) | 2991 for (uint i = 0; i < 22; ++i) |
2992 actor->pActorBuffs[i].Reset(); | 2992 actor->pActorBuffs[i].Reset(); |
2993 | 2993 |
2994 ItemGen drop; | 2994 ItemGen drop; |