comparison SpriteObject.h @ 1388:60d4885eb107

sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
author Grumpy7
date Wed, 17 Jul 2013 00:39:37 +0200
parents b9747d9e9b4e
children d071e0e9ba75
comparison
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1387:297b6f192232 1388:60d4885eb107