Mercurial > mm7
comparison Player.cpp @ 1388:60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
author | Grumpy7 |
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date | Wed, 17 Jul 2013 00:39:37 +0200 |
parents | 297b6f192232 |
children | 28f87f5234a1 |
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1387:297b6f192232 | 1388:60d4885eb107 |
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1490 uSpeed = uSpeedBonus = 0; | 1490 uSpeed = uSpeedBonus = 0; |
1491 uAccuracy = uAccuracyBonus = 0; | 1491 uAccuracy = uAccuracyBonus = 0; |
1492 uLuck = uLuckBonus = 0; | 1492 uLuck = uLuckBonus = 0; |
1493 uLevel = sLevelModifier = 0; | 1493 uLevel = sLevelModifier = 0; |
1494 sAgeModifier = 0; | 1494 sAgeModifier = 0; |
1495 sACModifier = 0; | |
1495 | 1496 |
1496 // memset(field_1F5, 0, 30); | 1497 // memset(field_1F5, 0, 30); |
1497 pure_luck_used=0; | 1498 pure_luck_used=0; |
1498 pure_speed_used=0; | 1499 pure_speed_used=0; |
1499 pure_intellect_used=0; | 1500 pure_intellect_used=0; |