Mercurial > mm7
comparison UI/UIPopup.cpp @ 1720:5f2583a4fa7d
m
author | Ritor1 |
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date | Wed, 25 Sep 2013 08:59:01 +0600 |
parents | 5863074ed9ba |
children | 1c072d19e397 |
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1719:14d84e2a2a92 | 1720:5f2583a4fa7d |
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438 int v25; // esi@32 | 438 int v25; // esi@32 |
439 char *v26; // edx@34 | 439 char *v26; // edx@34 |
440 unsigned __int8 v27; // sf@36 | 440 unsigned __int8 v27; // sf@36 |
441 unsigned __int8 v28; // of@36 | 441 unsigned __int8 v28; // of@36 |
442 SpellBuff *v40; // eax@60 | 442 SpellBuff *v40; // eax@60 |
443 int v41; // edi@61 | 443 int skill_points; // edi@61 |
444 unsigned int v42; // eax@61 | 444 unsigned int skill_level; // eax@61 |
445 int v43; // eax@62 | |
446 int v44; // eax@63 | |
447 signed int v45; // edi@65 | |
448 int pTextHeight; // edi@90 | 445 int pTextHeight; // edi@90 |
449 int v73; // [sp-8h] [bp-1F4h]@79 | 446 PlayerSpeech speech; // [sp-8h] [bp-1F4h]@79 |
450 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 | 447 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 |
451 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 | 448 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 |
452 RECT v84; // [sp+ECh] [bp-100h]@26 | 449 RECT v84; // [sp+ECh] [bp-100h]@26 |
453 char *string_name[10]; // [sp+FCh] [bp-F0h]@145 | 450 char *string_name[10]; // [sp+FCh] [bp-F0h]@145 |
454 char *content[11]; // [sp+124h] [bp-C8h]@127 | 451 char *content[11]; // [sp+124h] [bp-C8h]@127 |
455 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 | 452 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 |
456 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 | 453 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 |
457 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 | 454 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 |
458 unsigned int v109; // [sp+1A8h] [bp-44h]@32 | 455 unsigned int v109; // [sp+1A8h] [bp-44h]@32 |
459 LPVOID v110; // [sp+1ACh] [bp-40h]@28 | 456 LPVOID v110; // [sp+1ACh] [bp-40h]@28 |
460 int v115; // [sp+1C0h] [bp-2Ch]@3 | 457 bool for_effects; // [sp+1C0h] [bp-2Ch]@3 |
461 bool normal_level; // [sp+1D0h] [bp-1Ch]@18 | 458 bool normal_level; // [sp+1D0h] [bp-1Ch]@18 |
462 bool expert_level; // [sp+1C4h] [bp-28h]@18 | 459 bool expert_level; // [sp+1C4h] [bp-28h]@18 |
463 bool master_level; // [sp+1C8h] [bp-24h]@18 | 460 bool master_level; // [sp+1C8h] [bp-24h]@18 |
464 bool grandmaster_level; // [sp+1B4h] [bp-38h]@3 | 461 bool grandmaster_level; // [sp+1B4h] [bp-38h]@3 |
465 char *pText; // [sp+1D4h] [bp-18h]@18 | 462 char *pText; // [sp+1D4h] [bp-18h]@18 |
466 int pTextColorID; // [sp+1E4h] [bp-8h]@18 | 463 int pTextColorID; // [sp+1E4h] [bp-8h]@18 |
467 int a4; // [sp+1E8h] [bp-4h]@18 | 464 int a4; // [sp+1E8h] [bp-4h]@18 |
468 | 465 int v115; |
469 bool monster_full_informations = true; | 466 |
467 bool monster_full_informations = false; | |
470 static Actor pMonsterInfoUI_Doll; | 468 static Actor pMonsterInfoUI_Doll; |
471 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) | 469 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) |
472 { | 470 { |
473 bMonsterInfoUI_bDollInitialized |= 1u; | 471 bMonsterInfoUI_bDollInitialized |= 1u; |
474 Actor::Actor(&pMonsterInfoUI_Doll); | 472 Actor::Actor(&pMonsterInfoUI_Doll); |
665 | 663 |
666 normal_level = 0; | 664 normal_level = 0; |
667 expert_level = 0; | 665 expert_level = 0; |
668 master_level = 0; | 666 master_level = 0; |
669 grandmaster_level = 0; | 667 grandmaster_level = 0; |
668 for_effects = 0; | |
670 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; | 669 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; |
671 v115 = 0; | 670 if ( pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) ) |
672 if ( !uActiveCharacter ) | 671 { |
673 v45 = 1; | 672 skill_points = (unsigned __int8)pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) & 0x3F; |
674 else | 673 skill_level = SkillToMastery(pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) - 1; |
675 { | 674 if ( skill_level == 0 )//(normal) |
676 int i = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | 675 { |
677 if ( !i ) | 676 if ( skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) |
678 v45 = 1; | 677 normal_level = 1; |
678 } | |
679 else if ( skill_level == 1 )//(expert) | |
680 { | |
681 if ( 2 * skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) | |
682 { | |
683 normal_level = 1; | |
684 expert_level = 1; | |
685 } | |
686 } | |
687 else if ( skill_level == 2 )//(master) | |
688 { | |
689 if ( 3 * skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) | |
690 { | |
691 normal_level = 1; | |
692 expert_level = 1; | |
693 master_level = 1; | |
694 } | |
695 } | |
696 else if ( skill_level == 3 )//grandmaster | |
697 { | |
698 normal_level = 1; | |
699 expert_level = 1; | |
700 master_level = 1; | |
701 grandmaster_level = 1; | |
702 } | |
703 } | |
704 if ( pActors[uActorID].uAIState != Dead | |
705 && pActors[uActorID].uAIState != Dying | |
706 && !dword_507BF0_is_there_popup_onscreen && pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) ) | |
707 { | |
708 if ( normal_level | expert_level | master_level | grandmaster_level ) | |
709 { | |
710 if ( pActors[uActorID].pMonsterInfo.uLevel >= pPlayers[uActiveCharacter]->uLevel - 5 ) | |
711 speech = SPEECH_IDENTIFY_MONSTER_STRONGER; | |
712 else | |
713 speech = SPEECH_IDENTIFY_MONSTER_WEAKER; | |
714 } | |
679 else | 715 else |
680 { | 716 speech = SPEECH_IDENTIFY_MONSTER_106; |
681 v41 = (unsigned __int8)i & 0x3F; | 717 pPlayers[uActiveCharacter]->PlaySound(speech, 0); |
682 v42 = SkillToMastery(i) - 1; | 718 } |
683 if ( !v42 )//not master | 719 |
684 { | 720 if ( (signed int)SkillToMastery(pParty->pPlayers[uActiveCharacter - 1].GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) >= 3 ) |
685 if ( v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) | 721 for_effects = 1; |
686 { | |
687 v45 = 1; | |
688 normal_level = 1; | |
689 } | |
690 else | |
691 v45 = 1; | |
692 } | |
693 else//he is master | |
694 { | |
695 v43 = v42 - 1; | |
696 if ( !v43 ) | |
697 { | |
698 if ( 2 * v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) | |
699 { | |
700 v45 = 1; | |
701 normal_level = 1; | |
702 expert_level = 1; | |
703 } | |
704 else | |
705 v45 = 1; | |
706 } | |
707 else | |
708 { | |
709 v44 = v43 - 1; | |
710 if ( !v44 ) | |
711 { | |
712 if ( 3 * v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) | |
713 { | |
714 v45 = 1; | |
715 normal_level = 1; | |
716 expert_level = 1; | |
717 master_level = 1; | |
718 } | |
719 else | |
720 v45 = 1; | |
721 } | |
722 else | |
723 { | |
724 if ( v44 != 1 ) | |
725 v45 = 1; | |
726 else | |
727 { | |
728 v45 = 1; | |
729 normal_level = 1; | |
730 expert_level = 1; | |
731 master_level = 1; | |
732 grandmaster_level = 1; | |
733 } | |
734 } | |
735 } | |
736 } | |
737 } | |
738 if ( pActors[uActorID].uAIState != Dead | |
739 && pActors[uActorID].uAIState != Dying | |
740 && !dword_507BF0_is_there_popup_onscreen && i ) | |
741 { | |
742 if ( normal_level | expert_level | master_level | grandmaster_level ) | |
743 { | |
744 if ( pActors[uActorID].pMonsterInfo.uLevel >= pPlayers[uActiveCharacter]->uLevel - 5 ) | |
745 v73 = SPEECH_105; | |
746 else | |
747 v73 = SPEECH_104; | |
748 } | |
749 else | |
750 v73 = SPEECH_106; | |
751 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)v73, 0); | |
752 } | |
753 } | |
754 | |
755 if ( (signed int)SkillToMastery(pParty->pPlayers[uActiveCharacter].GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) >= 3 ) | |
756 v115 = v45; | |
757 | 722 |
758 if ( monster_full_informations == true ) | 723 if ( monster_full_informations == true ) |
759 { | 724 { |
760 normal_level = 1;// | 725 normal_level = 1;// |
761 expert_level = 1;// | 726 expert_level = 1;// |
762 master_level = 1;// | 727 master_level = 1;// |
763 grandmaster_level = 1;// | 728 grandmaster_level = 1;// |
764 v115 = 1; | 729 for_effects = 1; |
765 } | 730 } |
766 | 731 |
767 window->DrawText(pFontSmallnum, 12, 196, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[631], 0, 0, 0);//Effects | 732 window->DrawText(pFontSmallnum, 12, 196, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[631], 0, 0, 0);//Effects |
768 if ( !v115 ) | 733 if ( !for_effects ) |
769 window->DrawText(pFontSmallnum, 28, LOBYTE(pFontSmallnum->uFontHeight) + 193, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[630], 0, 0, 0);//? | 734 window->DrawText(pFontSmallnum, 28, LOBYTE(pFontSmallnum->uFontHeight) + 193, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[630], 0, 0, 0);//? |
770 else | 735 else |
771 { | 736 { |
772 pText = ""; | 737 pText = ""; |
773 pTextHeight = LOBYTE(pFontSmallnum->uFontHeight) + 193; | 738 pTextHeight = LOBYTE(pFontSmallnum->uFontHeight) + 193; |
1007 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", string_name[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?" | 972 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", string_name[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?" |
1008 window->DrawText(pFontSmallnum, 170, pTextHeight, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); | 973 window->DrawText(pFontSmallnum, 170, pTextHeight, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1009 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3; | 974 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3; |
1010 } | 975 } |
1011 } | 976 } |
977 //cast spell: Detect life | |
1012 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].uExpireTime > 0 ) | 978 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].uExpireTime > 0 ) |
1013 { | 979 { |
1014 sprintf(pTmpBuf.data(), "%s: %d", pGlobalTXT_LocalizationStrings[650], pActors[uActorID].sCurrentHP);//Current Hit Points | 980 sprintf(pTmpBuf.data(), "%s: %d", pGlobalTXT_LocalizationStrings[650], pActors[uActorID].sCurrentHP);//Current Hit Points |
1015 pFontSmallnum->GetLineWidth(pTmpBuf.data()); | 981 pFontSmallnum->GetLineWidth(pTmpBuf.data()); |
1016 window->DrawTitleText(pFontSmallnum, 0, window->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf.data(), 3); | 982 window->DrawTitleText(pFontSmallnum, 0, window->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf.data(), 3); |
1017 } | 983 } |
1018 } | 984 } |
1019 | 985 |
1020 | |
1021 //----- (00417BB5) -------------------------------------------------------- | 986 //----- (00417BB5) -------------------------------------------------------- |
1022 const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType) | 987 const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType) |
1023 { | 988 { |
1024 //enum PLAYER_SKILL_TYPE v2; // esi@1 | 989 char a2[1200]; // [sp+Ch] [bp-538h]@7 |
1025 //unsigned int v3; // ebx@1 | 990 char Source[120]; // [sp+4BCh] [bp-88h]@7 |
1026 int v4; // edi@1 | 991 int v35; // [sp+53Ch] [bp-8h]@1 |
1027 int v5; // eax@1 | 992 |
1028 Player *pPlayer; // ebx@7 | 993 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal |
1029 char v7; // al@7 | 994 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]) > (signed int)v35 ) |
1030 char v8; // cl@7 | 995 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert |
1031 unsigned int v9; // eax@8 | 996 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]) > (signed int)v35 ) |
1032 unsigned int v10; // eax@8 | 997 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master |
1033 unsigned int v11; // eax@8 | 998 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]) > (signed int)v35 ) |
1034 PLAYER_SKILL_TYPE v12; // edi@8 | 999 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand |
1035 unsigned int v13; // eax@8 | 1000 |
1036 unsigned int v14; // eax@8 | 1001 a2[0] = 0; |
1037 PLAYER_SKILL_TYPE v15; // esi@8 | 1002 Source[0] = 0; |
1038 int v16; // edi@8 | 1003 strcpy(a2, "%s\n\n"); |
1039 char v17; // al@8 | 1004 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 1)); |
1040 int v18; // ST5C_4@8 | 1005 strcat(a2, Source); |
1041 int v19; // ST4C_4@8 | 1006 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
1042 int v20; // ST3C_4@8 | 1007 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 2)); |
1043 int v21; // ST2C_4@8 | 1008 strcat(a2, Source); |
1044 int v22; // ST1C_4@8 | 1009 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
1045 char *v23; // esi@8 | 1010 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 3)); |
1046 unsigned int v24; // eax@9 | 1011 strcat(a2, Source); |
1047 unsigned int v25; // eax@9 | 1012 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
1048 unsigned int v26; // eax@9 | 1013 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 4)); |
1049 unsigned int v27; // ecx@9 | 1014 strcat(a2, Source); |
1050 PLAYER_SKILL_TYPE v28; // ebx@9 | 1015 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
1051 unsigned int v29; // eax@9 | 1016 if ( (pParty->pPlayers[uPlayerID].pActiveSkills[uPlayerSkillType] & 0x3F) == (pParty->pPlayers[uPlayerID].GetActualSkillLevel(uPlayerSkillType) & 0x3F) ) |
1052 char a2[1200]; // [sp+Ch] [bp-538h]@7 | 1017 { |
1053 char Source[120]; // [sp+4BCh] [bp-88h]@7 | 1018 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[uPlayerSkillType], |
1054 unsigned __int16 *v33; // [sp+534h] [bp-10h]@1 | 1019 pGlobalTXT_LocalizationStrings[431], v35 + 3, v35 + 5, pNormalSkillDesc[uPlayerSkillType], // Normal |
1055 int v34; // [sp+538h] [bp-Ch]@1 | 1020 pGlobalTXT_LocalizationStrings[433], v35 + 3, v35 + 5, pExpertSkillDesc[uPlayerSkillType], // Expert |
1056 unsigned __int16 *v35; // [sp+53Ch] [bp-8h]@1 | 1021 pGlobalTXT_LocalizationStrings[432], v35 + 3, v35 + 5, pMasterSkillDesc[uPlayerSkillType], // Master |
1057 //enum PLAYER_SKILL_TYPE v36; // [sp+540h] [bp-4h]@1 | 1022 pGlobalTXT_LocalizationStrings[96], v35 + 3, v35 + 5, pGrandSkillDesc[uPlayerSkillType]); // Grand |
1058 | 1023 } |
1059 //v2 = uPlayerSkillType; | 1024 else |
1060 //v3 = uPlayerID; | 1025 { |
1061 //v36 = uPlayerSkillType; | 1026 sprintf(Source, "\f%05d", TargetColor(0xFFu, 0xFFu, 0xFFu)); |
1062 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal | 1027 strcat(a2, Source); |
1063 v34 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert | 1028 strcat(a2, "%s: +%d"); |
1064 v33 = (unsigned __int16 *)pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master | 1029 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[uPlayerSkillType], |
1065 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand | 1030 pGlobalTXT_LocalizationStrings[431], v35 + 3, v35 + 5, pNormalSkillDesc[uPlayerSkillType], |
1066 v35 = (unsigned __int16 *)v4; | 1031 pGlobalTXT_LocalizationStrings[433], v35 + 3, v35 + 5, pExpertSkillDesc[uPlayerSkillType], |
1067 if ( v34 > v4 ) | 1032 pGlobalTXT_LocalizationStrings[432], v35 + 3, v35 + 5, pMasterSkillDesc[uPlayerSkillType], |
1068 v35 = (unsigned __int16 *)v34; | 1033 pGlobalTXT_LocalizationStrings[96], v35 + 3, v35 + 5, pGrandSkillDesc[uPlayerSkillType], |
1069 if ( (signed int)v33 > (signed int)v35 ) | 1034 pGlobalTXT_LocalizationStrings[623], //Bonus |
1070 v35 = v33; | 1035 (pParty->pPlayers[uPlayerID].GetActualSkillLevel(uPlayerSkillType) & 0x3F) - (pParty->pPlayers[uPlayerID].pActiveSkills[uPlayerSkillType] & 0x3F)); |
1071 if ( v5 > (signed int)v35 ) | 1036 } |
1072 v35 = (unsigned __int16 *)v5; | 1037 return static_sub_417BB5_out_string; |
1073 pPlayer = &pParty->pPlayers[uPlayerID]; | 1038 } |
1074 //v33 = &pPlayer->pActiveSkills[uPlayerSkillType]; | |
1075 v7 = pPlayer->GetActualSkillLevel(uPlayerSkillType); | |
1076 v8 = pPlayer->pActiveSkills[uPlayerSkillType]; | |
1077 a2[0] = 0; | |
1078 Source[0] = 0; | |
1079 if ( (v8 & 0x3F) == (v7 & 0x3F) ) | |
1080 { | |
1081 strcpy(a2, "%s\n\n"); | |
1082 v24 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); | |
1083 sprintf(Source, "\f%05d", v24); | |
1084 strcat(a2, Source); | |
1085 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1086 v25 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); | |
1087 sprintf(Source, "\f%05d", v25); | |
1088 strcat(a2, Source); | |
1089 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1090 v26 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); | |
1091 sprintf(Source, "\f%05d", v26); | |
1092 strcat(a2, Source); | |
1093 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1094 v27 = pPlayer->classType; | |
1095 v28 = uPlayerSkillType; | |
1096 v29 = GetSkillColor(v27, uPlayerSkillType, 4); | |
1097 sprintf(Source, "\f%05d", v29); | |
1098 strcat(a2, Source); | |
1099 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1100 | |
1101 v23 = static_sub_417BB5_out_string; | |
1102 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[v28], pGlobalTXT_LocalizationStrings[431], // Normal | |
1103 (char *)v35 + 3, v35 + 5, pNormalSkillDesc[v28], pGlobalTXT_LocalizationStrings[433], // Expert | |
1104 (char *)v35 + 3, v35 + 5, pExpertSkillDesc[v28], pGlobalTXT_LocalizationStrings[432], // Master | |
1105 (char *)v35 + 3, v35 + 5, pMasterSkillDesc[v28], pGlobalTXT_LocalizationStrings[96], // Grand | |
1106 (char *)v35 + 3, v35 + 5, pGrandSkillDesc[v28]); | |
1107 } | |
1108 else | |
1109 { | |
1110 strcpy(a2, "%s\n\n"); | |
1111 v9 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); | |
1112 sprintf(Source, "\f%05d", v9); | |
1113 strcat(a2, Source); | |
1114 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1115 v10 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); | |
1116 sprintf(Source, "\f%05d", v10); | |
1117 strcat(a2, Source); | |
1118 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1119 v11 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); | |
1120 sprintf(Source, "\f%05d", v11); | |
1121 strcat(a2, Source); | |
1122 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1123 v12 = uPlayerSkillType; | |
1124 v13 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 4); | |
1125 sprintf(Source, "\f%05d", v13); | |
1126 strcat(a2, Source); | |
1127 strcat(a2, "%s\t%03d:\t%03d%s\t000\n\n"); | |
1128 v14 = TargetColor(0xFFu, 0xFFu, 0xFFu); | |
1129 sprintf(Source, "\f%05d", v14); | |
1130 strcat(a2, Source); | |
1131 strcat(a2, "%s: +%d"); | |
1132 v15 = v12; | |
1133 v16 = (int)(v35 + 5); | |
1134 v15 = (PLAYER_SKILL_TYPE)((int)v15 * 4); | |
1135 v34 = (int)((char *)v35 + 3); | |
1136 v17 = pPlayer->GetActualSkillLevel(uPlayerSkillType); | |
1137 v18 = *(int *)(pGrandSkillDesc[v15]); | |
1138 v19 = *(int *)(pMasterSkillDesc[v15]); | |
1139 v20 = *(int *)(pExpertSkillDesc[v15]); | |
1140 v21 = *(int *)(pNormalSkillDesc[v15]); | |
1141 v22 = *(int *)(pSkillDesc[v15]); | |
1142 v23 = static_sub_417BB5_out_string; | |
1143 sprintf( | |
1144 static_sub_417BB5_out_string, | |
1145 a2, | |
1146 v22, | |
1147 pGlobalTXT_LocalizationStrings[431], | |
1148 v34, | |
1149 v16, | |
1150 v21, | |
1151 pGlobalTXT_LocalizationStrings[433], | |
1152 v34, | |
1153 v16, | |
1154 v20, | |
1155 pGlobalTXT_LocalizationStrings[432], | |
1156 v34, | |
1157 v16, | |
1158 v19, | |
1159 pGlobalTXT_LocalizationStrings[96], | |
1160 v34, | |
1161 v16, | |
1162 v18, | |
1163 pGlobalTXT_LocalizationStrings[623], | |
1164 (v17 & 0x3F) - (*(char *)v33 & 0x3F)); | |
1165 } | |
1166 return v23; | |
1167 } | |
1168 | 1039 |
1169 //----- (00417FE5) -------------------------------------------------------- | 1040 //----- (00417FE5) -------------------------------------------------------- |
1170 void CharacterUI_SkillsTab_ShowHint() | 1041 void CharacterUI_SkillsTab_ShowHint() |
1171 { | 1042 { |
1172 unsigned int v0; // ecx@1 | 1043 GUIButton *pButton; // esi@6 |
1173 unsigned int v1; // eax@1 | 1044 unsigned int pX; // [sp+4h] [bp-8h]@1 |
1174 GUIButton *i; // esi@6 | 1045 unsigned int pY; // [sp+8h] [bp-4h]@1 |
1175 const char *v3; // eax@12 | 1046 |
1176 unsigned int pX; // [sp+4h] [bp-8h]@1 | 1047 pMouse->GetClickPos(&pX, &pY); |
1177 unsigned int pY; // [sp+8h] [bp-4h]@1 | 1048 if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 ) |
1178 | 1049 { |
1179 pMouse->GetClickPos(&pX, &pY); | 1050 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext ) |
1180 v0 = pX; | 1051 { |
1181 v1 = pY; | 1052 if ( pButton->msg == UIMSG_SkillUp |
1182 if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 ) | 1053 && (signed int)pX >= (signed int)pButton->uX |
1183 { | 1054 && (signed int)pX <= (signed int)pButton->uZ |
1184 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext ) | 1055 && (signed int)pY >= (signed int)pButton->uY |
1185 { | 1056 && (signed int)pY <= (signed int)pButton->uW ) |
1186 if ( i->msg == UIMSG_SkillUp | 1057 { |
1187 && (signed int)v0 >= (signed int)i->uX | 1058 CharacterUI_DrawTooltip(pSkillNames[pButton->msg_param], CharacterUI_GetSkillDescText(uActiveCharacter - 1, (PLAYER_SKILL_TYPE)pButton->msg_param)); |
1188 && (signed int)v0 <= (signed int)i->uZ | 1059 } |
1189 && (signed int)v1 >= (signed int)i->uY | 1060 } |
1190 && (signed int)v1 <= (signed int)i->uW ) | 1061 } |
1191 { | 1062 else |
1192 v3 = CharacterUI_GetSkillDescText(uActiveCharacter - 1, (PLAYER_SKILL_TYPE)i->msg_param); | 1063 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription);//Очки навыков |
1193 CharacterUI_DrawTooltip(pSkillNames[i->msg_param], v3); | 1064 } |
1194 v1 = pY; | |
1195 v0 = pX; | |
1196 } | |
1197 } | |
1198 } | |
1199 else | |
1200 { | |
1201 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription); | |
1202 } | |
1203 | |
1204 } | |
1205 | 1065 |
1206 //----- (00418083) -------------------------------------------------------- | 1066 //----- (00418083) -------------------------------------------------------- |
1207 void CharacterUI_StatsTab_ShowHint() | 1067 void CharacterUI_StatsTab_ShowHint() |
1208 { | 1068 { |
1209 int pStringNum; // edi@1 | 1069 int pStringNum; // edi@1 |
1210 signed int pTextColor; // eax@15 | 1070 signed int pTextColor; // eax@15 |
1211 char *pHourWord; // ecx@17 | 1071 char *pHourWord; // ecx@17 |
1212 char *pDayWord; // eax@20 | 1072 char *pDayWord; // eax@20 |
1213 int v15; // ebx@28 | 1073 int v15; // ebx@28 |
1214 int v16; // eax@33 | |
1215 POINT a2; // [sp+Ch] [bp-24h]@1 | 1074 POINT a2; // [sp+Ch] [bp-24h]@1 |
1216 int pHour; // [sp+14h] [bp-1Ch]@15 | 1075 int pHour; // [sp+14h] [bp-1Ch]@15 |
1217 unsigned int pDay; // [sp+24h] [bp-Ch]@15 | 1076 unsigned int pDay; // [sp+24h] [bp-Ch]@15 |
1218 | 1077 |
1219 pMouse->GetCursorPos(&a2); | 1078 pMouse->GetCursorPos(&a2); |
1302 while ( v15 <= 10000 ); | 1161 while ( v15 <= 10000 ); |
1303 pTmpBuf[0] = 0; | 1162 pTmpBuf[0] = 0; |
1304 pTmpBuf2[0] = 0; | 1163 pTmpBuf2[0] = 0; |
1305 if ( v15 > pPlayers[uActiveCharacter]->uLevel ) | 1164 if ( v15 > pPlayers[uActiveCharacter]->uLevel ) |
1306 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[147], v15); | 1165 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[147], v15); |
1307 v16 = GetExperienceRequiredForLevel(v15) - LODWORD(pPlayers[uActiveCharacter]->uExperience); | 1166 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[538], GetExperienceRequiredForLevel(v15) - LODWORD(pPlayers[uActiveCharacter]->uExperience), v15 + 1); |
1308 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[538], v16, v15 + 1); | |
1309 strcat(pTmpBuf.data(), "\n"); | 1167 strcat(pTmpBuf.data(), "\n"); |
1310 strcat(pTmpBuf.data(), pTmpBuf2.data()); | 1168 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
1311 sprintf(pTmpBuf2.data(), "%s\n \n%s", pPlayerExperienceAttributeDescription, pTmpBuf.data()); | 1169 sprintf(pTmpBuf2.data(), "%s\n \n%s", pPlayerExperienceAttributeDescription, pTmpBuf.data()); |
1312 if ( pGlobalTXT_LocalizationStrings[83] && pTmpBuf2.data() ) | 1170 if ( pGlobalTXT_LocalizationStrings[83] && pTmpBuf2.data() ) |
1313 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[83], pTmpBuf2.data()); | 1171 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[83], pTmpBuf2.data()); |
1366 default: | 1224 default: |
1367 break; | 1225 break; |
1368 } | 1226 } |
1369 } | 1227 } |
1370 | 1228 |
1371 //----- (00410B28) -------------------------------------------------------- | 1229 //----- (00410B28) -------------------------------------------------------- |
1372 void DrawSpellDescriptionPopup(int spell_index) | 1230 void DrawSpellDescriptionPopup(int spell_index) |
1373 { | 1231 { |
1374 Player *v1; // edi@1 | 1232 SpellInfo *spell; // esi@1 |
1375 SpellInfo *v2; // esi@1 | 1233 unsigned int v3; // eax@2 |
1376 unsigned int v3; // eax@2 | 1234 LONG v5; // ecx@4 |
1377 int v4; // eax@4 | 1235 GUIWindow spell_info_window; // [sp+Ch] [bp-68h]@4 |
1378 LONG v5; // ecx@4 | 1236 POINT mouse; // [sp+64h] [bp-10h]@1 |
1379 int v6; // eax@10 | 1237 |
1380 char *v7; // ST44_4@12 | 1238 spell = &pSpellStats->pInfos[spell_index + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 1]; |
1381 unsigned __int16 v8; // ax@12 | 1239 if ( pMouse->GetCursorPos(&mouse)->y <= 250 ) |
1382 GUIWindow a1; // [sp+Ch] [bp-68h]@4 | 1240 v3 = pMouse->GetCursorPos(&mouse)->y + 30; |
1383 int v10; // [sp+60h] [bp-14h]@1 | 1241 else |
1384 POINT a2; // [sp+64h] [bp-10h]@1 | 1242 v3 = 30; |
1385 int v12; // [sp+6Ch] [bp-8h]@4 | 1243 spell_info_window.uFrameY = v3; |
1386 int v13; // [sp+70h] [bp-4h]@4 | 1244 spell_info_window.uFrameWidth = 328; |
1387 | 1245 spell_info_window.uFrameHeight = 68; |
1388 v1 = pPlayers[uActiveCharacter]; | 1246 spell_info_window.uFrameX = 90; |
1389 v10 = spell_index; | 1247 spell_info_window.uFrameZ = 417; |
1390 v2 = &pSpellStats->pInfos[spell_index + 11 * v1->lastOpenedSpellbookPage + 1]; | 1248 spell_info_window.uFrameW = v3 + 67; |
1391 if ( pMouse->GetCursorPos(&a2)->y <= 250 ) | 1249 spell_info_window.Hint = 0; |
1392 v3 = pMouse->GetCursorPos(&a2)->y + 30; | 1250 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]); |
1393 else | 1251 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]) > v5 ) |
1394 v3 = 30; | 1252 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]); |
1395 a1.uFrameY = v3; | 1253 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]) > v5 ) |
1396 a1.uFrameWidth = 328; | 1254 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]); |
1397 a1.uFrameHeight = 68; | 1255 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]) > v5 ) |
1398 a1.uFrameX = 90; | 1256 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]); |
1399 a1.uFrameZ = 417; | 1257 sprintf(pTmpBuf2.data(), |
1400 a1.uFrameW = v3 + 67; | |
1401 a1.Hint = 0; | |
1402 a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]); | |
1403 v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]); | |
1404 v12 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]); | |
1405 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]); | |
1406 v5 = a2.y; | |
1407 if ( v13 > a2.y ) | |
1408 v5 = v13; | |
1409 if ( v12 > v5 ) | |
1410 v5 = v12; | |
1411 if ( v4 > v5 ) | |
1412 v5 = v4; | |
1413 sprintf( pTmpBuf2.data(), | |
1414 "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s", | 1258 "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s", |
1415 v2->pDescription, | 1259 spell->pDescription, |
1416 pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL], | 1260 pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL], v5 + 3, v5 + 10, spell->pBasicSkillDesc, |
1417 v5 + 3, v5 + 10, | 1261 pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT], v5 + 3, v5 + 10, spell->pExpertSkillDesc, |
1418 v2->pBasicSkillDesc, | 1262 pGlobalTXT_LocalizationStrings[LOCSTR_MASTER], v5 + 3, v5 + 10, spell->pMasterSkillDesc, |
1419 pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT], | 1263 pGlobalTXT_LocalizationStrings[LOCSTR_GRAND], v5 + 3, v5 + 10, spell->pGrandmasterSkillDesc); |
1420 v5 + 3, v5 + 10, | 1264 spell_info_window.uFrameHeight += pFontSmallnum->CalcTextHeight(pTmpBuf2.data(), &spell_info_window, 0, 0); |
1421 v2->pExpertSkillDesc, | 1265 if ( (signed int)spell_info_window.uFrameHeight < 150 ) |
1422 pGlobalTXT_LocalizationStrings[LOCSTR_MASTER], | 1266 spell_info_window.uFrameHeight = 150; |
1423 v5 + 3, v5 + 10, | 1267 spell_info_window.uFrameWidth = game_viewport_width; |
1424 v2->pMasterSkillDesc, | 1268 spell_info_window.DrawMessageBox(0); |
1425 pGlobalTXT_LocalizationStrings[LOCSTR_GRAND], | 1269 spell_info_window.uFrameWidth -= 12; |
1426 v5 + 3, v5 + 10, | 1270 spell_info_window.uFrameHeight -= 12; |
1427 v2->pGrandmasterSkillDesc); | 1271 spell_info_window.uFrameZ = spell_info_window.uFrameX + spell_info_window.uFrameWidth - 1; |
1428 v6 = pFontSmallnum->CalcTextHeight(pTmpBuf2.data(), &a1, 0, 0); | 1272 spell_info_window.uFrameW = spell_info_window.uFrameHeight + spell_info_window.uFrameY - 1; |
1429 a1.uFrameHeight += v6; | 1273 spell_info_window.DrawTitleText(pFontArrus, 0x78u, 0xCu, TargetColor(0xFFu, 0xFFu, 0x9Bu), spell->pName, 3); |
1430 if ( (signed int)a1.uFrameHeight < 150 ) | 1274 spell_info_window.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2.data(), 0, 0, 0); |
1431 a1.uFrameHeight = 150; | 1275 spell_info_window.uFrameWidth = 108; |
1432 a1.uFrameWidth = game_viewport_width; | 1276 spell_info_window.uFrameZ = spell_info_window.uFrameX + 107; |
1433 a1.DrawMessageBox(0); | 1277 spell_info_window.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 12], 3); |
1434 a1.uFrameWidth -= 12; | 1278 sprintf( pTmpBuf.data(), "%s\n%d", pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST], |
1435 a1.uFrameHeight -= 12; | 1279 pSpellDatas[spell_index + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 1].mana_per_skill[pPlayers[uActiveCharacter]->pActiveSkills[pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + PLAYER_SKILL_FIRE]]); |
1436 v7 = v2->pName; | 1280 spell_info_window.DrawTitleText(pFontComic, 0xCu, spell_info_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf.data(), 3); |
1437 a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; | 1281 dword_507B00_spell_info_to_draw_in_popup = 0; |
1438 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | 1282 } |
1439 v8 = TargetColor(0xFFu, 0xFFu, 0x9Bu); | |
1440 a1.DrawTitleText(pFontArrus, 0x78u, 0xCu, v8, v7, 3u); | |
1441 a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2.data(), 0, 0, 0); | |
1442 a1.uFrameWidth = 108; | |
1443 a1.uFrameZ = a1.uFrameX + 107; | |
1444 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v1->lastOpenedSpellbookPage + 12], 3u); | |
1445 sprintf( pTmpBuf.data(), "%s\n%d", pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST], | |
1446 pSpellDatas[spell_index + 11 * v1->lastOpenedSpellbookPage + 1].mana_per_skill[v1->pActiveSkills[v1->lastOpenedSpellbookPage + PLAYER_SKILL_FIRE]]); | |
1447 // *(&[0].field_12 //temp_fix field_14 | |
1448 // + ((unsigned int)LOBYTE(v1->pActiveSkills[v1->lastOpenedSpellbookPage + 12]) >> 6) | |
1449 // + 10 * (int)((char *)v10 + 11 * v1->lastOpenedSpellbookPage))); | |
1450 a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf.data(), 3u); | |
1451 dword_507B00_spell_info_to_draw_in_popup = 0; | |
1452 } | |
1453 // 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup; | 1283 // 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup; |
1454 | |
1455 | |
1456 | |
1457 | |
1458 | 1284 |
1459 //----- (00416D62) -------------------------------------------------------- | 1285 //----- (00416D62) -------------------------------------------------------- |
1460 void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(Vec2_int_ *_this) | 1286 void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(Vec2_int_ *_this) |
1461 { | 1287 { |
1462 signed int pPlayerNum; // eax@12 | 1288 signed int pPlayerNum; // eax@12 |
1463 char *v2; // eax@32 | 1289 //char *v2; // eax@32 |
1464 void *v3; // ecx@52 | 1290 //void *v3; // ecx@52 |
1465 unsigned int v4; // eax@59 | 1291 unsigned int v4; // eax@59 |
1466 int v5; // esi@62 | 1292 int v5; // esi@62 |
1467 signed int v6; // esi@64 | 1293 //signed int v6; // esi@64 |
1468 signed int v7; // esi@69 | 1294 //signed int v7; // esi@69 |
1469 ItemGen *v8; // ecx@70 | |
1470 unsigned int v9; // eax@72 | |
1471 unsigned int v10; // eax@76 | 1295 unsigned int v10; // eax@76 |
1472 //char v11; // zf@83 | 1296 //char v11; // zf@83 |
1473 GUIButton *pButton; // esi@84 | 1297 GUIButton *pButton; // esi@84 |
1474 unsigned int v13; // ecx@85 | 1298 unsigned int v13; // ecx@85 |
1475 char *pStr; // edi@85 | 1299 char *pStr; // edi@85 |
1483 const char *pSkillInfo; // eax@111 | 1307 const char *pSkillInfo; // eax@111 |
1484 //char *v23; // ebx@112 | 1308 //char *v23; // ebx@112 |
1485 char *pHint; // edx@113 | 1309 char *pHint; // edx@113 |
1486 unsigned int pColor; // eax@113 | 1310 unsigned int pColor; // eax@113 |
1487 GUIWindow pWindow; // [sp+4h] [bp-74h]@32 | 1311 GUIWindow pWindow; // [sp+4h] [bp-74h]@32 |
1488 double v27; // [sp+58h] [bp-20h]@33 | 1312 //double v27; // [sp+58h] [bp-20h]@33 |
1489 struct tagPOINT Point; // [sp+60h] [bp-18h]@6 | 1313 struct tagPOINT Point; // [sp+60h] [bp-18h]@6 |
1490 char *v29; // [sp+68h] [bp-10h]@33 | 1314 //char *v29; // [sp+68h] [bp-10h]@33 |
1491 float v30; // [sp+6Ch] [bp-Ch]@33 | 1315 //float v30; // [sp+6Ch] [bp-Ch]@33 |
1492 unsigned int pX; // [sp+70h] [bp-8h]@3 | 1316 unsigned int pX; // [sp+70h] [bp-8h]@3 |
1493 unsigned int pY; // [sp+74h] [bp-4h]@3 | 1317 unsigned int pY; // [sp+74h] [bp-4h]@3 |
1494 | 1318 |
1495 if ( pCurrentScreen == SCREEN_VIDEO ) | 1319 if ( pCurrentScreen == SCREEN_VIDEO ) |
1496 return; | 1320 return; |
1497 if ( _this ) | 1321 if ( _this ) |
1322 { | |
1323 pX = _this->x; | |
1324 pY = _this->y; | |
1325 } | |
1326 else | |
1327 { | |
1328 pMouse->GetClickPos(&pX, &pY); | |
1329 } | |
1330 if ( pRenderer->bWindowMode ) | |
1331 { | |
1332 GetCursorPos(&Point); | |
1333 ScreenToClient(hWnd, &Point); | |
1334 if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 ) | |
1335 { | |
1336 back_to_game(); | |
1337 return; | |
1338 } | |
1339 } | |
1340 if ( pParty->pPickedItem.uItemID )//нажатие на портрет перса правой кнопкой мыши с раствором | |
1341 { | |
1342 for ( uint i = 0; i < 4; ++i ) | |
1343 { | |
1344 if ( (signed int)pX > RightClickPortraitXmin[i] && (signed int)pX < RightClickPortraitXmax[i] | |
1345 && (signed int)pY > 375 && (signed int)pY < 466 ) | |
1346 { | |
1347 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(i + 1, 1); | |
1348 return; | |
1349 } | |
1350 } | |
1351 } | |
1352 | |
1353 pEventTimer->Pause(); | |
1354 switch(pCurrentScreen) | |
1355 { | |
1356 case SCREEN_CASTING: | |
1357 { | |
1358 OnInventoryItemRightClick(); | |
1359 break; | |
1360 } | |
1361 case SCREEN_CHEST: | |
1362 { | |
1363 if ( !pPlayers[uActiveCharacter]->CanAct() ) | |
1364 { | |
1365 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//%s не в состоянии %s Опознать предметы | |
1366 pWindow.Hint = pTmpBuf.data(); | |
1367 pWindow.uFrameWidth = 384; | |
1368 pWindow.uFrameHeight = 180; | |
1369 pWindow.uFrameY = 40; | |
1370 if ( (signed int)pX <= 320 ) | |
1371 v10 = pX + 30; | |
1372 else | |
1373 v10 = pX - 414; | |
1374 pWindow.uFrameX = v10; | |
1375 pWindow.DrawMessageBox(0); | |
1376 } | |
1377 else | |
1378 { | |
1379 if ( pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]] & 0xFFFF ) | |
1380 { | |
1381 v10 = pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]] & 0xFFFF)-1]; | |
1382 GameUI_DrawItemInfo(&pChests[pChestWindow->par1C].igChestItems[v10 - 1]); | |
1383 } | |
1384 } | |
1385 break; | |
1386 } | |
1387 case SCREEN_GAME: | |
1388 { | |
1389 if (GetCurrentMenuID() > 0) | |
1390 break; | |
1391 if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y ) | |
1392 { | |
1393 pWindow.ptr_1C = (void *)((signed int)pX / 118); | |
1394 if ( (signed int)pX / 118 < 4 )//portaits zone | |
1395 { | |
1396 pWindow.Hint = 0; | |
1397 pWindow.uFrameWidth = 400; | |
1398 pWindow.uFrameHeight = 200; | |
1399 pWindow.uFrameX = 38; | |
1400 pWindow.uFrameY = 60; | |
1401 pAudioPlayer->StopChannels(-1, -1); | |
1402 GameUI_CharacterQuickRecord_Draw(&pWindow, pPlayers[(int)pWindow.ptr_1C + 1]); | |
1403 } | |
1404 } | |
1405 else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X ) | |
1406 { | |
1407 if ( (signed int)pY >= 130 ) | |
1408 { | |
1409 if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 )//buff_tooltip zone | |
1410 { | |
1411 pWindow.Hint = 0; | |
1412 pWindow.uFrameWidth = 400; | |
1413 pWindow.uFrameHeight = 200; | |
1414 pWindow.uFrameX = 38; | |
1415 pWindow.uFrameY = 60; | |
1416 pAudioPlayer->StopChannels(-1, -1); | |
1417 pWindow._41D73D_draw_buff_tooltip(); | |
1418 } | |
1419 else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 )//NPC zone | |
1420 { | |
1421 if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 )) | |
1498 { | 1422 { |
1499 pX = _this->x; | 1423 pAudioPlayer->StopChannels(-1, -1); |
1500 pY = _this->y; | 1424 GameUI_DrawNPCPopup((void *)1);//NPC 2 |
1501 } | 1425 } |
1426 } | |
1427 else | |
1428 { | |
1429 pAudioPlayer->StopChannels(-1, -1); | |
1430 GameUI_DrawNPCPopup(0);//NPC 1 | |
1431 } | |
1432 } | |
1433 else//minimap zone | |
1434 { | |
1435 pWindow.Hint = (char *)GameUI_GetMinimapHintText(); | |
1436 pWindow.uFrameWidth = 256; | |
1437 pWindow.uFrameX = 130; | |
1438 pWindow.uFrameY = 140; | |
1439 pWindow.uFrameHeight = 64; | |
1440 pAudioPlayer->StopChannels(-1, -1); | |
1441 pWindow.DrawMessageBox(0); | |
1442 } | |
1443 } | |
1444 else//game zone | |
1445 { | |
1446 pWindow.Hint = 0; | |
1447 pWindow.uFrameWidth = 320; | |
1448 pWindow.uFrameHeight = 320; | |
1449 v4 = pX - 350; | |
1450 if ( (signed int)pX <= 320 ) | |
1451 v4 = pX + 30; | |
1452 pWindow.uFrameX = v4; | |
1453 pWindow.uFrameY = 40; | |
1454 if ( pRenderer->pRenderD3D ) | |
1455 LOWORD(v5) = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
1502 else | 1456 else |
1503 { | 1457 v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; |
1504 pMouse->GetClickPos(&pX, &pY); | 1458 if (PID_TYPE((unsigned __int16)v5) == OBJECT_Actor) |
1505 } | 1459 { |
1506 if ( pRenderer->bWindowMode ) | 1460 if ( pRenderer->uNumSceneBegins ) |
1507 { | 1461 { |
1508 GetCursorPos(&Point); | 1462 pWindow.DrawMessageBox(1); |
1509 ScreenToClient(hWnd, &Point); | 1463 MonsterPopup_Draw(PID_ID((unsigned __int16)v5), &pWindow); |
1510 if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 ) | 1464 } |
1511 { | 1465 else |
1512 back_to_game(); | 1466 { |
1513 return; | 1467 pRenderer->BeginScene(); |
1514 } | 1468 pWindow.DrawMessageBox(1); |
1515 } | 1469 MonsterPopup_Draw(PID_ID((unsigned __int16)v5), &pWindow); |
1516 | 1470 pRenderer->EndScene(); |
1517 if ( pParty->pPickedItem.uItemID )//нажатие на портрет перса правой кнопкой мыши с раствором | 1471 } |
1518 { | 1472 } |
1519 //v1 = 0; | 1473 if (PID_TYPE((unsigned __int16)v5) == OBJECT_Item) |
1520 //do | 1474 { |
1521 for ( pPlayerNum = 0; pPlayerNum < 4; ++pPlayerNum) | 1475 if ( !(pObjectList->pObjects[pSpriteObjects[PID_ID((unsigned __int16)v5)].uObjectDescID].uFlags & 0x10 ) ) |
1522 { | 1476 { |
1523 if ( (signed int)pX > RightClickPortraitXmin[pPlayerNum] && (signed int)pX < RightClickPortraitXmax[pPlayerNum] | 1477 GameUI_DrawItemInfo(&pSpriteObjects[PID_ID((unsigned __int16)v5)].stru_24); |
1524 && (signed int)pY > 375 && (signed int)pY < 466 ) | 1478 } |
1525 { | 1479 } |
1526 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(pPlayerNum + 1, 1); | 1480 } |
1527 return; | 1481 break; |
1528 } | 1482 } |
1529 //++v1; | 1483 case SCREEN_BOOKS: |
1530 } | 1484 { |
1531 //while ( v1 < 4 ); | 1485 if ( !dword_506364 |
1532 } | 1486 || (signed int)pX < (signed int)pViewport->uViewportTL_X || (signed int)pX > (signed int)pViewport->uViewportBR_X |
1533 | 1487 || (signed int)pY < (signed int)pViewport->uViewportTL_Y || (signed int)pY > (signed int)pViewport->uViewportBR_Y |
1534 pEventTimer->Pause(); | 1488 || ((pWindow.Hint = (char *)GetMapBookHintText()) == 0) ) |
1535 | 1489 break; |
1536 switch(pCurrentScreen) | 1490 pWindow.uFrameWidth = (pFontArrus->GetLineWidth(pWindow.Hint) + 32) + 0.5f; |
1537 { | 1491 pWindow.uFrameX = pX + 5; |
1538 case SCREEN_CASTING: | 1492 pWindow.uFrameY = pY + 5; |
1539 { | 1493 pWindow.uFrameHeight = 64; |
1540 OnInventoryItemRightClick(); | 1494 pAudioPlayer->StopChannels(-1, -1); |
1541 break; | 1495 pWindow.DrawMessageBox(0); |
1542 } | 1496 break; |
1543 | 1497 } |
1544 case SCREEN_CHEST: | 1498 case SCREEN_CHARACTERS: |
1545 { | |
1546 if ( !pPlayers[uActiveCharacter]->CanAct() ) | |
1547 { | |
1548 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427],//%s не в состоянии %s | |
1549 pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//Опознать предметы | |
1550 pWindow.Hint = pTmpBuf.data(); | |
1551 pWindow.uFrameWidth = 384; | |
1552 pWindow.uFrameHeight = 180; | |
1553 pWindow.uFrameY = 40; | |
1554 if ( (signed int)pX <= 320 ) | |
1555 v10 = pX + 30; | |
1556 else | |
1557 v10 = pX - 414; | |
1558 pWindow.uFrameX = v10; | |
1559 pWindow.DrawMessageBox(0); | |
1560 } | |
1561 else | |
1562 { | |
1563 v9 = pX + pSRZBufferLineOffsets[pY]; | |
1564 if ( pRenderer->pActiveZBuffer[v9] & 0xFFFF ) | |
1565 { | |
1566 | |
1567 // __debugbreak(); // invalid indexing will result in invalid object ptr | |
1568 // v8 = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + 18* *((short *)&pChests[0].igChestItems[139].uExpireTime | |
1569 // + (pRenderer->pActiveZBuffer[v9] & 0xFFFF) + 2662 * (unsigned int)pChestWindow->ptr_1C + 3)); | |
1570 v10=pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[v9] & 0xFFFF)-1]; | |
1571 v8 =&pChests[pChestWindow->par1C].igChestItems[v10-1]; | |
1572 GameUI_DrawItemInfo(v8); | |
1573 } | |
1574 } | |
1575 break; | |
1576 } | |
1577 case SCREEN_GAME: | |
1578 { | |
1579 if (GetCurrentMenuID() > 0) | |
1580 break; | |
1581 | |
1582 if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y ) | |
1583 { | |
1584 pWindow.ptr_1C = (void *)((signed int)pX / 118); | |
1585 if ( (signed int)pX / 118 < 4 ) | |
1586 { | |
1587 pWindow.Hint = 0; | |
1588 pWindow.uFrameWidth = 400; | |
1589 pWindow.uFrameHeight = 200; | |
1590 pWindow.uFrameX = 38; | |
1591 pWindow.uFrameY = 60; | |
1592 pAudioPlayer->StopChannels(-1, -1); | |
1593 GameUI_CharacterQuickRecord_Draw(&pWindow, pPlayers[(int)pWindow.ptr_1C + 1]); | |
1594 } | |
1595 } | |
1596 else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X ) | |
1597 { | |
1598 if ( (signed int)pY >= 130 ) | |
1599 { | |
1600 if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 ) | |
1601 { | |
1602 pWindow.Hint = 0; | |
1603 pWindow.uFrameWidth = 400; | |
1604 pWindow.uFrameHeight = 200; | |
1605 pWindow.uFrameX = 38; | |
1606 pWindow.uFrameY = 60; | |
1607 pAudioPlayer->StopChannels(-1, -1); | |
1608 pWindow._41D73D_draw_buff_tooltip(); | |
1609 } | |
1610 else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 ) | |
1611 { | |
1612 if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 )) | |
1613 { | |
1614 pAudioPlayer->StopChannels(-1, -1); | |
1615 v3 = (void *)1; | |
1616 GameUI_DrawNPCPopup(v3); | |
1617 } | |
1618 } | |
1619 else | |
1620 { | |
1621 pAudioPlayer->StopChannels(-1, -1); | |
1622 v3 = 0; | |
1623 GameUI_DrawNPCPopup(v3); | |
1624 } | |
1625 } | |
1626 else | |
1627 { | |
1628 pWindow.Hint = (char *)GameUI_GetMinimapHintText(); | |
1629 pWindow.uFrameWidth = 256; | |
1630 pWindow.uFrameX = 130; | |
1631 pWindow.uFrameY = 140; | |
1632 pWindow.uFrameHeight = 64; | |
1633 pAudioPlayer->StopChannels(-1, -1); | |
1634 pWindow.DrawMessageBox(0); | |
1635 } | |
1636 } | |
1637 else | |
1638 { | |
1639 pWindow.Hint = 0; | |
1640 pWindow.uFrameWidth = 320; | |
1641 pWindow.uFrameHeight = 320; | |
1642 v4 = pX - 350; | |
1643 if ( (signed int)pX <= 320 ) | |
1644 v4 = pX + 30; | |
1645 pWindow.uFrameX = v4; | |
1646 pWindow.uFrameY = 40; | |
1647 if ( pRenderer->pRenderD3D ) | |
1648 LOWORD(v5) = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
1649 else | |
1650 v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
1651 v6 = (unsigned __int16)v5; | |
1652 if (PID_TYPE(v6) != OBJECT_Item) | |
1653 { | |
1654 if (PID_TYPE(v6) == OBJECT_Actor) | |
1655 { | |
1656 if ( pRenderer->uNumSceneBegins ) | |
1657 { | |
1658 pWindow.DrawMessageBox(1); | |
1659 MonsterPopup_Draw(PID_ID(v6), &pWindow); | |
1660 } | |
1661 else | |
1662 { | |
1663 pRenderer->BeginScene(); | |
1664 pWindow.DrawMessageBox(1); | |
1665 MonsterPopup_Draw(PID_ID(v6), &pWindow); | |
1666 pRenderer->EndScene(); | |
1667 } | |
1668 } | |
1669 } | |
1670 else | |
1671 { | |
1672 v7 = PID_ID(v6); | |
1673 if ( ! (pObjectList->pObjects[pSpriteObjects[v7].uObjectDescID].uFlags & 0x10 ) ) | |
1674 { | |
1675 v8 = &pSpriteObjects[v7].stru_24; | |
1676 GameUI_DrawItemInfo(v8); | |
1677 } | |
1678 } | |
1679 } | |
1680 break; | |
1681 } | |
1682 case SCREEN_BOOKS: | |
1683 { | |
1684 if ( !dword_506364 | |
1685 || (signed int)pX < (signed int)pViewport->uViewportTL_X | |
1686 || (signed int)pX > (signed int)pViewport->uViewportBR_X | |
1687 || (signed int)pY < (signed int)pViewport->uViewportTL_Y | |
1688 || (signed int)pY > (signed int)pViewport->uViewportBR_Y | |
1689 || (v2 = (char *)sub_444564(), (pWindow.Hint = v2) == 0) ) | |
1690 break; | |
1691 v30 = (double)(pFontArrus->GetLineWidth(v2) + 32); | |
1692 v27 = v30 + 6.7553994e15; | |
1693 v29 = (char *)LODWORD(v27); | |
1694 pWindow.uFrameWidth = LODWORD(v27); | |
1695 pWindow.uFrameX = pX + 5; | |
1696 pWindow.uFrameY = pY + 5; | |
1697 pWindow.uFrameHeight = 64; | |
1698 pAudioPlayer->StopChannels(-1, -1); | |
1699 pWindow.DrawMessageBox(0); | |
1700 break; | |
1701 } | |
1702 case SCREEN_CHARACTERS: | |
1703 case SCREEN_E: | 1499 case SCREEN_E: |
1704 case SCREEN_CHEST_INVENTORY: | 1500 case SCREEN_CHEST_INVENTORY: |
1705 { | 1501 { |
1706 if ( (signed int)pX > 467 && pCurrentScreen != SCREEN_E ) | 1502 if ( (signed int)pX > 467 && pCurrentScreen != SCREEN_E ) |
1707 { | 1503 { |