Mercurial > mm7
comparison mm7_data.h @ 454:5e5dfedcc0ad
Слияние
author | Ritor1 |
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date | Sun, 24 Feb 2013 09:18:17 +0600 |
parents | 9dc0dffaf7c6 137c59c3dbc4 |
children | 20d96ec810c8 |
comparison
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453:eaadcb39312f | 454:5e5dfedcc0ad |
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799 extern unsigned int saveload_dlg_xs[2]; | 799 extern unsigned int saveload_dlg_xs[2]; |
800 extern unsigned int saveload_dlg_ys[2]; | 800 extern unsigned int saveload_dlg_ys[2]; |
801 extern unsigned int saveload_dlg_zs[2]; | 801 extern unsigned int saveload_dlg_zs[2]; |
802 extern unsigned int saveload_dlg_ws[2]; | 802 extern unsigned int saveload_dlg_ws[2]; |
803 extern int dword_4E98BC_bApplicationActive; // weak | 803 extern int dword_4E98BC_bApplicationActive; // weak |
804 extern char *off_4EB080; // idb | 804 extern char *pTransitionStrings[]; // 4EB080 |
805 extern char *pTransitionStrings[464]; | |
806 extern char aAwards_txt[]; // idb | 805 extern char aAwards_txt[]; // idb |
807 extern char aScroll_txt[]; // idb | 806 extern char aScroll_txt[]; // idb |
808 extern char aMerchant_txt[]; // idb | 807 extern char aMerchant_txt[]; // idb |
809 extern char aTrans_txt[]; // idb | 808 extern char aTrans_txt[]; // idb |
810 extern char aTeacher[]; // idb | 809 extern char aTeacher[]; // idb |
1323 extern int dword_591084; // weak | 1322 extern int dword_591084; // weak |
1324 extern struct Actor *pDialogue_SpeakingActor; | 1323 extern struct Actor *pDialogue_SpeakingActor; |
1325 extern unsigned int uDialogueType; | 1324 extern unsigned int uDialogueType; |
1326 extern unsigned int uDialogue_SpeakingActorNPC_ID; | 1325 extern unsigned int uDialogue_SpeakingActorNPC_ID; |
1327 extern struct LevelDecoration *_591094_decoration; | 1326 extern struct LevelDecoration *_591094_decoration; |
1328 extern char byte_591098[200]; // idb | 1327 extern char sHouseName[200]; // idb |
1329 extern int uCurrentHouse_Animation; // weak | 1328 extern int uCurrentHouse_Animation; // weak |
1330 extern char *dword_591164_teleport_map_name; // idb | 1329 extern char *dword_591164_teleport_map_name; // idb |
1331 extern int dword_591168_teleport_speedz; // weak | 1330 extern int dword_591168_teleport_speedz; // weak |
1332 extern int dword_59116C_teleport_directionx; // weak | 1331 extern int dword_59116C_teleport_directionx; // weak |
1333 extern int dword_591170_teleport_directiony; // weak | 1332 extern int dword_591170_teleport_directiony; // weak |
1343 extern struct Texture *pTexture_Dialogue_Background; | 1342 extern struct Texture *pTexture_Dialogue_Background; |
1344 extern _UNKNOWN unk_597F10; // weak | 1343 extern _UNKNOWN unk_597F10; // weak |
1345 extern int start_event_seq_number; // weak | 1344 extern int start_event_seq_number; // weak |
1346 extern char byte_5B0938[2000]; | 1345 extern char byte_5B0938[2000]; |
1347 extern int dword_5B5920; // weak | 1346 extern int dword_5B5920; // weak |
1348 extern int dword_5B5924; // weak | 1347 extern int _unused_5B5924_is_travel_ui_drawn; // 005B5924 |
1349 extern int _5B65A8_npcdata_uflags_or_other; // weak | 1348 extern int _5B65A8_npcdata_uflags_or_other; // weak |
1350 extern int _5B65AC_npcdata_fame_or_other; // weak | 1349 extern int _5B65AC_npcdata_fame_or_other; // weak |
1351 extern int _5B65B0_npcdata_rep_or_other; // weak | 1350 extern int _5B65B0_npcdata_rep_or_other; // weak |
1352 extern int _5B65B4_npcdata_loword_house_or_other; // weak | 1351 extern int _5B65B4_npcdata_loword_house_or_other; // weak |
1353 extern int _5B65B8_npcdata_hiword_house_or_other; // weak | 1352 extern int _5B65B8_npcdata_hiword_house_or_other; // weak |
2009 void __cdecl OnMapLeave(); | 2008 void __cdecl OnMapLeave(); |
2010 void /*__usercall*/ OnMapLoad(); | 2009 void /*__usercall*/ OnMapLoad(); |
2011 void __thiscall Level_LoadEvtAndStr(const char *pLevelName); | 2010 void __thiscall Level_LoadEvtAndStr(const char *pLevelName); |
2012 char *__cdecl _4443D5_GetMinimapRightClickText(); | 2011 char *__cdecl _4443D5_GetMinimapRightClickText(); |
2013 const char *__cdecl sub_444564(); | 2012 const char *__cdecl sub_444564(); |
2014 char *__thiscall _444732_GetEventHintString(unsigned int uEventID); // idb | 2013 char *__thiscall GetEventHintString(unsigned int uEventID); // idb |
2015 unsigned int __fastcall sub_444839_move_map(unsigned int a1, int a2, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName); // idb | 2014 unsigned int __fastcall sub_444839_move_map(unsigned int a1, int a2, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName); // idb |
2016 char *__cdecl TransitionUI_Draw(); | 2015 void TransitionUI_Draw(); |
2017 struct GUIWindow *__cdecl UI_CreateTravelDialogue(); | 2016 struct GUIWindow *__cdecl UI_CreateTravelDialogue(); |
2018 signed int __cdecl GetTravelTime(); | 2017 signed int __cdecl GetTravelTime(); |
2019 void __cdecl TravelUI_Draw(); | 2018 void __cdecl TravelUI_Draw(); |
2020 void __cdecl DrawBranchlessDialogueUI(); | 2019 void __cdecl DrawBranchlessDialogueUI(); |
2021 void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4); | 2020 void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4); |
2029 void PrepareHouse(enum HOUSE_TYPE house); // idb | 2028 void PrepareHouse(enum HOUSE_TYPE house); // idb |
2030 bool __fastcall EnterHouse(enum HOUSE_TYPE uHouseID); | 2029 bool __fastcall EnterHouse(enum HOUSE_TYPE uHouseID); |
2031 int sub_4465DF_check_season(int a1); | 2030 int sub_4465DF_check_season(int a1); |
2032 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb | 2031 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb |
2033 // void __cdecl crt_construct_5773C4(); | 2032 // void __cdecl crt_construct_5773C4(); |
2034 bool __thiscall sub_4466C4(void *_this); | 2033 int NPC_EventProcessor(int npc_event_id); |
2035 | 2034 |
2036 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3); | 2035 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3); |
2037 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); | 2036 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); |
2038 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb | 2037 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb |
2039 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); | 2038 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); |
2315 int __fastcall sub_4B3B42(signed int a1); | 2314 int __fastcall sub_4B3B42(signed int a1); |
2316 void __cdecl sub_4B3E1E(); | 2315 void __cdecl sub_4B3E1E(); |
2317 void __fastcall sub_4B3EF0(int a4); | 2316 void __fastcall sub_4B3EF0(int a4); |
2318 void __fastcall sub_4B3FE5(int a4); | 2317 void __fastcall sub_4B3FE5(int a4); |
2319 void __cdecl sub_4B40E6(); | 2318 void __cdecl sub_4B40E6(); |
2320 struct GUIButton *__thiscall _4B4224_UpdateNPCTopics(int _this); | 2319 void _4B4224_UpdateNPCTopics(int _this); |
2321 char __fastcall sub_4B46A5(const char *Str, int a5); | 2320 char __fastcall sub_4B46A5(const char *Str, int a5); |
2322 int __fastcall sub_4B46F8(int a1); | 2321 int __fastcall sub_4B46F8(int a1); |
2323 int __cdecl TrainingDialog(); | 2322 int __cdecl TrainingDialog(); |
2324 char *__cdecl sub_4B4F4F(); | 2323 char *__cdecl sub_4B4F4F(); |
2325 int __cdecl MagicShopDialog(); | 2324 int __cdecl MagicShopDialog(); |
2340 const char *sub_4BBA85_bounties(); | 2339 const char *sub_4BBA85_bounties(); |
2341 void __cdecl sub_4BBCDD(); | 2340 void __cdecl sub_4BBCDD(); |
2342 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb | 2341 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb |
2343 void __cdecl ArenaFight(); | 2342 void __cdecl ArenaFight(); |
2344 struct Texture *__cdecl sub_4BC8D5(); | 2343 struct Texture *__cdecl sub_4BC8D5(); |
2345 struct GUIButton *__cdecl sub_4BCA33(); | 2344 struct GUIButton *__cdecl UI_CreateEndConversationButton(); |
2346 void __fastcall sub_4BCACC_bounties(signed int a1); | 2345 void __fastcall sub_4BCACC_bounties(signed int a1); |
2347 signed int __cdecl sub_4BD8B5(); | 2346 signed int __cdecl sub_4BD8B5(); |
2348 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); | 2347 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); |
2349 void __cdecl sub_4BDB56_buy_skill____(); | 2348 void __cdecl sub_4BDB56_buy_skill____(); |
2350 struct FrameTableTxtLine *__thiscall texture_frame_table_txt_parser(const char *_this, FrameTableTxtLine *a2); | 2349 struct FrameTableTxtLine *__thiscall texture_frame_table_txt_parser(const char *_this, FrameTableTxtLine *a2); |