comparison Game.cpp @ 1104:5d5c78088274

strcmpi to stricmp conversion
author Grumpy7
date Mon, 27 May 2013 21:37:14 +0200
parents 7c3772c91c7c
children cf6cd674c398
comparison
equal deleted inserted replaced
1103:db395ce89ede 1104:5d5c78088274
508 pParty->uFallStartY = pParty->vPosition.z; 508 pParty->uFallStartY = pParty->vPosition.z;
509 pParty->sRotationX = 0; 509 pParty->sRotationX = 0;
510 pParty->uFallSpeed = 0; 510 pParty->uFallSpeed = 0;
511 pParty->field_6E4 = 0; 511 pParty->field_6E4 = 0;
512 pParty->field_6E0 = 0; 512 pParty->field_6E0 = 0;
513 if ( _strcmpi(Source, pCurrentMapName) ) 513 if ( _stricmp(Source, pCurrentMapName) )
514 { 514 {
515 strcpy(pCurrentMapName, Source); 515 strcpy(pCurrentMapName, Source);
516 _5B65A8_npcdata_uflags_or_other = pParty->vPosition.x; 516 _5B65A8_npcdata_uflags_or_other = pParty->vPosition.x;
517 _5B65AC_npcdata_fame_or_other = pParty->vPosition.y; 517 _5B65AC_npcdata_fame_or_other = pParty->vPosition.y;
518 _5B65B0_npcdata_rep_or_other = pParty->vPosition.z; 518 _5B65B0_npcdata_rep_or_other = pParty->vPosition.z;