Mercurial > mm7
comparison UI/UiGame.cpp @ 2343:5d263539bbec
Moving functions from unsorted_subs.h pt5
author | Grumpy7 |
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date | Sun, 06 Apr 2014 21:12:24 +0200 |
parents | d6887ee81068 |
children | 4100fb5c4913 |
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2342:d7f4dac06dc0 | 2343:5d263539bbec |
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1 #define _CRT_SECURE_NO_WARNINGS | 1 #define _CRT_SECURE_NO_WARNINGS |
2 #include "..\Events.h" | |
2 #include "..\mm7_unsorted_subs.h" | 3 #include "..\mm7_unsorted_subs.h" |
3 #include "..\Texture.h" | 4 #include "..\Texture.h" |
4 #include "..\MM7.h" | 5 #include "..\MM7.h" |
5 #include "..\ErrorHandling.h" | 6 #include "..\ErrorHandling.h" |
6 | 7 |
30 #include "..\texts.h" | 31 #include "..\texts.h" |
31 #include "UIHouses.h" | 32 #include "UIHouses.h" |
32 #include "..\BSPModel.h" | 33 #include "..\BSPModel.h" |
33 #include "..\OurMath.h" | 34 #include "..\OurMath.h" |
34 #include "..\Level/Decoration.h" | 35 #include "..\Level/Decoration.h" |
36 #include "..\Chest.h" | |
35 | 37 |
36 | 38 |
37 int uTextureID_GameUI_CharSelectionFrame; // 50C98C | 39 int uTextureID_GameUI_CharSelectionFrame; // 50C98C |
38 | 40 |
39 //----- (00421D00) -------------------------------------------------------- | 41 //----- (00421D00) -------------------------------------------------------- |
1340 return; | 1342 return; |
1341 } | 1343 } |
1342 //окно(область) ящика------------------------------------------- | 1344 //окно(область) ящика------------------------------------------- |
1343 if ( pCurrentScreen == SCREEN_CHEST ) | 1345 if ( pCurrentScreen == SCREEN_CHEST ) |
1344 { | 1346 { |
1345 ChestUI_WritePointedObjectStatusString(); | 1347 Chest::ChestUI_WritePointedObjectStatusString(); |
1346 if ( pMouse->uPointingObjectID == 0 ) | 1348 if ( pMouse->uPointingObjectID == 0 ) |
1347 { | 1349 { |
1348 if ( uLastPointedObjectID != 0 ) | 1350 if ( uLastPointedObjectID != 0 ) |
1349 { | 1351 { |
1350 pFooterString[0] = 0; | 1352 pFooterString[0] = 0; |