Mercurial > mm7
comparison Engine/Graphics/Texture.cpp @ 2496:5abd8fc8f1c6
for ITEM_ARTIFACT_LADYS_ESCORT
author | Ritor1 |
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date | Thu, 18 Sep 2014 17:38:54 +0600 |
parents | |
children | 68cdef6879a0 |
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2495:7b076fe64f23 | 2496:5abd8fc8f1c6 |
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1 #define _CRTDBG_MAP_ALLOC | |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
5 #define _CRT_SECURE_NO_WARNINGS | |
6 #include <stdlib.h> | |
7 | |
8 #include "Texture.h" | |
9 #include "FrameTableInc.h" | |
10 #include "LOD.h" | |
11 #include "PaletteManager.h" | |
12 #include "ErrorHandling.h" | |
13 #include "ZlibWrapper.h" | |
14 | |
15 #include "mm7_data.h" | |
16 | |
17 #include "OurMath.h" | |
18 | |
19 | |
20 | |
21 | |
22 | |
23 | |
24 | |
25 | |
26 struct TextureFrameTable *pTextureFrameTable; | |
27 | |
28 | |
29 | |
30 | |
31 | |
32 std::array<Texture *, 2> pTexture_LloydBeacons; | |
33 Texture *pTexture_50635C; | |
34 Texture *pTex_book_button8_off; | |
35 Texture *pTex_book_button8_on; | |
36 Texture *pTex_book_button7_off; | |
37 Texture *pTex_book_button7_on; | |
38 Texture *pTex_book_button6_off; | |
39 Texture *pTex_book_button6_on; | |
40 Texture *pTex_book_button5_off; | |
41 Texture *pTex_book_button5_on; | |
42 Texture *pTex_book_button4_off; | |
43 Texture *pTex_book_button4_on; | |
44 Texture *pTex_book_button3_off; | |
45 Texture *pTex_book_button3_on; | |
46 Texture *pTex_book_button2_off; | |
47 Texture *pTex_book_button1_off; | |
48 Texture *pTex_book_button2_on; | |
49 Texture *pTex_book_button1_on; | |
50 std::array<Texture *, 6> pTexture_TownPortalIcons; // [0]Harmonale, [1]Pierpont, [2]Nighon, [3]Evenmorn Island, [4]Celestia, [5]The Pit | |
51 std::array<Texture *, 12> SBPageCSpellsTextureList; | |
52 std::array<Texture *, 12> SBPageSSpellsTextureList; | |
53 Texture *pSBQuickSpellBtnTextr; | |
54 Texture *pSpellBookClickCloseBtnTextr; | |
55 Texture *pSBClickQuickSpellBtnTextr; | |
56 Texture *pSpellBookCloseBtnTextr; | |
57 std::array<std::array<Texture *, 2>, 9> pTextures_tabs; | |
58 Texture *pTexture_mapbordr; // idb | |
59 Texture *pTexture_pagemask; // idb | |
60 std::array<Texture *, 9> pSpellBookPagesTextr; | |
61 Texture *pSpellBookPagesTextr_9; | |
62 Texture *pSpellBookPagesTextr_10; | |
63 Texture *pSpellBookPagesTextr_11; | |
64 Texture *pSpellBookPagesTextr_12; | |
65 Texture *pSpellBookPagesTextr_13; | |
66 Texture *pTexture_AutonotesBook; | |
67 Texture *pTexture_CurrentBook; | |
68 Texture *pTex_moon_new; | |
69 Texture *pTex_moon_4; | |
70 Texture *pTex_moon_2; | |
71 Texture *pTex_moon_2_2; | |
72 Texture *pTex_moon_ful; | |
73 | |
74 | |
75 | |
76 RGBTexture stru_506E40; // weak | |
77 RGBTexture pTexture_PCX; | |
78 | |
79 | |
80 int uTextureID_RestUI_restb4; // weak | |
81 int uTextureID_RestUI_restexit; // weak | |
82 int uTextureID_RestUI_restb3; // weak | |
83 int uTextureID_RestUI_restb1; // weak | |
84 int uTextureID_RestUI_restb2; // weak | |
85 int uTextureID_RestUI_restmain; // weak | |
86 unsigned int uTextureID_Leather; | |
87 int uTextureID_ar_dn_dn; // weak | |
88 int uTextureID_ar_dn_up; // weak | |
89 int uTextureID_ar_up_dn; // weak | |
90 int uTextureID_ar_up_up; // weak | |
91 | |
92 | |
93 int uTextureID_507698; // weak | |
94 int uTextureID_50769C; // weak | |
95 int uTextureID_5076A0; // weak | |
96 int uTextureID_5076A4; // weak | |
97 int uTextureID_5076A8; // weak | |
98 int uTextureID_5076AC; // weak | |
99 int uTextureID_5076B0; // weak | |
100 int uTextureID_5076B4; // weak | |
101 int uTextureID_Parchment; // weak | |
102 unsigned int uTextureID_mhp_yel; | |
103 unsigned int uTextureID_mhp_red; | |
104 unsigned int uTextureID_mhp_grn; | |
105 unsigned int uTextureID_mhp_capr; | |
106 unsigned int uTextureID_mhp_capl; | |
107 unsigned int uTextureID_mhp_bd; | |
108 unsigned int uTextureID_BUTTDESC2; | |
109 unsigned int uTextureID_x_x_u; | |
110 unsigned int uTextureID_BUTTMAKE2; | |
111 unsigned int uTextureID_BUTTMAKE; | |
112 unsigned int uTextureID_BUTTYES2; | |
113 unsigned int uTextureID_x_ok_u; | |
114 std::array<Texture *, 22> pPlayerPortraits; | |
115 std::array<Texture *, 9> pTexture_IC_KNIGHT; | |
116 Texture *pTexture_MAKESKY; | |
117 Texture *pTexture_MAKETOP; | |
118 std::array<Texture *, 20> pTextures_arrowr; | |
119 std::array<Texture *, 20> pTextures_arrowl; | |
120 Texture *pTexture_presleft; | |
121 Texture *pTexture_pressrigh; | |
122 Texture *pTexture_buttminu; | |
123 Texture *pTexture_buttplus; | |
124 unsigned int uTextureID_Quit1; // weak | |
125 unsigned int uTextureID_Resume1; // weak | |
126 unsigned int uTextureID_Controls1; // weak | |
127 unsigned int uTextureID_Save1; // weak | |
128 unsigned int uTextureID_Load1; // weak | |
129 unsigned int uTextureID_New1; // weak | |
130 unsigned int uTextureID_Options; // weak | |
131 | |
132 | |
133 unsigned int uTextureID_ib_td5_A; | |
134 unsigned int uTextureID_ib_td4_A; | |
135 unsigned int uTextureID_ib_td3_A; | |
136 unsigned int uTextureID_ib_td2_A; | |
137 unsigned int uTextureID_ib_td1_A; | |
138 int uTextureID_CharacterUI_InventoryBackground; // weak | |
139 int uTextureID_50795C; // weak | |
140 | |
141 | |
142 unsigned int uTextureID_Btn_GameSettings; | |
143 | |
144 | |
145 unsigned int uTextureID_Btn_Rest; | |
146 unsigned int uTextureID_Btn_CastSpell; | |
147 unsigned int uTextureID_Btn_ZoomIn; | |
148 unsigned int uTextureID_Btn_ZoomOut; | |
149 unsigned int uTextureID_FONTPAL; | |
150 unsigned int uTextureID_Btn_NPCRight; | |
151 unsigned int uTextureID_Btn_NPCLeft; | |
152 std::array<unsigned int, 8> pTextureIDs_pMapDirs; | |
153 | |
154 | |
155 unsigned int uTextureID_BarRed; | |
156 unsigned int uTextureID_BarYellow; | |
157 unsigned int uTextureID_BarGreen; | |
158 unsigned int uTextureID_BarBlue; | |
159 | |
160 | |
161 unsigned int uTextureID_right_panel; // weak | |
162 | |
163 | |
164 RGBTexture *pTexture_StatusBar = new RGBTexture; | |
165 RGBTexture *pTexture_LeftFrame = new RGBTexture; | |
166 RGBTexture *pTexture_TopFrame = new RGBTexture; | |
167 RGBTexture *pTexture_BottomFrame = new RGBTexture; | |
168 RGBTexture *pTexture_RightFrame = new RGBTexture; | |
169 | |
170 | |
171 unsigned int uTextureID_right_panel_loop; | |
172 | |
173 | |
174 Texture *pTexture_Leather; | |
175 Texture *pTexture_RestUI_CurrentSkyFrame; // idb | |
176 Texture *pTexture_RestUI_CurrentHourglassFrame; // idb | |
177 | |
178 | |
179 std::array<unsigned int, 5> uTextureID_Optkb; | |
180 | |
181 unsigned int optvid_base_texture_id; | |
182 unsigned int bloodsplats_texture_id; | |
183 unsigned int us_colored_lights_texture_id; | |
184 unsigned int tinting_texture_id; | |
185 unsigned int uTextureID_507C20; // weak | |
186 unsigned int uTextureID_507C24; // weak | |
187 std::array<unsigned int, 10> pTextureIDs_GammaPositions; | |
188 unsigned int not_available_bloodsplats_texture_id; | |
189 unsigned int not_available_us_colored_lights_texture_id; | |
190 unsigned int not_available_tinting_texture_id; | |
191 | |
192 | |
193 unsigned int uTextureID_detaliz_close_button; // weak | |
194 unsigned int uTextureID_MAGNIF_B; // weak | |
195 unsigned int uTextureID_BACKDOLL; // weak | |
196 unsigned int uTextureID_BACKHAND; // weak | |
197 | |
198 stru355 stru_4E82A4 = {0x20, 0x41, 0, 0x20, 0xFF0000, 0xFF00, 0xFF, 0xFF000000}; | |
199 stru355 stru_4EFCBC = {0x20, 0x41, 0, 0x10, 0x7C00, 0x3E0, 0x1F, 0x8000}; | |
200 | |
201 Texture pTex_F7CE30; | |
202 | |
203 | |
204 RGBTexture stru_5773C4; // idb | |
205 | |
206 | |
207 | |
208 | |
209 | |
210 | |
211 | |
212 | |
213 | |
214 | |
215 | |
216 /* 245 */ | |
217 #pragma pack(push, 1) | |
218 struct PCXHeader1 | |
219 { | |
220 char magic; | |
221 char version; | |
222 char encoding; | |
223 char bpp; | |
224 __int16 left; | |
225 __int16 up; | |
226 __int16 right; | |
227 __int16 bottom; | |
228 __int16 hres; | |
229 __int16 vres; | |
230 }; | |
231 #pragma pack(pop) | |
232 | |
233 /* 246 */ | |
234 #pragma pack(push, 1) | |
235 struct PCXHeader2 | |
236 { | |
237 char reserved; | |
238 char planes; | |
239 __int16 pitch; | |
240 __int16 palette_info; | |
241 }; | |
242 #pragma pack(pop) | |
243 | |
244 | |
245 | |
246 | |
247 | |
248 | |
249 | |
250 | |
251 | |
252 //----- (0044E054) -------------------------------------------------------- | |
253 void TextureFrameTable::ToFile() | |
254 { | |
255 TextureFrameTable *v1; // esi@1 | |
256 FILE *v2; // eax@1 | |
257 FILE *v3; // edi@1 | |
258 | |
259 v1 = this; | |
260 v2 = fopen("data\\dtft.bin", "wb"); | |
261 v3 = v2; | |
262 if ( !v2 ) | |
263 Error("Unable to save dtft.bin!"); | |
264 fwrite(v1, 4u, 1u, v2); | |
265 fwrite(v1->pTextures, 0x14u, v1->sNumTextures, v3); | |
266 fclose(v3); | |
267 } | |
268 | |
269 //----- (0044E0A0) -------------------------------------------------------- | |
270 void TextureFrameTable::FromFile(void *data_mm6, void *data_mm7, void *data_mm8) | |
271 { | |
272 uint num_mm6_frames = data_mm6 ? *(int *)data_mm6 : 0, | |
273 num_mm7_frames = data_mm7 ? *(int *)data_mm7 : 0, | |
274 num_mm8_frames = data_mm8 ? *(int *)data_mm8 : 0; | |
275 | |
276 sNumTextures = num_mm6_frames + num_mm7_frames + num_mm8_frames; | |
277 Assert(sNumTextures); | |
278 Assert(!num_mm8_frames); | |
279 | |
280 pTextures = (TextureFrame *)malloc(sNumTextures * sizeof(TextureFrame)); | |
281 | |
282 memcpy(pTextures, (char *)data_mm7 + 4, num_mm7_frames * sizeof(TextureFrame)); | |
283 memcpy(pTextures + num_mm7_frames, (char *)data_mm6 + 4, num_mm6_frames * sizeof(TextureFrame)); | |
284 memcpy(pTextures + num_mm6_frames + num_mm7_frames, (char *)data_mm8 + 4, num_mm8_frames * sizeof(TextureFrame)); | |
285 } | |
286 | |
287 //----- (0044E0ED) -------------------------------------------------------- | |
288 void TextureFrameTable::LoadAnimationSequenceAndPalettes( signed int uIconID ) | |
289 { | |
290 //TextureFrameTable *v3; // ebx@1 | |
291 unsigned int i; // edi@3 | |
292 | |
293 //v3 = this; | |
294 if ( (uIconID <= this->sNumTextures) && uIconID >= 0 ) | |
295 { | |
296 for ( i = uIconID; ; ++i ) | |
297 { | |
298 this->pTextures[i].uTextureID = pBitmaps_LOD->LoadTexture(this->pTextures[i].pTextureName, TEXTURE_DEFAULT); | |
299 | |
300 if (this->pTextures[i].uTextureID != -1) | |
301 pBitmaps_LOD->pTextures[this->pTextures[i].uTextureID].palette_id2 = pPaletteManager->LoadPalette(pBitmaps_LOD->pTextures[this->pTextures[i].uTextureID].palette_id1); | |
302 //result = (unsigned int)v3->pTextures; | |
303 //if ( !(*(char *)(result + i * 20 + 18) & 1) ) | |
304 if( this->pTextures[i].uFlags & 1) | |
305 break; | |
306 } | |
307 } | |
308 return; | |
309 } | |
310 | |
311 //----- (0044E163) -------------------------------------------------------- | |
312 signed int TextureFrameTable::FindTextureByName(const char *Str2) | |
313 { | |
314 if ( (signed int)this->sNumTextures <= 0 ) | |
315 return -1; | |
316 for ( int i = 0; (signed int)i < (signed int)this->sNumTextures; ++i ) | |
317 { | |
318 if ( !_stricmp(this->pTextures[i].pTextureName, Str2) ) | |
319 return i; | |
320 } | |
321 return -1; | |
322 } | |
323 | |
324 //----- (0044E19A) -------------------------------------------------------- | |
325 int TextureFrameTable::GetFrameTexture(int uFrameID, signed int a3) | |
326 { | |
327 int v3; // esi@1 | |
328 TextureFrame *v4; // edi@1 | |
329 TextureFrame *v5; // ecx@1 | |
330 __int16 v6; // dx@2 | |
331 int v7; // edx@3 | |
332 char *i; // eax@3 | |
333 int v9; // ecx@5 | |
334 unsigned int result; // eax@6 | |
335 | |
336 v3 = uFrameID; | |
337 v4 = this->pTextures; | |
338 v5 = &v4[uFrameID]; | |
339 if ( v5->uFlags & 1 && (v6 = v5->uAnimLength) != 0 ) | |
340 { | |
341 v7 = (a3 >> 3) % v6; | |
342 for ( i = (char *)&v5->uAnimTime; ; i += 20 ) | |
343 { | |
344 v9 = *(short *)i; | |
345 if ( v7 <= v9 ) | |
346 break; | |
347 v7 -= v9; | |
348 ++v3; | |
349 } | |
350 result = v4[v3].uTextureID; | |
351 } | |
352 else | |
353 { | |
354 result = v5->uTextureID; | |
355 } | |
356 return result; | |
357 } | |
358 | |
359 | |
360 | |
361 | |
362 | |
363 | |
364 //----- (0040F806) -------------------------------------------------------- | |
365 void *Texture::UnzipPalette() | |
366 { | |
367 Texture *v1; // esi@1 | |
368 | |
369 void *v2; // edi@1 | |
370 Texture *pSource; // [sp+0h] [bp-4h]@1 | |
371 | |
372 pSource = this; | |
373 v1 = this; | |
374 v2 = malloc(this->uDecompressedSize); | |
375 zlib::MemUnzip(v2, (unsigned int *)&pSource, v1->pLevelOfDetail0_prolly_alpha_mask, v1->uTextureSize); | |
376 return v2; | |
377 } | |
378 | |
379 //----- (0040F77C) -------------------------------------------------------- | |
380 void Texture::Release() | |
381 { | |
382 if (this) | |
383 { | |
384 pName[0] = 0; | |
385 | |
386 if (pBits & 0x0400) | |
387 { | |
388 __debugbreak(); | |
389 } | |
390 | |
391 free(pLevelOfDetail0_prolly_alpha_mask); | |
392 free(pPalette16); | |
393 free(pPalette24); | |
394 | |
395 | |
396 pLevelOfDetail0_prolly_alpha_mask = nullptr; | |
397 pLevelOfDetail1 = nullptr; | |
398 pLevelOfDetail2 = nullptr; | |
399 pLevelOfDetail3 = nullptr; | |
400 | |
401 pPalette16 = nullptr; | |
402 pPalette24 = nullptr; | |
403 | |
404 uSizeOfMaxLevelOfDetail = 0; | |
405 uTextureSize = 0; | |
406 uTextureHeight = 0; | |
407 uTextureWidth = 0; | |
408 uHeightLn2 = 0; | |
409 uWidthLn2 = 0; | |
410 palette_id1 = 0; | |
411 palette_id2 = 0; | |
412 pBits &= 0xFFFF0000; | |
413 } | |
414 } | |
415 | |
416 //----- (0040F5F5) -------------------------------------------------------- | |
417 int RGBTexture::Reload(const char *pContainer) | |
418 { | |
419 //RGBTexture *v2; // esi@1 | |
420 FILE *v3; // eax@3 | |
421 FILE *v4; // edi@3 | |
422 void *v5; // ebx@7 | |
423 signed int result; // eax@11 | |
424 unsigned int v7; // ecx@12 | |
425 unsigned __int16 *v8; // ST20_4@14 | |
426 int v9; // eax@14 | |
427 char color_map[48]; // [sp+8h] [bp-98h]@9 | |
428 Texture DstBuf; // [sp+38h] [bp-68h]@1 | |
429 PCXHeader1 header1; // [sp+80h] [bp-20h]@9 | |
430 PCXHeader2 header2; // [sp+90h] [bp-10h]@9 | |
431 FILE *File; // [sp+98h] [bp-8h]@3 | |
432 size_t Count; // [sp+9Ch] [bp-4h]@6 | |
433 void *uSourceLena; // [sp+A8h] [bp+8h]@7 | |
434 | |
435 // v2 = this; | |
436 if ( !this->pPixels ) | |
437 return 2; | |
438 v3 = pIcons_LOD->FindContainer(pContainer, 0); | |
439 v4 = v3; | |
440 File = v3; | |
441 if ( !v3 ) | |
442 Error("Unable to load %s", pContainer); | |
443 | |
444 fread(&DstBuf, 1, 0x30, v3); | |
445 Count = DstBuf.uTextureSize; | |
446 if ( DstBuf.uDecompressedSize ) | |
447 { | |
448 v5 = malloc(DstBuf.uDecompressedSize); | |
449 uSourceLena = malloc(DstBuf.uTextureSize); | |
450 fread(uSourceLena, 1, Count, File); | |
451 zlib::MemUnzip(v5, &DstBuf.uDecompressedSize, uSourceLena, DstBuf.uTextureSize); | |
452 DstBuf.uTextureSize = DstBuf.uDecompressedSize; | |
453 free(uSourceLena); | |
454 } | |
455 else | |
456 { | |
457 v5 = malloc(DstBuf.uTextureSize); | |
458 fread(v5, 1, Count, v4); | |
459 } | |
460 memcpy(&header1, v5, 0x10u); | |
461 memcpy(color_map, (char *)v5 + 16, 0x30); | |
462 memcpy(&header2, (char *)v5 + 64, 6); | |
463 if ( header1.bpp != 8 ) | |
464 return 3; | |
465 v7 = (signed __int16)(header1.right - header1.left + 1); | |
466 if ( (signed int)(v7 * (signed __int16)(header1.bottom - header1.up + 1)) <= (signed int)this->uNumPixels ) | |
467 { | |
468 this->uWidth = header1.right - header1.left + 1; | |
469 v8 = this->pPixels; | |
470 v9 = v7 * this->uHeight; | |
471 this->uNumPixels = v9; | |
472 this->uHeight = v9; | |
473 this->DecodePCX((char *)v5, v8, v7); | |
474 free(v5); | |
475 result = 0; | |
476 } | |
477 else | |
478 { | |
479 result = -1; | |
480 } | |
481 return result; | |
482 } | |
483 | |
484 //----- (0040F5BE) -------------------------------------------------------- | |
485 Texture::Texture() | |
486 { | |
487 pName[0] = 0; | |
488 uSizeOfMaxLevelOfDetail = 0; | |
489 uTextureSize = 0; | |
490 uTextureHeight = 0; | |
491 uTextureWidth = 0; | |
492 uHeightLn2 = 0; | |
493 uWidthLn2 = 0; | |
494 palette_id1 = 0; | |
495 palette_id2 = 0; | |
496 pLevelOfDetail0_prolly_alpha_mask = nullptr; | |
497 pLevelOfDetail3 = nullptr; | |
498 pLevelOfDetail2 = nullptr; | |
499 pLevelOfDetail1 = nullptr; | |
500 pPalette16 = nullptr; | |
501 pPalette24 = nullptr; | |
502 } | |
503 | |
504 //----- (0040F414) -------------------------------------------------------- | |
505 int RGBTexture::Load(const char *pContainer, int mode) | |
506 { | |
507 FILE *file; // eax@1 | |
508 void *v6; // ebx@5 | |
509 char color_map[48]; // [sp+Ch] [bp-98h]@7 | |
510 Texture DstBuf; // [sp+3Ch] [bp-68h]@1 | |
511 PCXHeader1 header1; // [sp+84h] [bp-20h]@7 | |
512 PCXHeader2 header2; // [sp+94h] [bp-10h]@7 | |
513 size_t Count; // [sp+A0h] [bp-4h]@4 | |
514 char *Str1a; // [sp+ACh] [bp+8h]@5 | |
515 | |
516 file = pIcons_LOD->FindContainer(pContainer, 0); | |
517 if ( !file ) | |
518 Error("Unable to load %s", pContainer); | |
519 | |
520 fread(&DstBuf, 1, 0x30u, file); | |
521 Count = DstBuf.uTextureSize; | |
522 if ( DstBuf.uDecompressedSize ) | |
523 { | |
524 Str1a = (char *)malloc(DstBuf.uDecompressedSize); | |
525 v6 = malloc(DstBuf.uTextureSize); | |
526 fread(v6, 1, Count, file); | |
527 zlib::MemUnzip(Str1a, &DstBuf.uDecompressedSize, v6, DstBuf.uTextureSize); | |
528 DstBuf.uTextureSize = DstBuf.uDecompressedSize; | |
529 free(v6); | |
530 } | |
531 else | |
532 { | |
533 Str1a = (char *)malloc(DstBuf.uTextureSize); | |
534 fread(Str1a, 1, Count, file); | |
535 } | |
536 memcpy(&header1, Str1a, 0x10u); | |
537 memcpy(color_map, Str1a + 16, 0x30u); | |
538 memcpy(&header2, Str1a + 64, 6); | |
539 if ( header1.bpp != 8 ) | |
540 return 3; | |
541 this->uWidth = header1.right - header1.left + 1; | |
542 this->uHeight = header1.bottom - header1.up + 1; | |
543 this->uNumPixels = (signed __int16)this->uWidth * (signed __int16)this->uHeight; | |
544 this->pPixels = (unsigned __int16 *)malloc(2 * this->uNumPixels + 4); | |
545 if ( this->pPixels ) | |
546 { | |
547 if ( mode ) | |
548 { | |
549 if ( mode != 2 ) | |
550 { | |
551 if ( !this->pPixels ) | |
552 return 2; | |
553 this->DecodePCX(Str1a, this->pPixels, this->uWidth); | |
554 free(Str1a); | |
555 return 0; | |
556 } | |
557 this->_allocation_flags |= 1; | |
558 this->pPixels = (unsigned __int16 *)malloc(2 * this->uNumPixels + 4); | |
559 if ( !this->pPixels ) | |
560 return 2; | |
561 this->DecodePCX(Str1a, this->pPixels, this->uWidth); | |
562 free(Str1a); | |
563 return 0; | |
564 } | |
565 free(this->pPixels); | |
566 } | |
567 if ( !mode ) | |
568 { | |
569 this->pPixels = (unsigned __int16 *)malloc(2 * this->uNumPixels + 4); | |
570 if ( !this->pPixels ) | |
571 return 2; | |
572 this->DecodePCX(Str1a, this->pPixels, this->uWidth); | |
573 free(Str1a); | |
574 return 0; | |
575 } | |
576 if ( mode != 2 ) | |
577 { | |
578 if ( !this->pPixels ) | |
579 return 2; | |
580 this->DecodePCX(Str1a, this->pPixels, this->uWidth); | |
581 free(Str1a); | |
582 return 0; | |
583 } | |
584 this->_allocation_flags |= 1; | |
585 this->pPixels = (unsigned __int16 *)malloc(2 * this->uNumPixels + 4); | |
586 if ( !this->pPixels ) | |
587 return 2; | |
588 this->DecodePCX(Str1a, this->pPixels, this->uWidth); | |
589 free(Str1a); | |
590 return 0; | |
591 } | |
592 | |
593 //----- (0040F037) -------------------------------------------------------- | |
594 signed int RGBTexture::DecodePCX(char *pPcx, unsigned __int16 *pOutPixels, unsigned int uNumPixels) | |
595 { | |
596 // signed int result; // eax@2 | |
597 unsigned char test_byte; // edx@3 | |
598 unsigned int read_offset; // ebx@37 | |
599 unsigned int row_position; // edi@40 | |
600 unsigned char value; // cl@63 | |
601 char count; // [sp+50h] [bp-Ch]@43 | |
602 unsigned short current_line; // [sp+54h] [bp-8h]@38 | |
603 unsigned short *dec_position; | |
604 unsigned short *temp_dec_position; | |
605 PCXHeader1 psx_head1; | |
606 PCXHeader2 psx_head2; | |
607 // short int width, height; | |
608 BYTE color_map[48]; // Colormap for 16-color images | |
609 | |
610 | |
611 memcpy(&psx_head1, pPcx , 16); | |
612 memcpy(&color_map, pPcx + 16, 48); | |
613 memcpy(&psx_head2, pPcx + 64, 6); | |
614 | |
615 | |
616 if (psx_head1.bpp!=8) | |
617 return 3; | |
618 uWidth=(short int )(psx_head1.right-psx_head1.left+1); // word @ 000014 | |
619 uHeight=(short int )(psx_head1.bottom-psx_head1.up+1); // word @ 000016 | |
620 | |
621 | |
622 uNumPixels=uWidth*uHeight; // dword @ 000010 | |
623 | |
624 memset(pOutPixels, 0, uNumPixels * sizeof(__int16)); | |
625 short i=1; | |
626 while ( (1<<i) !=uWidth) | |
627 { | |
628 ++i; | |
629 if (i >= 15) | |
630 break; | |
631 } | |
632 field_18=i; | |
633 short i_=1; | |
634 while ( (1<<i_) !=uHeight) | |
635 { | |
636 ++i_; | |
637 if (i_ >= 15) | |
638 break; | |
639 } | |
640 field_1A=i_; | |
641 switch (field_18) | |
642 { | |
643 case 2: field_1C = 3; break; | |
644 case 3: field_1C = 7; break; | |
645 case 4: field_1C = 15; break; | |
646 case 5: field_1C = 31; break; | |
647 case 6: field_1C = 63; break; | |
648 case 7: field_1C = 127; break; | |
649 case 8: field_1C = 255; break; | |
650 case 9: field_1C = 511; break; | |
651 case 10: field_1C = 1023; break; | |
652 case 11: field_1C = 2047; break; | |
653 case 12: field_1C = 4095; break; | |
654 } | |
655 | |
656 switch (field_1A) | |
657 { | |
658 case 2: field_1E = 3; break; | |
659 case 3: field_1E = 7; break; | |
660 case 4: field_1E = 15; break; | |
661 case 5: field_1E = 31; break; | |
662 case 6: field_1E = 63; break; | |
663 case 7: field_1E = 127; break; | |
664 case 8: field_1E = 255; break; | |
665 case 9: field_1E = 511; break; | |
666 case 10: field_1E = 1023; break; | |
667 case 11: field_1E = 2047; break; | |
668 case 12: field_1E = 4095; break; | |
669 } | |
670 | |
671 unsigned int r_mask = 0xF800; | |
672 unsigned int num_r_bits = 5; | |
673 unsigned int g_mask = 0x07E0; | |
674 unsigned int num_g_bits = 6; | |
675 unsigned int b_mask = 0x001F; | |
676 unsigned int num_b_bits = 5; | |
677 //Ïðè ñîõðàíåíèè èçîáðàæåíèÿ ïîäðÿä èäóùèå ïèêñåëè îäèíàêîâîãî öâåòà îáúåäèíÿþòñÿ è âìåñòî óêàçàíèÿ öâåòà äëÿ êàæäîãî ïèêñåëÿ | |
678 //óêàçûâàåòñÿ öâåò ãðóïïû ïèêñåëåé è èõ êîëè÷åñòâî. | |
679 read_offset = 128; | |
680 if (psx_head2.planes != 3) | |
681 return 0; | |
682 current_line = 0; | |
683 if ( uHeight > 0 ) | |
684 { | |
685 dec_position = pOutPixels; | |
686 do | |
687 { | |
688 temp_dec_position = dec_position; | |
689 row_position = 0; | |
690 //decode red line | |
691 if (psx_head2.pitch) | |
692 { | |
693 do | |
694 { | |
695 test_byte = pPcx[read_offset]; | |
696 ++read_offset; | |
697 if ((test_byte & 0xC0) == 0xC0)//èìååòñÿ ëè îáúåäèíåíèå | |
698 { | |
699 value = pPcx[read_offset]; | |
700 ++read_offset; | |
701 | |
702 if ((test_byte & 0x3F) > 0) | |
703 { | |
704 count = test_byte & 0x3F;//êîëè÷åñòâî îäèíàêîâûõ ïèêñåëåé | |
705 do | |
706 { | |
707 ++row_position; | |
708 //*temp_dec_position =0xFF000000; | |
709 //*temp_dec_position|=(unsigned long)value<<16; | |
710 *temp_dec_position |= r_mask & ((unsigned __int8)value << (num_g_bits + num_r_bits + num_b_bits - 8)); | |
711 temp_dec_position++; | |
712 if (row_position == psx_head2.pitch) | |
713 break; | |
714 } | |
715 while (count-- != 1); | |
716 } | |
717 } | |
718 else | |
719 { | |
720 ++row_position; | |
721 //*temp_dec_position =0xFF000000; | |
722 //*temp_dec_position|= (unsigned long)test_byte<<16; | |
723 | |
724 *temp_dec_position |= r_mask & ((unsigned __int8)test_byte << (num_g_bits + num_r_bits + num_b_bits - 8)); | |
725 | |
726 temp_dec_position++; | |
727 } | |
728 | |
729 } | |
730 while (row_position < psx_head2.pitch); | |
731 } | |
732 | |
733 temp_dec_position = dec_position; | |
734 row_position=0; | |
735 //decode green line | |
736 while (row_position < psx_head2.pitch) | |
737 { | |
738 test_byte = *(pPcx + read_offset); | |
739 ++read_offset; | |
740 if ((test_byte & 0xC0) == 0xC0) | |
741 { | |
742 value = *(pPcx + read_offset); | |
743 ++read_offset; | |
744 if ((test_byte & 0x3F) > 0) | |
745 { | |
746 count = test_byte & 0x3F; | |
747 do | |
748 { | |
749 //*temp_dec_position|= (unsigned int)value<<8; | |
750 //temp_dec_position++; | |
751 | |
752 *temp_dec_position|= g_mask & (unsigned __int16)((unsigned __int8)value << (num_g_bits + num_b_bits - 8)); | |
753 | |
754 temp_dec_position++; | |
755 ++row_position; | |
756 if (row_position == psx_head2.pitch) | |
757 break; | |
758 | |
759 } | |
760 while (count-- != 1); | |
761 } | |
762 } | |
763 else | |
764 { | |
765 //*temp_dec_position |=(unsigned int) test_byte<<8; | |
766 //temp_dec_position++; | |
767 | |
768 *temp_dec_position|= g_mask & (unsigned __int16)((unsigned __int8)test_byte << (num_g_bits + num_b_bits - 8)); | |
769 temp_dec_position++; | |
770 ++row_position; | |
771 } | |
772 } | |
773 | |
774 temp_dec_position = dec_position; | |
775 row_position=0; | |
776 //decode blue line | |
777 while (row_position < psx_head2.pitch) | |
778 { | |
779 test_byte = *(pPcx + read_offset); | |
780 read_offset++; | |
781 if ((test_byte & 0xC0) == 0xC0) | |
782 { | |
783 value = *(pPcx + read_offset); | |
784 ++read_offset; | |
785 if ((test_byte & 0x3F) > 0) | |
786 { | |
787 count = test_byte & 0x3F; | |
788 do | |
789 { | |
790 //*temp_dec_position|= value; | |
791 //temp_dec_position++; | |
792 | |
793 *temp_dec_position |= value >> (8 - num_b_bits); | |
794 temp_dec_position++; | |
795 | |
796 ++row_position; | |
797 if (row_position == psx_head2.pitch) | |
798 break; | |
799 } | |
800 while (count-- != 1); | |
801 } | |
802 } | |
803 else | |
804 { | |
805 //*temp_dec_position|= test_byte; | |
806 //temp_dec_position++; | |
807 *temp_dec_position |= test_byte >> (8 - num_b_bits); | |
808 temp_dec_position++; | |
809 | |
810 ++row_position; | |
811 } | |
812 | |
813 } | |
814 ++current_line; | |
815 dec_position += uWidth; | |
816 } | |
817 while (current_line < uHeight); | |
818 } | |
819 return 0; | |
820 /* | |
821 RGBTexture *v4; // esi@1 | |
822 signed int result; // eax@2 | |
823 unsigned __int16 v6; // ax@3 | |
824 unsigned __int16 *v7; // ecx@3 | |
825 unsigned int v8; // edx@3 | |
826 signed int v9; // ecx@3 | |
827 signed int v10; // ecx@8 | |
828 signed int v11; // ebx@37 | |
829 unsigned __int16 *v12; // eax@40 | |
830 int v13; // edi@40 | |
831 int v14; // ebx@41 | |
832 char v15; // bl@42 | |
833 unsigned __int16 *v16; // eax@50 | |
834 int v17; // ebx@51 | |
835 char v18; // bl@52 | |
836 unsigned __int16 *v19; // eax@61 | |
837 unsigned __int8 v20; // dl@62 | |
838 unsigned __int8 v21; // dl@63 | |
839 unsigned __int8 v22; // cl@63 | |
840 char color_map[48]; // [sp+8h] [bp-54h]@1 | |
841 PCXHeader1 header1; // [sp+38h] [bp-24h]@1 | |
842 PCXHeader2 header2; // [sp+48h] [bp-14h]@1 | |
843 unsigned int v26; // [sp+50h] [bp-Ch]@43 | |
844 int v27; // [sp+54h] [bp-8h]@38 | |
845 unsigned __int16 *v28; // [sp+58h] [bp-4h]@3 | |
846 int pOutPixelsa; // [sp+68h] [bp+Ch]@41 | |
847 int pOutPixelsb; // [sp+68h] [bp+Ch]@51 | |
848 | |
849 v4 = this; | |
850 memcpy(&header1, pPcx, 0x10u); | |
851 memcpy(color_map, pPcx + 16, 0x30u); | |
852 memcpy(&header2, pPcx + 64, 6u); | |
853 if ( header1.bpp == 8 ) | |
854 { | |
855 v6 = header1.right - header1.left + 1; | |
856 LOWORD(v7) = header1.bottom - header1.up + 1; | |
857 v4->uWidth = v6; | |
858 v4->uHeight = (unsigned __int16)v7; | |
859 v7 = (unsigned __int16 *)(signed __int16)v7; | |
860 v28 = v7; | |
861 v4->uNumPixels = (signed __int16)v7 * (signed __int16)v6; | |
862 HIWORD(v8) = 0; | |
863 v9 = 1; | |
864 while ( 1 << v9 != (signed __int16)v6 ) | |
865 { | |
866 ++v9; | |
867 if ( v9 >= 15 ) | |
868 goto LABEL_8; | |
869 } | |
870 v4->field_18 = v9; | |
871 LABEL_8: | |
872 v10 = 1; | |
873 while ( (unsigned __int16 *)(1 << v10) != v28 ) | |
874 { | |
875 ++v10; | |
876 if ( v10 >= 15 ) | |
877 goto LABEL_13; | |
878 } | |
879 v4->field_1A = v10; | |
880 LABEL_13: | |
881 switch ( v4->field_18 ) | |
882 { | |
883 case 2: | |
884 v4->field_1C = 3; | |
885 break; | |
886 case 3: | |
887 v4->field_1C = 7; | |
888 break; | |
889 case 4: | |
890 v4->field_1C = 15; | |
891 break; | |
892 case 5: | |
893 v4->field_1C = 31; | |
894 break; | |
895 case 6: | |
896 v4->field_1C = 63; | |
897 break; | |
898 case 7: | |
899 v4->field_1C = 127; | |
900 break; | |
901 case 8: | |
902 v4->field_1C = 255; | |
903 break; | |
904 case 9: | |
905 v4->field_1C = 511; | |
906 break; | |
907 case 10: | |
908 v4->field_1C = 1023; | |
909 break; | |
910 case 11: | |
911 v4->field_1C = 2047; | |
912 break; | |
913 case 12: | |
914 v4->field_1C = 4095; | |
915 break; | |
916 default: | |
917 break; | |
918 } | |
919 switch ( v4->field_1A ) | |
920 { | |
921 case 2: | |
922 v4->field_1E = 3; | |
923 break; | |
924 case 3: | |
925 v4->field_1E = 7; | |
926 break; | |
927 case 4: | |
928 v4->field_1E = 15; | |
929 break; | |
930 case 5: | |
931 v4->field_1E = 31; | |
932 break; | |
933 case 6: | |
934 v4->field_1E = 63; | |
935 break; | |
936 case 7: | |
937 v4->field_1E = 127; | |
938 break; | |
939 case 8: | |
940 v4->field_1E = 255; | |
941 break; | |
942 case 9: | |
943 v4->field_1E = 511; | |
944 break; | |
945 case 10: | |
946 v4->field_1E = 1023; | |
947 break; | |
948 case 11: | |
949 v4->field_1E = 2047; | |
950 break; | |
951 case 12: | |
952 v4->field_1E = 4095; | |
953 break; | |
954 default: | |
955 break; | |
956 } | |
957 v11 = 128; | |
958 if ( header2.planes == 3 ) | |
959 { | |
960 v27 = 0; | |
961 if ( (signed int)v28 > 0 ) | |
962 { | |
963 v28 = pOutPixels; | |
964 do | |
965 { | |
966 v12 = v28; | |
967 v13 = 0; | |
968 if ( header2.pitch ) | |
969 { | |
970 do | |
971 { | |
972 LOBYTE(v8) = pPcx[v11]; | |
973 v14 = v11 + 1; | |
974 pOutPixelsa = v14; | |
975 if ( (v8 & 0xC0) == -64 ) | |
976 { | |
977 pOutPixelsa = v14 + 1; | |
978 v15 = pPcx[v14]; | |
979 if ( (signed int)(v8 & 0x3F) > 0 ) | |
980 { | |
981 v26 = v8 & 0x3F; | |
982 do | |
983 { | |
984 ++v13; | |
985 *v12 = LOWORD(pRenderer->uTargetRMask) & ((unsigned __int8)v15 << (LOBYTE(pRenderer->uTargetGBits) | |
986 + LOBYTE(pRenderer->uTargetRBits) | |
987 + LOBYTE(pRenderer->uTargetBBits) | |
988 - 8)); | |
989 ++v12; | |
990 if ( v13 == (unsigned __int16)header2.pitch ) | |
991 v12 = &v12[uNumPixels - (unsigned __int16)header2.pitch - 1]; | |
992 --v26; | |
993 } | |
994 while ( v26 ); | |
995 } | |
996 } | |
997 else | |
998 { | |
999 LOWORD(v8) = (unsigned __int8)v8; | |
1000 v8 = pRenderer->uTargetRMask & (v8 << (LOBYTE(pRenderer->uTargetGBits) | |
1001 + LOBYTE(pRenderer->uTargetRBits) | |
1002 + LOBYTE(pRenderer->uTargetBBits) | |
1003 - 8)); | |
1004 ++v13; | |
1005 *v12 = v8; | |
1006 ++v12; | |
1007 } | |
1008 v11 = pOutPixelsa; | |
1009 } | |
1010 while ( v13 < (unsigned __int16)header2.pitch ); | |
1011 } | |
1012 v16 = v28; | |
1013 while ( v13 < 2 * (unsigned __int16)header2.pitch ) | |
1014 { | |
1015 LOBYTE(v8) = pPcx[v11]; | |
1016 v17 = v11 + 1; | |
1017 pOutPixelsb = v17; | |
1018 if ( (v8 & 0xC0) == -64 ) | |
1019 { | |
1020 pOutPixelsb = v17 + 1; | |
1021 v18 = pPcx[v17]; | |
1022 if ( (signed int)(v8 & 0x3F) > 0 ) | |
1023 { | |
1024 v26 = v8 & 0x3F; | |
1025 do | |
1026 { | |
1027 *v16 |= pRenderer->uTargetGMask & (unsigned __int16)((unsigned __int8)v18 << (LOBYTE(pRenderer->uTargetGBits) | |
1028 + LOBYTE(pRenderer->uTargetBBits) | |
1029 - 8)); | |
1030 ++v13; | |
1031 ++v16; | |
1032 if ( v13 == (unsigned __int16)header2.pitch ) | |
1033 v16 = &v16[uNumPixels - (unsigned __int16)header2.pitch - 1]; | |
1034 --v26; | |
1035 } | |
1036 while ( v26 ); | |
1037 } | |
1038 } | |
1039 else | |
1040 { | |
1041 LOWORD(v8) = (unsigned __int8)v8; | |
1042 v8 = pRenderer->uTargetGMask & (v8 << (LOBYTE(pRenderer->uTargetGBits) + LOBYTE(pRenderer->uTargetBBits) - 8)); | |
1043 *v16 |= v8; | |
1044 ++v13; | |
1045 ++v16; | |
1046 } | |
1047 v11 = pOutPixelsb; | |
1048 } | |
1049 v19 = v28; | |
1050 while ( v13 < 3 * (unsigned __int16)header2.pitch ) | |
1051 { | |
1052 v20 = pPcx[v11++]; | |
1053 if ( (v20 & 0xC0) == -64 ) | |
1054 { | |
1055 v21 = v20 & 0x3F; | |
1056 v22 = pPcx[v11++]; | |
1057 if ( (signed int)v21 > 0 ) | |
1058 { | |
1059 v26 = v21; | |
1060 do | |
1061 { | |
1062 *v19 |= v22 >> (8 - LOBYTE(pRenderer->uTargetBBits)); | |
1063 ++v13; | |
1064 ++v19; | |
1065 if ( v13 == (unsigned __int16)header2.pitch ) | |
1066 { | |
1067 v8 = uNumPixels - (unsigned __int16)header2.pitch; | |
1068 v19 = &v19[uNumPixels - (unsigned __int16)header2.pitch - 1]; | |
1069 } | |
1070 --v26; | |
1071 } | |
1072 while ( v26 ); | |
1073 } | |
1074 } | |
1075 else | |
1076 { | |
1077 *v19 |= v20 >> (8 - LOBYTE(pRenderer->uTargetBBits)); | |
1078 ++v13; | |
1079 ++v19; | |
1080 } | |
1081 } | |
1082 ++v27; | |
1083 v28 += uNumPixels; | |
1084 } | |
1085 while ( v27 < v4->uHeight ); | |
1086 } | |
1087 } | |
1088 result = 0; | |
1089 } | |
1090 else | |
1091 { | |
1092 result = 3; | |
1093 } | |
1094 return result; | |
1095 */ | |
1096 } | |
1097 | |
1098 //----- (0040EAD8) -------------------------------------------------------- | |
1099 unsigned int RGBTexture::LoadFromFILE(FILE *pFile, unsigned int mode, unsigned int bCloseFile) | |
1100 { | |
1101 // signed int result; // eax@2 | |
1102 // unsigned char test_byte; // edx@3 | |
1103 //unsigned int read_offset; // ebx@37 | |
1104 // unsigned int row_position; // edi@40 | |
1105 // unsigned char value; // cl@63 | |
1106 // char count; // [sp+50h] [bp-Ch]@43 | |
1107 // unsigned short current_line; // [sp+54h] [bp-8h]@38 | |
1108 // unsigned short *dec_position; | |
1109 // unsigned short *temp_dec_position; | |
1110 PCXHeader1 psx_head1; | |
1111 PCXHeader2 psx_head2; | |
1112 // short int width, height; | |
1113 BYTE color_map[48]; // Colormap for 16-color images | |
1114 | |
1115 unsigned int num_r_bits = 5; | |
1116 unsigned int num_g_bits = 6; | |
1117 unsigned int num_b_bits = 5; | |
1118 | |
1119 unsigned int r_mask = 0xF800; | |
1120 unsigned int g_mask = 0x07E0; | |
1121 unsigned int b_mask = 0x001F; | |
1122 | |
1123 if (!pFile) | |
1124 return 1; | |
1125 | |
1126 | |
1127 fread(&psx_head1, 1, 16, pFile); | |
1128 fread(&color_map, 1, 48, pFile); | |
1129 fread(&psx_head2, 1, 6, pFile); | |
1130 | |
1131 if (psx_head1.bpp!=8) | |
1132 return 3; | |
1133 uWidth=(short int )(psx_head1.right-psx_head1.left+1); // word @ 000014 | |
1134 uHeight=(short int )(psx_head1.bottom-psx_head1.up+1); // word @ 000016 | |
1135 | |
1136 | |
1137 uNumPixels=uWidth*uHeight; // dword @ 000010 | |
1138 | |
1139 | |
1140 if ( mode == 0 ) | |
1141 { | |
1142 free(pPixels); | |
1143 pPixels = (unsigned __int16 *)malloc(2 * uNumPixels + 4); | |
1144 } | |
1145 else | |
1146 { | |
1147 if ( mode != 1 && mode == 2 ) | |
1148 { | |
1149 pPixels = (unsigned __int16 *)malloc((uNumPixels + 2) * sizeof(unsigned __int16)); | |
1150 _allocation_flags |= 1; | |
1151 } | |
1152 } | |
1153 | |
1154 ushort* pOutPixels = pPixels; | |
1155 | |
1156 memset(pOutPixels, 0, uNumPixels * sizeof(__int16)); | |
1157 | |
1158 short i=1; | |
1159 while ( (1<<i) !=uWidth) | |
1160 { | |
1161 ++i; | |
1162 if (i >= 15) | |
1163 break; | |
1164 } | |
1165 field_18=i; | |
1166 short i_=1; | |
1167 while ( (1<<i_) !=uHeight) | |
1168 { | |
1169 ++i_; | |
1170 if (i_ >= 15) | |
1171 break; | |
1172 } | |
1173 field_1A=i_; | |
1174 switch (field_18) | |
1175 { | |
1176 case 2: field_1C = 3; break; | |
1177 case 3: field_1C = 7; break; | |
1178 case 4: field_1C = 15; break; | |
1179 case 5: field_1C = 31; break; | |
1180 case 6: field_1C = 63; break; | |
1181 case 7: field_1C = 127; break; | |
1182 case 8: field_1C = 255; break; | |
1183 case 9: field_1C = 511; break; | |
1184 case 10: field_1C = 1023; break; | |
1185 case 11: field_1C = 2047; break; | |
1186 case 12: field_1C = 4095; break; | |
1187 } | |
1188 | |
1189 switch (field_1A) | |
1190 { | |
1191 case 2: field_1E = 3; break; | |
1192 case 3: field_1E = 7; break; | |
1193 case 4: field_1E = 15; break; | |
1194 case 5: field_1E = 31; break; | |
1195 case 6: field_1E = 63; break; | |
1196 case 7: field_1E = 127; break; | |
1197 case 8: field_1E = 255; break; | |
1198 case 9: field_1E = 511; break; | |
1199 case 10: field_1E = 1023; break; | |
1200 case 11: field_1E = 2047; break; | |
1201 case 12: field_1E = 4095; break; | |
1202 } | |
1203 | |
1204 fseek(pFile, 128 - 70, SEEK_CUR); | |
1205 | |
1206 | |
1207 for (uint y = 0; y < uHeight; ++y) | |
1208 { | |
1209 unsigned __int16 *pDst = pPixels + y * uWidth; | |
1210 | |
1211 uint x = 0; | |
1212 do | |
1213 { | |
1214 uint ctrl = 0; | |
1215 fread(&ctrl, 1, 1, pFile); | |
1216 if ((ctrl & 0xC0) == 0xC0) | |
1217 { | |
1218 uint uNumPixels = ctrl & 0x3F; | |
1219 uint clr = 0; | |
1220 fread(&clr, 1, 1, pFile); | |
1221 for (uint i = 0; i < uNumPixels; ++i) | |
1222 pDst[x++] = r_mask & (clr << (num_g_bits + num_r_bits + num_b_bits - 8)); | |
1223 } | |
1224 else | |
1225 { | |
1226 pDst[x++] = r_mask & (ctrl << (num_g_bits + num_r_bits + num_b_bits - 8)); | |
1227 } | |
1228 } while (x < psx_head2.pitch); | |
1229 | |
1230 x = 0; | |
1231 do | |
1232 { | |
1233 uint ctrl = 0; | |
1234 fread(&ctrl, 1, 1, pFile); | |
1235 if ((ctrl & 0xC0) == 0xC0) | |
1236 { | |
1237 uint uNumPixels = ctrl & 0x3F; | |
1238 uint clr = 0; | |
1239 fread(&clr, 1, 1, pFile); | |
1240 for (uint i = 0; i < uNumPixels; ++i) | |
1241 pDst[x++] |= g_mask & (clr << (num_g_bits + num_b_bits - 8)); | |
1242 } | |
1243 else | |
1244 { | |
1245 pDst[x++] |= g_mask & (ctrl << (num_g_bits + num_b_bits - 8)); | |
1246 } | |
1247 } while (x < psx_head2.pitch); | |
1248 | |
1249 x = 0; | |
1250 do | |
1251 { | |
1252 uint ctrl = 0; | |
1253 fread(&ctrl, 1, 1, pFile); | |
1254 if ((ctrl & 0xC0) == 0xC0) | |
1255 { | |
1256 uint uNumPixels = ctrl & 0x3F; | |
1257 uint clr = 0; | |
1258 fread(&clr, 1, 1, pFile); | |
1259 for (uint i = 0; i < uNumPixels; ++i) | |
1260 pDst[x++] |= b_mask & (clr >> (8 - num_b_bits)); | |
1261 } | |
1262 else | |
1263 { | |
1264 pDst[x++] |= b_mask & (ctrl >> (8 - num_b_bits)); | |
1265 } | |
1266 } while (x < psx_head2.pitch); | |
1267 } | |
1268 | |
1269 if (bCloseFile) | |
1270 fclose(pFile); | |
1271 return 0; | |
1272 } | |
1273 | |
1274 //----- (0040E51F) -------------------------------------------------------- | |
1275 void RGBTexture::Release() | |
1276 { | |
1277 this->pName[0] = 0; | |
1278 //if ( !(this->_allocation_flags & 1) ) | |
1279 //free(this->pPixels); | |
1280 //else | |
1281 free(this->pPixels); | |
1282 this->_allocation_flags = 0; | |
1283 this->pPixels = 0; | |
1284 this->uNumPixels = 0; | |
1285 this->uHeight = 0; | |
1286 this->uWidth = 0; | |
1287 this->field_1A = 0; | |
1288 this->field_18 = 0; | |
1289 } | |
1290 | |
1291 //----- (0040E55E) -------------------------------------------------------- | |
1292 int RGBTexture::LoadPCXFile(const char *Filename, unsigned int a3) | |
1293 { | |
1294 signed int result; // eax@2 | |
1295 char *v6; // eax@3 | |
1296 int v7; // edx@3 | |
1297 char v8; // cl@4 | |
1298 signed int v14; // ecx@19 | |
1299 signed int v15; // ecx@24 | |
1300 // int v16; // eax@57 | |
1301 // unsigned __int16 *v17; // ecx@57 | |
1302 // unsigned __int16 *v18; // edi@57 | |
1303 // signed int x; // eax@59 | |
1304 // unsigned __int16 *v20; // edi@64 | |
1305 // signed int v21; // eax@66 | |
1306 // unsigned __int16 *v22; // edi@71 | |
1307 // signed int v23; // eax@73 | |
1308 // int v24; // eax@78 | |
1309 char v25[48]; // [sp+Ch] [bp-54h]@3 | |
1310 PCXHeader1 pcx_header1; | |
1311 PCXHeader2 pcx_header2; | |
1312 int y; // [sp+54h] [bp-Ch]@3 | |
1313 FILE *File; // [sp+5Ch] [bp-4h]@1 | |
1314 | |
1315 unsigned int num_r_bits = 5; | |
1316 unsigned int num_g_bits = 6; | |
1317 unsigned int num_b_bits = 5; | |
1318 | |
1319 unsigned int r_mask = 0xF800; | |
1320 unsigned int g_mask = 0x07E0; | |
1321 unsigned int b_mask = 0x001F; | |
1322 | |
1323 | |
1324 File = fopen(Filename, "rb"); | |
1325 if ( !File ) | |
1326 return 1; | |
1327 | |
1328 fread(&pcx_header1, sizeof(pcx_header1), 1, File); | |
1329 fread(&v25,48,1,File); | |
1330 fread(&pcx_header2, 4, 1, File); | |
1331 | |
1332 v6 = (char *)Filename; | |
1333 v7 = (char *)this - Filename; | |
1334 uint i = 0; | |
1335 for ( i; i < 15; ++i ) | |
1336 { | |
1337 v8 = *v6; | |
1338 if ( !*v6 ) | |
1339 break; | |
1340 if ( v8 == 46 ) | |
1341 break; | |
1342 (v6++)[v7] = v8; | |
1343 } | |
1344 this->pName[i] = 0; | |
1345 if ( pcx_header1.bpp != 8 ) | |
1346 return 3; | |
1347 this->uWidth = pcx_header1.right - pcx_header1.left + 1; | |
1348 this->uHeight = pcx_header1.bottom - pcx_header1.up + 1; | |
1349 this->uNumPixels = (signed __int16)this->uWidth * (signed __int16)this->uHeight; | |
1350 if ( !a3 ) | |
1351 { | |
1352 free(this->pPixels); | |
1353 this->pPixels = (unsigned __int16 *)malloc(2 * this->uNumPixels + 4); | |
1354 } | |
1355 if ( a3 == 2 ) | |
1356 { | |
1357 this->_allocation_flags |= 1; | |
1358 this->pPixels = (unsigned __int16 *)malloc((uNumPixels + 2) * sizeof(unsigned __int16)); | |
1359 } | |
1360 if ( this->pPixels ) | |
1361 { | |
1362 for ( v14 = 1; v14 < 15; ++v14 ) | |
1363 { | |
1364 if ( 1 << v14 == this->uWidth ) | |
1365 this->field_18 = v14; | |
1366 } | |
1367 for ( v15 = 1; v15 < 15; ++v15 ) | |
1368 { | |
1369 if ( 1 << v15 == this->uHeight ) | |
1370 this->field_1A = v15; | |
1371 } | |
1372 switch ( this->field_18 ) | |
1373 { | |
1374 case 2: this->field_1C = 3; break; | |
1375 case 3: this->field_1C = 7; break; | |
1376 case 4: this->field_1C = 15; break; | |
1377 case 5: this->field_1C = 31; break; | |
1378 case 6: this->field_1C = 63; break; | |
1379 case 7: this->field_1C = 127; break; | |
1380 case 8: this->field_1C = 255; break; | |
1381 case 9: this->field_1C = 511; break; | |
1382 case 10: this->field_1C = 1023; break; | |
1383 case 11: this->field_1C = 2047; break; | |
1384 case 12: this->field_1C = 4095; break; | |
1385 default: break; | |
1386 } | |
1387 switch ( this->field_1A ) | |
1388 { | |
1389 case 2: this->field_1E = 3; break; | |
1390 case 3: this->field_1E = 7; break; | |
1391 case 4: this->field_1E = 15; break; | |
1392 case 5: this->field_1E = 31; break; | |
1393 case 6: this->field_1E = 63; break; | |
1394 case 7: this->field_1E = 127; break; | |
1395 case 8: this->field_1E = 255; break; | |
1396 case 9: this->field_1E = 511; break; | |
1397 case 10: this->field_1E = 1023; break; | |
1398 case 11: this->field_1E = 2047; break; | |
1399 case 12: this->field_1E = 4095; break; | |
1400 default: break; | |
1401 } | |
1402 fseek(File, 128, 0); | |
1403 ftell(File); | |
1404 if ( pcx_header2.planes == 1 ) | |
1405 Error("24bit PCX Only!"); | |
1406 | |
1407 if ( pcx_header2.planes == 3 ) | |
1408 { | |
1409 for ( y = 0; y < this->uHeight; ++y ) | |
1410 { | |
1411 unsigned __int16 *pDst = pPixels + y * uWidth; | |
1412 uint x = 0; | |
1413 do | |
1414 { | |
1415 uint ctrl = 0; | |
1416 fread(&ctrl, 1, 1, File); | |
1417 if ( (ctrl & 0xC0) == 0xC0 ) | |
1418 { | |
1419 uint uNumPixels = ctrl & 0x3F; | |
1420 uint clr = 0; | |
1421 ctrl &= 0x3F; | |
1422 fread(&clr, 1, 1, File); | |
1423 for ( uint i = 0; i < uNumPixels; ++i ) | |
1424 pDst[x++] = r_mask & (clr << (num_r_bits + num_g_bits + num_b_bits - 8)); | |
1425 } | |
1426 else | |
1427 pDst[x++] = r_mask & (ctrl << (num_g_bits + num_r_bits + num_b_bits - 8)); | |
1428 } | |
1429 while ( x < pcx_header2.pitch ); | |
1430 | |
1431 x = 0; | |
1432 do | |
1433 { | |
1434 uint ctrl = 0; | |
1435 fread(&ctrl, 1, 1, File); | |
1436 if ( (ctrl & 0xC0) == 0xC0 ) | |
1437 { | |
1438 uint uNumPixels = ctrl & 0x3F; | |
1439 uint clr = 0; | |
1440 ctrl &= 0x3F; | |
1441 fread(&clr, 1, 1, File); | |
1442 for ( uint i = 0; i < uNumPixels; ++i ) | |
1443 pDst[x++] |= g_mask & (clr << (num_g_bits + num_b_bits - 8)); | |
1444 } | |
1445 else | |
1446 pDst[x++] |= g_mask & (ctrl << (num_g_bits + num_b_bits - 8)); | |
1447 } | |
1448 while (x < pcx_header2.pitch); | |
1449 | |
1450 x = 0; | |
1451 do | |
1452 { | |
1453 uint ctrl = 0; | |
1454 fread(&ctrl, 1, 1, File); | |
1455 if ( (ctrl & 0xC0) == 0xC0 ) | |
1456 { | |
1457 uint uNumPixels = ctrl & 0x3F; | |
1458 uint clr = 0; | |
1459 fread(&clr, 1, 1, File); | |
1460 for ( uint i = 0; i < uNumPixels; ++i ) | |
1461 pDst[x++] |= b_mask & (clr >> (8 - num_b_bits)); | |
1462 } | |
1463 else | |
1464 pDst[x++] |= b_mask & (ctrl >> (8 - num_b_bits)); | |
1465 } | |
1466 while (x < pcx_header2.pitch); | |
1467 } | |
1468 } | |
1469 fclose(File); | |
1470 result = 0; | |
1471 } | |
1472 else | |
1473 { | |
1474 result = 2; | |
1475 } | |
1476 return result; | |
1477 } | |
1478 | |
1479 //----- (0040D73D) -------------------------------------------------------- | |
1480 RGBTexture::RGBTexture() | |
1481 { | |
1482 pName[0] = 0; | |
1483 pPixels = 0; | |
1484 uNumPixels = 0; | |
1485 uHeight = 0; | |
1486 uWidth = 0; | |
1487 field_1A = 0; | |
1488 field_18 = 0; | |
1489 _allocation_flags = 0; | |
1490 } | |
1491 //----- (0044E1EC) -------------------------------------------------------- | |
1492 int TextureFrameTable::FromFileTxt(const char *Args) | |
1493 { | |
1494 TextureFrameTable *v2; // ebx@1 | |
1495 FILE *v3; // eax@1 | |
1496 int v4; // esi@3 | |
1497 const void *v5; // ST0C_4@10 | |
1498 void *v6; // eax@10 | |
1499 FILE *v7; // ST0C_4@12 | |
1500 char *i; // eax@12 | |
1501 signed int v9; // esi@15 | |
1502 int v10; // eax@17 | |
1503 int v11; // edx@22 | |
1504 int v12; // ecx@23 | |
1505 int v13; // eax@24 | |
1506 signed int j; // eax@27 | |
1507 TextureFrame *v15; // edx@28 | |
1508 int v16; // esi@28 | |
1509 int k; // ecx@29 | |
1510 char Buf; // [sp+Ch] [bp-2F8h]@3 | |
1511 FrameTableTxtLine v20; // [sp+200h] [bp-104h]@4 | |
1512 int v21; // [sp+27Ch] [bp-88h]@4 | |
1513 char *Str1; // [sp+280h] [bp-84h]@5 | |
1514 char *Str; // [sp+284h] [bp-80h]@15 | |
1515 int v24; // [sp+2F8h] [bp-Ch]@3 | |
1516 int v25; // [sp+2FCh] [bp-8h]@3 | |
1517 FILE *File; // [sp+300h] [bp-4h]@1 | |
1518 int Argsa; // [sp+30Ch] [bp+8h]@28 | |
1519 | |
1520 v2 = this; | |
1521 v3 = fopen(Args, "r"); | |
1522 File = v3; | |
1523 if ( !v3 ) | |
1524 Error("CTextureFrameTable::load - Unable to open file: %s.", Args); | |
1525 | |
1526 v4 = 0; | |
1527 v24 = 0; | |
1528 v25 = 1; | |
1529 if ( fgets(&Buf, 490, v3) ) | |
1530 { | |
1531 do | |
1532 { | |
1533 *strchr(&Buf, 10) = 0; | |
1534 memcpy(&v21, txt_file_frametable_parser(&Buf, &v20), 0x7Cu); | |
1535 __debugbreak(); // warning C4700: uninitialized local variable 'Str1' used | |
1536 if ( v21 && *Str1 != 47 ) | |
1537 { | |
1538 if ( v21 < 2 ) | |
1539 Error("CTextureFrameTable::load, too few arguments, %s line %i.", Args, v25); | |
1540 ++v24; | |
1541 } | |
1542 ++v25; | |
1543 } | |
1544 while ( fgets(&Buf, 490, File) ); | |
1545 v4 = v24; | |
1546 } | |
1547 v5 = v2->pTextures; | |
1548 v2->sNumTextures = v4; | |
1549 v6 = malloc(20 * v4); | |
1550 v2->pTextures = (TextureFrame *)v6; | |
1551 if ( !v6 ) | |
1552 Error("CTextureFrameTable::load - Out of Memory!"); | |
1553 v7 = File; | |
1554 v2->sNumTextures = 0; | |
1555 fseek(v7, 0, 0); | |
1556 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) | |
1557 { | |
1558 *strchr(&Buf, 10) = 0; | |
1559 memcpy(&v21, txt_file_frametable_parser(&Buf, &v20), 0x7Cu); | |
1560 if ( v21 && *Str1 != 47 ) | |
1561 { | |
1562 strcpy(v2->pTextures[v2->sNumTextures].pTextureName, Str1); | |
1563 __debugbreak(); // warning C4700: uninitialized local variable 'Str' used | |
1564 v2->pTextures[v2->sNumTextures].uAnimTime = atoi(Str); | |
1565 v9 = 2; | |
1566 for ( v2->pTextures[v2->sNumTextures].uFlags = 0; v9 < v21; ++v9 ) | |
1567 { | |
1568 if ( !_stricmp((&Str1)[4 * v9], "New") ) | |
1569 { | |
1570 //v10 = (int)&v2->pTextures[v2->sNumTextures].uFlags; | |
1571 v2->pTextures[v2->sNumTextures].uFlags |= 2; | |
1572 } | |
1573 } | |
1574 ++v2->sNumTextures; | |
1575 } | |
1576 } | |
1577 fclose(File); | |
1578 v11 = 0; | |
1579 if ( (signed int)(v2->sNumTextures - 1) > 0 ) | |
1580 { | |
1581 v12 = 0; | |
1582 do | |
1583 { | |
1584 v13 = (int)&v2->pTextures[v12]; | |
1585 if ( !(*(char *)(v13 + 38) & 2) ) | |
1586 *(char *)(v13 + 18) |= 1u; | |
1587 ++v11; | |
1588 ++v12; | |
1589 } | |
1590 while ( v11 < (signed int)(v2->sNumTextures - 1) ); | |
1591 } | |
1592 for ( j = 0; j < (signed int)v2->sNumTextures; *(short *)(Argsa + 16) = v16 ) | |
1593 { | |
1594 v15 = v2->pTextures; | |
1595 Argsa = (int)&v15[j]; | |
1596 v16 = *(short *)(Argsa + 14); | |
1597 if ( *(char *)(Argsa + 18) & 1 ) | |
1598 { | |
1599 ++j; | |
1600 for ( k = (int)&v15[j]; *(char *)(k + 18) & 1; k += 20 ) | |
1601 { | |
1602 v16 += *(short *)(k + 14); | |
1603 ++j; | |
1604 } | |
1605 LOWORD(v16) = v15[j].uAnimTime + v16; | |
1606 } | |
1607 ++j; | |
1608 } | |
1609 return 1; | |
1610 } | |
1611 | |
1612 //----- (00451007) -------------------------------------------------------- | |
1613 int stru350::sub_451007_scale_image_bicubic(unsigned short *pSrc, int srcWidth, int srcHeight, int srcPitch, //changing this to some library function might be a good idea | |
1614 unsigned short *pDst, int dstWidth, int dstHeight, int dstPitch, | |
1615 int a10, int a11) | |
1616 { | |
1617 int result; // eax@1 | |
1618 float v17; // ST3C_4@12 | |
1619 float v18; // ST38_4@12 | |
1620 unsigned int v19; // esi@12 | |
1621 int v21; // eax@18 | |
1622 unsigned int v22; // ecx@25 | |
1623 unsigned int v23; // eax@29 | |
1624 unsigned int heightRatioPlusOne; // [sp+Ch] [bp-7Ch]@12 | |
1625 unsigned int widthRatio; // [sp+Ch] [bp-7Ch]@218 | |
1626 unsigned int heightRatio; // [sp+14h] [bp-74h]@12 | |
1627 unsigned int widthRatioPlusOne; // [sp+14h] [bp-74h]@218 | |
1628 // int v160; // [sp+3Ch] [bp-4Ch]@13 | |
1629 unsigned __int16 *v175; // [sp+4Ch] [bp-3Ch]@13 | |
1630 unsigned __int16 *v193; // [sp+5Ch] [bp-2Ch]@7 | |
1631 //signed int v231; // [sp+78h] [bp-10h]@7 | |
1632 __int64 v240; // [sp+7Ch] [bp-Ch]@12 | |
1633 unsigned int v251; // [sp+80h] [bp-8h]@218 | |
1634 unsigned int v252; // [sp+84h] [bp-4h]@218 | |
1635 float a6s; // [sp+A0h] [bp+18h]@218 | |
1636 float a6t; // [sp+A0h] [bp+18h]@218 | |
1637 unsigned int a6b; // [sp+A0h] [bp+18h]@218 | |
1638 int field_0_bits; | |
1639 int field_20_bits; | |
1640 | |
1641 int field0value = this->field_0.field_C; | |
1642 switch (field0value) | |
1643 { | |
1644 case 8: field_0_bits = 1; | |
1645 break; | |
1646 case 16: field_0_bits = 2; | |
1647 break; | |
1648 case 32: field_0_bits = 4; | |
1649 break; | |
1650 default: | |
1651 return field0value; | |
1652 } | |
1653 int field20value = this->field_20.field_C; | |
1654 switch (field20value) | |
1655 { | |
1656 case 8: field_20_bits = 1; | |
1657 break; | |
1658 case 16: field_20_bits = 2; | |
1659 break; | |
1660 case 32: field_20_bits = 4; | |
1661 break; | |
1662 default: | |
1663 return field20value; | |
1664 } | |
1665 | |
1666 result = (int)pDst; | |
1667 v193 = pDst; | |
1668 if (dstHeight <= 0) | |
1669 return result; | |
1670 | |
1671 //do | |
1672 for (int height = 0; height < dstHeight; height++) | |
1673 { | |
1674 for (int width = 0; width < dstWidth; width++) | |
1675 { | |
1676 a6s = (double)width / (double)dstWidth * (double)srcWidth; | |
1677 widthRatio = bankersRounding(a6s); | |
1678 a6t = (double)(width + 1) / (double)dstWidth * (double)srcWidth; | |
1679 widthRatioPlusOne = bankersRounding(a6t); | |
1680 | |
1681 v17 = (double)height / (double)dstHeight * (double)srcHeight; | |
1682 heightRatio = bankersRounding(v17); | |
1683 v18 = (double)(height + 1) / (double)dstHeight * (double)srcHeight; | |
1684 heightRatioPlusOne = bankersRounding(v18); | |
1685 | |
1686 v251 = 0; | |
1687 v19 = (heightRatioPlusOne - heightRatio) * (widthRatioPlusOne - widthRatio); | |
1688 v252 = 0; | |
1689 a6b = 0; | |
1690 v240 = 0i64; | |
1691 | |
1692 v175 = (unsigned short*)((char *)pSrc + field_0_bits * (widthRatio + srcPitch * heightRatio)); | |
1693 for (int heightDiff = 0; heightDiff < heightRatioPlusOne - heightRatio; heightDiff++) | |
1694 { | |
1695 //int ratioDiff = widthRatioPlusOne - widthRatio; | |
1696 for (int ratioDiff = 0; ratioDiff < widthRatioPlusOne - widthRatio; ratioDiff++) | |
1697 { | |
1698 if (field0value == 32) | |
1699 v21 = _450FB1(((int*)v175)[ratioDiff]); | |
1700 else if (field0value == 16) | |
1701 v21 = _450FB1(((_WORD*)v175)[ratioDiff]); | |
1702 else if (field0value == 8) | |
1703 v21 = _450FB1(((unsigned __int8*)v175)[ratioDiff]); | |
1704 v240 += ((unsigned int)v21 >> 24); | |
1705 a6b += BYTE2(v21); | |
1706 v252 += BYTE1(v21); | |
1707 v251 += (unsigned __int8)v21; | |
1708 } | |
1709 if (field0value == 32) | |
1710 v175 += 2 * srcPitch; | |
1711 else if (field0value == 16) | |
1712 v175 += srcPitch; | |
1713 else if (field0value == 8) | |
1714 v175 = (unsigned short*)((char *)v175 + 2 * srcPitch); | |
1715 } | |
1716 | |
1717 v22 = (unsigned int)v240 / ((heightRatioPlusOne - heightRatio) * (widthRatioPlusOne - widthRatio)); | |
1718 if (v19) | |
1719 { | |
1720 a6b /= v19; | |
1721 v252 /= v19; | |
1722 v251 /= v19; | |
1723 } | |
1724 if (v22 != 255) | |
1725 v22 &= 0x7FFFFFFFu; | |
1726 v23 = _450F55(v251 | ((v252 | ((a6b | (v22 << 8)) << 8)) << 8)); | |
1727 *(_DWORD *)v193 = v23; //Invalid memory access | |
1728 v193 = (unsigned __int16 *)((char *)v193 + field_20_bits); | |
1729 } | |
1730 v193 = (unsigned __int16 *)((char *)v193 + field_20_bits * (dstPitch - dstWidth)); | |
1731 //++v231; | |
1732 result = height; | |
1733 } | |
1734 //while(v231 < dstHeight); | |
1735 return result; | |
1736 } | |
1737 | |
1738 | |
1739 //----- (00450DDE) -------------------------------------------------------- | |
1740 stru350 *stru350::_450DDE() | |
1741 { | |
1742 _450DF1(&stru_4E82A4, &stru_4E82A4); | |
1743 return this; | |
1744 } | |
1745 | |
1746 //----- (00450DF1) -------------------------------------------------------- | |
1747 bool stru350::_450DF1(const stru355 *p1, const stru355 *p2) | |
1748 { | |
1749 //stru350 *v3; // esi@1 | |
1750 //void *result; // eax@1 | |
1751 unsigned int v5; // ecx@2 | |
1752 int v6; // edi@2 | |
1753 int v7; // edx@2 | |
1754 unsigned int v8; // ecx@8 | |
1755 int v9; // edi@8 | |
1756 int v10; // edx@8 | |
1757 int v11; // ecx@12 | |
1758 int v12; // edi@12 | |
1759 unsigned int v13; // ecx@12 | |
1760 int v14; // edx@12 | |
1761 int v15; // ecx@16 | |
1762 unsigned int v16; // edx@16 | |
1763 int v17; // ecx@16 | |
1764 int v18; // edi@16 | |
1765 char v19; // zf@20 | |
1766 unsigned int v20; // ecx@21 | |
1767 int v21; // edi@21 | |
1768 int v22; // edx@21 | |
1769 unsigned int v23; // ecx@27 | |
1770 int v24; // edi@27 | |
1771 int v25; // edx@27 | |
1772 int v26; // ecx@31 | |
1773 int v27; // edi@31 | |
1774 unsigned int v28; // ecx@31 | |
1775 int v29; // edx@31 | |
1776 int v30; // ebx@35 | |
1777 int v31; // ecx@35 | |
1778 int v32; // edi@35 | |
1779 int v33; // edx@35 | |
1780 unsigned int i; // ecx@35 | |
1781 int v35; // ecx@39 | |
1782 unsigned int v36; // edx@39 | |
1783 int v37; // ecx@39 | |
1784 int v38; // ebx@39 | |
1785 | |
1786 //v3 = this; | |
1787 memcpy(&field_0, p1, sizeof(stru355)); | |
1788 memcpy(&field_20, p2, sizeof(stru355)); | |
1789 //result = memcpy(&v3->field_20, p2, 0x20u); | |
1790 //LOBYTE(result) = 1; | |
1791 if (field_0.field_4 & 1) | |
1792 { | |
1793 v5 = field_0.field_1C; | |
1794 v6 = 0; | |
1795 v7 = 0; | |
1796 while (!(v5 & 1)) | |
1797 { | |
1798 ++v6; | |
1799 v5 >>= 1; | |
1800 } | |
1801 do | |
1802 { | |
1803 v5 >>= 1; | |
1804 ++v7; | |
1805 } while (v5 & 1); | |
1806 field_40 = 32 - v7 - v6; | |
1807 } | |
1808 else | |
1809 { | |
1810 field_40 = 0; | |
1811 } | |
1812 v8 = field_0.field_10; | |
1813 v9 = 0; | |
1814 v10 = 0; | |
1815 while (!(v8 & 1)) | |
1816 { | |
1817 ++v9; | |
1818 v8 >>= 1; | |
1819 } | |
1820 do | |
1821 { | |
1822 v8 >>= 1; | |
1823 ++v10; | |
1824 } while (v8 & 1); | |
1825 v11 = 24 - v10 - v9; | |
1826 v12 = 0; | |
1827 field_48 = v11; | |
1828 v13 = field_0.field_14; | |
1829 v14 = 0; | |
1830 while (!(v13 & 1)) | |
1831 { | |
1832 ++v12; | |
1833 v13 >>= 1; | |
1834 } | |
1835 do | |
1836 { | |
1837 v13 >>= 1; | |
1838 ++v14; | |
1839 } while (v13 & 1); | |
1840 v15 = 16 - v14; | |
1841 v16 = field_0.field_18; | |
1842 field_50 = v15 - v12; | |
1843 v17 = 0; | |
1844 v18 = 0; | |
1845 while (!(v16 & 1)) | |
1846 { | |
1847 ++v17; | |
1848 v16 >>= 1; | |
1849 } | |
1850 do | |
1851 { | |
1852 v16 >>= 1; | |
1853 ++v18; | |
1854 } while (v16 & 1); | |
1855 v19 = (field_20.field_4 & 1) == 0; | |
1856 field_58 = v17 - v18 + 8; | |
1857 if (v19) | |
1858 { | |
1859 field_44 = 0; | |
1860 } | |
1861 else | |
1862 { | |
1863 v20 = field_20.field_1C; | |
1864 v21 = 0; | |
1865 v22 = 0; | |
1866 while (!(v20 & 1)) | |
1867 { | |
1868 ++v21; | |
1869 v20 >>= 1; | |
1870 } | |
1871 do | |
1872 { | |
1873 v20 >>= 1; | |
1874 ++v22; | |
1875 } while (v20 & 1); | |
1876 field_44 = 32 - v22 - v21; | |
1877 } | |
1878 v23 = field_20.field_10; | |
1879 v24 = 0; | |
1880 v25 = 0; | |
1881 while (!(v23 & 1)) | |
1882 { | |
1883 ++v24; | |
1884 v23 >>= 1; | |
1885 } | |
1886 do | |
1887 { | |
1888 v23 >>= 1; | |
1889 ++v25; | |
1890 } while (v23 & 1); | |
1891 v26 = 24 - v25 - v24; | |
1892 v27 = 0; | |
1893 field_4C = v26; | |
1894 v28 = field_20.field_14; | |
1895 v29 = 0; | |
1896 while (!(v28 & 1)) | |
1897 { | |
1898 ++v27; | |
1899 v28 >>= 1; | |
1900 } | |
1901 do | |
1902 { | |
1903 v28 >>= 1; | |
1904 ++v29; | |
1905 } while (v28 & 1); | |
1906 v30 = 0; | |
1907 v31 = 16 - v29 - v27; | |
1908 v32 = field_20.field_18; | |
1909 field_54 = v31; | |
1910 v33 = 0; | |
1911 for (i = v32; !(i & 1); i >>= 1) | |
1912 ++v30; | |
1913 do | |
1914 { | |
1915 i >>= 1; | |
1916 ++v33; | |
1917 } while (i & 1); | |
1918 v35 = 32 - v33; | |
1919 v36 = v32; | |
1920 field_5C = v35 - v30; | |
1921 v37 = 0; | |
1922 v38 = 0; | |
1923 while (!(v36 & 1)) | |
1924 { | |
1925 ++v37; | |
1926 v36 >>= 1; | |
1927 } | |
1928 do | |
1929 { | |
1930 v36 >>= 1; | |
1931 ++v38; | |
1932 } while (v36 & 1); | |
1933 field_5C = v37 - v38 + 8; | |
1934 return true; | |
1935 } | |
1936 | |
1937 //----- (00450F55) -------------------------------------------------------- | |
1938 unsigned int stru350::_450F55(int a2) | |
1939 { | |
1940 int v2 = a2 & stru_4E82A4.field_1C; | |
1941 if (field_20.field_4 & 1) | |
1942 v2 = (unsigned int)v2 >> this->field_44; | |
1943 return v2 & field_20.field_1C | | |
1944 field_20.field_10 & ((a2 & (unsigned int)stru_4E82A4.field_10) >> field_4C) | | |
1945 field_20.field_14 & ((a2 & (unsigned int)stru_4E82A4.field_14) >> field_54) | | |
1946 field_20.field_18 & ((a2 & (unsigned int)stru_4E82A4.field_18) >> field_5C); | |
1947 } | |
1948 | |
1949 //----- (00450FB1) -------------------------------------------------------- | |
1950 int stru350::_450FB1(int a2) | |
1951 { | |
1952 int v2 = 0; | |
1953 int v4 = field_0.field_4 & 1; | |
1954 if (v4) | |
1955 v2 = a2 & field_0.field_1C; | |
1956 if (v4) | |
1957 v2 <<= field_40; | |
1958 return v2 | ((a2 & field_0.field_10) << field_48) | ((a2 & field_0.field_14) << field_50) | ((a2 & field_0.field_18) << field_58); | |
1959 } | |
1960 |