comparison Engine/Graphics/Overlays.cpp @ 2496:5abd8fc8f1c6

for ITEM_ARTIFACT_LADYS_ESCORT
author Ritor1
date Thu, 18 Sep 2014 17:38:54 +0600
parents
children 68cdef6879a0
comparison
equal deleted inserted replaced
2495:7b076fe64f23 2496:5abd8fc8f1c6
1 #define _CRTDBG_MAP_ALLOC
2 #include <stdlib.h>
3 #include <crtdbg.h>
4
5
6 #define _CRT_SECURE_NO_WARNINGS
7 #include <stdlib.h>
8 #include "ErrorHandling.h"
9
10 #include "Overlays.h"
11 #include "Sprites.h"
12 #include "FrameTableInc.h"
13 #include "IconFrameTable.h"
14 #include "Timer.h"
15 #include "Party.h"
16 #include "TurnEngine.h"
17 #include "LOD.h"
18 #include "Render.h"
19 #include "GUIWindow.h"
20
21 #include "mm7_data.h"
22
23
24
25
26
27 struct OtherOverlayList *pOtherOverlayList = new OtherOverlayList; // idb
28 struct OverlayList *pOverlayList = new OverlayList;
29
30
31
32
33
34
35 // inlined
36 //----- (mm6c::0045BD50) --------------------------------------------------
37 void OtherOverlayList::Reset()
38 {
39 for (uint i = 0; i < 50; ++i)
40 pOverlays[i].Reset();
41 }
42
43 //----- (004418B1) --------------------------------------------------------
44 int OtherOverlayList::_4418B1(int a2, int a3, int a4, int a5)
45 {
46 return 0;
47 }
48
49 //----- (004418B6) --------------------------------------------------------
50 int OtherOverlayList::_4418B6(int uOverlayID, __int16 a3, int a4, int a5, __int16 a6)
51 {
52 signed int v9; // esi@6
53 __int16 v11; // dx@11
54
55 for ( uint i = 0; i < 50; ++i )
56 {
57 if ( this->pOverlays[i].field_6 <= 0 )
58 {
59 this->pOverlays[i].field_0 = 0;
60 this->pOverlays[i].field_A = 0;
61 this->pOverlays[i].field_8 = 0;
62 this->pOverlays[i].field_C = a3;
63 v9 = 0;
64 for ( v9; v9 < (signed int)pOverlayList->uNumOverlays; ++v9 )
65 {
66 if ( uOverlayID == pOverlayList->pOverlays[v9].uOverlayID )
67 break;
68 }
69 this->pOverlays[i].field_2 = v9;
70 this->pOverlays[i].field_4 = 0;
71 if ( a4 )
72 v11 = a4;
73 else
74 v11 = 8 * pSpriteFrameTable->pSpriteSFrames[pOverlayList->pOverlays[v9].uSpriteFramesetID].uAnimLength;
75 this->pOverlays[i].field_6 = v11;
76 this->pOverlays[i].field_10 = a5;
77 this->pOverlays[i].field_E = a6;
78 bRedraw = true;
79 return true;
80 }
81 }
82 return 0;
83 }
84
85 //----- (00441964) --------------------------------------------------------
86 void OtherOverlayList::DrawTurnBasedIcon(int a2)
87 {
88 IconFrame *frame; // eax@12
89 unsigned int v5; // [sp-8h] [bp-Ch]@4
90
91 if ( pCurrentScreen != SCREEN_GAME || !pParty->bTurnBasedModeOn)
92 return;
93
94 if ( pTurnEngine->turn_stage == TE_MOVEMENT )//все персы отстрелялись(сжатый кулак)
95 frame = pIconsFrameTable->GetFrame(pIconIDs_Turn[5 - pTurnEngine->uActionPointsLeft / 26], pEventTimer->uStartTime);
96 else if ( pTurnEngine->turn_stage == TE_WAIT )
97 {
98 if ( dword_50C998_turnbased_icon_1A )
99 v5 = uIconID_TurnStart;//анимация руки(запуск пошагового режима)
100 else
101 v5 = uIconID_TurnHour; //группа ожидает(часы)
102 frame = pIconsFrameTable->GetFrame(v5, dword_50C994);
103 }
104 else if ( pTurnEngine->turn_stage == TE_ATTACK )//группа атакует(ладонь)
105 frame = pIconsFrameTable->GetFrame(uIconID_TurnStop, pEventTimer->uStartTime);
106 //if ( pRenderer->pRenderD3D )
107 pRenderer->DrawTextureIndexed(394, 288, &pIcons_LOD->pTextures[frame->uTextureID]);
108 /*else
109 pRenderer->DrawTextureTransparent(0x18Au, 0x120u, v7);*/
110 if ( dword_50C994 < dword_50C998_turnbased_icon_1A )
111 {
112 dword_50C994 += pEventTimer->uTimeElapsed;
113 if ( (signed int)dword_50C994 >= dword_50C998_turnbased_icon_1A )
114 dword_50C998_turnbased_icon_1A = 0;
115 }
116 }
117 // 4E28F8: using guessed type int pCurrentScreen;
118 // 50C994: using guessed type int dword_50C994;
119 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A;
120
121
122 //----- (00458D97) --------------------------------------------------------
123 void OverlayList::InitializeSprites()
124 {
125 for (uint i = 0; i < uNumOverlays; ++i)
126 pSpriteFrameTable->InitializeSprite(pOverlays[i].uSpriteFramesetID);
127 }
128
129 //----- (00458DBC) --------------------------------------------------------
130 void OverlayList::ToFile()
131 {
132 FILE *v2; // eax@1
133 //FILE *v3; // edi@1
134
135 v2 = fopen("data\\doverlay.bin", "wb");
136 //v3 = v2;
137 if ( !v2 )
138 Error("Unable to save doverlay.bin!");
139 fwrite(this, 4, 1, v2);
140 fwrite(this->pOverlays, 8, this->uNumOverlays, v2);
141 fclose(v2);
142 }
143
144 //----- (00458E08) --------------------------------------------------------
145 void OverlayList::FromFile(void *data_mm6, void *data_mm7, void *data_mm8)
146 {
147 uint num_mm6_overlays = data_mm6 ? *(int *)data_mm6 : 0,
148 num_mm7_overlays = data_mm7 ? *(int *)data_mm7 : 0,
149 num_mm8_overlays = data_mm8 ? *(int *)data_mm8 : 0;
150
151 uNumOverlays = num_mm6_overlays + num_mm7_overlays + num_mm8_overlays;
152 Assert(uNumOverlays);
153 Assert(!num_mm8_overlays);
154
155 pOverlays = (OverlayDesc *)malloc(uNumOverlays * sizeof(OverlayDesc));
156 memcpy(pOverlays, (char *)data_mm7 + 4, num_mm7_overlays * sizeof(OverlayDesc));
157 memcpy(pOverlays + num_mm7_overlays, (char *)data_mm6 + 4, num_mm6_overlays * sizeof(OverlayDesc));
158 memcpy(pOverlays + num_mm6_overlays + num_mm7_overlays, (char *)data_mm8 + 4, num_mm8_overlays * sizeof(OverlayDesc));
159 }
160
161 //----- (00458E4F) --------------------------------------------------------
162 bool OverlayList::FromFileTxt(const char *Args)
163 {
164 __int32 v3; // edi@1
165 FILE *v4; // eax@1
166 unsigned int v5; // esi@3
167 void *v7; // eax@9
168 //FILE *v8; // ST0C_4@11
169 char *i; // eax@11
170 char Buf; // [sp+10h] [bp-2F0h]@3
171 FrameTableTxtLine v18; // [sp+204h] [bp-FCh]@4
172 FrameTableTxtLine v19; // [sp+280h] [bp-80h]@4
173 FILE *File; // [sp+2FCh] [bp-4h]@1
174 unsigned int Argsa; // [sp+308h] [bp+8h]@3
175
176 free(this->pOverlays);
177 v3 = 0;
178 this->pOverlays = nullptr;
179 this->uNumOverlays = 0;
180 v4 = fopen(Args, "r");
181 File = v4;
182 if ( !v4 )
183 Error("ObjectDescriptionList::load - Unable to open file: %s.");
184
185 v5 = 0;
186 Argsa = 0;
187 if ( fgets(&Buf, 490, v4) )
188 {
189 do
190 {
191 *strchr(&Buf, 10) = 0;
192 memcpy(&v19, txt_file_frametable_parser(&Buf, &v18), sizeof(v19));
193 if ( v19.uPropCount && *v19.pProperties[0] != 47 )
194 ++Argsa;
195 }
196 while ( fgets(&Buf, 490, File) );
197 v5 = Argsa;
198 v3 = 0;
199 }
200 this->uNumOverlays = v5;
201 v7 = malloc(8 * v5);
202 this->pOverlays = (OverlayDesc *)v7;
203 if ( v7 == (void *)v3 )
204 Error("OverlayDescriptionList::load - Out of Memory!");
205
206 memset(v7, v3, 8 * this->uNumOverlays);
207 //v8 = File;
208 this->uNumOverlays = v3;
209 fseek(File, v3, v3);
210 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
211 {
212 *strchr(&Buf, 10) = 0;
213 memcpy(&v19, txt_file_frametable_parser(&Buf, &v18), sizeof(v19));
214 if ( v19.uPropCount && *v19.pProperties[0] != 47 )
215 {
216 this->pOverlays[this->uNumOverlays].uOverlayID = atoi(v19.pProperties[0]);
217 if ( _stricmp(v19.pProperties[1], "center") )
218 {
219 if ( !_stricmp(v19.pProperties[1], "transparent") )
220 this->pOverlays[this->uNumOverlays].uOverlayType = 2;
221 else
222 this->pOverlays[this->uNumOverlays].uOverlayType = 1;
223 }
224 else
225 this->pOverlays[this->uNumOverlays].uOverlayType = 0;
226 this->pOverlays[this->uNumOverlays++].uSpriteFramesetID = pSpriteFrameTable->FastFindSprite((char *)v19.pProperties[2]);
227 }
228 }
229 fclose(File);
230 return 1;
231 }
232
233 //----- (0045855F) --------------------------------------------------------
234 void OtherOverlay::Reset()
235 {
236 this->field_0 = 0;
237 this->field_2 = 0;
238 this->field_4 = 0;
239 this->field_6 = 0;
240 this->field_8 = 0;
241 this->field_A = 0;
242 this->field_C = 0;
243 this->field_E = 0;
244 this->field_10 = 65536;
245 }
246
247 //----- (004584B8) --------------------------------------------------------
248 OtherOverlay::OtherOverlay()
249 {
250 this->field_0 = 0;
251 this->field_2 = 0;
252 this->field_4 = 0;
253 this->field_6 = 0;
254 this->field_8 = 0;
255 this->field_A = 0;
256 this->field_C = 0;
257 this->field_E = 0;
258 this->field_10 = 65536;
259 }