comparison Engine/Graphics/Level/Decoration.cpp @ 2496:5abd8fc8f1c6

for ITEM_ARTIFACT_LADYS_ESCORT
author Ritor1
date Thu, 18 Sep 2014 17:38:54 +0600
parents
children 68cdef6879a0
comparison
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2495:7b076fe64f23 2496:5abd8fc8f1c6
1 #define _CRTDBG_MAP_ALLOC
2 #include <stdlib.h>
3 #include <crtdbg.h>
4
5 #define _CRT_SECURE_NO_WARNINGS
6 #include "Decoration.h"
7 #include "../../../Party.h"
8 #include "../../../ErrorHandling.h"
9
10 std::array<LevelDecoration, 3000> pLevelDecorations;
11 size_t uNumLevelDecorations;
12 LevelDecoration* activeLevelDecoration;
13
14 //----- (004583B0) --------------------------------------------------------
15 LevelDecoration::LevelDecoration()
16 {
17 memset(this, 0, sizeof(*this));
18 }
19
20 //----- (00450929) --------------------------------------------------------
21 int LevelDecoration::GetGlobalEvent()
22 {
23 //LevelDecoration *v1; // esi@1
24 //signed int v2; // eax@1
25 //int v3; // eax@5
26 //int v4; // eax@6
27 //int v5; // eax@7
28 //int v6; // eax@8
29 //int v7; // eax@9
30 //int result; // eax@14
31 //int v9; // eax@18
32 //int v10; // eax@19
33 //int v11; // eax@20
34 //int v12; // eax@21
35 //int v13; // eax@22
36
37 switch (uDecorationDescID)
38 {
39 case 0: case 1:
40 case 2: case 3:
41 return 0;
42
43 case 4: return 16; // dec01 "Trash Pile"
44 case 5: return 32; // dec02 "Campfire"
45 case 6: return 12 + rand() % 4; // dec03 "Cauldron"
46 case 7: case 8:
47 case 9: case 10:
48 return 0;
49
50 case 11: return 34; // dec08 "Fruit plate"
51 case 12:
52 return 0;
53
54 case 13: return 17; // dec10 "Trash Pile"
55 case 14: return 18; // dec11 "Filth"
56 case 15: case 16: case 17:
57 case 18: case 19: case 20:
58 case 21: case 22: case 23:
59 return 0;
60
61 case 24: return 36; // dec21 "Keg"
62 case 25: case 26: case 27: case 28: case 29:
63 case 30: case 31: case 32: case 33:
64 return 0;
65
66 case 34: return 4 + rand() % 6; // dec32 "Barrel"
67 case 35: case 36: case 37: case 38: case 39:
68 case 40: case 41: case 42: case 43: case 44: case 45: case 46: case 47: case 48: case 49:
69 case 50: case 51: case 52: case 53: case 54: case 55: case 56: case 57: case 58: case 59:
70 case 60: case 61: case 62: case 63: case 64: case 65: case 66: case 67: case 68: case 69:
71 case 70: case 71: case 72: case 73: case 74: case 75: case 76: case 77: case 78: case 79:
72 case 80: case 81: case 82: case 83: case 84: case 85: case 86: case 87: case 88: case 89:
73 case 90: case 91: case 92: case 93: case 94: case 95: case 96: case 97: case 98: case 99:
74 case 100: case 101: case 102: case 103: case 104: case 105: case 106: case 107: case 108: case 109:
75 case 110: case 111: case 112: case 113: case 114: case 115: case 116: case 117: case 118: case 119:
76 case 120: case 121: case 122: case 123: case 124: case 125: case 126: case 127: case 128: case 129:
77 case 130: case 131: case 132: case 133: case 134: case 135: case 136: case 137: case 138: case 139:
78 case 140: case 141: case 142: case 143: case 144: case 145: case 146: case 147: case 148: case 149:
79 case 150: case 151: case 152: case 153: case 154: case 155: case 156: case 157: case 158: case 159:
80 case 160: case 161: case 162: case 163: case 164: case 165: case 166: case 167: case 168: case 169:
81 case 170: case 171: case 172: case 173: case 174: case 175: case 176: case 177: case 178: case 179:
82 case 180: case 181: case 182: case 183:
83
84 case 184: return 33; // dec24 "Campfire"
85 case 185: case 186:
86 return 0;
87
88 case 187: // dec88 "Mushroom"
89 case 190: // dec91 "Mushroom"
90 return 37;
91
92 case 188: case 189:
93 case 191: case 192: case 193: case 194: case 195: case 196:
94 case 197: case 198: case 199: case 200: case 201: case 202:
95 case 203: case 204: case 205:
96 return 0;
97
98 case 206: return 162 + rand() % 7; // dec60
99 case 207: return 169 + rand() % 7; // dec61
100 case 208: return 176 + rand() % 7; // dec62
101 case 209: return 183 + rand() % 7; // dec63
102 case 210: return 150; // dec64 "Magic pedestal"
103 case 211: return 151; // dec65 "Magic pedestal"
104 case 212: return 152; // dec66 "Magic pedestal"
105 case 213: return 153; // dec67 "Magic pedestal"
106 case 214: return 154; // dec68 "Magic pedestal"
107 case 215: return 155; // dec69 "Magic pedestal"
108 case 216: return 156; // dec70 "Magic pedestal"
109 case 217: return 157; // dec71 "Magic pedestal"
110 case 218: return 158; // dec72 "Magic pedestal"
111 case 219: return 159; // dec73 "Magic pedestal"
112 case 220: return 160; // dec74 "Magic pedestal"
113 case 221: return 161; // dec75 "Magic pedestal"
114
115 case 222: case 223: case 224:
116 case 225: case 226: case 227:
117 return 0;
118
119 default: Error("Invalid DecorationDescID: %u", uDecorationDescID);
120 }
121 }
122
123 //----- (0047A825) --------------------------------------------------------
124 bool LevelDecoration::IsObeliskChestActive()
125 {
126 //bool v1; // ebx@1
127 //LevelDecoration *v2; // edi@1
128
129 static const std::array<const PARTY_QUEST_BITS, 14> aObeliskQuests = {
130 PARTY_QUEST_OBELISK_HARMONDALE,
131 PARTY_QUEST_OBELISK_ERATHIA,
132 PARTY_QUEST_OBELISK_TULAREAN_FOREST,
133 PARTY_QUEST_OBELISK_DEYJA,
134 PARTY_QUEST_OBELISK_BRACADA_DESERT,
135 PARTY_QUEST_OBELISK_CELESTE,
136 PARTY_QUEST_OBELISK_THE_PIT,
137 PARTY_QUEST_OBELISK_EVENMORN_ISLAND,
138 PARTY_QUEST_OBELISK_MOUNT_NIGHON,
139 PARTY_QUEST_OBELISK_BARROW_DOWNS,
140 PARTY_QUEST_OBELISK_LAND_OF_THE_GIANTS,
141 PARTY_QUEST_OBELISK_TATALIA,
142 PARTY_QUEST_OBELISK_AVLEE,
143 PARTY_QUEST_OBELISK_STONE_CITY
144 };
145
146 if (pParty->uCurrentHour == 0
147 && !TestPartyQuestBit(PARTY_QUEST_OBELISK_TREASURE_FOUND)
148 && std::all_of(aObeliskQuests.begin(), aObeliskQuests.end(), TestPartyQuestBit))
149 {
150 this->uFlags &= ~LEVEL_DECORATION_INVISIBLE;
151 return true;
152 }
153
154 this->uFlags |= LEVEL_DECORATION_INVISIBLE;
155 return false;
156 }
157
158 //----- (0044C2F4) --------------------------------------------------------
159 bool LevelDecoration::IsInteractive()
160 {
161 switch (uDecorationDescID)
162 {
163 case 4: // trash pile
164 case 5: // campfire
165 case 6: // cauldron
166 case 11: // fruit plate
167 case 13: // trash pile
168 case 14: // dirt
169 case 24: // keg
170 case 184: // fire
171 case 187: // fire
172 case 190: // fire
173 return true;
174 }
175
176 if (uDecorationDescID >= 206 && uDecorationDescID <= 209) // lighthouse fire
177 return true;
178 if (uDecorationDescID >= 210 && uDecorationDescID <= 221) // magic pedestal
179 return true;
180
181 return false;
182 }
183
184